//this source code was auto-generated by tolua#, do not modify it using System; using LuaInterface; public class TMPro_TextMeshProUGUIWrap { public static void Register(LuaState L) { L.BeginClass(typeof(TMPro.TextMeshProUGUI), typeof(TMPro.TMP_Text)); L.RegFunction("CalculateLayoutInputHorizontal", CalculateLayoutInputHorizontal); L.RegFunction("CalculateLayoutInputVertical", CalculateLayoutInputVertical); L.RegFunction("SetVerticesDirty", SetVerticesDirty); L.RegFunction("SetLayoutDirty", SetLayoutDirty); L.RegFunction("SetMaterialDirty", SetMaterialDirty); L.RegFunction("SetAllDirty", SetAllDirty); L.RegFunction("Rebuild", Rebuild); L.RegFunction("GetModifiedMaterial", GetModifiedMaterial); L.RegFunction("RecalculateClipping", RecalculateClipping); L.RegFunction("RecalculateMasking", RecalculateMasking); L.RegFunction("Cull", Cull); L.RegFunction("UpdateMeshPadding", UpdateMeshPadding); L.RegFunction("ForceMeshUpdate", ForceMeshUpdate); L.RegFunction("GetTextInfo", GetTextInfo); L.RegFunction("ClearMesh", ClearMesh); L.RegFunction("UpdateGeometry", UpdateGeometry); L.RegFunction("UpdateVertexData", UpdateVertexData); L.RegFunction("UpdateFontAsset", UpdateFontAsset); L.RegFunction("ComputeMarginSize", ComputeMarginSize); L.RegFunction("__eq", op_Equality); L.RegFunction("__tostring", ToLua.op_ToString); L.RegVar("materialForRendering", get_materialForRendering, null); L.RegVar("autoSizeTextContainer", get_autoSizeTextContainer, set_autoSizeTextContainer); L.RegVar("mesh", get_mesh, null); L.RegVar("canvasRenderer", get_canvasRenderer, null); L.RegVar("maskOffset", get_maskOffset, set_maskOffset); L.EndClass(); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int CalculateLayoutInputHorizontal(IntPtr L) { try { ToLua.CheckArgsCount(L, 1); TMPro.TextMeshProUGUI obj = (TMPro.TextMeshProUGUI)ToLua.CheckObject(L, 1, typeof(TMPro.TextMeshProUGUI)); obj.CalculateLayoutInputHorizontal(); return 0; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int CalculateLayoutInputVertical(IntPtr L) { try { ToLua.CheckArgsCount(L, 1); TMPro.TextMeshProUGUI obj = (TMPro.TextMeshProUGUI)ToLua.CheckObject(L, 1, typeof(TMPro.TextMeshProUGUI)); obj.CalculateLayoutInputVertical(); return 0; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int SetVerticesDirty(IntPtr L) { try { ToLua.CheckArgsCount(L, 1); TMPro.TextMeshProUGUI obj = (TMPro.TextMeshProUGUI)ToLua.CheckObject(L, 1, typeof(TMPro.TextMeshProUGUI)); obj.SetVerticesDirty(); return 0; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int SetLayoutDirty(IntPtr L) { try { ToLua.CheckArgsCount(L, 1); TMPro.TextMeshProUGUI obj = (TMPro.TextMeshProUGUI)ToLua.CheckObject(L, 1, typeof(TMPro.TextMeshProUGUI)); obj.SetLayoutDirty(); return 0; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int SetMaterialDirty(IntPtr L) { try { ToLua.CheckArgsCount(L, 1); TMPro.TextMeshProUGUI obj = (TMPro.TextMeshProUGUI)ToLua.CheckObject(L, 1, typeof(TMPro.TextMeshProUGUI)); obj.SetMaterialDirty(); return 0; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int SetAllDirty(IntPtr L) { try { ToLua.CheckArgsCount(L, 1); TMPro.TextMeshProUGUI obj = (TMPro.TextMeshProUGUI)ToLua.CheckObject(L, 1, typeof(TMPro.TextMeshProUGUI)); obj.SetAllDirty(); return 0; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int Rebuild(IntPtr L) { try { ToLua.CheckArgsCount(L, 2); TMPro.TextMeshProUGUI obj = (TMPro.TextMeshProUGUI)ToLua.CheckObject(L, 1, typeof(TMPro.TextMeshProUGUI)); UnityEngine.UI.CanvasUpdate arg0 = (UnityEngine.UI.CanvasUpdate)ToLua.CheckObject(L, 2, typeof(UnityEngine.UI.CanvasUpdate)); obj.Rebuild(arg0); return 0; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int GetModifiedMaterial(IntPtr L) { try { ToLua.CheckArgsCount(L, 2); TMPro.TextMeshProUGUI obj = (TMPro.TextMeshProUGUI)ToLua.CheckObject(L, 1, typeof(TMPro.TextMeshProUGUI)); UnityEngine.Material arg0 = (UnityEngine.Material)ToLua.CheckUnityObject(L, 2, typeof(UnityEngine.Material)); UnityEngine.Material o = obj.GetModifiedMaterial(arg0); ToLua.Push(L, o); return 1; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int RecalculateClipping(IntPtr L) { try { ToLua.CheckArgsCount(L, 1); TMPro.TextMeshProUGUI obj = (TMPro.TextMeshProUGUI)ToLua.CheckObject(L, 1, typeof(TMPro.TextMeshProUGUI)); obj.RecalculateClipping(); return 0; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int RecalculateMasking(IntPtr L) { try { ToLua.CheckArgsCount(L, 1); TMPro.TextMeshProUGUI obj = (TMPro.TextMeshProUGUI)ToLua.CheckObject(L, 1, typeof(TMPro.TextMeshProUGUI)); obj.RecalculateMasking(); return 0; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int Cull(IntPtr L) { try { ToLua.CheckArgsCount(L, 3); TMPro.TextMeshProUGUI obj = (TMPro.TextMeshProUGUI)ToLua.CheckObject(L, 1, typeof(TMPro.TextMeshProUGUI)); UnityEngine.Rect arg0 = (UnityEngine.Rect)ToLua.CheckObject(L, 2, typeof(UnityEngine.Rect)); bool arg1 = LuaDLL.luaL_checkboolean(L, 3); obj.Cull(arg0, arg1); return 0; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int UpdateMeshPadding(IntPtr L) { try { ToLua.CheckArgsCount(L, 1); TMPro.TextMeshProUGUI obj = (TMPro.TextMeshProUGUI)ToLua.CheckObject(L, 1, typeof(TMPro.TextMeshProUGUI)); obj.UpdateMeshPadding(); return 0; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int ForceMeshUpdate(IntPtr L) { try { int count = LuaDLL.lua_gettop(L); if (count == 1 && TypeChecker.CheckTypes(L, 1, typeof(TMPro.TextMeshProUGUI))) { TMPro.TextMeshProUGUI obj = (TMPro.TextMeshProUGUI)ToLua.ToObject(L, 1); obj.ForceMeshUpdate(); return 0; } else if (count == 2 && TypeChecker.CheckTypes(L, 1, typeof(TMPro.TextMeshProUGUI), typeof(bool))) { TMPro.TextMeshProUGUI obj = (TMPro.TextMeshProUGUI)ToLua.ToObject(L, 1); bool arg0 = LuaDLL.lua_toboolean(L, 2); obj.ForceMeshUpdate(arg0); return 0; } else { return LuaDLL.luaL_throw(L, "invalid arguments to method: TMPro.TextMeshProUGUI.ForceMeshUpdate"); } } catch(Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int GetTextInfo(IntPtr L) { try { ToLua.CheckArgsCount(L, 2); TMPro.TextMeshProUGUI obj = (TMPro.TextMeshProUGUI)ToLua.CheckObject(L, 1, typeof(TMPro.TextMeshProUGUI)); string arg0 = ToLua.CheckString(L, 2); TMPro.TMP_TextInfo o = obj.GetTextInfo(arg0); ToLua.PushObject(L, o); return 1; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int ClearMesh(IntPtr L) { try { int count = LuaDLL.lua_gettop(L); if (count == 1 && TypeChecker.CheckTypes(L, 1, typeof(TMPro.TextMeshProUGUI))) { TMPro.TextMeshProUGUI obj = (TMPro.TextMeshProUGUI)ToLua.ToObject(L, 1); obj.ClearMesh(); return 0; } else if (count == 2 && TypeChecker.CheckTypes(L, 1, typeof(TMPro.TextMeshProUGUI), typeof(bool))) { TMPro.TextMeshProUGUI obj = (TMPro.TextMeshProUGUI)ToLua.ToObject(L, 1); bool arg0 = LuaDLL.lua_toboolean(L, 2); obj.ClearMesh(arg0); return 0; } else { return LuaDLL.luaL_throw(L, "invalid arguments to method: TMPro.TextMeshProUGUI.ClearMesh"); } } catch(Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int UpdateGeometry(IntPtr L) { try { ToLua.CheckArgsCount(L, 3); TMPro.TextMeshProUGUI obj = (TMPro.TextMeshProUGUI)ToLua.CheckObject(L, 1, typeof(TMPro.TextMeshProUGUI)); UnityEngine.Mesh arg0 = (UnityEngine.Mesh)ToLua.CheckUnityObject(L, 2, typeof(UnityEngine.Mesh)); int arg1 = (int)LuaDLL.luaL_checknumber(L, 3); obj.UpdateGeometry(arg0, arg1); return 0; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int UpdateVertexData(IntPtr L) { try { int count = LuaDLL.lua_gettop(L); if (count == 1 && TypeChecker.CheckTypes(L, 1, typeof(TMPro.TextMeshProUGUI))) { TMPro.TextMeshProUGUI obj = (TMPro.TextMeshProUGUI)ToLua.ToObject(L, 1); obj.UpdateVertexData(); return 0; } else if (count == 2 && TypeChecker.CheckTypes(L, 1, typeof(TMPro.TextMeshProUGUI), typeof(TMPro.TMP_VertexDataUpdateFlags))) { TMPro.TextMeshProUGUI obj = (TMPro.TextMeshProUGUI)ToLua.ToObject(L, 1); TMPro.TMP_VertexDataUpdateFlags arg0 = (TMPro.TMP_VertexDataUpdateFlags)ToLua.ToObject(L, 2); obj.UpdateVertexData(arg0); return 0; } else { return LuaDLL.luaL_throw(L, "invalid arguments to method: TMPro.TextMeshProUGUI.UpdateVertexData"); } } catch(Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int UpdateFontAsset(IntPtr L) { try { ToLua.CheckArgsCount(L, 1); TMPro.TextMeshProUGUI obj = (TMPro.TextMeshProUGUI)ToLua.CheckObject(L, 1, typeof(TMPro.TextMeshProUGUI)); obj.UpdateFontAsset(); return 0; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int ComputeMarginSize(IntPtr L) { try { ToLua.CheckArgsCount(L, 1); TMPro.TextMeshProUGUI obj = (TMPro.TextMeshProUGUI)ToLua.CheckObject(L, 1, typeof(TMPro.TextMeshProUGUI)); obj.ComputeMarginSize(); return 0; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int op_Equality(IntPtr L) { try { ToLua.CheckArgsCount(L, 2); UnityEngine.Object arg0 = (UnityEngine.Object)ToLua.ToObject(L, 1); UnityEngine.Object arg1 = (UnityEngine.Object)ToLua.ToObject(L, 2); bool o = arg0 == arg1; LuaDLL.lua_pushboolean(L, o); return 1; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_materialForRendering(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); TMPro.TextMeshProUGUI obj = (TMPro.TextMeshProUGUI)o; UnityEngine.Material ret = obj.materialForRendering; ToLua.Push(L, ret); return 1; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index materialForRendering on a nil value" : e.Message); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_autoSizeTextContainer(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); TMPro.TextMeshProUGUI obj = (TMPro.TextMeshProUGUI)o; bool ret = obj.autoSizeTextContainer; LuaDLL.lua_pushboolean(L, ret); return 1; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index autoSizeTextContainer on a nil value" : e.Message); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_mesh(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); TMPro.TextMeshProUGUI obj = (TMPro.TextMeshProUGUI)o; UnityEngine.Mesh ret = obj.mesh; ToLua.Push(L, ret); return 1; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index mesh on a nil value" : e.Message); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_canvasRenderer(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); TMPro.TextMeshProUGUI obj = (TMPro.TextMeshProUGUI)o; UnityEngine.CanvasRenderer ret = obj.canvasRenderer; ToLua.Push(L, ret); return 1; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index canvasRenderer on a nil value" : e.Message); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_maskOffset(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); TMPro.TextMeshProUGUI obj = (TMPro.TextMeshProUGUI)o; UnityEngine.Vector4 ret = obj.maskOffset; ToLua.Push(L, ret); return 1; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index maskOffset on a nil value" : e.Message); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int set_autoSizeTextContainer(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); TMPro.TextMeshProUGUI obj = (TMPro.TextMeshProUGUI)o; bool arg0 = LuaDLL.luaL_checkboolean(L, 2); obj.autoSizeTextContainer = arg0; return 0; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index autoSizeTextContainer on a nil value" : e.Message); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int set_maskOffset(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); TMPro.TextMeshProUGUI obj = (TMPro.TextMeshProUGUI)o; UnityEngine.Vector4 arg0 = ToLua.ToVector4(L, 2); obj.maskOffset = arg0; return 0; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index maskOffset on a nil value" : e.Message); } } }