Shader "Hidden/PlantPreview" {
|
|
Properties {
|
|
_TintColor ("Tint Color", Color) = (0.5,0.5,0.5,0.1)
|
|
_MainTex ("Texture", 2D) = "white" {}
|
|
}
|
|
Category {
|
|
Tags { "Queue"="Transparent" "IgnoreProjector"="True" "RenderType"="Transparent" }
|
|
Blend SrcAlpha OneMinusSrcAlpha
|
|
Cull Off Lighting Off ZWrite Off Fog { Color (0,0,0,0) }
|
|
BindChannels {
|
|
Bind "Color", color
|
|
Bind "Vertex", vertex
|
|
Bind "TexCoord", texcoord
|
|
}
|
|
SubShader {
|
|
Pass {
|
|
SetTexture [_MainTex] {
|
|
constantColor [_TintColor]
|
|
combine constant * primary
|
|
}
|
|
SetTexture [_MainTex] {
|
|
combine texture * previous DOUBLE
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|