--副本配置 客户端用的
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Config.ConfigDungeonClient = {}
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--关卡副本id,需要填写在关卡中才会出现指向刷怪点
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Config.ConfigDungeonClient.Dungeon_level_ids = {}
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--进入副本多久后开始寻怪 格式 副本id@场景id
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Config.ConfigDungeonClient.first_find_time = {["2401@2401"] = 5,["2180@2180"] = 5,["2300@2308"] = 5,["2300@2309"] = 5}
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--杀完所有怪物多久后继续寻怪(寻找刷怪点,出现箭头时间)
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Config.ConfigDungeonClient.delay_find_time_when_kill_all_monster = 2
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--触发刷怪时间多久后继续寻怪(到达目标点后寻怪,寻找刷怪点,出现箭头时间)
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Config.ConfigDungeonClient.delay_find_time_when_trigger_monster = 2
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Config.ConfigDungeonClient.world_boss_enter_distance = 1000 --进入世界BOSS范围
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Config.ConfigDungeonClient.home_boss_enter_distance = 1300 --进入世界BOSS范围
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--强制下马
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--【副本ID】
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Config.ConfigDungeonClient.force_hide_horse =
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{
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[1003]=true,
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[2201]=true,
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[2202]=true,
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[2203]=true,
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[2204]=true,
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[10003]=true,
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[2101]=true,
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[2102]=true,
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[2103]=true,
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[2104]=true,
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[2105]=true,
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[2106]=true,
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[2107]=true,
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[2108]=true,
|
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[2109]=true,
|
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[2110]=true,
|
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[3001]=true,
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|
[3002]=true,
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[3110]=true,
|
|
[3111]=true,
|
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[3112]=true,
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[3113]=true,
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[3114]=true,
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[3300]=true,
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[3301]=true,
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[3302]=true,
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|
[3303]=true,
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[3304]=true,
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[5200]=true,
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[5201]=true,
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[5202]=true,
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[5900]=true,
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[5901]=true,
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[5902]=true,
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[5903]=true,
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[5904]=true,
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[5905]=true,
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[5906]=true,
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[5907]=true,
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[5908]=true,
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[5909]=true,
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[5910]=true,
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[5911]=true,
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[5912]=true,
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[5913]=true,
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[5914]=true,
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[5915]=true,
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[5916]=true,
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[5917]=true,
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[5918]=true,
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[5919]=true,
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[5920]=true,
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[5921]=true,
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[5922]=true,
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[5923]=true,
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[5924]=true,
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[5925]=true,
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[5926]=true,
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[5927]=true,
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[5928]=true,
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[5929]=true,
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[5930]=true,
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[5931]=true,
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[5932]=true,
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[5933]=true,
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[5934]=true,
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[5935]=true,
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[5936]=true,
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[5937]=true,
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[5938]=true,
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[5939]=true,
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[5940]=true,
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[5941]=true,
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[5942]=true,
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[5943]=true,
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[5944]=true,
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[5945]=true,
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[5946]=true,
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[5947]=true,
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|
[5948]=true,
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[5949]=true,
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[5950]=true,
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[5951]=true,
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[5952]=true,
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[5953]=true,
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[5954]=true,
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[5955]=true,
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[5956]=true,
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[5957]=true,
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[5958]=true,
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[5959]=true,
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[5960]=true,
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[5961]=true,
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[5962]=true,
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[5963]=true,
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[5964]=true,
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[5965]=true,
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[5966]=true,
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[5967]=true,
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[5968]=true,
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[5969]=true,
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[5970]=true,
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[5971]=true,
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[5972]=true,
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[5973]=true,
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[5974]=true,
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[5975]=true,
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[5976]=true,
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[5977]=true,
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[5978]=true,
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[5979]=true,
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[5980]=true,
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[5981]=true,
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[5982]=true,
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[5983]=true,
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[5984]=true,
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[5985]=true,
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[5986]=true,
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[5987]=true,
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[5988]=true,
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[5989]=true,
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|
[5990]=true,
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[5991]=true,
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[5992]=true,
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[5993]=true,
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[5994]=true,
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[5995]=true,
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[5996]=true,
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[5997]=true,
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[5998]=true,
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[5999]=true,
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[56000]=true,
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[56001]=true,
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[56002]=true,
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[56003]=true,
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[56004]=true,
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[56005]=true,
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[56006]=true,
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[56007]=true,
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[56008]=true,
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[56009]=true,
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[56010]=true,
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[56011]=true,
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[56012]=true,
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[56013]=true,
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[56014]=true,
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[56015]=true,
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[56016]=true,
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[56017]=true,
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[56018]=true,
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[56019]=true,
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[56020]=true,
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[56021]=true,
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[56022]=true,
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[56023]=true,
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[56024]=true,
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[56025]=true,
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[56026]=true,
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[56027]=true,
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[56028]=true,
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[56029]=true,
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[56030]=true,
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[56031]=true,
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[56032]=true,
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[56033]=true,
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[56034]=true,
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[56035]=true,
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[56036]=true,
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[56037]=true,
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[56038]=true,
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[56039]=true,
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[56040]=true,
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[56041]=true,
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[56042]=true,
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[56043]=true,
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[56044]=true,
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[56045]=true,
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[56046]=true,
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[56047]=true,
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[56048]=true,
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[56049]=true,
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[56050]=true,
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[56051]=true,
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[56052]=true,
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[56053]=true,
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[56054]=true,
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[56055]=true,
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[56056]=true,
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[56057]=true,
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[56058]=true,
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[56059]=true,
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[56060]=true,
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[56061]=true,
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[56062]=true,
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[56063]=true,
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[56064]=true,
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[56065]=true,
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[56066]=true,
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[56067]=true,
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[56068]=true,
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[56069]=true,
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[56070]=true,
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[56071]=true,
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[56072]=true,
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[56073]=true,
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[56074]=true,
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[56075]=true,
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[56076]=true,
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[56077]=true,
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[56078]=true,
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[56079]=true,
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[56080]=true,
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[56081]=true,
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[56082]=true,
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[56083]=true,
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[56084]=true,
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[56085]=true,
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[56086]=true,
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[56087]=true,
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[56088]=true,
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[56089]=true,
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[56090]=true,
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[56091]=true,
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[56092]=true,
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[56093]=true,
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[56094]=true,
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[56095]=true,
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[56096]=true,
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[56097]=true,
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[56098]=true,
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[56099]=true,
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[14001]=true,
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}
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--重铸副本的寻路位置
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Config.ConfigDungeonClient.rebuild_tower_find_way_pos =
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{
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x = 6280,
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y = 4058
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}
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Config.ConfigDungeonClient.change_scene_transfer_time = 1.6 --切换场景吟唱动作时间
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Config.ConfigDungeonClient.change_scene_particle = --吟唱时播放的特效
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{
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[1] = "mjs_transfer",
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[2] = "lqs_transfer",
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[3] = "lqs_transfer",
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[4] = "zps_transfer",
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}
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Config.ConfigDungeonClient.GodViewModelInfo = {
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big = {pos = Vector3(0,0,0),size = 100},
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small = {pos = Vector3(0,0,0),size = 80}
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}
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Config.ConfigDungeonClient.CheckMonsterDungeonId = {
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[10003] = true,
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[40001] = true,
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[10000] = true,
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[1002] = true,
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[1003] = true,
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[2301] = true,
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[2302] = true,
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[2303] = true,
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[10006] = true,
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[10008] = true,
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[10009] = true,
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[2201] = true,
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[2202] = true,
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[2203] = true,
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[2301] = true,
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[2302] = true,
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[2303] = true,
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[3110] = true,
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[3111] = true,
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[3112] = true,
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[3113] = true,
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[3114] = true,
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[3300] = true,
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[3301] = true,
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[3302] = true,
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[3303] = true,
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[3304] = true,
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[5200] = true,
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[5201] = true,
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[5202] = true,
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[2101] = true,
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[2102] = true,
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}
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--在同一场景传送到不同区域吟唱时间
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Config.ConfigDungeonClient.FlyWaitTime = 2.5
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--在同一场景传送到不同区域等待开始时间
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Config.ConfigDungeonClient.BeforeFlyTime = 4
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--吟唱时播放的特效
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Config.ConfigDungeonClient.transfer_particle =
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{
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[1] = "mjs_transfer",
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[2] = "lqs_transfer",
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[3] = "lqs_transfer",
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[4] = "zps_transfer",
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}
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--模拟物品掉落时候的物品特效
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Config.ConfigDungeonClient.DropItemEffect =
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{
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[3] = "function_getobj_yellow",
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[4] = "function_getobj_red",
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[5] = "function_getobj_red",
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[6] = "function_getobj_red",
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}
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Config.ConfigDungeonClient.God_ID_Start = 56000 -- 神格副本最小的ID
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Config.ConfigDungeonClient.God_ID_End = 56099 --神格副本最大的ID
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Config.ConfigDungeonClient.SurperExpDungeonTicket = 38340001 --经验副本次数劵ID
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--副本中触发机关的最大值,max -- 本关最大机关数量,pos 机关位置,用于寻路
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Config.ConfigDungeonClient.triggerMaxCount = {
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[3110]= {
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[2] = {max = 1,pos = {[1] = {x = 2752,y = 4919}} ,tips = {[1] = "打开这个大门就可以前往BOSS的大本营了"}},
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[3] = {max = 1,pos = {[1] = {x = 7382,y = 7639}} ,tips = {[1] = "最终的BOSS就在前方了,要抓紧破解机关"}},
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},
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[3111]= {
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[2] = {max = 1,pos = {[1] = {x = 5954,y = 3249}} ,tips = {[1] = "打开这个大门就可以前往BOSS的大本营了"}},
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[3] = {max = 1,pos = {[1] = {x = 8595,y = 4970}} ,tips = {[1] = "最终的BOSS就在前方了,要抓紧破解机关"}},
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},
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[3112]= {
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[2] = {max = 1,pos = {[1] = {x = 17614,y = 12958}} ,tips = {[1] = "打开这个大门就可以前往BOSS的大本营了"}},
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[3] = {max = 1,pos = {[1] = {x = 16232,y = 8829}} ,tips = {[1] = "最终的BOSS就在前方了,要抓紧破解机关"}},
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},
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[3113]= {
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[2] = {max = 1,pos = {[1] = {x = 10511,y = 10358}} ,tips = {[1] = "打开这个大门就可以前往BOSS的大本营了"}},
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[3] = {max = 1,pos = {[1] = {x = 14069,y = 9941}} ,tips = {[1] = "最终的BOSS就在前方了,要抓紧破解机关"}},
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},
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[3114]= {
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[2] = {max = 1,pos = {[1] = {x = 12285,y = 9834}} ,tips = {[1] = "打开这个大门就可以前往BOSS的大本营了"}},
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[3] = {max = 1,pos = {[1] = {x = 13505,y = 14424}} ,tips = {[1] = "最终的BOSS就在前方了,要抓紧破解机关"}},
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},
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[3115]= {
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[2] = {max = 1,pos = {[1] = {x = 12285,y = 9834}} ,tips = {[1] = "打开这个大门就可以前往BOSS的大本营了"}},
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[3] = {max = 1,pos = {[1] = {x = 13505,y = 14424}} ,tips = {[1] = "最终的BOSS就在前方了,要抓紧破解机关"}},
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},
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[3116]= {
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[2] = {max = 1,pos = {[1] = {x = 12285,y = 9834}} ,tips = {[1] = "打开这个大门就可以前往BOSS的大本营了"}},
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[3] = {max = 1,pos = {[1] = {x = 13505,y = 14424}} ,tips = {[1] = "最终的BOSS就在前方了,要抓紧破解机关"}},
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},
|
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[3117]= {
|
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[2] = {max = 1,pos = {[1] = {x = 12285,y = 9834}} ,tips = {[1] = "打开这个大门就可以前往BOSS的大本营了"}},
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[3] = {max = 1,pos = {[1] = {x = 13505,y = 14424}} ,tips = {[1] = "最终的BOSS就在前方了,要抓紧破解机关"}},
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},
|
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[3118]= {
|
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[2] = {max = 1,pos = {[1] = {x = 12285,y = 9834}} ,tips = {[1] = "打开这个大门就可以前往BOSS的大本营了"}},
|
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[3] = {max = 1,pos = {[1] = {x = 13505,y = 14424}} ,tips = {[1] = "最终的BOSS就在前方了,要抓紧破解机关"}},
|
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},
|
|
[3119]= {
|
|
[2] = {max = 1,pos = {[1] = {x = 12285,y = 9834}} ,tips = {[1] = "打开这个大门就可以前往BOSS的大本营了"}},
|
|
[3] = {max = 1,pos = {[1] = {x = 13505,y = 14424}} ,tips = {[1] = "最终的BOSS就在前方了,要抓紧破解机关"}},
|
|
},
|
|
[3120]= {
|
|
[2] = {max = 1,pos = {[1] = {x = 12285,y = 9834}} ,tips = {[1] = "打开这个大门就可以前往BOSS的大本营了"}},
|
|
[3] = {max = 1,pos = {[1] = {x = 13505,y = 14424}} ,tips = {[1] = "最终的BOSS就在前方了,要抓紧破解机关"}},
|
|
},
|
|
[3121]= {
|
|
[2] = {max = 1,pos = {[1] = {x = 12285,y = 9834}} ,tips = {[1] = "打开这个大门就可以前往BOSS的大本营了"}},
|
|
[3] = {max = 1,pos = {[1] = {x = 13505,y = 14424}} ,tips = {[1] = "最终的BOSS就在前方了,要抓紧破解机关"}},
|
|
},
|
|
[3122]= {
|
|
[2] = {max = 1,pos = {[1] = {x = 12285,y = 9834}} ,tips = {[1] = "打开这个大门就可以前往BOSS的大本营了"}},
|
|
[3] = {max = 1,pos = {[1] = {x = 13505,y = 14424}} ,tips = {[1] = "最终的BOSS就在前方了,要抓紧破解机关"}},
|
|
},
|
|
[3300]= {
|
|
["4@1"] = {max = 1,pos = {[1] = {x = 7138,y = 17240}} ,tips = {[1] = "最终的BOSS就在前方了,要抓紧破解机关"},open_tips = {[1] = "胜利就在前方了,赶快破除机关"}},
|
|
["4@2"] = {max = 1,pos = {[1] = {x = 17112,y = 18086}} ,tips = {[1] = "最终的BOSS就在前方了,要抓紧破解机关"},open_tips = {[1] = "胜利就在前方了,赶快破除机关"}},
|
|
--[4] = {max = 1,pos = {[1] = {x = 4677,y = 3644}} ,tips = {[1] = "最终的BOSS就在前方了,要抓紧破解机关"}},
|
|
},
|
|
[3301]= {
|
|
["4@1"] = {max = 1,pos = {[1] = {x = 7138,y = 17240}} ,tips = {[1] = "最终的BOSS就在前方了,要抓紧破解机关"},open_tips = {[1] = "胜利就在前方了,赶快破除机关"}},
|
|
["4@2"] = {max = 1,pos = {[1] = {x = 17112,y = 18086}} ,tips = {[1] = "最终的BOSS就在前方了,要抓紧破解机关"},open_tips = {[1] = "胜利就在前方了,赶快破除机关"}},
|
|
--[4] = {max = 1,pos = {[1] = {x = 4677,y = 3644}} ,tips = {[1] = "最终的BOSS就在前方了,要抓紧破解机关"}},
|
|
},
|
|
[3302]= {
|
|
["4@1"] = {max = 1,pos = {[1] = {x = 7138,y = 17240}} ,tips = {[1] = "最终的BOSS就在前方了,要抓紧破解机关"},open_tips = {[1] = "胜利就在前方了,赶快破除机关"}},
|
|
["4@2"] = {max = 1,pos = {[1] = {x = 17112,y = 18086}} ,tips = {[1] = "最终的BOSS就在前方了,要抓紧破解机关"},open_tips = {[1] = "胜利就在前方了,赶快破除机关"}},
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--[4] = {max = 1,pos = {[1] = {x = 4677,y = 3644}} ,tips = {[1] = "最终的BOSS就在前方了,要抓紧破解机关"}},
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},
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[3303]= {
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["4@1"] = {max = 1,pos = {[1] = {x = 7138,y = 17240}} ,tips = {[1] = "最终的BOSS就在前方了,要抓紧破解机关"},open_tips = {[1] = "胜利就在前方了,赶快破除机关"}},
|
|
["4@2"] = {max = 1,pos = {[1] = {x = 17112,y = 18086}} ,tips = {[1] = "最终的BOSS就在前方了,要抓紧破解机关"},open_tips = {[1] = "胜利就在前方了,赶快破除机关"}},
|
|
--[4] = {max = 1,pos = {[1] = {x = 4677,y = 3644}} ,tips = {[1] = "最终的BOSS就在前方了,要抓紧破解机关"}},
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|
},
|
|
[3304]= {
|
|
["4@1"] = {max = 1,pos = {[1] = {x = 7138,y = 17240}} ,tips = {[1] = "最终的BOSS就在前方了,要抓紧破解机关"},open_tips = {[1] = "胜利就在前方了,赶快破除机关"}},
|
|
["4@2"] = {max = 1,pos = {[1] = {x = 17112,y = 18086}} ,tips = {[1] = "最终的BOSS就在前方了,要抓紧破解机关"},open_tips = {[1] = "胜利就在前方了,赶快破除机关"}},
|
|
--[4] = {max = 1,pos = {[1] = {x = 4677,y = 3644}} ,tips = {[1] = "最终的BOSS就在前方了,要抓紧破解机关"}},
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|
},
|
|
|
|
}
|
|
|
|
|
|
Config.ConfigDungeonClient.infoList = {
|
|
[1] = {
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|
[1] = {name = "星灵副本",view = DungeonItemSubView,dun_type = BaseDungeonModel.DUN_TYPE.COIN,circle = "fbui_bg1_6",open_lv = 85},
|
|
[2] = {name = "经验宝库",view = DungeonExpSubView,dun_type = BaseDungeonModel.DUN_TYPE.EXP,circle = "fbui_bg1_5",open_lv = 70},
|
|
--[3] = {name = "铜币副本",view = DungeonItemSubView,dun_type = BaseDungeonModel.DUN_TYPE.STAR,circle = "fbui_bg1_3"},
|
|
[3] = {name = "降神副本",view = DungeonItemSubView,dun_type = BaseDungeonModel.DUN_TYPE.GOD,circle = "fbui_bg1_4",open_lv = 115},
|
|
|
|
},
|
|
[2] = {
|
|
--[1] = {name = "洗练副本",view = DungeonItemSubView,dun_type = BaseDungeonModel.DUN_TYPE.REFINE,circle = "fbui_bg1_5"},
|
|
[1] = {name = "情侣副本",view = DungeonItemSubView,dun_type = BaseDungeonModel.DUN_TYPE.LOVE,circle = "fbui_bg1_2",open_lv = 180},
|
|
[2] = {name = "装备副本",view = DungeonItemSubView,dun_type = BaseDungeonModel.DUN_TYPE.EQUIP,circle = "fbui_bg1_8",open_lv = 105},
|
|
[3] = {name = "洗练副本",view = DungeonItemSubView,dun_type = BaseDungeonModel.DUN_TYPE.REFINE,circle = "fbui_bg1_7",open_lv = 260},
|
|
[4] = {name = "重铸副本",view = DungeonItemSubView,dun_type = BaseDungeonModel.DUN_TYPE.REBUILD,circle = "fbui_bg1_2",open_lv = 330},
|
|
},
|
|
-- [3] = {
|
|
-- },
|
|
-- [3] = {view = DungeonItemSubView,dun_type = BaseDungeonModel.DUN_TYPE.COIN},
|
|
-- [4] = {view = DungeonExpSubView,dun_type = BaseDungeonModel.DUN_TYPE.EXP},
|
|
-- [5] = {view = DungeonItemSubView,dun_type = BaseDungeonModel.DUN_TYPE.STAR},
|
|
-- [6] = {view = DungeonItemSubView,dun_type = BaseDungeonModel.DUN_TYPE.GOD},
|
|
-- [7] = {},
|
|
} --副本的内容
|
|
|
|
--怪物出生需要固定方向
|
|
Config.ConfigDungeonClient.monster_direction = {
|
|
[1003001] = -30,
|
|
[1003002] = -90,
|
|
}
|
|
|
|
Config.ConfigDungeonClient.dunTypeStr = {
|
|
[0] = "普通副本",
|
|
[1] = "诛仙塔",
|
|
[2] = "金币副本",
|
|
[3] = "宠物副本",
|
|
[4] = "经验宝库",
|
|
[5] = "装备副本",
|
|
[6] = "五行副本",
|
|
[7] = "塔防副本",
|
|
[8] = "聚魂副本",
|
|
[9] = "社团首领",
|
|
[10] = "个人首领",
|
|
[11] = "守卫社团",
|
|
[12] = "符文副本",
|
|
[13] = "情缘副本",
|
|
[14] = "诛邪战场",
|
|
}
|
|
|
|
--单人Boss副本,星级对应的掉落加成
|
|
Config.ConfigDungeonClient.PersonBossStarAdd = {
|
|
["style_scene"] = "当前掉落<color='#ffdf00'> %s%%</color>",--场景内显示的格式
|
|
["style_result"] = "当前掉落<color='#ffdf00'> %s%%</color>",--结算界面格式
|
|
["style_scene_non"] = "当前掉落<color='#ffdf00'> 100%</color>",--场景内格式0星
|
|
["style_result_non"] = "当前掉落<color='#ffdf00'> 100%</color>",--结算界面格式0星
|
|
[1] = 140,
|
|
[2] = 170,
|
|
[3] = 200
|
|
}
|