Config = Config or {} Config.ConfigLeagueWar = Config.ConfigLeagueWar or {} Config.ConfigLeagueWar.LeagueInfo = { [1] = {name = "红方占领:",league = " 红方 ",posY = -205}, [2] = {name = "蓝方占领:",league = " 蓝方 ",posY = -235}, [3] = {name = "黄方占领:",league = " 黄方 ",posY = -265}, [4] = {name = "无人占领:",league = " 无方 ",posY = 0}, } -- 据点对应名称 Config.ConfigLeagueWar.OwnInfo = { [1] = {name = "中央据点 中",own = "中央据点(中) ",league = "(红方占领)",icon = "icon_tf1_1",posY = -380}, [2] = {name = "边防据点 上",own = "边防据点(上) ",league = "(蓝方占领)",icon = "icon_tf1_2",posY = -168}, [3] = {name = "边防据点 右",own = "边防据点(右) ",league = "(黄方占领)",icon = "icon_tf1_3",posY = -238}, [4] = {name = "边防据点 左",own = "边防据点(左) ",league = "(无人占领)",icon = "icon_tf1_4",posY = -310}, } -- 结算中胜利阵营和背景 Config.ConfigLeagueWar.WinTeamInfo = { [1] = {name = "红方胜利",icon = "hzui_hsbg_1"}, [2] = {name = "蓝方胜利",icon = "hzui_hsbg_2"}, [3] = {name = "黄方胜利",icon = "hzui_hsbg_3"}, } -- 排行图标 & 阵营 Config.ConfigLeagueWar.RankInfo = { [1] = {icon = "icon_no1",own = "红"}, [2] = {icon = "icon_no2",own = "蓝"}, [3] = {icon = "icon_no3",own = "黄"}, } -- 开启时间 Config.ConfigLeagueWar.OpenDay = [[活动时间:每周二、四、六]] Config.ConfigLeagueWar.OpenTime = [[开启时间:20:00-20:20]] -- 规则 Config.ConfigLeagueWar.WarRule = [[1、该活动为团队PVP占领式玩法,不同阵营的玩家需要占领非本方据点,最终时间结束时,占领据点的阵营获胜。 2、活动结束时,根据玩家积分进行排名,办颁发奖励。 3.玩家在活动中,可以通过击杀敌对玩家,攻击据点(最后一击有高额加分),占领据点等多种方式获得积分。]] -- 提示 time:提前出现时间 continued: 持续时间 intime:有其他消息插入,本消息持续时间 Config.ConfigLeagueWar.TipsShowInfo = { [1] = {tips = "BUFF宝箱即将刷新,请大家做好准备。",time = 15,continued = 3,intime = 1,about = "即将刷新"}, [2] = {tips = "BUFF宝箱已刷新,拾取可获得强力BUFF哦!",time = 0,continued = 3,intime = 1,about = "已刷新"}, [3] = {tips = "",time = 0,continued = 3,intime = 1,about="攻占提示"}, }