using UnityEngine; using UnityEditor; namespace U3DExtends { [CustomEditor(typeof(Decorate))] public class DecorateEditor : Editor { public override void OnInspectorGUI() { Decorate widget = target as Decorate; if (GUILayout.Button("加载外部图片", GUILayout.Height(30))) { UIEditorHelper.SelectPicForDecorate(widget); } } } //Cat!TODO:给按钮文本等控件增加切换样式的功能 }