//this source code was auto-generated by tolua#, do not modify it
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using System;
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using LuaInterface;
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public class RenderBloomTextureWrap
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{
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public static void Register(LuaState L)
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{
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L.BeginClass(typeof(RenderBloomTexture), typeof(UnityEngine.MonoBehaviour));
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L.RegFunction("ChangeRenderTag", ChangeRenderTag);
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L.RegFunction("SetRenderShader", SetRenderShader);
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L.RegFunction("__eq", op_Equality);
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L.RegFunction("__tostring", ToLua.op_ToString);
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L.RegVar("m_FollowCamera", get_m_FollowCamera, set_m_FollowCamera);
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L.EndClass();
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int ChangeRenderTag(IntPtr L)
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{
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try
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{
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ToLua.CheckArgsCount(L, 2);
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RenderBloomTexture obj = (RenderBloomTexture)ToLua.CheckObject(L, 1, typeof(RenderBloomTexture));
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string arg0 = ToLua.CheckString(L, 2);
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obj.ChangeRenderTag(arg0);
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return 0;
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}
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catch(Exception e)
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{
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return LuaDLL.toluaL_exception(L, e);
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int SetRenderShader(IntPtr L)
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{
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try
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{
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ToLua.CheckArgsCount(L, 2);
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RenderBloomTexture obj = (RenderBloomTexture)ToLua.CheckObject(L, 1, typeof(RenderBloomTexture));
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UnityEngine.Shader arg0 = (UnityEngine.Shader)ToLua.CheckUnityObject(L, 2, typeof(UnityEngine.Shader));
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obj.SetRenderShader(arg0);
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return 0;
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}
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catch(Exception e)
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{
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return LuaDLL.toluaL_exception(L, e);
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int op_Equality(IntPtr L)
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{
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try
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{
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ToLua.CheckArgsCount(L, 2);
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UnityEngine.Object arg0 = (UnityEngine.Object)ToLua.ToObject(L, 1);
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UnityEngine.Object arg1 = (UnityEngine.Object)ToLua.ToObject(L, 2);
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bool o = arg0 == arg1;
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LuaDLL.lua_pushboolean(L, o);
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return 1;
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}
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catch(Exception e)
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{
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return LuaDLL.toluaL_exception(L, e);
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int get_m_FollowCamera(IntPtr L)
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{
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object o = null;
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try
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{
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o = ToLua.ToObject(L, 1);
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RenderBloomTexture obj = (RenderBloomTexture)o;
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UnityEngine.Camera ret = obj.m_FollowCamera;
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ToLua.Push(L, ret);
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return 1;
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}
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catch(Exception e)
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{
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return LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index m_FollowCamera on a nil value" : e.Message);
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int set_m_FollowCamera(IntPtr L)
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{
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object o = null;
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try
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{
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o = ToLua.ToObject(L, 1);
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RenderBloomTexture obj = (RenderBloomTexture)o;
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UnityEngine.Camera arg0 = (UnityEngine.Camera)ToLua.CheckUnityObject(L, 2, typeof(UnityEngine.Camera));
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obj.m_FollowCamera = arg0;
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return 0;
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}
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catch(Exception e)
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{
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return LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index m_FollowCamera on a nil value" : e.Message);
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}
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}
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}
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