Config = Config or {}
Config.ConfigLeagueWar = Config.ConfigLeagueWar or {}
Config.ConfigLeagueWar.LeagueInfo = {
[1] = {name = "红方占领:",league = " 红方 ",posY = -205},
[2] = {name = "蓝方占领:",league = " 蓝方 ",posY = -235},
[3] = {name = "黄方占领:",league = " 黄方 ",posY = -265},
[4] = {name = "无人占领:",league = " 无方 ",posY = 0},
}
-- 据点对应名称
Config.ConfigLeagueWar.OwnInfo = {
[1] = {name = "中央据点 中",own = "中央据点(中) ",league = "(红方占领)",icon = "icon_tf1_1",posY = -380},
[2] = {name = "边防据点 上",own = "边防据点(上) ",league = "(蓝方占领)",icon = "icon_tf1_2",posY = -168},
[3] = {name = "边防据点 右",own = "边防据点(右) ",league = "(黄方占领)",icon = "icon_tf1_3",posY = -238},
[4] = {name = "边防据点 左",own = "边防据点(左) ",league = "(无人占领)",icon = "icon_tf1_4",posY = -310},
}
-- 结算中胜利阵营和背景
Config.ConfigLeagueWar.WinTeamInfo = {
[1] = {name = "红方胜利",icon = "hzui_hsbg_1"},
[2] = {name = "蓝方胜利",icon = "hzui_hsbg_2"},
[3] = {name = "黄方胜利",icon = "hzui_hsbg_3"},
}
-- 排行图标 & 阵营
Config.ConfigLeagueWar.RankInfo = {
[1] = {icon = "icon_no1",own = "红"},
[2] = {icon = "icon_no2",own = "蓝"},
[3] = {icon = "icon_no3",own = "黄"},
}
-- 开启时间
Config.ConfigLeagueWar.OpenDay = [[活动时间:每周二、四、六]]
Config.ConfigLeagueWar.OpenTime = [[开启时间:20:00-20:20]]
-- 规则
Config.ConfigLeagueWar.WarRule = [[1、该活动为团队PVP占领式玩法,不同阵营的玩家需要占领非本方据点,最终时间结束时,占领据点的阵营获胜。
2、活动结束时,根据玩家积分进行排名,办颁发奖励。
3.玩家在活动中,可以通过击杀敌对玩家,攻击据点(最后一击有高额加分),占领据点等多种方式获得积分。]]
-- 提示 time:提前出现时间 continued: 持续时间 intime:有其他消息插入,本消息持续时间
Config.ConfigLeagueWar.TipsShowInfo = {
[1] = {tips = "BUFF宝箱即将刷新,请大家做好准备。",time = 15,continued = 3,intime = 1,about = "即将刷新"},
[2] = {tips = "BUFF宝箱已刷新,拾取可获得强力BUFF哦!",time = 0,continued = 3,intime = 1,about = "已刷新"},
[3] = {tips = "",time = 0,continued = 3,intime = 1,about="攻占提示"},
}