//this source code was auto-generated by tolua#, do not modify it using System; using LuaInterface; public class ScreenEffectWrap { public static void Register(LuaState L) { L.BeginClass(typeof(ScreenEffect), typeof(UnityEngine.MonoBehaviour)); L.RegFunction("GetSupported", GetSupported); L.RegFunction("RenderBlurScreenShot", RenderBlurScreenShot); L.RegFunction("ReleaseRenderTexCache", ReleaseRenderTexCache); L.RegFunction("ReleaseTargetRenderTexture", ReleaseTargetRenderTexture); L.RegFunction("__eq", op_Equality); L.RegFunction("__tostring", ToLua.op_ToString); L.RegVar("blurMaterial", get_blurMaterial, set_blurMaterial); L.RegVar("render_blur_effect", get_render_blur_effect, set_render_blur_effect); L.RegVar("get_screen_shot", get_get_screen_shot, set_get_screen_shot); L.RegVar("blurSpread", get_blurSpread, set_blurSpread); L.RegVar("blur_amount", get_blur_amount, set_blur_amount); L.RegVar("recurveMaxNum", get_recurveMaxNum, set_recurveMaxNum); L.RegVar("downSample", get_downSample, set_downSample); L.RegVar("use_dual_blur", get_use_dual_blur, set_use_dual_blur); L.RegVar("dual_blur_mat", get_dual_blur_mat, set_dual_blur_mat); L.EndClass(); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int GetSupported(IntPtr L) { try { ToLua.CheckArgsCount(L, 1); ScreenEffect obj = (ScreenEffect)ToLua.CheckObject(L, 1, typeof(ScreenEffect)); bool o = obj.GetSupported(); LuaDLL.lua_pushboolean(L, o); return 1; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int RenderBlurScreenShot(IntPtr L) { try { ToLua.CheckArgsCount(L, 4); ScreenEffect obj = (ScreenEffect)ToLua.CheckObject(L, 1, typeof(ScreenEffect)); float arg0 = (float)LuaDLL.luaL_checknumber(L, 2); int arg1 = (int)LuaDLL.luaL_checknumber(L, 3); LuaFunction arg2 = ToLua.CheckLuaFunction(L, 4); obj.RenderBlurScreenShot(arg0, arg1, arg2); return 0; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int ReleaseRenderTexCache(IntPtr L) { try { ToLua.CheckArgsCount(L, 1); ScreenEffect obj = (ScreenEffect)ToLua.CheckObject(L, 1, typeof(ScreenEffect)); obj.ReleaseRenderTexCache(); return 0; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int ReleaseTargetRenderTexture(IntPtr L) { try { ToLua.CheckArgsCount(L, 2); ScreenEffect obj = (ScreenEffect)ToLua.CheckObject(L, 1, typeof(ScreenEffect)); UnityEngine.RenderTexture arg0 = (UnityEngine.RenderTexture)ToLua.CheckUnityObject(L, 2, typeof(UnityEngine.RenderTexture)); obj.ReleaseTargetRenderTexture(arg0); return 0; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int op_Equality(IntPtr L) { try { ToLua.CheckArgsCount(L, 2); UnityEngine.Object arg0 = (UnityEngine.Object)ToLua.ToObject(L, 1); UnityEngine.Object arg1 = (UnityEngine.Object)ToLua.ToObject(L, 2); bool o = arg0 == arg1; LuaDLL.lua_pushboolean(L, o); return 1; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_blurMaterial(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); ScreenEffect obj = (ScreenEffect)o; UnityEngine.Material ret = obj.blurMaterial; ToLua.Push(L, ret); return 1; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index blurMaterial on a nil value" : e.Message); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_render_blur_effect(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); ScreenEffect obj = (ScreenEffect)o; bool ret = obj.render_blur_effect; LuaDLL.lua_pushboolean(L, ret); return 1; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index render_blur_effect on a nil value" : e.Message); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_get_screen_shot(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); ScreenEffect obj = (ScreenEffect)o; bool ret = obj.get_screen_shot; LuaDLL.lua_pushboolean(L, ret); return 1; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index get_screen_shot on a nil value" : e.Message); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_blurSpread(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); ScreenEffect obj = (ScreenEffect)o; float ret = obj.blurSpread; LuaDLL.lua_pushnumber(L, ret); return 1; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index blurSpread on a nil value" : e.Message); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_blur_amount(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); ScreenEffect obj = (ScreenEffect)o; float ret = obj.blur_amount; LuaDLL.lua_pushnumber(L, ret); return 1; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index blur_amount on a nil value" : e.Message); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_recurveMaxNum(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); ScreenEffect obj = (ScreenEffect)o; int ret = obj.recurveMaxNum; LuaDLL.lua_pushinteger(L, ret); return 1; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index recurveMaxNum on a nil value" : e.Message); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_downSample(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); ScreenEffect obj = (ScreenEffect)o; int ret = obj.downSample; LuaDLL.lua_pushinteger(L, ret); return 1; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index downSample on a nil value" : e.Message); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_use_dual_blur(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); ScreenEffect obj = (ScreenEffect)o; bool ret = obj.use_dual_blur; LuaDLL.lua_pushboolean(L, ret); return 1; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index use_dual_blur on a nil value" : e.Message); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_dual_blur_mat(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); ScreenEffect obj = (ScreenEffect)o; UnityEngine.Material ret = obj.dual_blur_mat; ToLua.Push(L, ret); return 1; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index dual_blur_mat on a nil value" : e.Message); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int set_blurMaterial(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); ScreenEffect obj = (ScreenEffect)o; UnityEngine.Material arg0 = (UnityEngine.Material)ToLua.CheckUnityObject(L, 2, typeof(UnityEngine.Material)); obj.blurMaterial = arg0; return 0; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index blurMaterial on a nil value" : e.Message); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int set_render_blur_effect(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); ScreenEffect obj = (ScreenEffect)o; bool arg0 = LuaDLL.luaL_checkboolean(L, 2); obj.render_blur_effect = arg0; return 0; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index render_blur_effect on a nil value" : e.Message); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int set_get_screen_shot(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); ScreenEffect obj = (ScreenEffect)o; bool arg0 = LuaDLL.luaL_checkboolean(L, 2); obj.get_screen_shot = arg0; return 0; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index get_screen_shot on a nil value" : e.Message); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int set_blurSpread(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); ScreenEffect obj = (ScreenEffect)o; float arg0 = (float)LuaDLL.luaL_checknumber(L, 2); obj.blurSpread = arg0; return 0; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index blurSpread on a nil value" : e.Message); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int set_blur_amount(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); ScreenEffect obj = (ScreenEffect)o; float arg0 = (float)LuaDLL.luaL_checknumber(L, 2); obj.blur_amount = arg0; return 0; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index blur_amount on a nil value" : e.Message); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int set_recurveMaxNum(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); ScreenEffect obj = (ScreenEffect)o; int arg0 = (int)LuaDLL.luaL_checknumber(L, 2); obj.recurveMaxNum = arg0; return 0; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index recurveMaxNum on a nil value" : e.Message); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int set_downSample(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); ScreenEffect obj = (ScreenEffect)o; int arg0 = (int)LuaDLL.luaL_checknumber(L, 2); obj.downSample = arg0; return 0; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index downSample on a nil value" : e.Message); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int set_use_dual_blur(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); ScreenEffect obj = (ScreenEffect)o; bool arg0 = LuaDLL.luaL_checkboolean(L, 2); obj.use_dual_blur = arg0; return 0; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index use_dual_blur on a nil value" : e.Message); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int set_dual_blur_mat(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); ScreenEffect obj = (ScreenEffect)o; UnityEngine.Material arg0 = (UnityEngine.Material)ToLua.CheckUnityObject(L, 2, typeof(UnityEngine.Material)); obj.dual_blur_mat = arg0; return 0; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index dual_blur_mat on a nil value" : e.Message); } } }