MateConst = MateConst or { PROTO_CCMD_EVENT = 'MateConst.PROTO_CCMD_EVENT', REQ_BASIC_INFO = 'MateConst.REQ_BASIC_INFO', -- 基础信息 ANS_BASIC_INFO = 'MateConst.ANS_BASIC_INFO', -- 基础信息 REQ_TRY_TO_CONNECT = 'MateConst.REQ_TRY_TO_CONNECT', -- 请求羁绊 ANS_TRY_TO_CONNECT = 'MateConst.ANS_TRY_TO_CONNECT', -- 请求羁绊 REQ_RESPOND_CONNECT = 'MateConst.REQ_RESPOND_CONNECT', -- 回应请求羁绊 ANS_RESPOND_CONNECT = 'MateConst.ANS_RESPOND_CONNECT', -- 回应请求羁绊 REQ_CONNECT_MESSAGE = 'MateConst.REQ_CONNECT_MESSAGE', -- 羁绊消息 ANS_CONNECT_MESSAGE = 'MateConst.ANS_CONNECT_MESSAGE', -- 羁绊消息 -- RECEIVE_CONNECT_RESPOND = 'MateConst.RECEIVE_CONNECT_RESPOND', -- 收到羁绊请求的回复 REQ_CUT_CONNECT = 'MateConst.REQ_CUT_CONNECT', -- 请求解除羁绊 ANS_CUT_CONNECT = 'MateConst.ANS_CUT_CONNECT', -- 请求解除羁绊 REQ_RESPOND_CUT_CONNECT = 'MateConst.REQ_RESPOND_CUT_CONNECT', -- 回应解除羁绊 ANS_RESPOND_CUT_CONNECT = 'MateConst.ANS_RESPOND_CUT_CONNECT', -- 回应解除羁绊 REQ_CUT_CONNECT_MESSAGE = 'MateConst.REQ_CUT_CONNECT_MESSAGE', -- 解除羁绊的消息 ANS_CUT_CONNECT_MESSAGE = 'MateConst.ANS_CUT_CONNECT_MESSAGE', -- 解除羁绊的消息 REQ_CHANGE_FRIEND_NAME = 'MateConst.REQ_CHANGE_FRIEND_NAME', -- 修改羁绊称号 ANS_CHANGE_FRIEND_NAME = 'MateConst.ANS_CHANGE_FRIEND_NAME', -- 修改羁绊称号 REQ_CHANGE_TAG = 'MateConst.REQ_CHANGE_TAG', -- 改变标签 ANS_CHANGE_TAG = 'MateConst.ANS_CHANGE_TAG', -- 改变标签 REQ_GET_MARK_REWARD = 'MateConst.REQ_GET_MARK_REWARD', -- 领取纪念日奖励 ANS_GET_MARK_REWARD = 'MateConst.ANS_GET_MARK_REWARD', -- 领取纪念日奖励 REQ_SHIP_INFO = 'MateConst.REQ_SHIP_INFO', -- 友谊的小船 ANS_SHIP_INFO = 'MateConst.ANS_SHIP_INFO', -- 友谊的小船 REQ_UPGRADE_SHIP = 'MateConst.REQ_UPGRADE_SHIP', -- 升级小船 ANS_UPGRADE_SHIP = 'MateConst.ANS_UPGRADE_SHIP', -- 升级小船 REQ_LOOK_BREAK_AWARD = 'MateConst.REQ_LOOK_BREAK_AWARD', -- 解除羁绊预览 ANS_LOOK_BREAK_AWARD = 'MateConst.ANS_LOOK_BREAK_AWARD', -- 解除羁绊预览 REQ_DRESS_TITLE = 'MateConst.REQ_DRESS_TITLE', -- 称号穿戴 ANS_DRESS_TITLE = 'MateConst.ANS_DRESS_TITLE', -- 称号穿戴 REQ_LOOK_OTHER_MATE = 'MateConst.REQ_LOOK_OTHER_MATE', -- 查看他人羁绊 ANS_LOOK_OTHER_MATE = 'MateConst.ANS_LOOK_OTHER_MATE', -- 查看他人羁绊 REQ_MATE_AD_AWARD_STATUS = 'REQ_MATE_AD_AWARD_STATUS', -- 新手奖励领取状态 ANS_MATE_AD_AWARD_STATUS = 'ANS_MATE_AD_AWARD_STATUS', -- 新手奖励领取状态 REQ_GET_MATE_AD_AWARD = 'REQ_GET_MATE_AD_AWARD', -- 新手奖励领取 ANS_GET_MATE_AD_AWARD = 'ANS_GET_MATE_AD_AWARD', -- 新手奖励领取 REQ_GAME_INFO = 'MateConst.REQ_GAME_INFO', -- 小游戏情况 ANS_GAME_INFO = 'MateConst.ANS_GAME_INFO', -- 小游戏情况 REQ_INVITE_ROLE = 'MateConst.REQ_INVITE_ROLE', -- 邀请小游戏 ANS_INVITE_ROLE = 'MateConst.ANS_INVITE_ROLE', -- 邀请小游戏 REQ_GAME_INVITE_LIST = 'MateConst.REQ_GAME_INVITE_LIST', -- 小游戏邀请列表(服务端推送) ANS_GAME_INVITE_LIST = 'MateConst.ANS_GAME_INVITE_LIST', -- 小游戏邀请列表 REQ_RESPOND_INVITE = 'MateConst.REQ_RESPOND_INVITE', -- 小游戏回应邀请 ANS_RESPOND_INVITE = 'MateConst.ANS_RESPOND_INVITE', -- 小游戏回应邀请 REQ_CANCEL_INVITE = 'MateConst.REQ_CANCEL_INVITE', -- 小游戏取消邀请 REQ_CHECK_BIND_MATE = 'MateConst.REQ_CHECK_BIND_MATE', -- 请求羁绊检查 ANS_CHECK_BIND_MATE = 'MateConst.ANS_CHECK_BIND_MATE', -- 请求羁绊检查 ------------------------- OPEN_BASE_VIEW = "MateConst.OPEN_BASE_VIEW", --打开羁绊界面 OPEN_FRIENDINFO_VIEW = "MateConst.OPEN_FRIENDINFO_VIEW", --打开角色信息界面 OPEN_FRIEND_SHARE_VIEW = "MateConst.OPEN_FRIEND_SHARE_VIEW", --打开羁绊分享界面 OPEN_CHANGETAG_VIEW = "MateConst.OPEN_CHANGETAG_VIEW",--修改标签 OPEN_CHANGETITLE_VIEW = "MateConst.OPEN_CHANGETITLE_VIEW",--修改备注界面 OPEN_MARK_VIEW = "MateConst.OPEN_MARK_VIEW",--纪念日界面 OPEN_GAME_ANS_VIEW = "MateConst.OPEN_GAME_ANS_VIEW", --打开接受游戏邀请界面 OPEN_GAME_ANS_LIST = "MateConst.OPEN_GAME_ANS_LIST",--游戏受邀列表界面 OPEN_MUSIC_VIEW = "MateConst.OPEN_MUSIC_VIEW", --打开接受游戏邀请界面 OPEN_GAME_REWARD_VIEW = "MateConst.OPEN_GAME_REWARD_VIEW",--游戏奖励列表展示 OPEN_SELECT_FRIEND_VIEW = "MateConst.OPEN_SELECT_FRIEND_VIEW",--选择好友界面 OPEN_ASK_PHOTO_VIEW = "MateConst.OPEN_ASK_PHOTO_VIEW", --羁绊拍照界面 OPEN_FIND_FRIEND_TIP = "MateConst.OPEN_FIND_FRIEND_TIP", --羁绊找好友界面 OPEN_ASK_MATE_VIEW = "MateConst.OPEN_ASK_MATE_VIEW",--请求羁绊界面 OPEN_ANS_MATE_VIEW = "MateConst.OPEN_ANS_MATE_VIEW",--回应请求羁绊界面 CLOSE_ASK_MATE_VIEW = "MateConst.CLOSE_ASK_MATE_VIEW",--关闭请求羁绊界面 OPEN_ASK_BREAK_VIEW = "MateConst.OPEN_ASK_BREAK_VIEW",--请求解除羁绊界面 OPEN_ANS_BREAK_VIEW = "MateConst.OPEN_ANS_BREAK_VIEW",--回应解除羁绊界面 OPEN_MUSIC_TIP_VIEW = "MateConst.OPEN_MUSIC_TIP_VIEW",--音游教程界面 MUSIC_SCORE_CHANGE = "MateConst.MUSIC_SCORE_CHANGE", --音游积分变化 MUSIC_ROLE_CHANGE = "MateConst.MUSIC_ROLE_CHANGE", --音游积分变化 MUSIC_CREATE_DOT = "MateConst.MUSIC_CREATE_DOT", --音游拍点出现 MUSIC_CLICK_DOT = "MateConst.MUSIC_CLICK_DOT", --音游拍点点击 MUSIC_CLEAN_DOT = "MateConst.MUSIC_CLEAN_DOT", --音游拍点消除 MUSIC_CLEAN_TYPE = "MateConst.MUSIC_CLEAN_TYPE", --音游拍点消除类型显示 OPEN_BALL_VIEW = "MateConst.OPEN_BALL_VIEW",--抛接球界面 OPEN_BALL_TIP_VIEW = "MateConst.OPEN_BALL_TIP_VIEW",--抛接球教程界面 BALL_START_BALL = "MateConst.BALL_START_BALL",--抛接球开球 BALL_KICK_BALL = "MateConst.BALL_KICK_BALL",--抛接球击球 BALL_FLY = "MateConst.BALL_FLY",--抛接球球飞行方向 REQ_GAME_OVER = "MateConst.REQ_GAME_OVER", --游戏关闭 GAME_START = "MateConst.GAME_START", --游戏开始 ANS_GAME_RESULT = "MateConst.ANS_GAME_RESULT", --游戏结算 REQ_FIND_FRIEND_DATA = 'MateConst.REQ_FIND_FRIEND_DATA', -- 交友大厅 查看信息 ANS_FIND_FRIEND_DATA = 'MateConst.ANS_FIND_FRIEND_DATA', -- 交友大厅 查看信息 REQ_PUBLISH_FIND_FRIEND = 'MateConst.REQ_PUBLISH_FIND_FRIEND', -- 交友大厅 发布交友信息 ANS_PUBLISH_FIND_FRIEND = 'MateConst.ANS_PUBLISH_FIND_FRIEND', -- 交友大厅 发布交友信息 RedDotRefresh = "MateConst.RedDotRefresh", UPDATE_MATE_RED = "MateConst.UPDATE_MATE_RED",--通知Controller去刷红点 REQ_GAME_WAIT_STATUS = 'MateConst.REQ_GAME_WAIT_STATUS', -- 准备状态 ANS_GAME_WAIT_STATUS = 'MateConst.ANS_GAME_WAIT_STATUS', -- 准备状态 REQ_GAME_WAIT_READY = 'MateConst.REQ_GAME_WAIT_READY', -- 进入准备状态 UPDATE_MATE_DAILY_LIST_VIEW = "MateConst.UPDATE_MATE_DAILY_LIST_VIEW",--刷新羁绊日常列表界面 OPEN_MATEAD_VIEW = "MateConst.OPEN_MATEAD_VIEW",-- 打开羁绊广告界面 ------------------------- DesignationId = 5,--称号配置的主类 MateMoneyId = Config.ConfigNotNormalGoods[19].goods_id or 100011,--羁绊点道具id MateAdOpenLevel = 50,--羁绊预告界面起始等级 MateAdAwardInfo = {0,102000,10}, ViewType = { FindFriend = 1,--交友大厅 Daily = 2,--羁绊日常 Ship = 3,--羁绊信物 Designation = 4,--羁绊头衔 Shop = 5,--羁绊商城 MyFriend = 6, --羁绊好友 SingleDog = 7, --羁绊任务 }, ------------------------- AskTip = [[1.羁绊需要双方亲密度大于等于520 2.成功缔结羁绊后,即可解锁羁绊专属可成长称号! 3.更有羁绊独有的纪念日活动和丰富奖励哦 4.还有更多羁绊专属玩法等你一起来嗨!]], ------------------------- AnsTip = [[于千万人之中遇见你所要遇见的人,于千万年之中,时间的无涯的荒野里,没有早一步,也没有晚一步,刚巧赶上了,那也没有别的话可说,惟有轻轻地问一声: “噢,你也在这里吗?”]], ------------------------- ChangeTitleTip = { [1] = "称号支持2~6位汉字、英文、数字", [2] = "填入的称号将显示在对方头顶", }, ------------------------- AskBreakTip_1 = "您将与 %s 解除羁绊关系", AskBreakTip_2 = "解除后,羁绊称号将被收回、两人亲密度清零,并将赠送的\n礼物按一定比例折返给您", AskBreakTip_3 = "%s 想与您解除羁绊关系", ------------------------- AnsBreakTip = "%s 想与你解除羁绊关系,是否同意?", ------------------------- ShowMateText = "关系好,就要勇敢晒出来![看看我的羁绊]", ------------------------- RemarksConf = { [1] = { name = "恋人", title_res = "mate_title_1_pointfilter", title_res_info = "mate_title_1", big_bg = "mate_di_1", small_bg = "mate_di_6", num_icon = "mate_icon_1", bg_mate_des = "mate_des_1", info_view_di = "mate_type_di_1", }, [2] = { name = "闺蜜", title_res = "mate_title_2_pointfilter", title_res_info = "mate_title_2", big_bg = "mate_di_2", small_bg = "mate_di_5", num_icon = "mate_icon_2", bg_mate_des = "mate_des_2", info_view_di = "mate_type_di_2", }, [3] = { name = "死党", title_res = "mate_title_3_pointfilter", title_res_info = "mate_title_3", big_bg = "mate_di_3", small_bg = "mate_di_7", num_icon = "mate_icon_3", bg_mate_des = "mate_des_3", info_view_di = "mate_type_di_3", }, [4] = { name = "基友", title_res = "mate_title_4_pointfilter", title_res_info = "mate_title_4", big_bg = "mate_di_4", small_bg = "mate_di_8", num_icon = "mate_icon_4", bg_mate_des = "mate_des_4", info_view_di = "mate_type_di_4", }, }, ------------------------- GameShowConf = { [0] = { name = "尚未开放", icon_bg = "mate_game_3.png", ans_des = [[尚未开放尚未开放尚未开放尚未开放尚未开放尚未开放]], }, [1] = { name = "舞力全开", icon_bg = "mate_game_1.png", ans_des = [[1、舞力全开是双人互动的音乐游戏 2、游戏开始后,将被传送至对应玩家的位置,并随音乐起舞 3、根据音乐节奏,双方轮流点击完成舞蹈 4、点击音符数量越多,得分越高,奖励越丰厚 5、每天不限次数,但每个等级奖励只可领取一次]], }, [2] = { name = "你抛我接", icon_bg = "mate_game_2.png", ans_des = [[1、你抛我接是双人互动的反应小游戏 2、游戏开始后,将被传送至对应玩家的位置,任意一方点击开球则可开启游戏 3、双方轮流点球即可接球,未接到球即失败 4、点击成功的球越多,得分越高,奖励越丰厚 5、每天不限次数,但每个等级的奖励只可领取一次]], }, }, ------------------------- GameLvDes = { {lv = 1, res = "mate_score_1_pointfilter", des = "D", color = "a2ff89"}, {lv = 2, res = "mate_score_2_pointfilter", des = "C", color = "7cdcff"}, {lv = 3, res = "mate_score_3_pointfilter", des = "B", color = "e289ff"}, {lv = 4, res = "mate_score_4_pointfilter", des = "A", color = "ff7575"}, {lv = 5, res = "mate_score_5_pointfilter", des = "S", color = "ffdc37"}, {lv = 6, res = "mate_score_6_pointfilter", des = "SS", color = "ffdc37"}, }, GameActId = { Music = 1,--音游 Ball = 2,--抛球 Photo = 3,--拍照 }, MusicTipId = { --音游引导点 [1] = {bit_group = 1, bit_id = 1, is_tip = true}, [2] = {bit_group = 1, bit_id = 2, is_tip = true}, [3] = {bit_group = 1, bit_id = 3, is_tip = true}, [4] = {bit_group = 1, bit_id = 4, is_tip = true}, }, RoleNameColor = { [2] = "#5BBAFF", [3] = "#D073FF", [4] = "#FFBB79", [5] = "#D25C6D", }, SingleDogTask = { [1] = 90001, [2] = 90002, [3] = 90003 , }, MarkPic = { --x,y,角度偏移 [1] = {0,0,0.25}, [2] = {0,0,-0.25}, [3] = {0,0,-0.25}, [4] = {0,0,0.25}, }, DefaultFindFriendStr = [[在这场战役中,孤独的人是难以生存的,和我携手,一起打出一片天!]], MateDailyItemPos = { [1] = {x=-470, y=225}, [2] = {x=198, y=225}, [3] = {x=157, y=-48}, [4] = {x=-420, y=-50}, } }