GuildSupportInfoMainThankNameItem = GuildSupportInfoMainThankNameItem or BaseClass(BaseItem) local GuildSupportInfoMainThankNameItem = GuildSupportInfoMainThankNameItem GuildSupportInfoMainThankNameItem.Width = 162 GuildSupportInfoMainThankNameItem.Height = 22 function GuildSupportInfoMainThankNameItem:__init() self.base_file = "guild" self.layout_file = "GuildSupportInfoMainThankNameItem" self.is_delay_callback = true self.model = GuildModel:getInstance() self:Load() end function GuildSupportInfoMainThankNameItem:Load_callback() self.nodes = { "name/vip", "name:tmp", "name/sex:img", } self:GetChildren(self.nodes) if self.need_refreshData then self:SetData(self.data,self.index,self.type) end self:InitEvent() end function GuildSupportInfoMainThankNameItem:InitEvent() end function GuildSupportInfoMainThankNameItem:__delete() if self.vipItem then self.vipItem:DeleteMe() self.vipItem = nil end end function GuildSupportInfoMainThankNameItem:SetData(data,index,type) self.data = data self.index = index self.type = type if self.is_loaded then self.need_refreshData = false else self.need_refreshData = true return end if not self.data or (not self.data.name and self.type ~= GuildModel.SupportThankType.SpellList) then return end if not self.vipItem then self.vipItem = RoleVipItem.New(self.vip) end --以下就是玩家的个人数据 if self.type == GuildModel.SupportThankType.SpellList and self.data.role_id < 10 then -- 社团拼单假人 self.name_tmp.text = "社团助手" self.vipItem:SetData(0, 0) self.sex_img.enabled = false else self.name_tmp.text = self.data.name self.vipItem:SetData(self.data.vip_flag,self.data.sup_vip_type) self.sex_img.enabled = true if self.data.sex then lua_resM:setImageSprite(self, self.sex_img, "common_asset", self.data.sex == 1 and "com_boy" or "com_girl", true) end end end