Config = Config or {}
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Config.ConfigSoulBead = Config.ConfigSoulBead or {}
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Config.ConfigSoulBead.SoulBeadInfo = {
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title = "魂珠预览",
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fight = "78000+",
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content =
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{
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"攻击 <color=#835741>2400~38400</color>",
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"生命 <color=#835741>48000~768000</color>",
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"攻击加成 <color=#835741>2%~8%</color>",
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"绝对闪避 <color=#835741>2%~8%</color>",
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"绝对追击 <color=#835741>2%~6%</color> 【<color=#4eae1a>3阶法则激活</color>】",
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},
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}
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Config.ConfigSoulBead.UpgradeCost = Config.Sealsoulkeyvalue[8].value --魂珠经验
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Config.ConfigSoulBead.ConvertCost = Config.Sealsoulkeyvalue[7].value --魂珠碎片
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Config.ConfigSoulBead.GambleCost = Config.Sealsoulkeyvalue[9].value --魂珠令牌
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Config.ConfigSoulBead.SpecialSoulBeadList=
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{
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[5202015] = "ui_effect_hunzhu_icon2",
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[5202025] = "ui_effect_hunzhu_icon1",
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}
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