ComposeEvent = ComposeEvent or BaseClass() ComposeEvent.COMPOSE_GOODS_OFF = "COMPOSE_GOODS_OFF" ComposeEvent.REQUEST_COMPOSE = "REQUEST_COMPOSE" --请求合成 ComposeEvent.COMPOSE_SUCCESS = "COMPOSE_SUCCESS" --合成成功 ComposeEvent.COMPOSE_FAIR = "COMPOSE_FAIR" --合成失败 ComposeEvent.UPDATE_COMPOSE_RED = "UPDATE_COMPOSE_RED" --更新合成红点 ComposeEvent.COMPOSE_REFRESH = "COMPOSE_REFRESH" --合成更新 ComposeEvent.CLOSE_PANELS = "CLOSE_PANELS" ComposeEvent.OPEN_EMPTY_PANEL = "OPEN_EMPTY_PANEL" ComposeEvent.OPEN_EQUIP_COMPOSE = "OPEN_EQUIP_COMPOSE" ComposeEvent.OPEN_ITEM_COMPOSE = "OPEN_ITEM_COMPOSE" ComposeEvent.OPEN_ITEM_SHOW = "OPEN_ITEM_SHOW" ComposeEvent.OPEN_DUAL_COMPOSE = "OPEN_DUAL_COMPOSE" ComposeEvent.OPEN_ITEM_GET_TIPS = "OPEN_ITEM_GET_TIPS" ComposeEvent.REFRESH_ADD_COMPOSE_GOODS = "REFRESH_ADD_COMPOSE_GOODS" ComposeEvent.CLICK_DROP = "ComposeEvent.CLICK_DROP" ComposeEvent.OPEN_COMPOSE_DRACONIC_CHOOSE_VIEW = "ComposeEvent.OPEN_COMPOSE_DRACONIC_CHOOSE_VIEW"--打开合成刻印选择界面 ComposeEvent.UPDATE_COMPOSE_DRACONIC_VIEW = "ComposeEvent.UPDATE_COMPOSE_DRACONIC_VIEW"--更新合成刻印界面 ComposeEvent.OPEN_COMPOSE_MODEL_VIEW = "ComposeEvent.OPEN_COMPOSE_MODEL_VIEW"--打开守护合成模型界面 ComposeEvent.OPEN_COMPOSE_SELECT_GOODS_VIEW = "ComposeEvent.OPEN_COMPOSE_SELECT_GOODS_VIEW"--打开合成选择道具界面 ComposeEvent.UPDATE_COMPOSE_SELECT_GOODS = "ComposeEvent.UPDATE_COMPOSE_SELECT_GOODS"--选中了相关道具刷新合成界面 ComposeEvent.OPEN_COMPOSE_SUCCESS_VIEW = "ComposeEvent.OPEN_COMPOSE_SUCCESS_VIEW"--打开合成成功界面 ComposeEvent.OPEN_COMPOSE_COST_AWARD_TIP_VIEW = "ComposeEvent.OPEN_COMPOSE_COST_AWARD_TIP_VIEW"--打开合成消耗界面 ComposeEvent.OPEN_COMPOSE_EQUIP_SPLITE_VIEW = "ComposeEvent.OPEN_COMPOSE_EQUIP_SPLITE_VIEW"--打开橙装合成分解界面