using System.Collections; using System.Collections.Generic; using UnityEngine; public class ChangeLod : MonoBehaviour { public int lodlevel = 300; public float alpha = 1.0f; // Start is called before the first frame update void Start() { } // Update is called once per frame void Update() { Shader.globalMaximumLOD = lodlevel; Shader.SetGlobalFloat("_GlobalSceneAlpha", alpha); } }