Config = Config or {} local Config = Config Config.ConfigStarShadow = {} --英灵吞噬颜色选择菜单 Config.ConfigStarShadow.EatTabColor = { [1] = {id = 1, color = 3, desc = "橙色装备"}, [2] = {id = 2, color = 2, desc = "紫色装备"}, [3] = {id = 3, color = 1, desc = "蓝色装备"}, [4] = {id = 4, color = 999, desc = "任意品质"}, } --英灵吞噬阶数选择菜单 Config.ConfigStarShadow.EatTabGrade = { [1] = {id = 1, grade = 8, desc = "八阶及以下"}, [2] = {id = 2, grade = 7, desc = "七阶及以下"}, [3] = {id = 3, grade = 6, desc = "六阶及以下"}, [4] = {id = 4, grade = 5, desc = "五阶及以下"}, [5] = {id = 5, grade = 4, desc = "四阶及以下"}, [6] = {id = 6, grade = 3, desc = "三阶及以下"}, [7] = {id = 7, grade = 2, desc = "二阶及以下"}, [8] = {id = 8, grade = 999, desc = "任意阶数"}, } Config.ConfigStarShadow.open_day = 12 --默认选中某颜色以下(包括该颜色), 任意是999 Config.ConfigStarShadow.DefaultSelectColor = 1 --默认选中某阶数以下(包括该阶数), 任意是999 Config.ConfigStarShadow.DefaultSelectGrade = 3 --魂坛开放等级 Config.ConfigStarShadow.OpenTanLevel = 95 --合成开放等级 Config.ConfigStarShadow.OpenComposeLevel = 95 --分解御魂可获得的物品 Config.ConfigStarShadow.ResolveReward = 21020001 --星痕区域描述 Config.ConfigStarShadow.AreaDesc = { [1] = "1区域星痕基础属性", [2] = "2区域星痕基础属性", [3] = "3区域星痕基础属性", [4] = "4区域星痕基础属性", } --可一键分解的陨石石头 Config.ConfigStarShadow.ResolveStone = { [1] = 5903002, [2] = 5903003, [3] = 5903004, } --点击跳转 Config.ConfigStarShadow.Goto = { [1] = "###", [2] = "###", [3] = "###", [4] = "###", [5] = "###", [6] = "###", [7] = "###", [8] = "###", [9] = "###", [10] = "###", [11] = "###", [12] = "###", [13] = "###", [14] = "###", [15] = "###", [16] = "###", [17] = "###", [18] = "###", [19] = "###", [20] = "###", [21] = "###", [22] = "###", [23] = "###", [24] = "###", [25] = "###", [26] = "###", [27] = "###", [28] = "###", [29] = "###", [30] = "###", [31] = "###", [32] = "###", [33] = "###", [34] = "###", [35] = "###", }