//this source code was auto-generated by tolua#, do not modify it using System; using LuaInterface; public class UnityEngine_CanvasGroupWrap { public static void Register(LuaState L) { L.BeginClass(typeof(UnityEngine.CanvasGroup), typeof(UnityEngine.Behaviour)); L.RegFunction("IsRaycastLocationValid", IsRaycastLocationValid); L.RegFunction("New", _CreateUnityEngine_CanvasGroup); L.RegFunction("__eq", op_Equality); L.RegFunction("__tostring", ToLua.op_ToString); L.RegVar("alpha", get_alpha, set_alpha); L.RegVar("interactable", get_interactable, set_interactable); L.RegVar("blocksRaycasts", get_blocksRaycasts, set_blocksRaycasts); L.RegVar("ignoreParentGroups", get_ignoreParentGroups, set_ignoreParentGroups); L.EndClass(); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _CreateUnityEngine_CanvasGroup(IntPtr L) { try { int count = LuaDLL.lua_gettop(L); if (count == 0) { UnityEngine.CanvasGroup obj = new UnityEngine.CanvasGroup(); ToLua.Push(L, obj); return 1; } else { return LuaDLL.luaL_throw(L, "invalid arguments to ctor method: UnityEngine.CanvasGroup.New"); } } catch(Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int IsRaycastLocationValid(IntPtr L) { try { ToLua.CheckArgsCount(L, 3); UnityEngine.CanvasGroup obj = (UnityEngine.CanvasGroup)ToLua.CheckObject(L, 1, typeof(UnityEngine.CanvasGroup)); UnityEngine.Vector2 arg0 = ToLua.ToVector2(L, 2); UnityEngine.Camera arg1 = (UnityEngine.Camera)ToLua.CheckUnityObject(L, 3, typeof(UnityEngine.Camera)); bool o = obj.IsRaycastLocationValid(arg0, arg1); LuaDLL.lua_pushboolean(L, o); return 1; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int op_Equality(IntPtr L) { try { ToLua.CheckArgsCount(L, 2); UnityEngine.Object arg0 = (UnityEngine.Object)ToLua.ToObject(L, 1); UnityEngine.Object arg1 = (UnityEngine.Object)ToLua.ToObject(L, 2); bool o = arg0 == arg1; LuaDLL.lua_pushboolean(L, o); return 1; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_alpha(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); UnityEngine.CanvasGroup obj = (UnityEngine.CanvasGroup)o; float ret = obj.alpha; LuaDLL.lua_pushnumber(L, ret); return 1; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index alpha on a nil value" : e.Message); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_interactable(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); UnityEngine.CanvasGroup obj = (UnityEngine.CanvasGroup)o; bool ret = obj.interactable; LuaDLL.lua_pushboolean(L, ret); return 1; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index interactable on a nil value" : e.Message); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_blocksRaycasts(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); UnityEngine.CanvasGroup obj = (UnityEngine.CanvasGroup)o; bool ret = obj.blocksRaycasts; LuaDLL.lua_pushboolean(L, ret); return 1; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index blocksRaycasts on a nil value" : e.Message); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_ignoreParentGroups(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); UnityEngine.CanvasGroup obj = (UnityEngine.CanvasGroup)o; bool ret = obj.ignoreParentGroups; LuaDLL.lua_pushboolean(L, ret); return 1; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index ignoreParentGroups on a nil value" : e.Message); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int set_alpha(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); UnityEngine.CanvasGroup obj = (UnityEngine.CanvasGroup)o; float arg0 = (float)LuaDLL.luaL_checknumber(L, 2); obj.alpha = arg0; return 0; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index alpha on a nil value" : e.Message); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int set_interactable(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); UnityEngine.CanvasGroup obj = (UnityEngine.CanvasGroup)o; bool arg0 = LuaDLL.luaL_checkboolean(L, 2); obj.interactable = arg0; return 0; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index interactable on a nil value" : e.Message); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int set_blocksRaycasts(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); UnityEngine.CanvasGroup obj = (UnityEngine.CanvasGroup)o; bool arg0 = LuaDLL.luaL_checkboolean(L, 2); obj.blocksRaycasts = arg0; return 0; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index blocksRaycasts on a nil value" : e.Message); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int set_ignoreParentGroups(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); UnityEngine.CanvasGroup obj = (UnityEngine.CanvasGroup)o; bool arg0 = LuaDLL.luaL_checkboolean(L, 2); obj.ignoreParentGroups = arg0; return 0; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index ignoreParentGroups on a nil value" : e.Message); } } }