//this source code was auto-generated by tolua#, do not modify it
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using System;
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using LuaInterface;
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public class EraseHandlerWrap
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{
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public static void Register(LuaState L)
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{
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L.BeginClass(typeof(EraseHandler), typeof(UnityEngine.MonoBehaviour));
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L.RegFunction("OnPointerDown", OnPointerDown);
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L.RegFunction("OnDrag", OnDrag);
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L.RegFunction("OnPointerUp", OnPointerUp);
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L.RegFunction("SetFinishPercent", SetFinishPercent);
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L.RegFunction("SetCamera", SetCamera);
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L.RegFunction("SetFinishCallBack", SetFinishCallBack);
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L.RegFunction("Reset", Reset);
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L.RegFunction("SetEraseArgs", SetEraseArgs);
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L.RegFunction("__eq", op_Equality);
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L.RegFunction("__tostring", ToLua.op_ToString);
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L.RegVar("eraseFinishEvent", get_eraseFinishEvent, set_eraseFinishEvent);
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L.RegVar("mainCamera", get_mainCamera, set_mainCamera);
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L.EndClass();
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int OnPointerDown(IntPtr L)
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{
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try
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{
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ToLua.CheckArgsCount(L, 2);
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EraseHandler obj = (EraseHandler)ToLua.CheckObject(L, 1, typeof(EraseHandler));
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UnityEngine.EventSystems.PointerEventData arg0 = (UnityEngine.EventSystems.PointerEventData)ToLua.CheckObject(L, 2, typeof(UnityEngine.EventSystems.PointerEventData));
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obj.OnPointerDown(arg0);
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return 0;
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}
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catch(Exception e)
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{
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return LuaDLL.toluaL_exception(L, e);
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int OnDrag(IntPtr L)
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{
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try
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{
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ToLua.CheckArgsCount(L, 2);
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EraseHandler obj = (EraseHandler)ToLua.CheckObject(L, 1, typeof(EraseHandler));
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UnityEngine.EventSystems.PointerEventData arg0 = (UnityEngine.EventSystems.PointerEventData)ToLua.CheckObject(L, 2, typeof(UnityEngine.EventSystems.PointerEventData));
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obj.OnDrag(arg0);
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return 0;
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}
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catch(Exception e)
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{
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return LuaDLL.toluaL_exception(L, e);
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int OnPointerUp(IntPtr L)
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{
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try
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{
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ToLua.CheckArgsCount(L, 2);
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EraseHandler obj = (EraseHandler)ToLua.CheckObject(L, 1, typeof(EraseHandler));
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UnityEngine.EventSystems.PointerEventData arg0 = (UnityEngine.EventSystems.PointerEventData)ToLua.CheckObject(L, 2, typeof(UnityEngine.EventSystems.PointerEventData));
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obj.OnPointerUp(arg0);
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return 0;
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}
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catch(Exception e)
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{
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return LuaDLL.toluaL_exception(L, e);
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int SetFinishPercent(IntPtr L)
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{
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try
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{
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ToLua.CheckArgsCount(L, 2);
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EraseHandler obj = (EraseHandler)ToLua.CheckObject(L, 1, typeof(EraseHandler));
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float arg0 = (float)LuaDLL.luaL_checknumber(L, 2);
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obj.SetFinishPercent(arg0);
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return 0;
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}
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catch(Exception e)
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{
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return LuaDLL.toluaL_exception(L, e);
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int SetCamera(IntPtr L)
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{
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try
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{
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ToLua.CheckArgsCount(L, 2);
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EraseHandler obj = (EraseHandler)ToLua.CheckObject(L, 1, typeof(EraseHandler));
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UnityEngine.Camera arg0 = (UnityEngine.Camera)ToLua.CheckUnityObject(L, 2, typeof(UnityEngine.Camera));
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obj.SetCamera(arg0);
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return 0;
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}
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catch(Exception e)
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{
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return LuaDLL.toluaL_exception(L, e);
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int SetFinishCallBack(IntPtr L)
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{
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try
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{
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ToLua.CheckArgsCount(L, 2);
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EraseHandler obj = (EraseHandler)ToLua.CheckObject(L, 1, typeof(EraseHandler));
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System.Action arg0 = null;
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LuaTypes funcType2 = LuaDLL.lua_type(L, 2);
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if (funcType2 != LuaTypes.LUA_TFUNCTION)
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{
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arg0 = (System.Action)ToLua.CheckObject(L, 2, typeof(System.Action));
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}
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else
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{
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LuaFunction func = ToLua.ToLuaFunction(L, 2);
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arg0 = DelegateFactory.CreateDelegate(typeof(System.Action), func) as System.Action;
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}
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obj.SetFinishCallBack(arg0);
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return 0;
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}
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catch(Exception e)
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{
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return LuaDLL.toluaL_exception(L, e);
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int Reset(IntPtr L)
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{
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try
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{
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ToLua.CheckArgsCount(L, 1);
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EraseHandler obj = (EraseHandler)ToLua.CheckObject(L, 1, typeof(EraseHandler));
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obj.Reset();
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return 0;
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}
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catch(Exception e)
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{
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return LuaDLL.toluaL_exception(L, e);
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int SetEraseArgs(IntPtr L)
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{
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try
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{
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ToLua.CheckArgsCount(L, 3);
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EraseHandler obj = (EraseHandler)ToLua.CheckObject(L, 1, typeof(EraseHandler));
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int arg0 = (int)LuaDLL.luaL_checknumber(L, 2);
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float arg1 = (float)LuaDLL.luaL_checknumber(L, 3);
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obj.SetEraseArgs(arg0, arg1);
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return 0;
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}
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catch(Exception e)
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{
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return LuaDLL.toluaL_exception(L, e);
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int op_Equality(IntPtr L)
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{
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try
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{
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ToLua.CheckArgsCount(L, 2);
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UnityEngine.Object arg0 = (UnityEngine.Object)ToLua.ToObject(L, 1);
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UnityEngine.Object arg1 = (UnityEngine.Object)ToLua.ToObject(L, 2);
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bool o = arg0 == arg1;
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LuaDLL.lua_pushboolean(L, o);
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return 1;
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}
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catch(Exception e)
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{
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return LuaDLL.toluaL_exception(L, e);
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int get_eraseFinishEvent(IntPtr L)
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{
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object o = null;
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try
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{
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o = ToLua.ToObject(L, 1);
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EraseHandler obj = (EraseHandler)o;
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System.Action ret = obj.eraseFinishEvent;
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ToLua.Push(L, ret);
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return 1;
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}
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catch(Exception e)
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{
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return LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index eraseFinishEvent on a nil value" : e.Message);
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int get_mainCamera(IntPtr L)
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{
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object o = null;
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try
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{
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o = ToLua.ToObject(L, 1);
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EraseHandler obj = (EraseHandler)o;
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UnityEngine.Camera ret = obj.mainCamera;
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ToLua.Push(L, ret);
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return 1;
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}
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catch(Exception e)
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{
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return LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index mainCamera on a nil value" : e.Message);
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int set_eraseFinishEvent(IntPtr L)
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{
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object o = null;
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try
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{
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o = ToLua.ToObject(L, 1);
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EraseHandler obj = (EraseHandler)o;
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System.Action arg0 = null;
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LuaTypes funcType2 = LuaDLL.lua_type(L, 2);
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if (funcType2 != LuaTypes.LUA_TFUNCTION)
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{
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arg0 = (System.Action)ToLua.CheckObject(L, 2, typeof(System.Action));
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}
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else
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{
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LuaFunction func = ToLua.ToLuaFunction(L, 2);
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arg0 = DelegateFactory.CreateDelegate(typeof(System.Action), func) as System.Action;
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}
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obj.eraseFinishEvent = arg0;
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return 0;
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}
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catch(Exception e)
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{
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return LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index eraseFinishEvent on a nil value" : e.Message);
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int set_mainCamera(IntPtr L)
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{
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object o = null;
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try
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{
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o = ToLua.ToObject(L, 1);
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EraseHandler obj = (EraseHandler)o;
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UnityEngine.Camera arg0 = (UnityEngine.Camera)ToLua.CheckUnityObject(L, 2, typeof(UnityEngine.Camera));
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obj.mainCamera = arg0;
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return 0;
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}
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catch(Exception e)
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{
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return LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index mainCamera on a nil value" : e.Message);
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}
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}
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}
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