BattleFieldDefine = BattleFieldDefine or BaseClass() local BattleFieldDefine = BattleFieldDefine BattleFieldDefine.CSOnevN = { COUPON_ID = 38220004, Event = { REQUEST_SCMD = "REQUEST_SCMD", OPEN_VERSUS_VIEW = "OPEN_VERSUS_VIEW", OPEN_QUALI_RANK_VIEW = "OPEN_QUALI_RANK_VIEW", OPEN_CHALLENGER_VIEW = "OPEN_CHALLENGER_VIEW", OPEN_ADDITION_VIEW = "OPEN_ADDITION_VIEW", OPEN_RANK_RWD_VIEW = "OPEN_RANK_RWD_VIEW", OPEN_KING_RWD_VIEW = "OPEN_KING_RWD_VIEW", OPEN_SHOP_VIEW = "OPEN_SHOP_VIEW", OPEN_BET_VIEW = "OPEN_BET_VIEW", OPEN_BET_DETAIL_VIEW = "OPEN_BET_DETAIL_VIEW", OPEN_BET_RECORD_VIEW = "OPEN_BET_RECORD_VIEW", OPEN_KING_CHECK_VIEW = "OPEN_KING_CHECK_VIEW", OPEN_AUCTION_VIEW = "OPEN_AUCTION_VIEW", OPEN_AUCTION_RWD_VIEW = "OPEN_AUCTION_RWD_VIEW", OPEN_AUCTION_RECORD_VIEW = "OPEN_AUCTION_RECORD_VIEW", OPEN_KING_RANK_VIEW = "OPEN_KING_RANK_VIEW", OPEN_VERSUS_RANK_VIEW = "OPEN_VERSUS_RANK_VIEW", OPEN_HISTORY_VIEW = "OPEN_HISTORY_VIEW", UPDATE_HISTORY_LIST = "UPDATE_HISTORY_LIST", SELECT_HISTORY_ITEM = "SELECT_HISTORY_ITEM", UPDATE_FINALS_RANK_INFO = "UPDATE_FINALS_RANK_INFO", UPDATE_WAITING_EXP = "UPDATE_WAITING_EXP", UPDATE_BATTLE_RESULT = "UPDATE_BATTLE_RESULT", UPDATE_AUCTION_RANK = "UPDATE_AUCTION_RANK", OPEN_NOTICE_VIEW = "OPEN_NOTICE_VIEW", UPDATE_CHAT_MSG = "UPDATE_CHAT_MSG", SHOW_CHALLENAGE_FLAG = "SHOW_CHALLENAGE_FLAG", UPDATE_FIGHTING_INFO = "UPDATE_FIGHTING_INFO", }, StageName = { [0] = "休战阶段", [1] = "报名阶段", [2] = "资格赛准备", [3] = "资格赛阶段", [4] = "守擂赛准备", [5] = "守擂赛阶段", [6] = "活动结束阶段", }, Rank_Type = { FINALS_RANK = 1, VERSUS_RANK = 2, }, Auction = { [1] = "我是白羊座啊你是谁", [2] = "我是水瓶座啊", [3] = "我是大海啊", }, }