PKStatusModel = PKStatusModel or BaseClass(BaseModel) PKStatusModel.CHANGE_PK_STATUS = "CHANGE_PK_STATUS" PKStatusModel.Status = { Peace = 0,--和平 Force = 1,--强制 All = 2,--杀戮 Guild = 3,--社团 CS = 4,--跨服 ------------------------- ForcePeace = 9,--强制和平 } function PKStatusModel:__init() PKStatusModel.Instance = self self.pk_view_visible = true --pk状态界面是否显示 self.pk_cd = 0 --pk和平CD结束时间 end function PKStatusModel:getInstance() if PKStatusModel.Instance == nil then PKStatusModel.New() end return PKStatusModel.Instance end