Config = Config or {}
local Config = Config
Config.ConfigStarShadow = {}
--英灵吞噬颜色选择菜单
Config.ConfigStarShadow.EatTabColor = {
[1] = {id = 1, color = 3, desc = "橙色装备"},
[2] = {id = 2, color = 2, desc = "紫色装备"},
[3] = {id = 3, color = 1, desc = "蓝色装备"},
[4] = {id = 4, color = 999, desc = "任意品质"},
}
--英灵吞噬阶数选择菜单
Config.ConfigStarShadow.EatTabGrade = {
[1] = {id = 1, grade = 8, desc = "八阶及以下"},
[2] = {id = 2, grade = 7, desc = "七阶及以下"},
[3] = {id = 3, grade = 6, desc = "六阶及以下"},
[4] = {id = 4, grade = 5, desc = "五阶及以下"},
[5] = {id = 5, grade = 4, desc = "四阶及以下"},
[6] = {id = 6, grade = 3, desc = "三阶及以下"},
[7] = {id = 7, grade = 2, desc = "二阶及以下"},
[8] = {id = 8, grade = 999, desc = "任意阶数"},
}
Config.ConfigStarShadow.open_day = 12
--默认选中某颜色以下(包括该颜色), 任意是999
Config.ConfigStarShadow.DefaultSelectColor = 1
--默认选中某阶数以下(包括该阶数), 任意是999
Config.ConfigStarShadow.DefaultSelectGrade = 3
--魂坛开放等级
Config.ConfigStarShadow.OpenTanLevel = 95
--合成开放等级
Config.ConfigStarShadow.OpenComposeLevel = 95
--分解御魂可获得的物品
Config.ConfigStarShadow.ResolveReward = 21020001
--星痕区域描述
Config.ConfigStarShadow.AreaDesc = {
[1] = "1区域星痕基础属性",
[2] = "2区域星痕基础属性",
[3] = "3区域星痕基础属性",
[4] = "4区域星痕基础属性",
}
--可一键分解的陨石石头
Config.ConfigStarShadow.ResolveStone = {
[1] = 5903002,
[2] = 5903003,
[3] = 5903004,
}
--点击跳转
Config.ConfigStarShadow.Goto = {
[1] = "###",
[2] = "###",
[3] = "###",
[4] = "###",
[5] = "###",
[6] = "###",
[7] = "###",
[8] = "###",
[9] = "###",
[10] = "###",
[11] = "###",
[12] = "###",
[13] = "###",
[14] = "###",
[15] = "###",
[16] = "###",
[17] = "###",
[18] = "###",
[19] = "###",
[20] = "###",
[21] = "###",
[22] = "###",
[23] = "###",
[24] = "###",
[25] = "###",
[26] = "###",
[27] = "###",
[28] = "###",
[29] = "###",
[30] = "###",
[31] = "###",
[32] = "###",
[33] = "###",
[34] = "###",
[35] = "###",
}