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Config = Config or {}
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Config.Dunchildkv = {
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[1] = {id = 1,key = [[ tower_cd ]],value = 10,remark = [[ 放置塔cd时间(弃用) ]]},
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[2] = {id = 2,key = [[ ice_tower_id ]],value = 2300501,remark = [[ 减速塔 ]]},
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[3] = {id = 3,key = [[ run_away_num ]],value = 5,remark = [[ 逃跑数量上限 ]]},
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[4] = {id = 4,key = [[ clean_cd_cost ]],value = 10,remark = [[ 清理放塔cd消耗彩钻 ]]},
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[5] = {id = 5,key = [[ fire_tower_id ]],value = 2300502,remark = [[ 伤害塔 ]]},
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[6] = {id = 6,key = [[ time_light_color ]],value = 15,remark = [[ 怪物计时器低于X秒显示 ]]},
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[7] = {id = 7,key = [[ mon_born ]],value = [[ [{1,1,[3024,4246]},{2,1,[3137,4145]},{3,2,[3224,4047]},{4,3,[3326,3954]},{5,3,[3422,3861]}] ]],remark = [[ 怪物出生点[{出生点,对应消失点,[X,Y]}] ]]},
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[8] = {id = 8,key = [[ mon_death ]],value = [[ [{1,[1066,2102]},{2,[1168,2005]},{3,[1272,1907]}] ]],remark = [[ 怪物消失点 ]]},
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[9] = {id = 9,key = [[ skill_open ]],value = [[ [{1,502002,0},{2,502003,0},{3,502004,5},{4,502005,10}] ]],remark = [[ [{位置,技能id,解锁波数}] ]]},
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[10] = {id = 10,key = [[ energy_max ]],value = 150,remark = [[ 能力值上限 ]]},
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[11] = {id = 11,key = [[ skill_expends ]],value = [[ [{502002,0},{502003,20},{502004,50},{502005,100}] ]],remark = [[ 技能消耗能量值[{技能id,消耗值}] ]]},
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[12] = {id = 12,key = [[ fall_energy ]],value = [[ [1,2] ]],remark = [[ [掉落个数,每个能量值] ]]},
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[13] = {id = 13,key = [[ baby_refresh ]],value = [[ {2113,2926} ]],remark = [[ 出生点{X,Y} ]]},
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[14] = {id = 14,key = [[ mon_born_effect ]],value = [[ [{3231,4434},{3435,4250},{3634,4070}] ]],remark = [[ 怪物出生特效点 ]]},
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[15] = {id = 15,key = [[ mon_death_effect ]],value = [[ [{1168,2005}] ]],remark = [[ 怪物消失特效点 ]]},
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}
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