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using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class ChangeLod : MonoBehaviour
{
public int lodlevel = 300;
public float alpha = 1.0f;
// Start is called before the first frame update
void Start()
{
}
// Update is called once per frame
void Update()
{
Shader.globalMaximumLOD = lodlevel;
Shader.SetGlobalFloat("_GlobalSceneAlpha", alpha);
}
}