Config = Config or {} Config.ConfigModelSpeed = Config.ConfigModelSpeed or {} Config.ConfigModelSpeed = { --怪物所有动作速度和坐骑星灵待机速度配置 ModelActionSpeed = { --装备本 [202004] = 0.2, [202006] = 0.2, [202008] = 0.2, [2040012] = 0.2, --情侣本 [202001] = 0.2, [202014] = 0.2, [202023] = 0.2, --洗练本 [202015] = 0.2, [202016] = 0.2, [202017] = 0.2, [202018] = 0.2, [202035] = 0.2, [2040013] = 0.2, --降神界面 [203022] = 0.5, [203017] = 0.5, [203021] = 0.5, [203018] = 0.5, --坐骑 [301001] = 0.25, [301002] = 0.45, [301003] = 0.25, [301004] = 0.25, [301005] = 0.25, [301006] = 0.25, [301007] = 0.25, [301009] = 0.25, [301010] = 0.25, [301011] = 0.25, [301020] = 0.25, [301021] = 0.25, [301022] = 0.45, [302001] = 0.25, [302002] = 0.25, [302004] = 0.25, [302006] = 0.25, [302008] = 0.35, [302012] = 0.3, [302007] = 0.3, [302010] = 0.3, [302013] = 0.6, [301022] = 0.45, [302011] = 0.45, [302009] = 0.45, [301013] = 0.3, --宝宝坐骑 [1790201] = 0.5, [1790202] = 0.5, [1790203] = 0.5, --宝宝 [1790101] = 0.4, [1790102] = 0.4, [1790103] = 0.4, [1790104] = 0.4, --其他小怪 [202002] = 0.45, [202003] = 0.35, [202005] = 0.3, [202007] = 0.3, [202009] = 0.4, [202010] = 0.3, [202011] = 0.3, [202019] = 0.25, [202020] = 0.25, [202021] = 0.35, [202022] = 0.3, [202024] = 0.3, [202025] = 0.35, [202026] = 0.35, [202030] = 0.45, [202031] = 0.3, [202032] = 0.3, [202033] = 0.3, [202034] = 0.3, [202036] = 0.3, [202037] = 0.25, [202038] = 0.35, --星灵 [202003] = 0.25, [202027] = 0.25, [202028] = 0.25, [202029] = 0.25, -- [501001] = 0.25, [501002] = 0.25, [501003] = 0.25, [501004] = 0.25, [501005] = 0.25, [501006] = 0.25, [501007] = 0.25, [501008] = 0.25, [501009] = 0.25, [501010] = 0.25, [501011] = 0.25, [501012] = 0.25, [501013] = 0.25, [501014] = 0.25, [501015] = 0.25, --翅膀 [401001] = 0.17, [401002] = 0.25, [401003] = 0.2, [401004] = 0.2, [401005] = 0.2, [401006] = 0.2, [402001] = 0.25, [402002] = 0.25, [402003] = 0.25, [402004] = 0.25, [402005] = 0.25, [402006] = 0.25, [404001] = 0.3, [404002] = 0.3, [404003] = 0.25, [404004] = 0.25, [404005] = 0.3, [404006] = 0.25, [410001] = 0.2, [410002] = 0.4, [410004] = 0.3, [410006] = 0.3, [410007] = 0.4, [410008] = 0.35, [410009] = 0.45, [410010] = 0.5, [410011] = 0.7, [410012] = 0.35, [410013] = 0.45, [410014] = 0.5, [410015] = 0.45, [410016] = 0.5, --宝箱 [32140001] = 0.5, --武器 [1101001] = 0.5, [1102001] = 0.5, [1104001] = 0.5, --泳装 [101010] = 0.25, [102010] = 0.25, --光武 [1101001] = 0.5, [1101002] = 0.5, [1101003] = 0.5, [1101004] = 0.5, [1101005] = 0.5, [11010011] = 0.5, [11010021] = 0.5, [11010031] = 0.5, [11010041] = 0.5, [11010051] = 0.5, [11010012] = 0.5, [11010022] = 0.5, [11010032] = 0.5, [11010042] = 0.5, [11010052] = 0.5, [1102001] = 0.5, [1102002] = 0.5, [1102003] = 0.5, [1102004] = 0.5, [1102005] = 0.5, [11020011] = 0.5, [11020021] = 0.5, [11020031] = 0.5, [11020041] = 0.5, [11020051] = 0.5, [11020012] = 0.5, [11020022] = 0.5, [11020032] = 0.5, [11020042] = 0.5, [11020052] = 0.5, [1104001] = 0.5, [1104002] = 0.5, [1104003] = 0.5, [1104004] = 0.5, [1104005] = 0.5, [11040011] = 0.5, [11040021] = 0.5, [11040031] = 0.5, [11040041] = 0.5, [11040051] = 0.5, [11040012] = 0.5, [11040022] = 0.5, [11040032] = 0.5, [11040042] = 0.5, [11040052] = 0.5, }, --坐骑跑步动作速度 MountRunActionSpeed = { [301001] = 0.4, [301002] = 0.55, [301003] = 0.35, [301004] = 0.35, [301005] = 0.35, [301006] = 0.33, [301007] = 0.33, [301009] = 0.33, [301010] = 0.33, [301011] = 0.33, [301020] = 0.33, [301021] = 0.33, [301022] = 0.6, [302001] = 0.33, [302002] = 0.5, [302004] = 0.32, [302006] = 0.29, [302008] = 0.45, [302012] = 0.4, [302007] = 0.45, [302010] = 0.45, [302013] = 0.8, [301022] = 0.6, [302011] = 0.65, [302009] = 0.5, [301013] = 0.45, }, --角色待机跑步速度配置 MainRoleActionSpeed = { Idle = 1, Run = 0.5, }, --宝宝待机跑步速度配置 BabyActionSpeed = { idle = 0.4, run = 0.5, attack =1, }, --宝宝坐骑待机跑步速度配置 BabyMountActionSpeed = { idle = 0.5, run = 0.75, }, --宠物待机跑步速度配置 PokemonActionSpeed = { Idle = 0.25, Run = 0.35, }, --角色游泳状态动作速度配置 RoleSwimActionSpeed = { swim = 0.3, jump3 = 0.25, jump4 = 0.25, casual = 0.25, casual2 = 0.25, casual3 = 0.25, Chair1 = 0.25, Chair2 = 0.25, date = 0.25, date2 = 0.25, idle = 0.25, idle2 = 0.25, run = 0.3, }, --降神星灵技能动作速度配置 ModelSkillActionSpeed = { --降神配置 [601001] = { idle = 0.5, run = 0.9, death = 0.5, attack2 = 0.8, attack3 = 0.9, attack4 = 0.9, attack5 = 0.5, attack6 = 0.9, attack7 = 0.9, attack8 = 0.6, attack9 = 0.6, bianshen = 0.7, }, [601003] = { idle = 0.5, run = 0.9, death = 0.5, attack = 0.8, attack2 = 0.8, attack3 = 0.8, attack4 = 0.9, attack5 = 0.5, attack6 = 0.45, bianshen = 0.7, }, [601008] = { idle = 0.5, run = 0.5, death = 0.4, attack = 0.6, attack2 = 0.6, attack3 = 0.6, attack4 = 0.6, attack5 = 0.6, bianshen = 0.5, }, [601009] = { idle = 0.5, run = 0.7, death = 0.5, attack = 0.7, attack2 = 0.55, attack3 = 0.5, attack4 = 0.5, attack5 = 0.55, bianshen = 0.5, }, [203017] = { idle = 0.5, run = 0.75, death = 0.4, attack = 0.8, attack2 = 0.8, attack3 = 0.8, attack4 = 0.75, attack5 = 0.55, attack6 = 0.6, bianshen = 0.6, }, [203018] = { idle = 0.38, run = 0.75, death = 0.4, attack = 1, attack2 = 1, attack3 = 0.5, attack4 = 0.4, attack5 = 0.5, attack6 = 0.5, bianshen = 0.6, }, [203020] = { idle = 0.5, run = 0.7, death = 0.6, attack = 0.5, attack2 = 0.35, attack3 = 0.35, bianshen = 0.6, }, [203021] = { idle = 0.5, run = 0.7, death = 0.5, attack = 1, attack2 = 1, attack3 = 1, attack4 = 0.5, attack5 = 0.4, attack6 = 0.5, attack7 = 0.4, bianshen = 0.6, }, [203022] = { idle = 0.4, run = 0.7, death = 0.5, attack1 = 0.8, attack2 = 0.6, attack3 = 0.8, attack4 = 0.6, attack5 = 0.4, attack6 = 0.35, attack7 = 0.4, bianshen = 0.6, }, --星灵配置 [202003] = { death = 0.35, attack = 0.45, attack2 = 0.7, }, [202015] = { death = 0.55, attack = 0.1, attack2 = 0.1, }, [202027] = { death = 0.55, attack = 0.75, attack2 = 0.75, }, [202028] = { death = 0.5, attack = 1, attack2 = 0.8, }, [202029] = { death = 0.6, attack = 0.6, attack2 = 0.45, }, [501002] = { death = 0.5, attack = 0.68, }, [501003] = { death = 0.65, attack = 0.8, attack2 = 0.68, }, [501004] = { death = 0.5, attack = 0.5, attack2 = 0.5, }, [501005] = { death = 0.45, attack = 0.7, attack2 = 0.57, }, [501006] = { death = 0.55, attack = 0.45, attack2 = 0.55, }, [501007] = { death = 0.55, attack = 0.55, attack2 = 0.6, }, [501008] = { death = 0.5, attack = 0.55, attack2 = 0.55, }, [501009] = { death = 0.5, attack = 0.65, attack2 = 0.5, }, [501010] = { death = 0.55, attack = 0.65, attack2 = 0.65, }, [501011] = { death = 0.65, attack = 0.65, attack2 = 0.75, }, [501012] = { death = 0.55, attack = 0.75, attack2 = 0.75, }, [501013] = { death = 0.5, attack = 0.75, attack2 = 0.6, }, [501014] = { death = 0.6, attack = 0.6, attack2 = 0.5, }, [501015] = { death = 0.65, attack = 1, attack2 = 0.6, }, }, --主角技能动作速度配置 ModelRoleSkillActionSpeed = { --战士 [1] = { attack4 = 0.5, attack5 = 0.5, attack6 = 0.65, attack7 = 0.7, attack8 = 0.5, attack9 = 0.75, attack10 = 0.75, attack11 = 0.3, }, --骑士 [2] = { attack4 = 0.6, attack5 = 0.8, attack6 = 0.4, attack7 = 0.6, attack8 = 0.4, attack9 = 0.75, attack10 = 0.75, attack11 = 0.4, }, --炮手 [4] = { attack3 = 0.9, attack4 = 0.7, attack5 = 0.65, attack6 = 0.45, attack7 = 0.4, attack8 = 0.65, attack9 = 0.75, attack11 = 0.3, }, }, --主角传送动作速度配置 ModelRoleTransferActionSpeed = { --战士 [1] = { transfer = 2.3, }, --骑士 [2] = { transfer = 1.95, }, --炮手 [4] = { transfer = 2.2, }, } }