SettingServiceTipsItem = SettingServiceTipsItem or BaseClass(BaseItem) local SettingServiceTipsItem = SettingServiceTipsItem function SettingServiceTipsItem:__init() self.base_file = "setting" self.layout_file = "SettingServiceTipsItem" self.model = GameSettingModel:GetInstance() self:Load() end function SettingServiceTipsItem:Load_callback() self.nodes = { "tips:tmp", } self:GetChildren(self.nodes) self:AddEvents() if self.need_refreshData then self:UpdateView() end end function SettingServiceTipsItem:AddEvents( ) end function SettingServiceTipsItem:UpdateView( ) self.tips_tmp.text = self.data end function SettingServiceTipsItem:SetData( data ) self.data = data if self.is_loaded then self.need_refreshData = false self:UpdateView() else self.need_refreshData = true end end function SettingServiceTipsItem:__delete( ) end