Config = Config or {} Config.ConfigAttrInfo = Config.ConfigAttrInfo or { -- 该配置是前端配置,用来确定角色界面要显示出来的属性,并根据类型进行分类 NormalAttr = { -- 基本属性 [1] = {attr_id = 1,name = "攻击"}, [2] = {attr_id = 2,name = "生命"}, [3] = {attr_id = 4,name = "防御"}, [4] = {attr_id = 5,name = "命中"}, [5] = {attr_id = 6,name = "闪避"}, [6] = {attr_id = 7,name = "暴击"}, [7] = {attr_id = 8,name = "坚韧"}, [8] = {attr_id = 15,name = "固伤"}, [9] = {attr_id = 16,name = "固防"}, }, SpecialAttr = { -- 特殊属性 [1] = {attr_id = 9,name = "伤害加成"}, [2] = {attr_id = 10,name = "伤害减免"}, [3] = {attr_id = 54,name = "会心几率"}, [4] = {attr_id = 56,name = "会心抵抗"}, [5] = {attr_id = 55,name = "会心增伤"}, [6] = {attr_id = 57,name = "会心减伤"}, [7] = {attr_id = 11,name = "命中几率"}, [8] = {attr_id = 12,name = "闪避几率"}, [9] = {attr_id = 48,name = "格挡几率"}, [10] = {attr_id = 49,name = "格挡穿透"}, [11] = {attr_id = 13,name = "暴击几率"}, [12] = {attr_id = 14,name = "暴击抵抗"}, [13] = {attr_id = 52,name = "暴伤加成"}, [14] = {attr_id = 53,name = "暴伤减免"}, [15] = {attr_id = 27,name = "技能增伤"}, [16] = {attr_id = 28,name = "技能减伤"}, [17] = {attr_id = 51,name = "PVP增伤"}, [18] = {attr_id = 50,name = "PVP减伤"}, [19] = {attr_id = 95,name = "吸血"}, [20] = {attr_id = 96,name = "吸血加成"}, [21] = {attr_id = 97,name = "吸血减免"}, }, }