using UnityEngine;
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using UnityEditor;
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namespace U3DExtends
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{
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[CustomEditor(typeof(Decorate))]
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public class DecorateEditor : Editor
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{
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public override void OnInspectorGUI()
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{
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Decorate widget = target as Decorate;
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if (GUILayout.Button("加载外部图片", GUILayout.Height(30)))
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{
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UIEditorHelper.SelectPicForDecorate(widget);
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}
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}
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}
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//Cat!TODO:给按钮文本等控件增加切换样式的功能
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}
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