#import "SdkUtil.h" extern "C" { void CallIOSSDKFunc(char* arg) { OCGameCallInto(arg); } int CallIOSIntFunc(char* arg) { return OCGameCallIntFunc(arg); } bool CallIOSBoolFunc(char* arg) { return OCGameCallBoolFunc(arg); } char* CallIOSStringFunc(char* arg) { return OCGameCallStringFunc(arg); } void _BuglyInit(char* appId, bool debug, int level) { } void _BuglySetUserId(char* userId) { } void _BuglySetTag(int tag) { } void _BuglySetKeyValue(char* key, char* value) { } void _BuglyReportException(int type, char* name, char* reason, char* stackTrace, char* extras, bool quit) { char func[20] = "ReportException"; OCBuglyCallInto(func,name,reason); } void _BuglyDefaultConfig(char* channel, char* version, char* user, char* deviceId) { } void _BuglyLogMessage(int level, char* tag, char* log) { } void _BuglyConfigCrashReporterType(int type) { } void _BuglySetExtraConfig(char* key, char* value) { } }