//this source code was auto-generated by tolua#, do not modify it using System; using LuaInterface; public class UnityEngine_AudioClipWrap { public static void Register(LuaState L) { L.BeginClass(typeof(UnityEngine.AudioClip), typeof(UnityEngine.Object)); L.RegFunction("LoadAudioData", LoadAudioData); L.RegFunction("UnloadAudioData", UnloadAudioData); L.RegFunction("GetData", GetData); L.RegFunction("SetData", SetData); L.RegFunction("Create", Create); L.RegFunction("__eq", op_Equality); L.RegFunction("__tostring", ToLua.op_ToString); L.RegVar("length", get_length, null); L.RegVar("samples", get_samples, null); L.RegVar("channels", get_channels, null); L.RegVar("frequency", get_frequency, null); L.RegVar("loadType", get_loadType, null); L.RegVar("preloadAudioData", get_preloadAudioData, null); L.RegVar("ambisonic", get_ambisonic, null); L.RegVar("loadState", get_loadState, null); L.RegVar("loadInBackground", get_loadInBackground, null); L.RegFunction("PCMReaderCallback", UnityEngine_AudioClip_PCMReaderCallback); L.RegFunction("PCMSetPositionCallback", UnityEngine_AudioClip_PCMSetPositionCallback); L.EndClass(); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int LoadAudioData(IntPtr L) { try { ToLua.CheckArgsCount(L, 1); UnityEngine.AudioClip obj = (UnityEngine.AudioClip)ToLua.CheckObject(L, 1, typeof(UnityEngine.AudioClip)); bool o = obj.LoadAudioData(); LuaDLL.lua_pushboolean(L, o); return 1; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int UnloadAudioData(IntPtr L) { try { ToLua.CheckArgsCount(L, 1); UnityEngine.AudioClip obj = (UnityEngine.AudioClip)ToLua.CheckObject(L, 1, typeof(UnityEngine.AudioClip)); bool o = obj.UnloadAudioData(); LuaDLL.lua_pushboolean(L, o); return 1; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int GetData(IntPtr L) { try { ToLua.CheckArgsCount(L, 3); UnityEngine.AudioClip obj = (UnityEngine.AudioClip)ToLua.CheckObject(L, 1, typeof(UnityEngine.AudioClip)); float[] arg0 = ToLua.CheckNumberArray(L, 2); int arg1 = (int)LuaDLL.luaL_checknumber(L, 3); bool o = obj.GetData(arg0, arg1); LuaDLL.lua_pushboolean(L, o); return 1; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int SetData(IntPtr L) { try { ToLua.CheckArgsCount(L, 3); UnityEngine.AudioClip obj = (UnityEngine.AudioClip)ToLua.CheckObject(L, 1, typeof(UnityEngine.AudioClip)); float[] arg0 = ToLua.CheckNumberArray(L, 2); int arg1 = (int)LuaDLL.luaL_checknumber(L, 3); bool o = obj.SetData(arg0, arg1); LuaDLL.lua_pushboolean(L, o); return 1; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int Create(IntPtr L) { try { int count = LuaDLL.lua_gettop(L); if (count == 5 && TypeChecker.CheckTypes(L, 1, typeof(string), typeof(int), typeof(int), typeof(int), typeof(bool))) { string arg0 = ToLua.ToString(L, 1); int arg1 = (int)LuaDLL.lua_tonumber(L, 2); int arg2 = (int)LuaDLL.lua_tonumber(L, 3); int arg3 = (int)LuaDLL.lua_tonumber(L, 4); bool arg4 = LuaDLL.lua_toboolean(L, 5); UnityEngine.AudioClip o = UnityEngine.AudioClip.Create(arg0, arg1, arg2, arg3, arg4); ToLua.Push(L, o); return 1; } else if (count == 6 && TypeChecker.CheckTypes(L, 1, typeof(string), typeof(int), typeof(int), typeof(int), typeof(bool), typeof(UnityEngine.AudioClip.PCMReaderCallback))) { string arg0 = ToLua.ToString(L, 1); int arg1 = (int)LuaDLL.lua_tonumber(L, 2); int arg2 = (int)LuaDLL.lua_tonumber(L, 3); int arg3 = (int)LuaDLL.lua_tonumber(L, 4); bool arg4 = LuaDLL.lua_toboolean(L, 5); UnityEngine.AudioClip.PCMReaderCallback arg5 = null; LuaTypes funcType6 = LuaDLL.lua_type(L, 6); if (funcType6 != LuaTypes.LUA_TFUNCTION) { arg5 = (UnityEngine.AudioClip.PCMReaderCallback)ToLua.ToObject(L, 6); } else { LuaFunction func = ToLua.ToLuaFunction(L, 6); arg5 = DelegateFactory.CreateDelegate(typeof(UnityEngine.AudioClip.PCMReaderCallback), func) as UnityEngine.AudioClip.PCMReaderCallback; } UnityEngine.AudioClip o = UnityEngine.AudioClip.Create(arg0, arg1, arg2, arg3, arg4, arg5); ToLua.Push(L, o); return 1; } else if (count == 7 && TypeChecker.CheckTypes(L, 1, typeof(string), typeof(int), typeof(int), typeof(int), typeof(bool), typeof(UnityEngine.AudioClip.PCMReaderCallback), typeof(UnityEngine.AudioClip.PCMSetPositionCallback))) { string arg0 = ToLua.ToString(L, 1); int arg1 = (int)LuaDLL.lua_tonumber(L, 2); int arg2 = (int)LuaDLL.lua_tonumber(L, 3); int arg3 = (int)LuaDLL.lua_tonumber(L, 4); bool arg4 = LuaDLL.lua_toboolean(L, 5); UnityEngine.AudioClip.PCMReaderCallback arg5 = null; LuaTypes funcType6 = LuaDLL.lua_type(L, 6); if (funcType6 != LuaTypes.LUA_TFUNCTION) { arg5 = (UnityEngine.AudioClip.PCMReaderCallback)ToLua.ToObject(L, 6); } else { LuaFunction func = ToLua.ToLuaFunction(L, 6); arg5 = DelegateFactory.CreateDelegate(typeof(UnityEngine.AudioClip.PCMReaderCallback), func) as UnityEngine.AudioClip.PCMReaderCallback; } UnityEngine.AudioClip.PCMSetPositionCallback arg6 = null; LuaTypes funcType7 = LuaDLL.lua_type(L, 7); if (funcType7 != LuaTypes.LUA_TFUNCTION) { arg6 = (UnityEngine.AudioClip.PCMSetPositionCallback)ToLua.ToObject(L, 7); } else { LuaFunction func = ToLua.ToLuaFunction(L, 7); arg6 = DelegateFactory.CreateDelegate(typeof(UnityEngine.AudioClip.PCMSetPositionCallback), func) as UnityEngine.AudioClip.PCMSetPositionCallback; } UnityEngine.AudioClip o = UnityEngine.AudioClip.Create(arg0, arg1, arg2, arg3, arg4, arg5, arg6); ToLua.Push(L, o); return 1; } else { return LuaDLL.luaL_throw(L, "invalid arguments to method: UnityEngine.AudioClip.Create"); } } catch(Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int op_Equality(IntPtr L) { try { ToLua.CheckArgsCount(L, 2); UnityEngine.Object arg0 = (UnityEngine.Object)ToLua.ToObject(L, 1); UnityEngine.Object arg1 = (UnityEngine.Object)ToLua.ToObject(L, 2); bool o = arg0 == arg1; LuaDLL.lua_pushboolean(L, o); return 1; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_length(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); UnityEngine.AudioClip obj = (UnityEngine.AudioClip)o; float ret = obj.length; LuaDLL.lua_pushnumber(L, ret); return 1; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index length on a nil value" : e.Message); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_samples(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); UnityEngine.AudioClip obj = (UnityEngine.AudioClip)o; int ret = obj.samples; LuaDLL.lua_pushinteger(L, ret); return 1; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index samples on a nil value" : e.Message); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_channels(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); UnityEngine.AudioClip obj = (UnityEngine.AudioClip)o; int ret = obj.channels; LuaDLL.lua_pushinteger(L, ret); return 1; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index channels on a nil value" : e.Message); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_frequency(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); UnityEngine.AudioClip obj = (UnityEngine.AudioClip)o; int ret = obj.frequency; LuaDLL.lua_pushinteger(L, ret); return 1; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index frequency on a nil value" : e.Message); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_loadType(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); UnityEngine.AudioClip obj = (UnityEngine.AudioClip)o; UnityEngine.AudioClipLoadType ret = obj.loadType; ToLua.Push(L, ret); return 1; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index loadType on a nil value" : e.Message); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_preloadAudioData(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); UnityEngine.AudioClip obj = (UnityEngine.AudioClip)o; bool ret = obj.preloadAudioData; LuaDLL.lua_pushboolean(L, ret); return 1; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index preloadAudioData on a nil value" : e.Message); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_ambisonic(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); UnityEngine.AudioClip obj = (UnityEngine.AudioClip)o; bool ret = obj.ambisonic; LuaDLL.lua_pushboolean(L, ret); return 1; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index ambisonic on a nil value" : e.Message); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_loadState(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); UnityEngine.AudioClip obj = (UnityEngine.AudioClip)o; UnityEngine.AudioDataLoadState ret = obj.loadState; ToLua.Push(L, ret); return 1; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index loadState on a nil value" : e.Message); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_loadInBackground(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); UnityEngine.AudioClip obj = (UnityEngine.AudioClip)o; bool ret = obj.loadInBackground; LuaDLL.lua_pushboolean(L, ret); return 1; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index loadInBackground on a nil value" : e.Message); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int UnityEngine_AudioClip_PCMReaderCallback(IntPtr L) { try { int count = LuaDLL.lua_gettop(L); LuaFunction func = ToLua.CheckLuaFunction(L, 1); if (count == 1) { Delegate arg1 = DelegateFactory.CreateDelegate(typeof(UnityEngine.AudioClip.PCMReaderCallback), func); ToLua.Push(L, arg1); } else { LuaTable self = ToLua.CheckLuaTable(L, 2); Delegate arg1 = DelegateFactory.CreateDelegate(typeof(UnityEngine.AudioClip.PCMReaderCallback), func, self); ToLua.Push(L, arg1); } return 1; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int UnityEngine_AudioClip_PCMSetPositionCallback(IntPtr L) { try { int count = LuaDLL.lua_gettop(L); LuaFunction func = ToLua.CheckLuaFunction(L, 1); if (count == 1) { Delegate arg1 = DelegateFactory.CreateDelegate(typeof(UnityEngine.AudioClip.PCMSetPositionCallback), func); ToLua.Push(L, arg1); } else { LuaTable self = ToLua.CheckLuaTable(L, 2); Delegate arg1 = DelegateFactory.CreateDelegate(typeof(UnityEngine.AudioClip.PCMSetPositionCallback), func, self); ToLua.Push(L, arg1); } return 1; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e); } } }