Config = Config or {}
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Config.ConfigAttrInfo = Config.ConfigAttrInfo or {
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-- 该配置是前端配置,用来确定角色界面要显示出来的属性,并根据类型进行分类
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NormalAttr = { -- 基本属性
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[1] = {attr_id = 1,name = "攻击"},
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[2] = {attr_id = 2,name = "生命"},
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[3] = {attr_id = 4,name = "防御"},
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[4] = {attr_id = 5,name = "命中"},
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[5] = {attr_id = 6,name = "闪避"},
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[6] = {attr_id = 7,name = "暴击"},
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[7] = {attr_id = 8,name = "坚韧"},
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[8] = {attr_id = 15,name = "固伤"},
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[9] = {attr_id = 16,name = "固防"},
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},
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SpecialAttr = { -- 特殊属性
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[1] = {attr_id = 9,name = "伤害加成"},
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[2] = {attr_id = 10,name = "伤害减免"},
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[3] = {attr_id = 54,name = "会心几率"},
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[4] = {attr_id = 56,name = "会心抵抗"},
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[5] = {attr_id = 55,name = "会心增伤"},
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[6] = {attr_id = 57,name = "会心减伤"},
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[7] = {attr_id = 11,name = "命中几率"},
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[8] = {attr_id = 12,name = "闪避几率"},
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[9] = {attr_id = 48,name = "格挡几率"},
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[10] = {attr_id = 49,name = "格挡穿透"},
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[11] = {attr_id = 13,name = "暴击几率"},
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[12] = {attr_id = 14,name = "暴击抵抗"},
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[13] = {attr_id = 52,name = "暴伤加成"},
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[14] = {attr_id = 53,name = "暴伤减免"},
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[15] = {attr_id = 27,name = "技能增伤"},
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[16] = {attr_id = 28,name = "技能减伤"},
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[17] = {attr_id = 51,name = "PVP增伤"},
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[18] = {attr_id = 50,name = "PVP减伤"},
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[19] = {attr_id = 95,name = "吸血"},
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[20] = {attr_id = 96,name = "吸血加成"},
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[21] = {attr_id = 97,name = "吸血减免"},
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},
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}
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