WelecomeModel = WelecomeModel or BaseClass(EventDispatcher) function WelecomeModel:__init() WelecomeModel.Instance = self self.has_start = false self.horse_fly_movie_is_playEnd = false self.forbid_move = false end function WelecomeModel:__delete() end function WelecomeModel:getInstance() if WelecomeModel.Instance==nil then WelecomeModel.New() end return WelecomeModel.Instance end function WelecomeModel:IsFlying( ) return self.forbid_move end