//this source code was auto-generated by tolua#, do not modify it
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using System;
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using LuaInterface;
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public class TMPro_TextMeshProUGUIWrap
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{
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public static void Register(LuaState L)
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{
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L.BeginClass(typeof(TMPro.TextMeshProUGUI), typeof(TMPro.TMP_Text));
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L.RegFunction("CalculateLayoutInputHorizontal", CalculateLayoutInputHorizontal);
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L.RegFunction("CalculateLayoutInputVertical", CalculateLayoutInputVertical);
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L.RegFunction("SetVerticesDirty", SetVerticesDirty);
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L.RegFunction("SetLayoutDirty", SetLayoutDirty);
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L.RegFunction("SetMaterialDirty", SetMaterialDirty);
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L.RegFunction("SetAllDirty", SetAllDirty);
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L.RegFunction("Rebuild", Rebuild);
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L.RegFunction("GetModifiedMaterial", GetModifiedMaterial);
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L.RegFunction("RecalculateClipping", RecalculateClipping);
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L.RegFunction("RecalculateMasking", RecalculateMasking);
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L.RegFunction("Cull", Cull);
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L.RegFunction("UpdateMeshPadding", UpdateMeshPadding);
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L.RegFunction("ForceMeshUpdate", ForceMeshUpdate);
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L.RegFunction("GetTextInfo", GetTextInfo);
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L.RegFunction("ClearMesh", ClearMesh);
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L.RegFunction("UpdateGeometry", UpdateGeometry);
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L.RegFunction("UpdateVertexData", UpdateVertexData);
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L.RegFunction("UpdateFontAsset", UpdateFontAsset);
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L.RegFunction("ComputeMarginSize", ComputeMarginSize);
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L.RegFunction("__eq", op_Equality);
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L.RegFunction("__tostring", ToLua.op_ToString);
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L.RegVar("materialForRendering", get_materialForRendering, null);
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L.RegVar("autoSizeTextContainer", get_autoSizeTextContainer, set_autoSizeTextContainer);
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L.RegVar("mesh", get_mesh, null);
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L.RegVar("canvasRenderer", get_canvasRenderer, null);
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L.RegVar("maskOffset", get_maskOffset, set_maskOffset);
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L.EndClass();
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int CalculateLayoutInputHorizontal(IntPtr L)
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{
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try
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{
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ToLua.CheckArgsCount(L, 1);
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TMPro.TextMeshProUGUI obj = (TMPro.TextMeshProUGUI)ToLua.CheckObject(L, 1, typeof(TMPro.TextMeshProUGUI));
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obj.CalculateLayoutInputHorizontal();
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return 0;
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}
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catch(Exception e)
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{
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return LuaDLL.toluaL_exception(L, e);
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int CalculateLayoutInputVertical(IntPtr L)
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{
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try
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{
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ToLua.CheckArgsCount(L, 1);
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TMPro.TextMeshProUGUI obj = (TMPro.TextMeshProUGUI)ToLua.CheckObject(L, 1, typeof(TMPro.TextMeshProUGUI));
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obj.CalculateLayoutInputVertical();
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return 0;
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}
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catch(Exception e)
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{
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return LuaDLL.toluaL_exception(L, e);
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int SetVerticesDirty(IntPtr L)
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{
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try
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{
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ToLua.CheckArgsCount(L, 1);
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TMPro.TextMeshProUGUI obj = (TMPro.TextMeshProUGUI)ToLua.CheckObject(L, 1, typeof(TMPro.TextMeshProUGUI));
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obj.SetVerticesDirty();
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return 0;
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}
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catch(Exception e)
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{
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return LuaDLL.toluaL_exception(L, e);
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int SetLayoutDirty(IntPtr L)
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{
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try
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{
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ToLua.CheckArgsCount(L, 1);
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TMPro.TextMeshProUGUI obj = (TMPro.TextMeshProUGUI)ToLua.CheckObject(L, 1, typeof(TMPro.TextMeshProUGUI));
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obj.SetLayoutDirty();
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return 0;
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}
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catch(Exception e)
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{
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return LuaDLL.toluaL_exception(L, e);
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int SetMaterialDirty(IntPtr L)
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{
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try
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{
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ToLua.CheckArgsCount(L, 1);
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TMPro.TextMeshProUGUI obj = (TMPro.TextMeshProUGUI)ToLua.CheckObject(L, 1, typeof(TMPro.TextMeshProUGUI));
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obj.SetMaterialDirty();
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return 0;
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}
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catch(Exception e)
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{
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return LuaDLL.toluaL_exception(L, e);
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int SetAllDirty(IntPtr L)
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{
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try
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{
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ToLua.CheckArgsCount(L, 1);
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TMPro.TextMeshProUGUI obj = (TMPro.TextMeshProUGUI)ToLua.CheckObject(L, 1, typeof(TMPro.TextMeshProUGUI));
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obj.SetAllDirty();
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return 0;
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}
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catch(Exception e)
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{
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return LuaDLL.toluaL_exception(L, e);
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int Rebuild(IntPtr L)
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{
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try
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{
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ToLua.CheckArgsCount(L, 2);
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TMPro.TextMeshProUGUI obj = (TMPro.TextMeshProUGUI)ToLua.CheckObject(L, 1, typeof(TMPro.TextMeshProUGUI));
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UnityEngine.UI.CanvasUpdate arg0 = (UnityEngine.UI.CanvasUpdate)ToLua.CheckObject(L, 2, typeof(UnityEngine.UI.CanvasUpdate));
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obj.Rebuild(arg0);
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return 0;
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}
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catch(Exception e)
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{
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return LuaDLL.toluaL_exception(L, e);
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int GetModifiedMaterial(IntPtr L)
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{
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try
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{
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ToLua.CheckArgsCount(L, 2);
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TMPro.TextMeshProUGUI obj = (TMPro.TextMeshProUGUI)ToLua.CheckObject(L, 1, typeof(TMPro.TextMeshProUGUI));
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UnityEngine.Material arg0 = (UnityEngine.Material)ToLua.CheckUnityObject(L, 2, typeof(UnityEngine.Material));
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UnityEngine.Material o = obj.GetModifiedMaterial(arg0);
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ToLua.Push(L, o);
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return 1;
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}
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catch(Exception e)
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{
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return LuaDLL.toluaL_exception(L, e);
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int RecalculateClipping(IntPtr L)
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{
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try
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{
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ToLua.CheckArgsCount(L, 1);
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TMPro.TextMeshProUGUI obj = (TMPro.TextMeshProUGUI)ToLua.CheckObject(L, 1, typeof(TMPro.TextMeshProUGUI));
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obj.RecalculateClipping();
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return 0;
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}
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catch(Exception e)
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{
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return LuaDLL.toluaL_exception(L, e);
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int RecalculateMasking(IntPtr L)
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{
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try
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{
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ToLua.CheckArgsCount(L, 1);
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TMPro.TextMeshProUGUI obj = (TMPro.TextMeshProUGUI)ToLua.CheckObject(L, 1, typeof(TMPro.TextMeshProUGUI));
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obj.RecalculateMasking();
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return 0;
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}
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catch(Exception e)
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{
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return LuaDLL.toluaL_exception(L, e);
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int Cull(IntPtr L)
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{
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try
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{
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ToLua.CheckArgsCount(L, 3);
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TMPro.TextMeshProUGUI obj = (TMPro.TextMeshProUGUI)ToLua.CheckObject(L, 1, typeof(TMPro.TextMeshProUGUI));
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UnityEngine.Rect arg0 = (UnityEngine.Rect)ToLua.CheckObject(L, 2, typeof(UnityEngine.Rect));
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bool arg1 = LuaDLL.luaL_checkboolean(L, 3);
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obj.Cull(arg0, arg1);
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return 0;
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}
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catch(Exception e)
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{
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return LuaDLL.toluaL_exception(L, e);
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int UpdateMeshPadding(IntPtr L)
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{
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try
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{
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ToLua.CheckArgsCount(L, 1);
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TMPro.TextMeshProUGUI obj = (TMPro.TextMeshProUGUI)ToLua.CheckObject(L, 1, typeof(TMPro.TextMeshProUGUI));
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obj.UpdateMeshPadding();
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return 0;
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}
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catch(Exception e)
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{
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return LuaDLL.toluaL_exception(L, e);
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int ForceMeshUpdate(IntPtr L)
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{
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try
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{
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int count = LuaDLL.lua_gettop(L);
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if (count == 1 && TypeChecker.CheckTypes(L, 1, typeof(TMPro.TextMeshProUGUI)))
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{
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TMPro.TextMeshProUGUI obj = (TMPro.TextMeshProUGUI)ToLua.ToObject(L, 1);
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obj.ForceMeshUpdate();
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return 0;
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}
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else if (count == 2 && TypeChecker.CheckTypes(L, 1, typeof(TMPro.TextMeshProUGUI), typeof(bool)))
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{
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TMPro.TextMeshProUGUI obj = (TMPro.TextMeshProUGUI)ToLua.ToObject(L, 1);
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bool arg0 = LuaDLL.lua_toboolean(L, 2);
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obj.ForceMeshUpdate(arg0);
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return 0;
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}
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else
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{
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return LuaDLL.luaL_throw(L, "invalid arguments to method: TMPro.TextMeshProUGUI.ForceMeshUpdate");
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}
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}
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catch(Exception e)
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{
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return LuaDLL.toluaL_exception(L, e);
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int GetTextInfo(IntPtr L)
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{
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try
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{
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ToLua.CheckArgsCount(L, 2);
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TMPro.TextMeshProUGUI obj = (TMPro.TextMeshProUGUI)ToLua.CheckObject(L, 1, typeof(TMPro.TextMeshProUGUI));
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string arg0 = ToLua.CheckString(L, 2);
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TMPro.TMP_TextInfo o = obj.GetTextInfo(arg0);
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ToLua.PushObject(L, o);
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return 1;
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}
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catch(Exception e)
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{
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return LuaDLL.toluaL_exception(L, e);
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int ClearMesh(IntPtr L)
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{
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try
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{
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int count = LuaDLL.lua_gettop(L);
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if (count == 1 && TypeChecker.CheckTypes(L, 1, typeof(TMPro.TextMeshProUGUI)))
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{
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TMPro.TextMeshProUGUI obj = (TMPro.TextMeshProUGUI)ToLua.ToObject(L, 1);
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obj.ClearMesh();
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return 0;
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}
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else if (count == 2 && TypeChecker.CheckTypes(L, 1, typeof(TMPro.TextMeshProUGUI), typeof(bool)))
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{
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TMPro.TextMeshProUGUI obj = (TMPro.TextMeshProUGUI)ToLua.ToObject(L, 1);
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bool arg0 = LuaDLL.lua_toboolean(L, 2);
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obj.ClearMesh(arg0);
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return 0;
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}
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else
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{
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return LuaDLL.luaL_throw(L, "invalid arguments to method: TMPro.TextMeshProUGUI.ClearMesh");
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}
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}
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catch(Exception e)
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{
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return LuaDLL.toluaL_exception(L, e);
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int UpdateGeometry(IntPtr L)
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{
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try
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{
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ToLua.CheckArgsCount(L, 3);
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TMPro.TextMeshProUGUI obj = (TMPro.TextMeshProUGUI)ToLua.CheckObject(L, 1, typeof(TMPro.TextMeshProUGUI));
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UnityEngine.Mesh arg0 = (UnityEngine.Mesh)ToLua.CheckUnityObject(L, 2, typeof(UnityEngine.Mesh));
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int arg1 = (int)LuaDLL.luaL_checknumber(L, 3);
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obj.UpdateGeometry(arg0, arg1);
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return 0;
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}
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catch(Exception e)
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{
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return LuaDLL.toluaL_exception(L, e);
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int UpdateVertexData(IntPtr L)
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{
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try
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{
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int count = LuaDLL.lua_gettop(L);
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if (count == 1 && TypeChecker.CheckTypes(L, 1, typeof(TMPro.TextMeshProUGUI)))
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{
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TMPro.TextMeshProUGUI obj = (TMPro.TextMeshProUGUI)ToLua.ToObject(L, 1);
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obj.UpdateVertexData();
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return 0;
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}
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else if (count == 2 && TypeChecker.CheckTypes(L, 1, typeof(TMPro.TextMeshProUGUI), typeof(TMPro.TMP_VertexDataUpdateFlags)))
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{
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TMPro.TextMeshProUGUI obj = (TMPro.TextMeshProUGUI)ToLua.ToObject(L, 1);
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TMPro.TMP_VertexDataUpdateFlags arg0 = (TMPro.TMP_VertexDataUpdateFlags)ToLua.ToObject(L, 2);
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obj.UpdateVertexData(arg0);
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return 0;
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}
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else
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{
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return LuaDLL.luaL_throw(L, "invalid arguments to method: TMPro.TextMeshProUGUI.UpdateVertexData");
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}
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}
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catch(Exception e)
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{
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return LuaDLL.toluaL_exception(L, e);
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int UpdateFontAsset(IntPtr L)
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{
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try
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{
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ToLua.CheckArgsCount(L, 1);
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TMPro.TextMeshProUGUI obj = (TMPro.TextMeshProUGUI)ToLua.CheckObject(L, 1, typeof(TMPro.TextMeshProUGUI));
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obj.UpdateFontAsset();
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return 0;
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}
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catch(Exception e)
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{
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return LuaDLL.toluaL_exception(L, e);
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int ComputeMarginSize(IntPtr L)
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{
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try
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{
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ToLua.CheckArgsCount(L, 1);
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TMPro.TextMeshProUGUI obj = (TMPro.TextMeshProUGUI)ToLua.CheckObject(L, 1, typeof(TMPro.TextMeshProUGUI));
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obj.ComputeMarginSize();
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return 0;
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}
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catch(Exception e)
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{
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return LuaDLL.toluaL_exception(L, e);
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int op_Equality(IntPtr L)
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{
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try
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{
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ToLua.CheckArgsCount(L, 2);
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UnityEngine.Object arg0 = (UnityEngine.Object)ToLua.ToObject(L, 1);
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UnityEngine.Object arg1 = (UnityEngine.Object)ToLua.ToObject(L, 2);
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bool o = arg0 == arg1;
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LuaDLL.lua_pushboolean(L, o);
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return 1;
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}
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catch(Exception e)
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{
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return LuaDLL.toluaL_exception(L, e);
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int get_materialForRendering(IntPtr L)
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{
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object o = null;
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|
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try
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{
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o = ToLua.ToObject(L, 1);
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TMPro.TextMeshProUGUI obj = (TMPro.TextMeshProUGUI)o;
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UnityEngine.Material ret = obj.materialForRendering;
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ToLua.Push(L, ret);
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return 1;
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}
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catch(Exception e)
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{
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return LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index materialForRendering on a nil value" : e.Message);
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int get_autoSizeTextContainer(IntPtr L)
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{
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object o = null;
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|
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try
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{
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o = ToLua.ToObject(L, 1);
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TMPro.TextMeshProUGUI obj = (TMPro.TextMeshProUGUI)o;
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bool ret = obj.autoSizeTextContainer;
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LuaDLL.lua_pushboolean(L, ret);
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return 1;
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}
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catch(Exception e)
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{
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return LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index autoSizeTextContainer on a nil value" : e.Message);
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int get_mesh(IntPtr L)
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{
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object o = null;
|
|
|
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try
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{
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o = ToLua.ToObject(L, 1);
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TMPro.TextMeshProUGUI obj = (TMPro.TextMeshProUGUI)o;
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UnityEngine.Mesh ret = obj.mesh;
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ToLua.Push(L, ret);
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return 1;
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}
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catch(Exception e)
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{
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return LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index mesh on a nil value" : e.Message);
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int get_canvasRenderer(IntPtr L)
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{
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object o = null;
|
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try
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{
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o = ToLua.ToObject(L, 1);
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TMPro.TextMeshProUGUI obj = (TMPro.TextMeshProUGUI)o;
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UnityEngine.CanvasRenderer ret = obj.canvasRenderer;
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ToLua.Push(L, ret);
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return 1;
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}
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catch(Exception e)
|
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{
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return LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index canvasRenderer on a nil value" : e.Message);
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
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static int get_maskOffset(IntPtr L)
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{
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object o = null;
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try
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{
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o = ToLua.ToObject(L, 1);
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TMPro.TextMeshProUGUI obj = (TMPro.TextMeshProUGUI)o;
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UnityEngine.Vector4 ret = obj.maskOffset;
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ToLua.Push(L, ret);
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return 1;
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}
|
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catch(Exception e)
|
|
{
|
|
return LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index maskOffset on a nil value" : e.Message);
|
|
}
|
|
}
|
|
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
|
static int set_autoSizeTextContainer(IntPtr L)
|
|
{
|
|
object o = null;
|
|
|
|
try
|
|
{
|
|
o = ToLua.ToObject(L, 1);
|
|
TMPro.TextMeshProUGUI obj = (TMPro.TextMeshProUGUI)o;
|
|
bool arg0 = LuaDLL.luaL_checkboolean(L, 2);
|
|
obj.autoSizeTextContainer = arg0;
|
|
return 0;
|
|
}
|
|
catch(Exception e)
|
|
{
|
|
return LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index autoSizeTextContainer on a nil value" : e.Message);
|
|
}
|
|
}
|
|
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
|
static int set_maskOffset(IntPtr L)
|
|
{
|
|
object o = null;
|
|
|
|
try
|
|
{
|
|
o = ToLua.ToObject(L, 1);
|
|
TMPro.TextMeshProUGUI obj = (TMPro.TextMeshProUGUI)o;
|
|
UnityEngine.Vector4 arg0 = ToLua.ToVector4(L, 2);
|
|
obj.maskOffset = arg0;
|
|
return 0;
|
|
}
|
|
catch(Exception e)
|
|
{
|
|
return LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index maskOffset on a nil value" : e.Message);
|
|
}
|
|
}
|
|
}
|
|
|