GestureConfig = { ["Circle"] = { Game.Vector2(127,141), Game.Vector2(124,140), Game.Vector2(120,139), Game.Vector2(118,139), Game.Vector2(116,139), Game.Vector2(111,140), Game.Vector2(109,141), Game.Vector2(104,144), Game.Vector2(100,147), Game.Vector2(96,152), Game.Vector2(93,157), Game.Vector2(90,163), Game.Vector2(87,169), Game.Vector2(85,175), Game.Vector2(83,181), Game.Vector2(82,190), Game.Vector2(82,195), Game.Vector2(83,200), Game.Vector2(84,205), Game.Vector2(88,213), Game.Vector2(91,216), Game.Vector2(96,219), Game.Vector2(103,222), Game.Vector2(108,224), Game.Vector2(111,224), Game.Vector2(120,224), Game.Vector2(133,223), Game.Vector2(142,222), Game.Vector2(152,218), Game.Vector2(160,214), Game.Vector2(167,210), Game.Vector2(173,204), Game.Vector2(178,198), Game.Vector2(179,196), Game.Vector2(182,188), Game.Vector2(182,177), Game.Vector2(178,167), Game.Vector2(170,150), Game.Vector2(163,138), Game.Vector2(152,130), Game.Vector2(143,129), Game.Vector2(140,131), Game.Vector2(129,136), Game.Vector2(126,139), }, ["CommonDrag"] = { Game.Vector2(45,215), Game.Vector2(45,215), Game.Vector2(45,215), Game.Vector2(45,215), Game.Vector2(45,215), Game.Vector2(45,215), Game.Vector2(45,215), Game.Vector2(47,217), Game.Vector2(49,220), Game.Vector2(82,249), Game.Vector2(159,292), Game.Vector2(207,318), Game.Vector2(298,374), Game.Vector2(346,397), Game.Vector2(385,416), Game.Vector2(427,445), Game.Vector2(443,454), Game.Vector2(446,457), Game.Vector2(447,457), Game.Vector2(447,457), Game.Vector2(447,457), Game.Vector2(450,459), Game.Vector2(456,465), Game.Vector2(461,469), Game.Vector2(464,473), Game.Vector2(464,473), Game.Vector2(464,473), Game.Vector2(464,473), }, ["Rectangle"] = { Game.Vector2(78,149), Game.Vector2(78,153), Game.Vector2(78,157), Game.Vector2(78,160), Game.Vector2(79,162), Game.Vector2(79,164), Game.Vector2(79,167), Game.Vector2(79,169), Game.Vector2(79,173), Game.Vector2(79,178), Game.Vector2(79,183), Game.Vector2(80,189), Game.Vector2(80,193), Game.Vector2(80,198), Game.Vector2(80,202), Game.Vector2(81,208), Game.Vector2(81,210), Game.Vector2(81,216), Game.Vector2(82,222), Game.Vector2(82,224), Game.Vector2(82,227), Game.Vector2(83,229), Game.Vector2(83,231), Game.Vector2(85,230), Game.Vector2(88,232), Game.Vector2(90,233), Game.Vector2(92,232), Game.Vector2(94,233), Game.Vector2(99,232), Game.Vector2(102,233), Game.Vector2(106,233), Game.Vector2(109,234), Game.Vector2(117,235), Game.Vector2(123,236), Game.Vector2(126,236), Game.Vector2(135,237), Game.Vector2(142,238), Game.Vector2(145,238), Game.Vector2(152,238), Game.Vector2(154,239), Game.Vector2(165,238), Game.Vector2(174,237), Game.Vector2(179,236), Game.Vector2(186,235), Game.Vector2(191,235), Game.Vector2(195,233), Game.Vector2(197,233), Game.Vector2(200,233), Game.Vector2(201,235), Game.Vector2(201,233), Game.Vector2(199,231), Game.Vector2(198,226), Game.Vector2(198,220), Game.Vector2(196,207), Game.Vector2(195,195), Game.Vector2(195,181), Game.Vector2(195,173), Game.Vector2(195,163), Game.Vector2(194,155), Game.Vector2(192,145), Game.Vector2(192,143), Game.Vector2(192,138), Game.Vector2(191,135), Game.Vector2(191,133), Game.Vector2(191,130), Game.Vector2(190,128), Game.Vector2(188,129), Game.Vector2(186,129), Game.Vector2(181,132), Game.Vector2(173,131), Game.Vector2(162,131), Game.Vector2(151,132), Game.Vector2(149,132), Game.Vector2(138,132), Game.Vector2(136,132), Game.Vector2(122,131), Game.Vector2(120,131), Game.Vector2(109,130), Game.Vector2(107,130), Game.Vector2(90,132), Game.Vector2(81,133), Game.Vector2(76,133), }, ["Triangle"] = { Game.Vector2(137,139), Game.Vector2(135,141), Game.Vector2(133,144), Game.Vector2(132,146), Game.Vector2(130,149), Game.Vector2(128,151), Game.Vector2(126,155), Game.Vector2(123,160), Game.Vector2(120,166), Game.Vector2(116,171), Game.Vector2(112,177), Game.Vector2(107,183), Game.Vector2(102,188), Game.Vector2(100,191), Game.Vector2(95,195), Game.Vector2(90,199), Game.Vector2(86,203), Game.Vector2(82,206), Game.Vector2(80,209), Game.Vector2(75,213), Game.Vector2(73,213), Game.Vector2(70,216), Game.Vector2(67,219), Game.Vector2(64,221), Game.Vector2(61,223), Game.Vector2(60,225), Game.Vector2(62,226), Game.Vector2(65,225), Game.Vector2(67,226), Game.Vector2(74,226), Game.Vector2(77,227), Game.Vector2(85,229), Game.Vector2(91,230), Game.Vector2(99,231), Game.Vector2(108,232), Game.Vector2(116,233), Game.Vector2(125,233), Game.Vector2(134,234), Game.Vector2(145,233), Game.Vector2(153,232), Game.Vector2(160,233), Game.Vector2(170,234), Game.Vector2(177,235), Game.Vector2(179,236), Game.Vector2(186,237), Game.Vector2(193,238), Game.Vector2(198,239), Game.Vector2(200,237), Game.Vector2(202,239), Game.Vector2(204,238), Game.Vector2(206,234), Game.Vector2(205,230), Game.Vector2(202,222), Game.Vector2(197,216), Game.Vector2(192,207), Game.Vector2(186,198), Game.Vector2(179,189), Game.Vector2(174,183), Game.Vector2(170,178), Game.Vector2(164,171), Game.Vector2(161,168), Game.Vector2(154,160), Game.Vector2(148,155), Game.Vector2(143,150), Game.Vector2(138,148), Game.Vector2(136,148), }, ["Right"] = { Game.Vector2(89,164), Game.Vector2(90,162), Game.Vector2(92,162), Game.Vector2(94,164), Game.Vector2(95,166), Game.Vector2(96,169), Game.Vector2(97,171), Game.Vector2(99,175), Game.Vector2(101,178), Game.Vector2(103,182), Game.Vector2(106,189), Game.Vector2(108,194), Game.Vector2(111,199), Game.Vector2(114,204), Game.Vector2(117,209), Game.Vector2(119,214), Game.Vector2(122,218), Game.Vector2(124,222), Game.Vector2(126,225), Game.Vector2(128,228), Game.Vector2(130,229), Game.Vector2(133,233), Game.Vector2(134,236), Game.Vector2(136,239), Game.Vector2(138,240), Game.Vector2(139,242), Game.Vector2(140,244), Game.Vector2(142,242), Game.Vector2(142,240), Game.Vector2(142,237), Game.Vector2(143,235), Game.Vector2(143,233), Game.Vector2(145,229), Game.Vector2(146,226), Game.Vector2(148,217), Game.Vector2(149,208), Game.Vector2(149,205), Game.Vector2(151,196), Game.Vector2(151,193), Game.Vector2(153,182), Game.Vector2(155,172), Game.Vector2(157,165), Game.Vector2(159,160), Game.Vector2(162,155), Game.Vector2(164,150), Game.Vector2(165,148), Game.Vector2(166,146), }, ["Wrong"] = { Game.Vector2(87,142), Game.Vector2(89,145), Game.Vector2(91,148), Game.Vector2(93,151), Game.Vector2(96,155), Game.Vector2(98,157), Game.Vector2(100,160), Game.Vector2(102,162), Game.Vector2(106,167), Game.Vector2(108,169), Game.Vector2(110,171), Game.Vector2(115,177), Game.Vector2(119,183), Game.Vector2(123,189), Game.Vector2(127,193), Game.Vector2(129,196), Game.Vector2(133,200), Game.Vector2(137,206), Game.Vector2(140,209), Game.Vector2(143,212), Game.Vector2(146,215), Game.Vector2(151,220), Game.Vector2(153,222), Game.Vector2(155,223), Game.Vector2(157,225), Game.Vector2(158,223), Game.Vector2(157,218), Game.Vector2(155,211), Game.Vector2(154,208), Game.Vector2(152,200), Game.Vector2(150,189), Game.Vector2(148,179), Game.Vector2(147,170), Game.Vector2(147,158), Game.Vector2(147,148), Game.Vector2(147,141), Game.Vector2(147,136), Game.Vector2(144,135), Game.Vector2(142,137), Game.Vector2(140,139), Game.Vector2(135,145), Game.Vector2(131,152), Game.Vector2(124,163), Game.Vector2(116,177), Game.Vector2(108,191), Game.Vector2(100,206), Game.Vector2(94,217), Game.Vector2(91,222), Game.Vector2(89,225), Game.Vector2(87,226), Game.Vector2(87,224), }, }