源战役客户端
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
 
 
 
 
 

630 rivejä
98 KiB

OpenFun = OpenFun or BaseClass()
--[[
界面跳转都通用这个
具体功能id和次功能id请查看后台配置: "功能id配置"
]]
--跳转配置
--[[
key: winId@subId
winId: 主功能id 与后台功能id配置对应
subId: 次功能id 与后台功能id配置对应
openModel: 事件注册模块
openEvent: 注册事件key
parm: 执行事件默认参数
openLv: 打开界面所需等级
open_task: 打开界面所需完成任务id
show: 是否是打开界面(有些界面打开和关闭用同一个事件)
act_des: 那些需要弹tip的就要填这个字段
]]
OpenFun.LinkWin = OpenFun.LinkWin or {
--- 明日项目的openfun按模块分好,注意改名称为游戏内的正确名称 ---
--- 明日项目的openfun按模块分好,注意改名称为游戏内的正确名称 ---
--- 明日项目的openfun按模块分好,注意改名称为游戏内的正确名称 ---
["0@0"] = {name = "关闭界面", winId = 0, subId= 0, openModel = "GlobalEventSystem", openEvent = EventName.CLOSE_SOME_VIEW, parm = {}, icon_res = "", openLv = 0, open_task = 0,},
-- 角色信息界面
["130@0"] = {name = "角色", winId = 130, subId= 0, openModel = "GlobalEventSystem", openEvent = EventName.OPEN_NEW_MAIN_ROLE_VIEW, parm = {}, icon_res = "icon_js_1", openLv = 0, open_task = 0,},
["149@0"] = {name = "羁绊", winId = 149, subId= 0, openModel = "MateModel", openEvent = MateConst.OPEN_BASE_VIEW, parm = {}, icon_res = "icon_mate", openLv = Config.Moduleid[149].open_lv, open_task = 0},
["149@1"] = {name = "交友大厅", winId = 149, subId= 0, openModel = "MateModel", openEvent = MateConst.OPEN_BASE_VIEW, parm = {MateConst.ViewType.FindFriend}, icon_res = "icon_mate", openLv = Config.Moduleid[149].open_lv, open_task = 0},
["149@2"] = {name = "羁绊日常", winId = 149, subId= 0, openModel = "MateModel", openEvent = MateConst.OPEN_BASE_VIEW, parm = {MateConst.ViewType.Daily}, icon_res = "icon_mate", openLv = Config.Moduleid[149].open_lv, open_task = 0},
["149@99"] = {name = "羁绊信物", winId = 149, subId= 0, openModel = "MateModel", openEvent = MateConst.OPEN_BASE_VIEW, parm = {MateConst.ViewType.Ship}, icon_res = "icon_mate", openLv = Config.Moduleid[149].open_lv, open_task = 0},
["166@0"] = {name = "学位", winId = 166, subId= 0, openModel = "GlobalEventSystem", openEvent = EventName.OPEN_NEW_MAIN_ROLE_VIEW, parm = {4, 0}, icon_res = "icon_js_1", openLv = Config.Moduleid[166].open_lv, open_task = 0},
["409@0"] = {name = "成就", winId = 409, subId= 0, openModel = "DailyModel", openEvent = DailyModel.OPEN_DAILY_BASE_VIEW, parm = {DailyViewType.Achieve}, icon_res = "icon_409_0", openLv = Config.Moduleid[409].open_lv, open_task = 0,},
["426@0"] = {name = "角色-玩家改名", winId = 426, subId= 0, openModel = "GlobalEventSystem", openEvent = EventName.OPEN_RENAME_VIEW, parm = {}, icon_res = "icon_js_1", openLv = 0, open_task = 0,},
["411@0"] = {name = "称号", winId = 411, subId= 0, openModel = "GlobalEventSystem", openEvent = WardrobeConst.OPEN_WARDROBE_MAIN_VIEW, parm = {WardrobeConst.TabId.DESIGNATION}, icon_res = "icon_422_1"},
["411@1"] = {name = "成就称号", winId = 411, subId= 1, openModel = "GlobalEventSystem", openEvent = WardrobeConst.OPEN_WARDROBE_MAIN_VIEW, parm = {WardrobeConst.TabId.DESIGNATION, 1}, icon_res = "icon_422_1",},
["411@2"] = {name = "荣誉称号", winId = 411, subId= 2, openModel = "GlobalEventSystem", openEvent = WardrobeConst.OPEN_WARDROBE_MAIN_VIEW, parm = {WardrobeConst.TabId.DESIGNATION, 2}, icon_res = "icon_422_1",},
["411@3"] = {name = "活动称号", winId = 411, subId= 3, openModel = "GlobalEventSystem", openEvent = WardrobeConst.OPEN_WARDROBE_MAIN_VIEW, parm = {WardrobeConst.TabId.DESIGNATION, 3}, icon_res = "icon_422_1",},
["411@4"] = {name = "名人称号", winId = 411, subId= 4, openModel = "GlobalEventSystem", openEvent = WardrobeConst.OPEN_WARDROBE_MAIN_VIEW, parm = {WardrobeConst.TabId.DESIGNATION, 4}, icon_res = "icon_422_1",},
-- ["411@5"] = {name = "角色-羁绊称号", winId = 411, subId= 5, openModel = "GlobalEventSystem", openEvent = EventName.OPEN_NEW_MAIN_ROLE_VIEW, parm = {NewMainRoleModel.TabId.DESIGNATION, 5}, icon_res = "",},
["413@0"] = {name = "时装", winId = 413, subId= 0, openModel = "GlobalEventSystem", openEvent = WardrobeConst.OPEN_WARDROBE_MAIN_VIEW, parm = {WardrobeConst.TabId.FASHION}, icon_res = "icon_422_1",},
["413@1"] = {name = "头饰", winId = 413, subId= 1, openModel = "GlobalEventSystem", openEvent = WardrobeConst.OPEN_WARDROBE_MAIN_VIEW, parm = {WardrobeConst.TabId.FASHION, 3}, icon_res = "icon_422_1",},
["413@2"] = {name = "服装", winId = 413, subId= 2, openModel = "GlobalEventSystem", openEvent = WardrobeConst.OPEN_WARDROBE_MAIN_VIEW, parm = {WardrobeConst.TabId.FASHION, 1}, icon_res = "icon_422_1",},
["413@3"] = {name = "背饰", winId = 413, subId= 3, openModel = "GlobalEventSystem", openEvent = WardrobeConst.OPEN_WARDROBE_MAIN_VIEW, parm = {WardrobeConst.TabId.FASHION, 4}, icon_res = "icon_422_1",},
["413@4"] = {name = "武器时装", winId = 413, subId= 4, openModel = "GlobalEventSystem", openEvent = WardrobeConst.OPEN_WARDROBE_MAIN_VIEW, parm = {WardrobeConst.TabId.FASHION, 5}, icon_res = "icon_422_1",},
["413@5"] = {name = "发型", winId = 413, subId= 5, openModel = "GlobalEventSystem", openEvent = WardrobeConst.OPEN_WARDROBE_MAIN_VIEW, parm = {WardrobeConst.TabId.FASHION, 2}, icon_res = "icon_422_1",},
["130@1"] = {name = "衣橱-切换头像", winId = 130, subId= 1, openModel = "GlobalEventSystem", openEvent = WardrobeConst.OPEN_WARDROBE_MAIN_VIEW, parm = {WardrobeConst.TabId.DRESS}, icon_res = ""},
["130@2"] = {name = "角色-改名", winId = 130, subId= 2, openModel = "GlobalEventSystem", openEvent = EventName.OPEN_RENAME_VIEW, parm = {}, icon_res = ""},
["130@3"] = {name = "角色-罪恶值", winId = 130, subId= 3, openModel = "NewMainRoleModel", openEvent = NewMainRoleModel.OPEN_HATRED_VIEW, parm = {}, icon_res = ""},
-- 社团系统
["400@0"] = {name = "申请社团界面", winId = 400, subId= 0, openModel = "GlobalEventSystem", openEvent = EventName.OPEN_GUILD_MAIN_VIEW, parm = {Config.ConfigGuild.TabId.Apply}, icon_res = "icon_guild", openLv = Config.Moduleid[400].open_lv, open_task = 0,},
["400@1"] = {name = "社团", winId = 400, subId= 0, openModel = "GlobalEventSystem", openEvent = EventName.OPEN_GUILD_MAIN_VIEW, parm = {Config.ConfigGuild.TabId.MainInfo}, icon_res = "icon_guild", openLv = Config.Moduleid[400].open_lv, open_task = 0,},
["400@2"] = {name = "社团活跃", winId = 400, subId= 2, openModel = "GlobalEventSystem", openEvent = EventName.OPEN_GUILD_MAIN_VIEW, parm = {Config.ConfigGuild.TabId.Active}, icon_res = "icon_guild", openLv = Config.Modulesub["400@2"].open_lv, open_task = 0,},
["400@3"] = {name = "社团拼单", winId = 400, subId= 3, openModel = "GlobalEventSystem", openEvent = EventName.OPEN_GUILD_MAIN_VIEW, parm = {Config.ConfigGuild.TabId.Order}, icon_res = "icon_guild", openLv = Config.Modulesub["400@3"].open_lv, open_task = 0,},
["400@4"] = {name = "社团商城", winId = 400, subId= 4, openModel = "GlobalEventSystem", openEvent = EventName.OPEN_GUILD_MAIN_VIEW, parm = {Config.ConfigGuild.TabId.Shop}, icon_res = "icon_guild", openLv = Config.Modulesub["400@4"].open_lv, open_task = 0,},
["400@5"] = {name = "社团活动", winId = 400, subId= 5, openModel = "GlobalEventSystem", openEvent = EventName.OPEN_GUILD_MAIN_VIEW, parm = {Config.ConfigGuild.TabId.Event}, icon_res = "icon_guild", openLv = Config.Modulesub["400@5"].open_lv, open_task = 0,},
["400@6"] = {name = "社团协助", winId = 400, subId= 6, openModel = "GuildModel", openEvent = GuildModel.OPEN_GUILD_SUPPORT_IFNO_VIEW, parm = {GuildModel.SupportTab.List}, icon_res = "icon_guild", openLv = Config.Modulesub["400@6"].open_lv, open_task = 0,},
["400@61"] = {name = "社团协助感谢", winId = 400, subId= 6, openModel = "GuildModel", openEvent = GuildModel.OPEN_GUILD_SUPPORT_IFNO_VIEW, parm = {GuildModel.SupportTab.Thank}, icon_res = "icon_guild", openLv = Config.Modulesub["400@6"].open_lv, open_task = 0,},
["400@62"] = {name = "社团协助领奖", winId = 400, subId= 6, openModel = "GuildModel", openEvent = GuildModel.OPEN_GUILD_SUPPORT_IFNO_VIEW, parm = {GuildModel.SupportTab.Gift}, icon_res = "icon_guild", openLv = Config.Modulesub["400@6"].open_lv, open_task = 0,},
["400@88"] = {name = "社团列表", winId = 400, subId = 88, openModel = "GlobalEventSystem", openEvent = EventName.OPEN_GUILD_MAIN_VIEW, parm = {Config.ConfigGuild.TabId.List}, icon_res = "icon_guild", openLv = Config.Modulesub["400@6"].open_lv, open_task = 0,},
["404@0"] = {name = "社团日志", winId = 404, subId= 0, openModel = "GuildModel", openEvent = GuildModel.OPEN_GUILD_LOG_VIEW, parm = {true}, icon_res = "icon_guild", openLv = Config.Moduleid[400].open_lv, open_task = 0,},
["339@1"] = {name = "社团红包", winId = 339, subId= 1, openModel = "RedPacketModel", openEvent = RedPacketModel.OPEN_GUILD_REDPACKET_VIEW, parm = {true}, icon_res = "icon_guild", openLv = Config.Modulesub["339@1"].open_lv, open_task = 0,},
["340@0"] = {name = "货币祈愿", winId = 340, subId= 0, openModel = "GlobalEventSystem", openEvent = CurrencyWishConst.OPEN_CURRENCY_WISH_VIEW, parm = {}, icon_res = "icon_340_1", openLv = Config.Moduleid[340].open_lv, open_task = 0,},
["408@0"] = {name = "封印裂隙", winId = 408, subId= 0, openModel = "GuildModel", openEvent = GuildModel.OPEN_GUILD_EVENT_VIEW, parm = {4080}, icon_res = "icon_408_0", openLv = Config.Moduleid[408].open_lv, open_task = 0,},
["406@1"] = {name = "午间幻魔", winId = 406, subId= 1, openModel = "GuildModel", openEvent = GuildModel.OPEN_GUILD_EVENT_VIEW, parm = {4061}, icon_res = "icon_406_0", openLv = Config.Moduleid[406].open_lv, open_task = 0,},
["406@2"] = {name = "晚间幻魔", winId = 406, subId= 2, openModel = "GuildModel", openEvent = GuildModel.OPEN_GUILD_EVENT_VIEW, parm = {4062}, icon_res = "icon_406_0", openLv = Config.Moduleid[406].open_lv, open_task = 0,},
["400@7"] = {name = "舞池派对", winId = 400, subId= 7, openModel = "GuildModel", openEvent = GuildModel.OPEN_GUILD_EVENT_VIEW, parm = {4007}, icon_res = "icon_418_1", openLv = Config.Modulesub["400@7"].open_lv, open_task = 0,},
["405@1"] = {name = "本服团战", winId = 405, subId= 0, openModel = "GuildModel", openEvent = GuildModel.OPEN_GUILD_EVENT_VIEW, parm = {4051}, icon_res = "icon_rightTop_40501", openLv = Config.Moduleid[405].open_lv, open_task = 0,},
["410@1"] = {name = "跨服社团排行", winId = 410, subId= 0, openModel = "GuildModel", openEvent = GuildModel.OPEN_GUILD_EVENT_VIEW, parm = {4101}, icon_res = "icon_rightTop_410", openLv = Config.Moduleid[410].open_lv, open_task = 0,},
-- 副本系统
["610@0"] = {name = "副本", winId = 610, subId= 0, openModel = "BaseDungeonModel", openEvent = BaseDungeonModel.OPEN_HALL_VIEW, parm = {1}, icon_res = "icon_610_1", openLv = Config.Modulesub["610@1"].open_lv, open_task = 0,icon_is_outside = true},
["610@1"] = {name = "进阶副本", winId = 610, subId= 1, openModel = "BaseDungeonModel", openEvent = BaseDungeonModel.OPEN_HALL_VIEW, parm = {1}, icon_res = "icon_610_1", openLv = Config.Modulesub["610@1"].open_lv, open_task = 0,icon_is_outside = true},
["610@101"] = {name = "座驾副本", winId = 610, subId= 1, openModel = "BaseDungeonModel", openEvent = BaseDungeonModel.OPEN_HALL_VIEW, parm = {1,1}, icon_res = "icon_610_1", openLv = Config.Modulesub["610@1"].open_lv, open_task = 0,icon_is_outside = true},
["610@102"] = {name = "宝具副本", winId = 610, subId= 1, openModel = "BaseDungeonModel", openEvent = BaseDungeonModel.OPEN_HALL_VIEW, parm = {1,4}, icon_res = "icon_610_1", openLv = Config.Modulesub["610@1"].open_lv, open_task = 0,icon_is_outside = true},
["610@103"] = {name = "AI娘副本", winId = 610, subId= 1, openModel = "BaseDungeonModel", openEvent = BaseDungeonModel.OPEN_HALL_VIEW, parm = {1,5}, icon_res = "icon_610_1", openLv = Config.Modulesub["610@1"].open_lv, open_task = 0,icon_is_outside = true},
["610@104"] = {name = "炫翼副本", winId = 610, subId= 1, openModel = "BaseDungeonModel", openEvent = BaseDungeonModel.OPEN_HALL_VIEW, parm = {1,2}, icon_res = "icon_610_1", openLv = Config.Modulesub["610@1"].open_lv, open_task = 0,icon_is_outside = true},
["610@105"] = {name = "武器副本", winId = 610, subId= 1, openModel = "BaseDungeonModel", openEvent = BaseDungeonModel.OPEN_HALL_VIEW, parm = {1,3}, icon_res = "icon_610_1", openLv = Config.Modulesub["610@1"].open_lv, open_task = 0,icon_is_outside = true},
["610@106"] = {name = "磁炮副本", winId = 610, subId= 1, openModel = "BaseDungeonModel", openEvent = BaseDungeonModel.OPEN_HALL_VIEW, parm = {1,6}, icon_res = "icon_610_1", openLv = Config.Modulesub["610@1"].open_lv, open_task = 0,icon_is_outside = true},
["610@107"] = {name = "幻甲副本", winId = 610, subId= 1, openModel = "BaseDungeonModel", openEvent = BaseDungeonModel.OPEN_HALL_VIEW, parm = {1,7}, icon_res = "icon_610_1", openLv = Config.Modulesub["610@1"].open_lv, open_task = 0,icon_is_outside = true},
["610@108"] = {name = "星翼副本", winId = 610, subId= 1, openModel = "BaseDungeonModel", openEvent = BaseDungeonModel.OPEN_HALL_VIEW, parm = {1,8}, icon_res = "icon_610_1", openLv = Config.Modulesub["610@1"].open_lv, open_task = 0,icon_is_outside = true},
["610@2"] = {name = "放置冒险", winId = 610, subId= 2, openModel = "ExpDunModel", openEvent = ExpDunModel.OPEN_EXP_HANGUP_MAIN_VIEW, parm = {true}, icon_res = "icon_610_2", openLv = Config.Modulesub["610@2"].open_lv, open_task = 0,icon_is_outside = true},
-- 经验挂机的放置挂机界面和快速挂机界面需要特殊处理(ps:放置挂机的界面打开需要知道奖励内容,因此要通过发协议打开)
-- ["610@20"] = {name = "放置冒险-副本", winId = 610, subId= 2, openModel = "ExpDunModel", openEvent = ExpDunModel.OPEN_EXP_DUN_MAIN_VIEW, parm = {true}, icon_res = "icon_610_2", openLv = Config.Modulesub["610@2"].open_lv, open_task = 0,icon_is_outside = true},
["610@20"] = {name = "主线副本", winId = 610, subId= 20, openModel = "BaseDungeonModel", openEvent = BaseDungeonModel.OPEN_HALL_VIEW, parm = {20}, icon_res = "icon_610_1", openLv = Config.Modulesub["610@20"].open_lv, open_task = 0,icon_is_outside = true},
["610@201"] = {name = "放置冒险", winId = 610, subId= 2, openModel = "BaseDungeonModel", openEvent = BaseDungeonModel.REQUEST_CCMD_EVENT, parm = {61050, 0, 0}, icon_res = "icon_610_21", openLv = Config.Modulesub["610@2"].open_lv, open_task = 0,icon_is_outside = true},
["610@202"] = {name = "一键加速", winId = 610, subId= 2, openModel = "ExpDunModel", openEvent = ExpDunModel.OPEN_QUICK_HANGUP_VIEW, parm = {true}, icon_res = "icon_610_21", openLv = Config.Modulesub["610@15"].open_lv, open_task = 0,icon_is_outside = true},
["610@3"] = {name = "Vip宝藏", winId = 610, subId= 3, openModel = "BaseDungeonModel", openEvent = BaseDungeonModel.OPEN_HALL_VIEW, parm = {3}, icon_res = "icon_610_1", openLv = Config.Modulesub["610@3"].open_lv, open_task = 0,icon_is_outside = true},
["610@4"] = {name = "无尽回廊", winId = 610, subId= 4, openModel = "BaseDungeonModel", openEvent = BaseDungeonModel.OPEN_HALL_VIEW, parm = {4}, icon_res = "icon_610_1", openLv = Config.Modulesub["610@4"].open_lv, open_task = 0,icon_is_outside = true},
["610@7"] = {name = "幻光副本", winId = 610, subId= 7, openModel = "BaseDungeonModel", openEvent = BaseDungeonModel.OPEN_HALL_VIEW, parm = {7}, icon_res = "icon_610_1", openLv = Config.Modulesub["610@7"].open_lv, open_task = 0,icon_is_outside = true},
["610@8"] = {name = "守卫幼宠", winId = 610, subId= 8, openModel = "BaseDungeonModel", openEvent = BaseDungeonModel.OPEN_HALL_VIEW, parm = {8}, icon_res = "icon_610_1", openLv = Config.Modulesub["610@8"].open_lv, open_task = 0,icon_is_outside = true},
["610@10"] = {name = "未来神域", winId = 610, subId= 10, openModel = "BaseDungeonModel", openEvent = BaseDungeonModel.OPEN_HALL_VIEW, parm = {10}, icon_res = "icon_610_1", openLv = Config.Modulesub["610@10"].open_lv, open_task = 0,icon_is_outside = true},
["610@11"] = {name = "食物大战", winId = 610, subId= 11, openModel = "BaseDungeonModel", openEvent = BaseDungeonModel.OPEN_HALL_VIEW, parm = {11}, icon_res = "icon_610_1", openLv = Config.Modulesub["610@11"].open_lv, open_task = 0,icon_is_outside = true},
["610@12"] = {name = "星辰幻境", winId = 610, subId= 12, openModel = "BaseDungeonModel", openEvent = BaseDungeonModel.OPEN_HALL_VIEW, parm = {12}, icon_res = "icon_610_1", openLv = Config.Modulesub["610@12"].open_lv, open_task = 0,icon_is_outside = true},
["610@99"] = {name = "升级途径", winId = 114, subId= 0, openModel = "GlobalEventSystem", openEvent = EventName.SHOW_MAIN_TASK_TIPS_VIEW, parm = {}, icon_res = "icon_610_2", openLv = 0, open_task = 0,icon_is_outside = true},
["215@1"] = {name = "装备副本", winId = 215, subId= 1, openModel = "DunManyModel", openEvent = DunManyModel.OPEN_DUN_MANY_HALL_VIEW, parm = {6}, icon_res = "icon_215_1", openLv = Config.Modulesub["215@1"].open_lv, open_task = 0,icon_is_outside = true},
["215@2"] = {name = "绝地守卫", winId = 215, subId= 1, openModel = "DunManyModel", openEvent = DunManyModel.OPEN_DUN_MANY_HALL_VIEW, parm = {9}, icon_res = "icon_215_1", openLv = Config.Modulesub["215@2"].open_lv, open_task = 0,icon_is_outside = true},
--别删 给任务跳转用的
["215@9"] = {name = "绝地守卫", winId = 215, subId= 1, openModel = "DunManyModel", openEvent = DunManyModel.OPEN_DUN_MANY_HALL_VIEW, parm = {9}, icon_res = "icon_215_1", openLv = Config.Modulesub["215@2"].open_lv, open_task = 0,icon_is_outside = true},
--战魂系统
["143@0"] = {name = "战魂阵型", winId = 143, subId= 0, openModel = "GlobalEventSystem", openEvent = WarSoulModel.OPEN_MAIN_VIEW, parm = {1}, icon_res = "icon_143_1", openLv = Config.Moduleid[143].open_lv, open_task = 0},
["143@1"] = {name = "战魂阵型", winId = 143, subId= 1, openModel = "GlobalEventSystem", openEvent = WarSoulModel.OPEN_MAIN_VIEW, parm = {1}, icon_res = "icon_143_1", openLv = Config.Modulesub["143@1"].open_lv, open_task = 0},
["143@5"] = {name = "战魂强化", winId = 143, subId= 5, openModel = "GlobalEventSystem", openEvent = WarSoulModel.OPEN_MAIN_VIEW, parm = {2}, icon_res = "icon_143_1", openLv = Config.Modulesub["143@5"].open_lv, open_task = 0},
["143@3"] = {name = "战魂升星", winId = 143, subId= 3, openModel = "GlobalEventSystem", openEvent = WarSoulModel.OPEN_MAIN_VIEW, parm = {3}, icon_res = "icon_143_1", openLv = Config.Modulesub["143@3"].open_lv, open_task = 0},
["143@4"] = {name = "战魂分解", winId = 143, subId= 4, openModel = "WarSoulModel", openEvent = WarSoulModel.OPEN_WAR_SOUL_SPLITE_VIEW, parm = {}, icon_res = "icon_143_1", openLv = Config.Modulesub["143@2"].open_lv, open_task = 0},
-- 坐骑,AI娘
["146@0"] = {name = "进阶", winId = 146, subId= 0, openModel = "GlobalEventSystem", openEvent = FosterConst.OpenBaseView, parm = {1}, icon_res = "icon_146_0", openLv = Config.Moduleid[146].open_lv, open_task = 0},
["146@1"] = {name = "座驾", winId = 146, subId= 1, openModel = "GlobalEventSystem", openEvent = FosterConst.OpenBaseView, parm = {1}, icon_res = "icon_146_1", openLv = Config.Modulesub["146@1"].open_lv, open_task = 0},
["146@2"] = {name = "炫翼", winId = 146, subId= 2, openModel = "GlobalEventSystem", openEvent = FosterConst.OpenBaseView, parm = {2}, icon_res = "icon_146_2", openLv = Config.Modulesub["146@2"].open_lv, open_task = 0},
["146@3"] = {name = "宝具", winId = 146, subId= 3, openModel = "GlobalEventSystem", openEvent = FosterConst.OpenBaseView, parm = {3}, icon_res = "icon_146_3", openLv = Config.Modulesub["146@3"].open_lv, open_task = 0},
["146@4"] = {name = "武器", winId = 146, subId= 4, openModel = "GlobalEventSystem", openEvent = FosterConst.OpenBaseView, parm = {4}, icon_res = "icon_146_4", openLv = Config.Modulesub["146@4"].open_lv, open_task = 0},
["146@5"] = {name = "AI娘", winId = 146, subId= 5, openModel = "GlobalEventSystem", openEvent = FosterConst.OpenBaseView, parm = {5}, icon_res = "icon_146_5", openLv = Config.Modulesub["146@5"].open_lv, open_task = 0},
["146@6"] = {name = "磁炮", winId = 146, subId= 6, openModel = "GlobalEventSystem", openEvent = FosterConst.OpenBaseView, parm = {6}, icon_res = "icon_146_6", openLv = Config.Modulesub["146@6"].open_lv, open_task = 0},
["146@7"] = {name = "星翼", winId = 146, subId= 7, openModel = "GlobalEventSystem", openEvent = FosterConst.OpenBaseView, parm = {7}, icon_res = "icon_146_7", openLv = Config.Modulesub["146@7"].open_lv, open_task = 0},
["146@8"] = {name = "幻甲", winId = 146, subId= 8, openModel = "GlobalEventSystem", openEvent = FosterConst.OpenBaseView, parm = {8}, icon_res = "icon_146_8", openLv = Config.Modulesub["146@8"].open_lv, open_task = 0},
["146@9"] = {name = "珍宝", winId = 146, subId= 9, openModel = "ShapeModel", openEvent = ShapeModel.OPEN_BASE_VIEW, parm = {}, icon_res = "icon_146_9", openLv = Config.Modulesub["146@9"].open_lv, open_task = 0},
["146@91"] = {name = "珍宝-座驾", winId = 146, subId= 1, openModel = "ShapeModel", openEvent = ShapeModel.OPEN_BASE_VIEW, parm = {1}, icon_res = "icon_146_9", openLv = Config.Modulesub["146@9"].open_lv, open_task = 0},
["146@92"] = {name = "珍宝-炫翼", winId = 146, subId= 2, openModel = "ShapeModel", openEvent = ShapeModel.OPEN_BASE_VIEW, parm = {2}, icon_res = "icon_146_9", openLv = Config.Modulesub["146@9"].open_lv, open_task = 0},
["146@93"] = {name = "珍宝-宝具", winId = 146, subId= 3, openModel = "ShapeModel", openEvent = ShapeModel.OPEN_BASE_VIEW, parm = {3}, icon_res = "icon_146_9", openLv = Config.Modulesub["146@9"].open_lv, open_task = 0},
["146@94"] = {name = "珍宝-武器", winId = 146, subId= 4, openModel = "ShapeModel", openEvent = ShapeModel.OPEN_BASE_VIEW, parm = {4}, icon_res = "icon_146_9", openLv = Config.Modulesub["146@9"].open_lv, open_task = 0},
["146@95"] = {name = "珍宝-AI娘", winId = 146, subId= 5, openModel = "ShapeModel", openEvent = ShapeModel.OPEN_BASE_VIEW, parm = {5}, icon_res = "icon_146_9", openLv = Config.Modulesub["146@9"].open_lv, open_task = 0},
["146@15"] = {name = "AI娘皮肤", winId = 146, subId= 15, openModel = "GlobalEventSystem", openEvent = FosterConst.OpenBaseView, parm = {5,false,true}, icon_res = "icon_146_5", openLv = Config.Modulesub["146@15"].open_lv, open_task = 0},
["146@16"] = {name = "磁炮皮肤", winId = 146, subId= 16, openModel = "GlobalEventSystem", openEvent = FosterConst.OpenBaseView, parm = {6,false,true}, icon_res = "icon_146_6", openLv = Config.Modulesub["146@16"].open_lv, open_task = 0},
["146@17"] = {name = "星翼皮肤", winId = 146, subId= 17, openModel = "GlobalEventSystem", openEvent = FosterConst.OpenBaseView, parm = {7,false,true}, icon_res = "icon_146_7", openLv = Config.Modulesub["146@17"].open_lv, open_task = 0},
["146@18"] = {name = "幻甲皮肤", winId = 146, subId= 18, openModel = "GlobalEventSystem", openEvent = FosterConst.OpenBaseView, parm = {8,false,true}, icon_res = "icon_146_8", openLv = Config.Modulesub["146@18"].open_lv, open_task = 0},
-- ["146@11"] = {name = "珍宝", winId = 146, subId= 9, openModel = "ShapeModel", openEvent = ShapeModel.OPEN_BASE_VIEW, parm = {}, icon_res = "icon_146_9", openLv = Config.Modulesub["146@9"].open_lv, open_task = 0},
-- 市场系统
["155@1"] = {name = "世界拍卖", winId = 155, subId= 1, openModel = "GlobalEventSystem", openEvent = EventName.OPEN_MARKET_VIEW, parm = {MarketConst.TabId.BuyHall,1}, icon_res = "icon_155_1",},
["155@2"] = {name = "社团拍卖", winId = 155, subId= 2, openModel = "GlobalEventSystem", openEvent = EventName.OPEN_MARKET_VIEW, parm = {MarketConst.TabId.BuyHall,2}, icon_res = "icon_155_1",},
["155@3"] = {name = "我的关注", winId = 155, subId= 3, openModel = "GlobalEventSystem", openEvent = EventName.OPEN_MARKET_VIEW, parm = {MarketConst.TabId.Focus}, icon_res = "icon_155_1",},
["155@4"] = {name = "出售大厅", winId = 155, subId= 4, openModel = "GlobalEventSystem", openEvent = EventName.OPEN_MARKET_VIEW, parm = {MarketConst.TabId.SalesHall}, icon_res = "icon_155_1",},
["155@5"] = {name = "购买记录", winId = 155, subId= 5, openModel = "GlobalEventSystem", openEvent = EventName.OPEN_MARKET_VIEW, parm = {MarketConst.TabId.Record}, icon_res = "icon_155_1",},
["155@6"] = {name = "拍卖-入库提醒", winId = 155, subId= 6, openModel = "GlobalEventSystem", openEvent = EventName.OPEN_MARKET_VIEW, parm = {MarketConst.TabId.Attention}, icon_res = "icon_155_1",},
-- 社交/好友系统
["140@1"] = {name = "好友", winId = 140, subId= 0, openModel = "GlobalEventSystem", openEvent = EventName.OPEN_SOCIALITY_VIEW, parm = {1}, icon_res = "icon_165_bsjz", openLv = Config.Moduleid[140].open_lv, open_task = 0},
["190@1"] = {name = "邮件", winId = 190, subId= 0, openModel = "GlobalEventSystem", openEvent = EventName.OPEN_SOCIALITY_VIEW, parm = {3}, icon_res = "icon_165_bsjz", openLv = Config.Moduleid[190].open_lv, open_task = 0},
["223@0"] = {name = "送礼", winId = 223, subId= 0, openModel = "GlobalEventSystem", openEvent = EventName.OPEN_SOCIAL_FLOWER_VIEW, parm = {}, icon_res = "icon_165_bsjz", openLv = Config.Moduleid[223].open_lv, open_task = 0},
-------------------------
["110@1"] = {name = "世界聊天", winId = 110, subId= 1, openModel = "GlobalEventSystem", openEvent = EventName.OPEN_CHAT_VIEW, parm = {1}, icon_res = "icon_165_bsjz", openLv = Config.Moduleid[110].open_lv, open_task = 0},
["110@4"] = {name = "社团聊天", winId = 110, subId= 4, openModel = "GlobalEventSystem", openEvent = EventName.OPEN_CHAT_VIEW, parm = {4}, icon_res = "icon_165_bsjz", openLv = Config.Moduleid[110].open_lv, open_task = 0},
-- 背包系统
["150@1"] = {name = "背包", winId = 150, subId= 1, openModel = "GlobalEventSystem", openEvent = EventName.OPEN_BAG_VIEW, parm = {}, icon_res = "icon_29_bb2", openLv = 1, open_task = 0,},
["150@4"] = {name = "吞噬", winId = 150, subId= 4, openModel = "GlobalEventSystem", openEvent = EventName.OPEN_BAG_VIEW, parm = {3}, icon_res = "icon_29_bb2", openLv = Config.Modulesub["150@4"].open_lv, open_task = 0,},
["150@5"] = {name = "交易券兑换", winId = 150, subId= 5, openModel = "BagModel", openEvent = BagModel.OPEN_CURRENCY_EXCHANGE_VIEW, parm = {}, icon_res = "icon_29_bb2", openLv = Config.Modulesub["150@5"].open_lv, open_task = 0,},
--合成
["151@1"] = {name = "守护合成", winId = 151, subId= 1, openModel = "GlobalEventSystem", openEvent = EventName.OPEN_COMPOSE_VIEW, parm = {1,nil}, icon_res = "icon_compose", openLv = Config.Modulesub["151@1"].open_lv, open_task = Config.Modulesub["151@1"].task_id, open_day = Config.Modulesub["151@1"].open_day},
["151@2"] = {name = "饰品合成", winId = 151, subId= 2, openModel = "GlobalEventSystem", openEvent = EventName.OPEN_COMPOSE_VIEW, parm = {2,nil}, icon_res = "icon_compose", openLv = Config.Modulesub["151@2"].open_lv, open_task = Config.Modulesub["151@2"].task_id, open_day = Config.Modulesub["151@2"].open_day},
["151@3"] = {name = "刻印合成", winId = 151, subId= 3, openModel = "GlobalEventSystem", openEvent = EventName.OPEN_COMPOSE_VIEW, parm = {3,nil}, icon_res = "icon_compose", openLv = Config.Modulesub["151@3"].open_lv, open_task = Config.Modulesub["151@3"].task_id, open_day = Config.Modulesub["151@3"].open_day},
["151@4"] = {name = "宝石合成", winId = 151, subId= 4, openModel = "GlobalEventSystem", openEvent = EventName.OPEN_COMPOSE_VIEW, parm = {4,nil}, icon_res = "icon_compose", openLv = Config.Modulesub["151@4"].open_lv, open_task = Config.Modulesub["151@4"].task_id, open_day = Config.Modulesub["151@4"].open_day},
["151@5"] = {name = "星辰合成", winId = 151, subId= 5, openModel = "GlobalEventSystem", openEvent = EventName.OPEN_COMPOSE_VIEW, parm = {5,nil}, icon_res = "icon_compose", openLv = Config.Modulesub["151@5"].open_lv, open_task = Config.Modulesub["151@5"].task_id, open_day = Config.Modulesub["151@5"].open_day},
["151@6"] = {name = "宝箱合成", winId = 151, subId= 6, openModel = "GlobalEventSystem", openEvent = EventName.OPEN_COMPOSE_VIEW, parm = {6,nil}, icon_res = "icon_compose", openLv = Config.Modulesub["151@6"].open_lv, open_task = Config.Modulesub["151@6"].task_id, open_day = Config.Modulesub["151@5"].open_day},
["151@7"] = {name = "其他合成", winId = 151, subId= 7, openModel = "GlobalEventSystem", openEvent = EventName.OPEN_COMPOSE_VIEW, parm = {7,nil}, icon_res = "icon_compose", openLv = Config.Modulesub["151@7"].open_lv, open_task = Config.Modulesub["151@7"].task_id, open_day = Config.Modulesub["151@5"].open_day},
["151@8"] = {name = "橙装合成", winId = 151, subId= 8, openModel = "GlobalEventSystem", openEvent = EventName.OPEN_COMPOSE_VIEW, parm = {8,nil}, icon_res = "icon_compose", openLv = Config.Modulesub["151@8"].open_lv, open_task = Config.Modulesub["151@8"].task_id, open_day = Config.Modulesub["151@5"].open_day},
["151@99"] = {name = "橙装合成跳转到具体子页签", winId = 151, subId= 8, openModel = "GlobalEventSystem", openEvent = EventName.OPEN_COMPOSE_VIEW, parm = {8,nil}, icon_res = "icon_compose", openLv = Config.Modulesub["151@8"].open_lv, open_task = Config.Modulesub["151@8"].task_id, open_day = Config.Modulesub["151@5"].open_day},
-- 装备系统
["152@1"] = {name = "装备精炼", winId = 152, subId= 1, openModel = "GlobalEventSystem", openEvent = EquipModel.OPEN_MAIN_VIEW, parm = {1}, icon_res = "icon_152_1", openLv = Config.Modulesub["152@1"].open_lv, open_task = 0,},
["152@2"] = {name = "装备升星", winId = 152, subId= 2, openModel = "GlobalEventSystem", openEvent = EquipModel.OPEN_MAIN_VIEW, parm = {2}, icon_res = "icon_152_1", openLv = Config.Modulesub["152@2"].open_lv, open_task = 0,},
["152@3"] = {name = "装备继承", winId = 152, subId= 3, openModel = "GlobalEventSystem", openEvent = EquipModel.OPEN_MAIN_VIEW, parm = {3}, icon_res = "icon_152_1", openLv = Config.Modulesub["152@3"].open_lv, open_task = 0,},
-- ["152@4"] = {name = "装备升品", winId = 152, subId= 4, openModel = "GlobalEventSystem", openEvent = EquipModel.OPEN_MAIN_VIEW, parm = {4}, icon_res = "icon_152_1", openLv = Config.Modulesub["152@4"].open_lv, open_task = 0,},
["152@5"] = {name = "装备升品", winId = 152, subId= 5, openModel = "GlobalEventSystem", openEvent = EquipModel.OPEN_MAIN_VIEW, parm = {5}, icon_res = "icon_152_1", openLv = Config.Modulesub["152@4"].open_lv, open_task = 0,},
["152@7"] = {name = "宝石", winId = 152, subId= 7, openModel = "GlobalEventSystem", openEvent = EquipModel.OPEN_MAIN_VIEW, parm = {7}, icon_res = "icon_152_1", openLv = Config.Modulesub["152@7"].open_lv, open_task = 0,},
["152@8"] = {name = "装备收集", winId = 145, subId= 0, openModel = "EquipCollectModel", openEvent = EquipCollectConst.OPEN_EC_MAIN_VIEW, parm = {true}, icon_res = "zjmui_equipCollect_btn", openLv = Config.Moduleid[145].open_lv, open_task = 0,},
["152@999"] = {name = "星级套装", winId = 152, subId= 1, openModel = "EquipCollectModel", openEvent = EquipCollectConst.OPEN_EC_MAIN_VIEW, parm = {true,3}, icon_res = "icon_152_1", openLv = Config.Modulesub["152@2"].open_lv, open_task = 0,},
--装备考核
["145@1"] = {name = "装备收集", winId = 145, subId= 0, openModel = "EquipCollectModel", openEvent = EquipCollectConst.OPEN_EC_MAIN_VIEW, parm = {true}, icon_res = "zjmui_equipCollect_btn", openLv = Config.Moduleid[145].open_lv, open_task = 0,},
--装备工坊
-- ["154@1"] = {name = "装备升品", winId = 154, subId= 1, openModel = "GlobalEventSystem", openEvent = EquipModel.OPEN_TOOL_MAIN_VIEW, parm = {5}, icon_res = "icon_154_2"},
-- ["154@2"] = {name = "刻印", winId = 154, subId= 2, openModel = "GlobalEventSystem", openEvent = EquipModel.OPEN_TOOL_MAIN_VIEW, parm = {6}, icon_res = "icon_154_2",},
--商城系统
["153@1"] = {name = "交易商城", winId = 153, subId= 1, openModel = "GlobalEventSystem", openEvent = EventName.OPEN_SHOP_VIEW, parm = {ShopType.Score}, icon_res = "icon_153_01",},
["153@2"] = {name = "名望商城", winId = 153, subId= 2, openModel = "GlobalEventSystem", openEvent = EventName.OPEN_SHOP_VIEW, parm = {ShopType.Reputation}, icon_res = "icon_153_02",},
["153@3"] = {name = "红钻商城", winId = 153, subId= 3, openModel = "GlobalEventSystem", openEvent = EventName.OPEN_SHOP_VIEW, parm = {ShopType.BindGold}, icon_res = "icon_153_03",},
["153@4"] = {name = "羁绊商城", winId = 153, subId= 4, openModel = "MateModel", openEvent = MateConst.OPEN_BASE_VIEW, parm = {MateConst.ViewType.Shop}, icon_res = "icon_153_04",},
["153@5"] = {name = "彩钻商城", winId = 153, subId= 5, openModel = "GlobalEventSystem", openEvent = EventName.OPEN_SHOP_VIEW, parm = {ShopType.Gold}, icon_res = "icon_153_05",},
-- 日常界面
["157@0"] = {name = "日常", winId = 157, subId= 0, openModel = "DailyModel", openEvent = DailyModel.OPEN_DAILY_BASE_VIEW, parm = {DailyViewType.Common}, icon_res = "icon_157_1", openLv = Config.Moduleid[157].open_lv, open_task = Config.Moduleid[157].task_id,},
["419@0"] = {name = "找回", winId = 419, subId= 0, openModel = "DailyModel", openEvent = DailyModel.OPEN_DAILY_BASE_VIEW, parm = {DailyViewType.Recovery}, icon_res = "icon_419_1", openLv = Config.Moduleid[419].open_lv, open_task = Config.Moduleid[419].task_id,},
["157@1"] = {name = "活动", winId = 157, subId= 1, openModel = "DailyModel", openEvent = DailyModel.OPEN_DAILY_BASE_VIEW, parm = {DailyViewType.Activity}, icon_res = "icon_157_1", openLv = Config.Modulesub["157@1"].open_lv, open_task = Config.Modulesub["157@1"].task_id,},
["157@2"] = {name = "日历", winId = 157, subId= 2, openModel = "DailyModel", openEvent = DailyModel.OPEN_DAILY_BASE_VIEW, parm = {DailyViewType.ActivityAll}, icon_res = "icon_157_2", openLv = Config.Modulesub["157@2"].open_lv, open_task = Config.Modulesub["157@2"].task_id,},
["147@0"] = {name = "幻光", winId = 147, subId= 0, openModel = "GlobalEventSystem", openEvent = EventName.OPEN_NEW_MAIN_ROLE_VIEW, parm = {NewMainRoleModel.TabId.Light}, icon_res = "icon_js_1", openLv = Config.Moduleid[147].open_lv, open_task = Config.Moduleid[147].task_id,},
["147@1"] = {name = "幻光激活展示界面", winId = 147, subId= 0, openModel = "LightModel", openEvent = LightModel.OPEN_LIGHT_ACTIVE_VIEW, parm = {}, icon_res = "icon_157_1", openLv = Config.Moduleid[147].open_lv, open_task = Config.Moduleid[147].task_id,},
["300@1"] = {name = "经验跑环", winId = 300, subId= 1, openModel = "TaskModel", openEvent = TaskEvent.CONTINUE_TASK, parm = {TaskType.BOUNTY_LINE}, icon_res = "icon_157_1", winId = 300, subId= 1, },
["300@2"] = {name = "社团跑环", winId = 300, subId= 2, openModel = "TaskModel", openEvent = TaskEvent.CONTINUE_TASK, parm = {TaskType.GUILD_LINE}, icon_res = "icon_157_1", winId = 300, subId= 2, },
["113@0"] = {name = "托管", winId = 113, subId= 0, openModel = "DailyModel", openEvent = DailyModel.OPEN_DAILY_BASE_VIEW, parm = {DailyViewType.HostingSetting}, icon_res = "icon_157_1", openLv = Config.Moduleid[113].open_lv, open_task = Config.Moduleid[113].task_id,},
["500@0"] = {name = "米团外送", winId = 500, subId= 0, openModel = "EscortModel", openEvent = EscortConst.FLY_TO_NPC, parm = {}, icon_res = "icon_500_0", openLv = Config.Moduleid[500].open_lv, open_task = Config.Moduleid[500].task_id,},
--福利大厅160
["160@1"] = {name = "每日签到", winId = 160, subId= 1, openModel = "GlobalEventSystem", openEvent = FuliConst.OPEN_FULI_MAIN_VIEW, parm = {FuliConst.TAB_ID.SIGN}, icon_res = "icon_jl_1", },
["160@2"] = {name = "在线奖励", winId = 160, subId= 2, openModel = "GlobalEventSystem", openEvent = FuliConst.OPEN_FULI_MAIN_VIEW, parm = {FuliConst.TAB_ID.AI}, icon_res = "icon_jl_1",},
["160@3"] = {name = "冲级礼包", winId = 160, subId= 3, openModel = "GlobalEventSystem", openEvent = FuliConst.OPEN_FULI_MAIN_VIEW, parm = {FuliConst.TAB_ID.LEVEL}, icon_res = "icon_jl_1",},
["160@99"] = {name = "开服限时礼包", winId = 160, subId= 99, openModel = "FuliModel", openEvent = FuliConst.OPEN_FULI_LIMIT_PACKAGE_VIEW, parm = {}, icon_res = "",},
-- 宠物系统
["163@1"] = {name = "宠物系统", winId = 163, subId= 1, openModel = "GlobalEventSystem", openEvent = EventName.OPEN_PET_VIEW, parm = {1}, icon_res = "icon_163_0", openLv = Config.Modulesub["163@1"].open_lv, open_task = 0,},
["163@2"] = {name = "宠物图鉴", winId = 163, subId= 2, openModel = "GlobalEventSystem", openEvent = EventName.OPEN_PET_VIEW, parm = {3}, icon_res = "icon_163_0", openLv = Config.Modulesub["163@2"].open_lv, open_task = 0,},
["163@3"] = {name = "宠物出战", winId = 163, subId= 3, openModel = "GlobalEventSystem", openEvent = EventName.OPEN_PET_VIEW, parm = {2}, icon_res = "icon_163_0", openLv = Config.Modulesub["163@3"].open_lv, open_task = 0,},
["163@4"] = {name = "宠物觉醒", winId = 163, subId= 4, openModel = "GlobalEventSystem", openEvent = EventName.OPEN_PET_VIEW, parm = {4}, icon_res = "icon_163_0", openLv = Config.Modulesub["163@4"].open_lv, open_task = 0,},
["163@99"] = {name = "宠物升星", winId = 163, subId= 1, openModel = "GlobalEventSystem", openEvent = EventName.OPEN_PET_VIEW, parm = {1,2}, icon_res = "icon_163_0", openLv = Config.Modulesub["163@1"].open_lv, open_task = 0,},
["163@98"] = {name = "宠物宝石", winId = 163, subId= 1, openModel = "GlobalEventSystem", openEvent = EventName.OPEN_PET_VIEW, parm = {1,3}, icon_res = "icon_163_0", openLv = Config.Modulesub["163@1"].open_lv, open_task = 0,},
-- 排行榜
["221@1"] = {name = "排行榜(战力)", winId = 221, subId= 1, openModel = "GlobalEventSystem", openEvent = EventName.OPEN_RANK_VIEW, parm = {4}, icon_res = "icon_221_1", openLv = Config.Moduleid[221].open_lv, open_task = 0,},
["221@2"] = {name = "排行榜(等级)", winId = 221, subId= 1, openModel = "GlobalEventSystem", openEvent = EventName.OPEN_RANK_VIEW, parm = {5}, icon_res = "icon_221_1", openLv = Config.Moduleid[221].open_lv, open_task = 0,},
["221@3"] = {name = "排行榜(装备)", winId = 221, subId= 1, openModel = "GlobalEventSystem", openEvent = EventName.OPEN_RANK_VIEW, parm = {6}, icon_res = "icon_221_1", openLv = Config.Moduleid[221].open_lv, open_task = 0,},
["221@4"] = {name = "排行榜(收集)", winId = 221, subId= 1, openModel = "GlobalEventSystem", openEvent = EventName.OPEN_RANK_VIEW, parm = {10}, icon_res = "icon_221_1", openLv = Config.Moduleid[221].open_lv, open_task = 0,},
["221@5"] = {name = "排行榜(进阶)", winId = 221, subId= 1, openModel = "GlobalEventSystem", openEvent = EventName.OPEN_RANK_VIEW, parm = {8}, icon_res = "icon_221_1", openLv = Config.Moduleid[221].open_lv, open_task = 0,},
["221@6"] = {name = "排行榜(AI娘)", winId = 221, subId= 1, openModel = "GlobalEventSystem", openEvent = EventName.OPEN_RANK_VIEW, parm = {9}, icon_res = "icon_221_1", openLv = Config.Moduleid[221].open_lv, open_task = 0,},
["221@7"] = {name = "排行榜(魅力)", winId = 221, subId= 1, openModel = "GlobalEventSystem", openEvent = EventName.OPEN_RANK_VIEW, parm = {11}, icon_res = "icon_221_1", openLv = Config.Moduleid[221].open_lv, open_task = 0,},
["221@8"] = {name = "排行榜(战魂)", winId = 221, subId= 1, openModel = "GlobalEventSystem", openEvent = EventName.OPEN_RANK_VIEW, parm = {7}, icon_res = "icon_221_1", openLv = Config.Moduleid[221].open_lv, open_task = 0,},
-- 技能系统
["210@1"] = {name = "职业技能", winId = 210, subId= 1, openModel = "GlobalEventSystem", openEvent = EventName.OPEN_SKILL_VIEW, parm = {1}, icon_res = "icon_18_jn", openLv = 1, open_task = 0,},
["210@2"] = {name = "特殊技能", winId = 210, subId= 2, openModel = "GlobalEventSystem", openEvent = EventName.OPEN_SKILL_VIEW, parm = {2}, icon_res = "icon_18_jn", openLv = 1, open_task = 0,},
["210@3"] = {name = "传说技能", winId = 210, subId= 3, openModel = "GlobalEventSystem", openEvent = EventName.OPEN_SKILL_VIEW, parm = {3}, icon_res = "icon_18_jn", openLv = 1, open_task = 0,},
-- 充值系统
["158@0"] = {name = "充值", winId = 450, subId= 1, openModel = "GlobalEventSystem", openEvent = EventName.OPEN_VIP_VIEW, parm = {1}, icon_res = "icon_450_1", openLv = 1, open_task = 0},
["450@1"] = {name = "充值", winId = 450, subId= 1, openModel = "GlobalEventSystem", openEvent = EventName.OPEN_VIP_VIEW, parm = {1}, icon_res = "icon_450_1", openLv = 1, open_task = 0},
["450@2"] = {name = "VIP特权", winId = 450, subId= 2, openModel = "GlobalEventSystem", openEvent = EventName.OPEN_VIP_VIEW, parm = {2}, icon_res = "icon_450_1", openLv = 1, open_task = 0},
["420@1"] = {name = "投资计划", winId = 420, subId= 1, openModel = "GlobalEventSystem", openEvent = EventName.OPEN_VIP_VIEW, parm = {VipModel.TabType.Investment}, icon_res = "icon_450_2", openLv = 1, open_task = 0},
["450@6"] = {name = "幻魔UP卡", winId = 450, subId= 6, openModel = "GlobalEventSystem", openEvent = EventName.OPEN_VIP_VIEW, parm = {6}, icon_res = "icon_450_1", open_task = 0},
-- 贵族(贵族)
["451@1"] = {name = "每日礼包", winId = 451, subId= 1, openModel = "SupremeVipModel", openEvent = SupremeVipConst.OPEN_SUPREME_VIP_VIEW, parm = {1}, icon_res = "icon_451_1", openLv = Config.Modulesub["451@1"].open_lv, open_task = 0},
["451@2"] = {name = "彩钻兑换", winId = 451, subId= 2, openModel = "SupremeVipModel", openEvent = SupremeVipConst.OPEN_SUPREME_VIP_VIEW, parm = {2}, icon_res = "icon_451_1", openLv = Config.Modulesub["451@2"].open_lv, open_task = 0},
["451@3"] = {name = "培养丹兑换", winId = 451, subId= 3, openModel = "SupremeVipModel", openEvent = SupremeVipConst.OPEN_SUPREME_VIP_VIEW, parm = {3}, icon_res = "icon_451_1", openLv = Config.Modulesub["451@3"].open_lv, open_task = 0},
["451@4"] = {name = "星钻商城", winId = 451, subId= 4, openModel = "SupremeVipModel", openEvent = SupremeVipConst.OPEN_SUPREME_VIP_VIEW, parm = {4}, icon_res = "icon_451_1", openLv = Config.Modulesub["451@4"].open_lv, open_task = 0},
["451@5"] = {name = "激活贵族", winId = 451, subId= 5, openModel = "SupremeVipModel", openEvent = SupremeVipConst.CHUANWEN_JUMP_SUPREME_VIP_VIEW, parm = {}, icon_res = "icon_451_1", openLv = Config.Modulesub["451@5"].open_lv, open_task = 0},
["451@6"] = {name = "成为二阶贵族", winId = 451, subId= 0, openModel = "SupremeVipModel", openEvent = SupremeVipConst.OPEN_SUPREME_VIP_BUY_VIEW, parm = {}, icon_res = "icon_451_1", openLv = Config.Moduleid[451].open_lv, open_task = 0},
-- boss系统
["460@0"] = {name = "幻魔", winId = 460, subId= 0, openModel = "GlobalEventSystem", openEvent = EventName.OPEN_BOSS_VIEW, parm = {}, icon_res = "icon_460_1", openLv = Config.Moduleid[460].open_lv, open_task = Config.Moduleid[460].task_id},
["460@1"] = {name = "专属幻魔", winId = 460, subId= 1, openModel = "GlobalEventSystem", openEvent = EventName.OPEN_BOSS_VIEW, parm = {Config.ConfigBoss.ModuleId.Person}, icon_res = "icon_460_01", openLv = Config.Modulesub["460@1"].open_lv, open_task = Config.Modulesub["460@1"].task_id},
-- ["460@2"] = {name = "世界幻魔", winId = 460, subId= 2, openModel = "GlobalEventSystem", openEvent = EventName.OPEN_BOSS_VIEW, parm = {Config.ConfigBoss.ModuleId.World}, icon_res = "icon_460_2", openLv = Config.Modulesub["460@2"].open_lv, open_task = Config.Modulesub["460@2"].task_id},
["460@3"] = {name = "赏金幻魔", winId = 460, subId= 3, openModel = "GlobalEventSystem", openEvent = EventName.OPEN_BOSS_VIEW, parm = {Config.ConfigBoss.ModuleId.Money}, icon_res = "icon_460_03", openLv = Config.Modulesub["460@3"].open_lv, open_task = Config.Modulesub["460@3"].task_id},
["461@0"] = {name = "幻魔星域", winId = 461, subId= 0, openModel = "GlobalEventSystem", openEvent = EventName.OPEN_BOSS_VIEW, parm = {Config.ConfigBoss.ModuleId.Deserted}, icon_res = "icon_461_01", openLv = Config.Modulesub["460@3"].open_lv, open_task = Config.Modulesub["460@3"].task_id},
["462@0"] = {name = "幻魔之家", winId = 462, subId= 0, openModel = "GlobalEventSystem", openEvent = EventName.OPEN_BOSS_VIEW, parm = {Config.ConfigBoss.ModuleId.BossHome}, icon_res = "icon_461_01", openLv = Config.Moduleid[462].open_lv, open_task = Config.Moduleid[462].task_id},
-- 竞技模块
["280@0"] = {name = "竞技联赛", winId = 280, subId= 0, openModel = "GlobalEventSystem", openEvent = EventName.OPEN_ARENA_VIEW, parm = {1}, icon_res = "icon_280_1", openLv = Config.Moduleid[280].open_lv, open_task = 0,icon_is_outside = true},
["600@2"] = {name = "无尽领域", winId = 600, subId= 1, openModel = "GlobalEventSystem", openEvent = EventName.OPEN_ARENA_VIEW, parm = {ArenaConst.TabId.ENDLESS}, icon_res = "icon_600_1", openLv = Config.Moduleid[600].open_lv, open_task = 0,},
["602@0"] = {name = "饥饿游戏", winId = 602, subId= 0, openModel = "GlobalEventSystem", openEvent = EventName.OPEN_ARENA_VIEW, parm = {ArenaConst.TabId.WASTELAND}, icon_res = "icon_602_1", openLv = Config.Moduleid[600].open_lv, open_task = 0,},
["601@0"] = {name = "跨国团战", winId = 601, subId= 0, openModel = "CSGWarModel", openEvent = CSGWarConst.OPEN_CSGWAR_MAIN_VIEW, parm = {}, icon_res = "icon_601_1", openLv = Config.Moduleid[601].open_lv, open_task = 0,},
["415@0"] = {name = "狂战领域", winId = 415, subId= nil, openModel = "GlobalEventSystem", openEvent = EventName.OPEN_ARENA_VIEW, parm = {ArenaConst.TabId.RAGEWAR}, icon_res = "icon_rightTop_415", openLv = Config.Moduleid[415].open_lv, open_task = 0,},
["416@0"] = {name = "明日之星", winId = 416, subId= nil, openModel = "ClothingVoteModel", openEvent = ClothingVoteConst.OPEN_CLOTHING_VOTE_BASE_VIEW, parm = {}, icon_res = "icon_416_1", openLv = Config.Moduleid[416].open_lv, open_task = 0,},
["416@1"] = {name = "明日之星报名", winId = 416, subId= nil, openModel = "ClothingVoteModel", openEvent = ClothingVoteConst.OPEN_CLOTHING_VOTE_BASE_VIEW, parm = {}, icon_res = "icon_416_1", openLv = Config.Moduleid[416].open_lv, open_task = 0,},
["416@3"] = {name = "明日之星投票", winId = 416, subId= nil, openModel = "ClothingVoteModel", openEvent = ClothingVoteConst.OPEN_CLOTHING_VOTE_BASE_VIEW, parm = {}, icon_res = "icon_416_1", openLv = Config.Moduleid[416].open_lv, open_task = 0,},
["604@0"] = {name = "星域世界", winId = 604, subId= 0, openModel = "SandTableModel", openEvent = SandTableConst.OPEN_MAIN_VIEW, parm = {}, icon_res = "icon_604_0", openLv = Config.Moduleid[604].open_lv, open_task = Config.Moduleid[604].icon_task,},
-- 宝宝系统
["165@0"] = {name = "宝宝同心", winId = 165, subId= 0, openModel = "ChildModel", openEvent = ChildConst.OPEN_CHILD_HEART_TASK_VIEW, parm = {true}, icon_res = "icon_104_bb", openLv = Config.Moduleid[165].open_lv, open_task = 0},
["165@1"] = {name = "宝宝界面", winId = 165, subId= 1, openModel = "ChildModel", openEvent = ChildConst.OPEN_CHILD_BASE_VIEW, parm = {true}, icon_res = "icon_104_bb", openLv = Config.Moduleid[165].open_lv, open_task = 0},
["165@2"] = {name = "宝宝玩具", winId = 165, subId= 2, openModel = "ChildModel", openEvent = ChildConst.OPEN_CHILD_BASE_VIEW, parm = {true, ChildConst.TabId.ChildHandbook}, icon_res = "icon_104_bb", openLv = Config.Moduleid[165].open_lv, open_task = 0},
["165@3"] = {name = "宝宝技能", winId = 165, subId= 3, openModel = "ChildModel", openEvent = ChildConst.OPEN_CHILD_BASE_VIEW, parm = {true, ChildConst.TabId.ChildSkill}, icon_res = "icon_104_bb", openLv = Config.Moduleid[165].open_lv, open_task = 0},
["165@4"] = {name = "宝宝换装", winId = 165, subId= 4, openModel = "ChildModel", openEvent = ChildConst.OPEN_CHILD_BASE_VIEW, parm = {true, ChildConst.TabId.ChildDress}, icon_res = "icon_104_bb", openLv = Config.Moduleid[165].open_lv, open_task = 0},
["165@5"] = {name = "宝宝培养", winId = 165, subId= 5, openModel = "ChildModel", openEvent = ChildConst.OPEN_CHILD_BASE_VIEW, parm = {true, ChildConst.TabId.ChildTrain}, icon_res = "icon_104_bb", openLv = Config.Moduleid[165].open_lv, open_task = 0},
["165@6"] = {name = "宝宝坐骑", winId = 165, subId= 6, openModel = "ChildModel", openEvent = ChildConst.OPEN_CHILD_BASE_VIEW, parm = {true, ChildConst.TabId.ChildVehicle}, icon_res = "icon_104_bb", openLv = Config.Moduleid[165].open_lv, open_task = 0},
--宝宝装备玩具被砍掉了20/04/15 ["165@5"] = {name = "宝宝装备工坊", winId = 165, subId= 1, openModel = "ChildModel", openEvent = ChildConst.OPEN_CHILD_BASE_VIEW, parm = {1, 5}, icon_res = "icon_104_bb", openLv = Config.Moduleid[165].open_lv, open_task = 0},
--宝宝装备玩具被砍掉了20/04/15 ["165@7"] = {name = "宝宝装备强化", winId = 165, subId= 1, openModel = "ChildModel", openEvent = ChildConst.OPEN_CHILD_BASE_VIEW, parm = {1, 5, 1}, icon_res = "icon_104_bb", openLv = Config.Moduleid[165].open_lv, open_task = 0},
--宝宝装备玩具被砍掉了20/04/15 ["165@8"] = {name = "宝宝装备合成", winId = 165, subId= 1, openModel = "ChildModel", openEvent = ChildConst.OPEN_CHILD_BASE_VIEW, parm = {1, 5, 2}, icon_res = "icon_104_bb", openLv = Config.Moduleid[165].open_lv, open_task = 0},
--宝宝装备玩具被砍掉了20/04/15 ["165@9"] = {name = "宝宝装备打造", winId = 165, subId= 1, openModel = "ChildModel", openEvent = ChildConst.OPEN_CHILD_BASE_VIEW, parm = {1, 5, 3}, icon_res = "icon_104_bb", openLv = Config.Moduleid[165].open_lv, open_task = 0},
-- 圣物系统
-- ["139@1"] = {name = "圣物系统", winId = 139, subId= 1, openModel = "PsionicModel", openEvent = PsionicConst.OPEN_MAIN_VIEW, parm = {true, PsionicConst.TabId.PLevel}, icon_res = "icon_139_1", openLv = Config.Moduleid[139].open_lv, open_task = 0},
["139@2"] = {name = "圣物背包", winId = 139, subId= 2, openModel = "PsionicModel", openEvent = PsionicConst.OPEN_MAIN_VIEW, parm = {true, PsionicConst.TabId.PArmor}, icon_res = "icon_139_1", openLv = Config.Moduleid[139].open_lv, open_task = Config.Moduleid[139].task_id},
["139@3"] = {name = "圣物升级", winId = 139, subId= 3, openModel = "PsionicModel", openEvent = PsionicConst.OPEN_MAIN_VIEW, parm = {true, PsionicConst.TabId.PAdvance}, icon_res = "icon_139_1", openLv = Config.Moduleid[139].open_lv, open_task = Config.Moduleid[139].task_id},
["139@4"] = {name = "圣物升星", winId = 139, subId= 4, openModel = "PsionicModel", openEvent = PsionicConst.OPEN_MAIN_VIEW, parm = {true, PsionicConst.TabId.PBreak}, icon_res = "icon_139_1", openLv = Config.Moduleid[139].open_lv, open_task = Config.Moduleid[139].task_id},
["139@5"] = {name = "圣物洗练", winId = 139, subId= 5, openModel = "PsionicModel", openEvent = PsionicConst.OPEN_MAIN_VIEW, parm = {true, PsionicConst.TabId.PWash}, icon_res = "icon_139_1", openLv = Config.Moduleid[139].open_lv, open_task = Config.Moduleid[139].task_id},
["139@6"] = {name = "圣物觉醒", winId = 139, subId= 6, openModel = "PsionicModel", openEvent = PsionicConst.OPEN_MAIN_VIEW, parm = {true, PsionicConst.TabId.PSkill}, icon_res = "icon_139_1", openLv = Config.Moduleid[139].open_lv, open_task = Config.Moduleid[139].task_id},
["139@7"] = {name = "圣物寻宝", winId = 139, subId= 7, openModel = "PsionicModel", openEvent = PsionicConst.OPEN_MAIN_VIEW, parm = {true, PsionicConst.TabId.PDataDig}, icon_res = "icon_139_1", openLv = Config.Moduleid[139].open_lv, open_task = Config.Moduleid[139].task_id},
["139@8"] = {name = "圣物兑换", winId = 139, subId= 8, openModel = "PsionicModel", openEvent = PsionicConst.OPEN_MAIN_VIEW, parm = {true, PsionicConst.TabId.PExchange}, icon_res = "icon_139_1", openLv = Config.Moduleid[139].open_lv, open_task = Config.Moduleid[139].task_id},
["139@21"] = {name = "圣物分解", winId = 139, subId= 2, openModel = "PsionicModel", openEvent = PsionicConst.OPEN_RESOLVE_VIEW, parm = {true}, icon_res = "icon_139_1", openLv = Config.Moduleid[139].open_lv, open_task = 0},
["418@0"] = {name = "舞池派对", winId = 418, subId= 0, openModel = "GlobalEventSystem", openEvent = EventName.OPEN_ACITVITY_TIP, parm = {418}, icon_res = "icon_418_1", openLv = Config.Moduleid[418].open_lv, open_task = Config.Moduleid[418].task_id},
-- 系统模块(杂项)
["102@0"] = {name = "设置", winId = 102, subId= 0, openModel = "GlobalEventSystem", openEvent = EventName.OPEN_SETTING_GAME_VIEW, parm = {1}, icon_res = "icon_setting", openLv = Config.Moduleid[102].open_lv, open_task = 0},
["414@0"] = {name = "升品之路", winId = 414, subId= 0, openModel = "EmpowerModel", openEvent = EmpowerConst.OPEN_EMPOWER_TREASURE_VIEW, parm = {1}, icon_res = "icon_414_1", openLv = Config.Moduleid[149].open_lv, open_task = 0},
["159@1"] = {name = "首充", winId = 159, subId= nil, openModel = "RechargeActivityModel", openEvent = RechargeActivityModel.OPEN_FIRST_RECHARGE_VIEW, parm = {}, icon_res = "icon_159_1", open_task = 0},
["159@4"] = {name = "直购礼包", winId = 159, subId= 4, openModel = "GlobalEventSystem", openEvent = EventName.OPEN_VIP_VIEW, parm = {3}, icon_res = "icon_450_1", open_task = 0},
--龙神宝库
["170@1"] = {name = "龙神宝库", winId = 170, subId= nil, openModel = "CapsuleEggModel", openEvent = CapsuleEggConst.OPEN_CAPSULE_EGG_VIEW, parm = {1}, icon_res = "icon_170_0", open_task = 0},
["170@2"] = {name = "炫武扭蛋", winId = 170, subId= nil, openModel = "CapsuleEggModel", openEvent = CapsuleEggConst.OPEN_CAPSULE_EGG_VIEW, parm = {2}, icon_res = "icon_170_0", open_task = 0},
--珍宝阁
["104@0"] = {name = "珍宝阁", winId = 104, subId= nil, openModel = "TreasureHouseModel", openEvent = TreasureHouseConst.OPEN_TREASURE_HOUSE_VIEW, parm = {}, icon_res = "icon_104_0", open_task = 0},
--开服活动
["331@3"] = {name = "限购活动", winId = 331, subId= 3, openModel = "GlobalEventSystem", openEvent = KfActivityModel.OPEN_ACTIVITY_BASE_VIEW, parm = {nil,KfActivityModel.TabID.LimitGift}, icon_res = "icon_rightTop_3001", openLv = 0, openTask = 0},
["331@7"] = {name = "开服累充", winId = 331, subId= 7, openModel = "GlobalEventSystem", openEvent = KfActivityModel.OPEN_ACTIVITY_BASE_VIEW, parm = {nil,KfActivityModel.TabID.OpenRecharge}, icon_res = "icon_rightTop_331_7", openLv = 0, openTask = 0},
["331@10"] = {name = "开服冲榜", winId = 331, subId= 10, openModel = "GlobalEventSystem", openEvent = KfActivityModel.OPEN_ACTIVITY_BASE_VIEW, parm = {nil,KfActivityModel.TabID.RushRank}, icon_res = "icon_99_1", openLv = 0, openTask = 0},
["331@11"] = {name = "源能转盘", winId = 331, subId= 11, openModel = "PowerTurnTableModel", openEvent = PowerTurnTableModel.OPEN_MAIN_VIEW, parm = {}, icon_res = "icon_331_11", openLv = 0, openTask = 0},
["331@19"] = {name = "臻享礼包", winId = 331, subId= 19, openModel = "GlobalEventSystem", openEvent = EventName.OPEN_VIP_VIEW, parm = {VipModel.TabType.HopeGift}, icon_res = "icon_450_1", openLv = 1, open_task = 0},
["331@20"] = {name = "源樱之礼", winId = 331, subId= 20, openModel = "SakuraGiftModel", openEvent = SakuraGiftModel.OPEN_BASE_VIEW, parm = {}, icon_res = "icon_450_1", openLv = Config.Modulesub["331@20"].open_lv, open_task = 0},
["331@30"] = {name = "累计消费", winId = 331, subId= 30, openModel = "GlobalEventSystem", openEvent = KfActivityModel.OPEN_ACTIVITY_BASE_VIEW, parm = {nil,KfActivityModel.TabID.AccConsume}, icon_res = "icon_99_1", openLv = 0, openTask = 0},
["331@36"] = {name = "0元礼包", winId = 331, subId= 36, openModel = "GlobalEventSystem", openEvent = KfActivityModel.OPEN_ACTIVITY_BASE_VIEW, parm = {nil,KfActivityModel.TabID.ZeroGift}, icon_res = "icon_rightTop_331_36", openLv = 0, openTask = 0},
["331@48"] = {name = "单笔充值", winId = 331, subId= 48, openModel = "GlobalEventSystem", openEvent = KfActivityModel.OPEN_ACTIVITY_BASE_VIEW, parm = {nil,KfActivityModel.TabID.SingleRecharge}, icon_res = "icon_99_1", openLv = 0, openTask = 0},
["331@50"] = {name = "大陆征途", winId = 331, subId= 50, openModel = "MainlandJourneyModel", openEvent = MainlandJourneyConst.OPEN_MAINLANDJOURNEY_MAIN_VIEW, parm = {true}, icon_res = "icon_99_1", openLv = Config.Modulesub["331@50"].open_lv, openTask = 0},
["331@65"] = {name = "抢购商城", winId = 331, subId= 65, openModel = "GlobalEventSystem", openEvent = KfActivityModel.OPEN_ACTIVITY_BASE_VIEW, parm = {nil,KfActivityModel.TabID.LimitShop}, icon_res = "icon_rightTop_331_65", openLv = 0, openTask = 0},
["331@66"] = {name = "社团竞榜", winId = 331, subId= 66, openModel = "GlobalEventSystem", openEvent = GuildSpeedModel.OPEN_GUILD_SPEED_VIEW, parm = {}, icon_res = "icon_rightTop_331066", openLv = 0, openTask = 0},
["331@67"] = {name = "开服进阶", winId = 331, subId= 67, openModel = "GlobalEventSystem", openEvent = KfActivityModel.OPEN_ACTIVITY_BASE_VIEW, parm = {nil,KfActivityModel.TabID.FosterStage}, icon_res = "icon_99_1", openLv = 0, openTask = 0},
["331@68"] = {name = "连充豪礼", winId = 331, subId= 68, openModel = "GlobalEventSystem", openEvent = KfActivityModel.OPEN_ACTIVITY_BASE_VIEW, parm = {nil,KfActivityModel.TabID.ContinueRecharge}, icon_res = "icon_99_1", openLv = 0, openTask = 0},
["331@69"] = {name = "佣兵补给", winId = 331, subId= 69, openModel = "GlobalEventSystem", openEvent = MercenarySupplyModel.OPEN_MERCENARY_SUPPLY_VIEW, parm = {}, icon_res = "icon_331_69", openLv = 0, openTask = 0},
["331@70"] = {name = "开服团购", winId = 331, subId= 70, openModel = "GlobalEventSystem", openEvent = KfActivityModel.OPEN_ACTIVITY_BASE_VIEW, parm = {nil,KfActivityModel.TabID.GroupBuying}, icon_res = "icon_99_1", openLv = 0, openTask = 0},
["331@71"] = {name = "全民动员", winId = 331, subId= 71, openModel = "GlobalEventSystem", openEvent = MobilizationModel.OPEN_MOBILIZATION_VIEW, parm = {}, icon_res = "icon_331_71", openLv = 0, openTask = 0},
["331@72"] = {name = "大富翁", winId = 331, subId= 72, openModel = "GlobalEventSystem", openEvent = KfActivityModel.OPEN_ACTIVITY_BASE_VIEW, parm = {nil,KfActivityModel.TabID.Monopoly}, icon_res = "icon_99_1", openLv = 0, openTask = 0},
["331@73"] = {name = "活动宣传", winId = 331, subId= 73, openModel = "GlobalEventSystem", openEvent = KfActivityModel.OPEN_ACTIVITY_BASE_VIEW, parm = {nil,KfActivityModel.TabID.RewardShow}, icon_res = "icon_99_1", openLv = 0, openTask = 0},
["331@74"] = {name = "万物宝典", winId = 331, subId= 74, openModel = "ContractModel", openEvent = ContractConst.OPEN_CONTRACT_VIEW, parm = {}, icon_res = "icon_157_1", openLv = 0, openTask = 0},
["331@75"] = {name = "投资活动", winId = 331, subId= 75, openModel = "GlobalEventSystem", openEvent = KfActivityModel.OPEN_ACTIVITY_BASE_VIEW, parm = {nil,KfActivityModel.TabID.InvestAct}, icon_res = "icon_99_1", openLv = 0, openTask = 0},
["331@76"] = {name = "限时秒杀", winId = 331, subId= 76, openModel = "GlobalEventSystem", openEvent = KfActivityModel.OPEN_ACTIVITY_BASE_VIEW, parm = {nil,KfActivityModel.TabID.LimitSeckill}, icon_res = "icon_99_1", openLv = 0, openTask = 0},
["331@77"] = {name = "折扣满减", winId = 331, subId= 77, openModel = "GlobalEventSystem", openEvent = KfActivityModel.OPEN_ACTIVITY_BASE_VIEW, parm = {nil,KfActivityModel.TabID.DiscountFullCut}, icon_res = "icon_99_1", openLv = 0, openTask = 0},
["331@80"] = {name = "登陆通行证", winId = 331, subId= 80, openModel = "GlobalEventSystem", openEvent = KfActivityModel.OPEN_ACTIVITY_BASE_VIEW, parm = {nil,KfActivityModel.TabID.LoginPass}, icon_res = "icon_99_1", openLv = 0, openTask = 0},
["331@81"] = {name = "先行者之证", winId = 331, subId= 81, openModel = "GlobalEventSystem", openEvent = KfActivityModel.OPEN_ACTIVITY_BASE_VIEW, parm = {nil,KfActivityModel.TabID.LivelyPass}, icon_res = "icon_99_1", openLv = 0, openTask = 0},
["331@82"] = {name = "嗨点兑换", winId = 331, subId= 82, openModel = "GlobalEventSystem", openEvent = KfActivityModel.OPEN_ACTIVITY_BASE_VIEW, parm = {nil,KfActivityModel.TabID.HighExchange}, icon_res = "icon_99_1", openLv = 0, openTask = 0},
--主题活动
["331@101"] = {name = "boss掉落", winId = 331, subId= 101, openModel = "GlobalEventSystem", openEvent = KfActivityModel.OPEN_ACTIVITY_BASE_VIEW, parm = {nil,KfActivityModel.TabID.BossDrop}, icon_res = "icon_99_1", openLv = 0, openTask = 0},
["331@102"] = {name = "副本多倍", winId = 331, subId= 102, openModel = "GlobalEventSystem", openEvent = KfActivityModel.OPEN_ACTIVITY_BASE_VIEW, parm = {nil,KfActivityModel.TabID.DunMul}, icon_res = "icon_99_1", openLv = 0, openTask = 0},
["331@103"] = {name = "单日首充", winId = 331, subId= 103, openModel = "GlobalEventSystem", openEvent = KfActivityModel.OPEN_ACTIVITY_BASE_VIEW, parm = {nil,KfActivityModel.TabID.SingleDayRecharge}, icon_res = "icon_99_1", openLv = 0, openTask = 0},
["331@104"] = {name = "幻魔宝典", winId = 331, subId= 104, openModel = "GlobalEventSystem", openEvent = KfActivityModel.OPEN_ACTIVITY_BASE_VIEW, parm = {nil,KfActivityModel.TabID.BossTreasure}, icon_res = "icon_99_1", openLv = 0, openTask = 0},
["331@105"] = {name = "嗨点玩法", winId = 331, subId= 105, openModel = "GlobalEventSystem", openEvent = KfActivityModel.OPEN_ACTIVITY_BASE_VIEW, parm = {nil,KfActivityModel.TabID.HighPoint}, icon_res = "icon_99_1", openLv = 0, openTask = 0},
["331@106"] = {name = "每日登录", winId = 331, subId= 106, openModel = "GlobalEventSystem", openEvent = KfActivityModel.OPEN_ACTIVITY_BASE_VIEW, parm = {nil,KfActivityModel.TabID.EDayLogin}, icon_res = "icon_99_1", openLv = 0, openTask = 0},
["331@107"] = {name = "幸运轮盘", winId = 331, subId= 107, openModel = "GlobalEventSystem", openEvent = KfActivityModel.OPEN_ACTIVITY_BASE_VIEW, parm = {nil,KfActivityModel.TabID.LuckyTurntable}, icon_res = "icon_99_1", openLv = 0, openTask = 0},
["331@108"] = {name = "刮刮卡", winId = 331, subId= 108, openModel = "GlobalEventSystem", openEvent = KfActivityModel.OPEN_ACTIVITY_BASE_VIEW, parm = {nil,KfActivityModel.TabID.ScrapingCard}, icon_res = "icon_99_1", openLv = 0, openTask = 0},
["331@111"] = {name = "塔罗牌", winId = 331, subId= 111, openModel = "GlobalEventSystem", openEvent = KfActivityModel.OPEN_ACTIVITY_BASE_VIEW, parm = {nil,KfActivityModel.TabID.Tarot}, icon_res = "icon_99_1", openLv = 0, openTask = 0},
["331@112"] = {name = "集字兑换", winId = 331, subId= 112, openModel = "GlobalEventSystem", openEvent = KfActivityModel.OPEN_ACTIVITY_BASE_VIEW, parm = {nil,KfActivityModel.TabID.CollectZi}, icon_res = "icon_99_1", openLv = 0, openTask = 0},
["331@113"] = {name = "冒险征途", winId = 331, subId= 113, openModel = "GlobalEventSystem", openEvent = KfActivityModel.OPEN_ACTIVITY_BASE_VIEW, parm = {nil,KfActivityModel.TabID.Adventure}, icon_res = "icon_99_1", openLv = 0, openTask = 0},
["331@114"] = {name = "阶段兑换", winId = 331, subId= 114, openModel = "GlobalEventSystem", openEvent = KfActivityModel.OPEN_ACTIVITY_BASE_VIEW, parm = {nil,KfActivityModel.TabID.StageExchange}, icon_res = "icon_99_1", openLv = 0, openTask = 0},
["331@115"] = {name = "黑白棋", winId = 331, subId= 115, openModel = "GlobalEventSystem", openEvent = KfActivityModel.OPEN_ACTIVITY_BASE_VIEW, parm = {nil,KfActivityModel.TabID.Reversi}, icon_res = "icon_99_1", openLv = 0, openTask = 0},
["331@116"] = {name = "活跃拼图", winId = 331, subId= 116, openModel = "GlobalEventSystem", openEvent = KfActivityModel.OPEN_ACTIVITY_BASE_VIEW, parm = {nil,KfActivityModel.TabID.Jigsaw}, icon_res = "icon_99_1", openLv = 0, openTask = 0},
["331@118"] = {name = "眼疾手快", winId = 331, subId= 118, openModel = "GlobalEventSystem", openEvent = KfActivityModel.OPEN_ACTIVITY_BASE_VIEW, parm = {nil,KfActivityModel.TabID.AmasingJigsawPuzzle}, icon_res = "icon_99_1", openLv = 0, openTask = 0},
["331@117"] = {name = "节日幻魔", winId = 331, subId= 117, openModel = "GlobalEventSystem", openEvent = KfActivityModel.OPEN_ACTIVITY_BASE_VIEW, parm = {nil,KfActivityModel.TabID.FestivalBoss}, icon_res = "icon_99_1", openLv = 0, openTask = 0},
["331@120"] = {name = "能量树", winId = 331, subId= 120, openModel = "GlobalEventSystem", openEvent = KfActivityModel.OPEN_ACTIVITY_BASE_VIEW, parm = {nil,KfActivityModel.TabID.PrayTree}, icon_res = "icon_99_1", openLv = 0, openTask = 0},
["331@121"] = {name = "跳一跳", winId = 331, subId= 121, openModel = "GlobalEventSystem", openEvent = KfActivityModel.OPEN_ACTIVITY_BASE_VIEW, parm = {nil,KfActivityModel.TabID.JumpOne}, icon_res = "icon_99_1", openLv = 0, openTask = 0},
["331@122"] = {name = "合成机", winId = 331, subId= 122, openModel = "GlobalEventSystem", openEvent = KfActivityModel.OPEN_ACTIVITY_BASE_VIEW, parm = {nil,KfActivityModel.TabID.ComposeRobot}, icon_res = "icon_99_1", openLv = 0, openTask = 0},
["331@123"] = {name = "超能大奖", winId = 331, subId= 123, openModel = "GlobalEventSystem", openEvent = KfActivityModel.OPEN_ACTIVITY_BASE_VIEW, parm = {nil,KfActivityModel.TabID.SuperAward}, icon_res = "icon_99_1", openLv = 0, openTask = 0},
["331@124"] = {name = "材料提交", winId = 331, subId= 124, openModel = "GlobalEventSystem", openEvent = KfActivityModel.OPEN_ACTIVITY_BASE_VIEW, parm = {nil,KfActivityModel.TabID.MaterialSubmit}, icon_res = "icon_99_1", openLv = 0, openTask = 0},
["331@125"] = {name = "自选扭蛋", winId = 331, subId= 125, openModel = "GlobalEventSystem", openEvent = KfActivityModel.OPEN_ACTIVITY_BASE_VIEW, parm = {nil,KfActivityModel.TabID.SelectEgg}, icon_res = "icon_99_1", openLv = 0, openTask = 0},
--开服活动单独活动嵌入
["333@1"] = {name = "限时竞榜", winId = 333, subId= nil, openModel = "GlobalEventSystem", openEvent = KfActivityModel.OPEN_ACTIVITY_BASE_VIEW, parm = {nil,KfActivityModel.TabID.Competing}, icon_res = "icon_rightTop_333", openLv = Config.Moduleid[333].lv, openTask = 0},
--单独活动
["331@6"] = {name = "今日首充-弹珠机", winId = 331, subId= 6, openModel = "RechargeActivityModel", openEvent = RechargeActivityModel.OPEN_DAILY_RECHARGE_VIEW, parm = {nil,DailyRechargeBaseView.ShowType.Pellet}, icon_res = "icon_331_6"},
["331@6001"] = {name = "今日首充", winId = 331, subId= 6, openModel = "RechargeActivityModel", openEvent = RechargeActivityModel.OPEN_DAILY_RECHARGE_VIEW, parm = {nil,DailyRechargeBaseView.ShowType.Recharge}, icon_res = "icon_331_6"},
--开服活动
["225@0"] = {name = "开服活动", winId = 225, subId= 0, openModel = "GlobalEventSystem", openEvent = KfActivityModel.OPEN_ACTIVITY_BASE_VIEW, parm = {CustomActivityModel.CustomIconActType.KfAct}, icon_res = "icon_99_1", openLv = Config.Moduleid[225].lv, openTask = 0},
["331@99"] = {name = "主题活动", winId = 331, subId= 99, openModel = "GlobalEventSystem", openEvent = OperateActivityModel.OPEN_ACTIVITY_BASE_VIEW, parm = {CustomActivityModel.CustomIconActType.OpAct}, icon_res = "icon_99_3", openLv = 0, openTask = 0},
["630@1"] = {name = "变强", winId = 630, subId= 1, openModel = "GlobalEventSystem", openEvent = EventName.OPEN_STRENGTH_VIEW, parm = {1}, icon_res = "icon_630_1", openLv = Config.Moduleid[630].open_lv, open_task = 0},
--精英考核
["452@0"] = {name = "精英考核", winId = 452, subId= nil, openModel = "GlobalEventSystem", openEvent = EliteAssessModel.OPEN_ELITE_ASSESS_VIEW, parm = {1}, icon_res = "icon_630_1",},
--神座
["173@1"] = {name = "神座", winId = 173, subId= 1, openModel = "GodModel", openEvent = GodConst.OPEN_BASE_VIEW, parm = {GodConst.TabID.Info}, icon_res = "icon_173_1"},
["173@2"] = {name = "神座编队", winId = 173, subId= 2, openModel = "GodModel", openEvent = GodConst.OPEN_BASE_VIEW, parm = {GodConst.TabID.GoFight}, icon_res = "icon_173_1"},
["173@3"] = {name = "神座座印", winId = 173, subId= 3, openModel = "GodModel", openEvent = GodConst.OPEN_BASE_VIEW, parm = {GodConst.TabID.Equip}, icon_res = "icon_173_1"},
["173@4"] = {name = "神座图鉴", winId = 173, subId= 4, openModel = "GodModel", openEvent = GodConst.OPEN_BASE_VIEW, parm = {GodConst.TabID.Book}, icon_res = "icon_173_1"},
["173@5"] = {name = "神座召唤", winId = 173, subId= 5, openModel = "GodModel", openEvent = GodConst.OPEN_BASE_VIEW, parm = {GodConst.TabID.Activity}, icon_res = "icon_173_1"},
--装扮
["112@1"] = {name = "头像", winId = 112, subId= 1, openModel = "GlobalEventSystem", openEvent = WardrobeConst.OPEN_WARDROBE_MAIN_VIEW, parm = {WardrobeConst.TabId.DRESS}, icon_res = "icon_422_1", openLv = Config.Modulesub["112@1"].open_lv, open_task = 0,},
["112@2"] = {name = "相框", winId = 112, subId= 2, openModel = "GlobalEventSystem", openEvent = WardrobeConst.OPEN_WARDROBE_MAIN_VIEW, parm = {WardrobeConst.TabId.DRESS, 2}, icon_res = "icon_422_1", openLv = Config.Modulesub["112@2"].open_lv, open_task = 0,},
["112@3"] = {name = "气泡", winId = 112, subId= 3, openModel = "GlobalEventSystem", openEvent = WardrobeConst.OPEN_WARDROBE_MAIN_VIEW, parm = {WardrobeConst.TabId.DRESS, 3}, icon_res = "icon_422_1", openLv = Config.Modulesub["112@3"].open_lv, open_task = 0,},
-- ["112@3"] = {name = "装扮背景", winId = 112, subId= 3, openModel = "GlobalEventSystem", openEvent = WardrobeConst.OPEN_WARDROBE_MAIN_VIEW, parm = {WardrobeConst.TabId.DRESS, 4}, icon_res = "icon_422_1", openLv = Config.ConfigOpenLv.Other.chatDress, open_task = 0,},
--制衣工坊
["421@1"] = {name = "制衣工坊", winId = 421, subId= 1, openModel = "ClothingFactoryModel", openEvent = ClothingFactoryModel.OPEN_CLOTHING_FACTORY_BASE_VIEW, parm = {1}, icon_res = "icon_421_1", openLv = Config.Modulesub["421@1"].open_lv, open_task = 0,},
["421@2"] = {name = "制衣商店", winId = 421, subId= 2, openModel = "ClothingFactoryModel", openEvent = ClothingFactoryModel.OPEN_CLOTHING_FACTORY_BASE_VIEW, parm = {2}, icon_res = "icon_421_1", openLv = Config.Modulesub["421@2"].open_lv, open_task = 0,},
["421@3"] = {name = "制衣套装", winId = 421, subId= 3, openModel = "ClothingFactoryModel", openEvent = ClothingFactoryModel.OPEN_CLOTHING_FACTORY_BASE_VIEW, parm = {3}, icon_res = "icon_421_1", openLv = Config.Modulesub["421@3"].open_lv, open_task = 0,},
--星辰
--["148@1"] = {name = "星辰等级", winId = 148, subId= 1, openModel = "GalaxyModel", openEvent = GalaxyConst.OPEN_BASE_VIEW, parm = {GalaxyConst.TabId.GRADE}, icon_res = "icon_148_xc"},
["148@1"] = {name = "星核上阵", winId = 148, subId= 1, openModel = "GalaxyModel", openEvent = GalaxyConst.OPEN_BASE_VIEW, parm = {GalaxyConst.TabId.AROUND}, icon_res = "icon_148_1"},
["148@2"] = {name = "星核改造", winId = 148, subId= 2, openModel = "GalaxyModel", openEvent = GalaxyConst.OPEN_BASE_VIEW, parm = {GalaxyConst.TabId.REMOULD}, icon_res = "icon_148_1"},
["148@3"] = {name = "星核环绕", winId = 148, subId= 3, openModel = "GalaxyModel", openEvent = GalaxyConst.OPEN_BASE_VIEW, parm = {GalaxyConst.TabId.CONFIG}, icon_res = "icon_148_1"},
["148@4"] = {name = "星核皮肤", winId = 148, subId= 4, openModel = "GalaxyModel", openEvent = GalaxyConst.OPEN_BASE_VIEW, parm = {GalaxyConst.TabId.SKIN}, icon_res = "icon_148_1"},
["148@5"] = {name = "银河黑市", winId = 148, subId= 5, openModel = "GalaxyModel", openEvent = GalaxyConst.OPEN_BASE_VIEW, parm = {GalaxyConst.TabId.SHOP}, icon_res = "icon_148_1"},
["148@6"] = {name = "星核宇宙", winId = 148, subId= 6, openModel = "GalaxyModel", openEvent = GalaxyConst.OPEN_BASE_VIEW, parm = {GalaxyConst.TabId.COLLECT}, icon_res = "icon_148_1"},
-- 性格
-- ["167@0"] = {name = "性格", winId = 167, subId= 0, openModel = "GlobalEventSystem", openEvent = EventName.OPEN_NEW_MAIN_ROLE_VIEW, parm = {NewMainRoleModel.TabId.NATURE}, icon_res = "icon_js_1",},
--魂力
["144@0"] = {name = "魂力", winId = 144, subId= 0, openModel = "GlobalEventSystem", openEvent = EventName.OPEN_NEW_MAIN_ROLE_VIEW, parm = {NewMainRoleModel.TabId.SOULPOWER}, icon_res = "icon_js_1",},
--风采系统
["422@0"] = {name = "衣橱", winId = 422, subId= 0, openModel = "GlobalEventSystem", openEvent = WardrobeConst.OPEN_WARDROBE_MAIN_VIEW, parm = {}, icon_res = "icon_422_1",},
--新手任务奖励
["114@0"] = {name = "任务奖励", winId = 114, subId = 0, openModel = "GlobalEventSystem", openEvent = NewerTaskConst.OPEN_MAIN_VIEW, parm = {}, icon_res = "",},
-- 转职
["164@1"] = {name = "转职(1转)", winId = 164, subId = 1, openModel = "GlobalEventSystem", openEvent = EventName.OPEN_NEW_MAIN_ROLE_VIEW, parm = {NewMainRoleModel.TabId.REIN, 1}, icon_res = "icon_164_1", openLv = Config.Modulesub["164@1"].open_lv, open_task = 0,},
["164@2"] = {name = "转职(2转)", winId = 164, subId = 2, openModel = "GlobalEventSystem", openEvent = EventName.OPEN_NEW_MAIN_ROLE_VIEW, parm = {NewMainRoleModel.TabId.REIN, 2}, icon_res = "icon_164_2", openLv = Config.Modulesub["164@2"].open_lv, open_task = 0,},
["164@3"] = {name = "转职(3转)", winId = 164, subId = 3, openModel = "GlobalEventSystem", openEvent = EventName.OPEN_NEW_MAIN_ROLE_VIEW, parm = {NewMainRoleModel.TabId.REIN, 3}, icon_res = "icon_164_3", openLv = Config.Modulesub["164@3"].open_lv, open_task = 0,},
["164@4"] = {name = "转职(4转)", winId = 164, subId = 4, openModel = "GlobalEventSystem", openEvent = EventName.OPEN_NEW_MAIN_ROLE_VIEW, parm = {NewMainRoleModel.TabId.REIN, 4}, icon_res = "icon_164_4", openLv = Config.Modulesub["164@4"].open_lv, open_task = 0,},
["164@5"] = {name = "转职(5转)", winId = 164, subId = 5, openModel = "GlobalEventSystem", openEvent = EventName.OPEN_NEW_MAIN_ROLE_VIEW, parm = {NewMainRoleModel.TabId.REIN, 5}, icon_res = "icon_164_5", openLv = Config.Modulesub["164@5"].open_lv, open_task = 0,},
-- 跨服主功能 任务
["603@1"] = {name = "国家任务", winId = 603, subId = 0, openModel = "CSMainModel", openEvent = CSMainConst.OPEN_CS_MAIN_TASK_VIEW, parm = {}, icon_res = "icon_603_1", openLv = Config.Moduleid[603].open_lv, open_task = 0,},
-- 藏宝图
["424@1"] = {name = "藏宝图-玩法说明界面", winId = 424, subId = 0, openModel = "TreasureMapModel", openEvent = TreasureMapConst.OPEN_DESC_VIEW, parm = {true}, icon_res = "icon_424_2", openLv = Config.Moduleid[424].open_lv, open_task = 0,},
-- 舞姿激活
["425@1"] = {name = "舞姿", winId = 425, subId = 0, openModel = "DanceModel", openEvent = DanceModel.OPEN_DANCE_POSE_VIEW, parm = {true}, icon_res = "icon_425_1", openLv = Config.Moduleid[425].open_lv, open_task = 0,},
-- 沧海拾宝
["463@0"] = {name = "沧海拾宝", winId = 463, subId= 0, openModel = "BaseDungeonModel", openEvent = BaseDungeonModel.OPEN_HALL_VIEW, parm = {21}, icon_res = "icon_610_1", openLv = Config.Moduleid[463].open_lv, open_task = 0,icon_is_outside = true, open_day = Config.Moduleid[463].open_day},
------------------- 未确认的openfun配置,择日删除,请尽快确认 -------------------
------------------- 未确认的openfun配置,择日删除,请尽快确认 -------------------
------------------- 未确认的openfun配置,择日删除,请尽快确认 -------------------
-- ["331@22"] = {name = "烟花盛典", winId = 331, subId= 22, openModel = "GlobalEventSystem", openEvent = EventName.OPEN_OPERATION_ACTIVITY_VIEW, parm = {22}, icon_res = "33122", openLv = 1, open_task = 0,icon_is_outside = true},
-- ["168@1"] = {name = "宝具升级", winId = 168, subId= 1, openModel = "GlobalEventSystem", openEvent = EventName.OPEN_TALISMAN_VIEW, parm = {1}, icon_res = "icon_34_bj", openLv = 72, open_task = 0,},
-- ["168@2"] = {name = "宝具培养", winId = 168, subId= 2, openModel = "GlobalEventSystem", openEvent = EventName.OPEN_TALISMAN_VIEW, parm = {2}, icon_res = "icon_34_bj", openLv = 72, open_task = 0,},
-- ["168@3"] = {name = "宝具化形", winId = 168, subId= 3, openModel = "GlobalEventSystem", openEvent = EventName.OPEN_TALISMAN_VIEW, parm = {3}, icon_res = "icon_34_bj", openLv = 72, open_task = 0,},
-- ["169@1"] = {name = "神兵升级", winId = 169, subId= 1, openModel = "GlobalEventSystem", openEvent = EventName.OPEN_MAIN_ROLE_VIEW, parm = {4}, icon_res = "icon_sub_16900", openLv = 110, open_task = 0,},
-- ["169@2"] = {name = "神兵化形", winId = 169, subId= 2, openModel = "GlobalEventSystem", openEvent = EventName.OPEN_MAIN_ROLE_VIEW, parm = {4}, icon_res = "icon_leftBottom_15", openLv = 110, open_task = 0,},
-- ["169@3"] = {name = "剑灵培养", winId = 169, subId= 3, openModel = "GlobalEventSystem", openEvent = EventName.OPEN_MAIN_ROLE_VIEW, parm = {4,2}, icon_res = "icon_leftBottom_15", openLv = 110, open_task = 0,},
-- --以下是不存在后台系统的
-- ["999@1"] = {name = "特权体验", winId = 999, subId= 1, openModel = "VipModel", openEvent = VipModel.OPEN_EXPERIENCE_VIEW, parm = {}, icon_res = "", openLv = 53, open_task = 10006000,},
-- ["999@4"] = {name = "守护(小恶魔)", winId = 999, subId= 4, openModel = "", openEvent = "", parm = {}, icon_res = "1011000001", openLv = 41, open_task = 10410,},
-- ["999@5"] = {name = "转生", winId = 999, subId= 5, openModel = "GlobalEventSystem", openEvent = EventName.OPEN_REINCARNATION_VIEW, parm = {}, icon_res = "icon_rightTop_5", openLv = 150, open_task = 0,},
-- ["999@6"] = {name = "彩钻投资", winId = 999, subId= 6, openModel = "GlobalEventSystem", openEvent = EventName.OPEN_VIP_VIEW, parm = {4,1}, icon_res = "", openLv = 1, open_task = 0,},
-- ["999@7"] = {name = "祈愿", winId = 999, subId= 7, openModel = "GlobalEventSystem", openEvent = EventName.OPEN_PRAY_VIEW, parm = {}, icon_res = "icon_rightTop_24", openLv = 1, open_task = 0,},
-- -- ["999@8"] = {name = "首充", winId = 999, subId= 8, openModel = "RechargeActivityModel", openEvent = RechargeActivityModel.OPEN_FIRST_RECHARGE_VIEW, parm = {}, icon_res = "", openLv = 1, open_task = 0,},
-- ["999@9"] = {name = "月卡投资", winId = 999, subId= 9, openModel = "GlobalEventSystem", openEvent = EventName.OPEN_VIP_VIEW, parm = {3}, icon_res = "", openLv = 1, open_task = 0,},
-- --预告用到
-- ["999@10"] = {name = "一转", winId = 999, subId= 10, openModel = "GlobalEventSystem", openEvent = EventName.OPEN_REINCARNATION_VIEW, parm = {}, icon_res = "icon_16_zz", openLv = 150, open_task = 0,},
-- ["999@11"] = {name = "二转", winId = 999, subId= 11, openModel = "GlobalEventSystem", openEvent = EventName.OPEN_REINCARNATION_VIEW, parm = {}, icon_res = "icon_16_zz", openLv = 220, open_task = 0,},
-- ["999@12"] = {name = "三转", winId = 999, subId= 12, openModel = "GlobalEventSystem", openEvent = EventName.OPEN_REINCARNATION_VIEW, parm = {}, icon_res = "icon_16_zz", openLv = 280, open_task = 0,},
-- ["999@13"] = {name = "四转", winId = 999, subId= 13, openModel = "GlobalEventSystem", openEvent = EventName.OPEN_REINCARNATION_VIEW, parm = {}, icon_res = "icon_16_zz", openLv = 355, open_task = 0,},
-- ["999@14"] = {name = "五转", winId = 999, subId= 14, openModel = "GlobalEventSystem", openEvent = EventName.OPEN_REINCARNATION_VIEW, parm = {}, icon_res = "icon_16_zz", openLv = 500, open_task = 0,},
-- -- ["999@15"] = {name = "首充", winId = 999, subId= 8, openModel = "RechargeActivityModel", openEvent = RechargeActivityModel.OPEN_FIRST_RECHARGE_VIEW, parm = {true}, icon_res = "", openLv = 1, open_task = 0,},
-- ["159@1"] = {name = "充值", winId = 159, subId= 0, openModel = "GlobalEventSystem", openEvent = EventName.OPEN_VIP_VIEW, parm = {1}, icon_res = "icon_157_cz", openLv = 1, open_task = 0,},
-- ["415@0"] = {name = "祈愿", winId = 415, subId= 0, openModel = "GlobalEventSystem", openEvent = EventName.OPEN_PRAY_VIEW, parm = {}, icon_res = "icon_rightTop_24", openLv = 105, open_task = 0,},
-- ["416@0"] = {name = "寻宝", winId = 416, subId= 0, openModel = "GlobalEventSystem", openEvent = EventName.OPEN_TREASUREHUNT_VIEW, parm = {}, icon_res = "icon_126_lwmb", openLv = Config.ConfigOpenLv.RightTop.hunt, open_task = 0,},
-- ["416@1"] = {name = "龙王密保", winId = 416, subId= 1, openModel = "GlobalEventSystem", openEvent = EventName.OPEN_TREASUREHUNT_VIEW, parm = {2}, icon_res = "icon_126_lwmb", openLv = Config.ConfigOpenLv.RightTop.hunt, open_task = 0,},
-- ["422@1"] = {name = "星图", winId = 422, subId= 1, openModel = "GlobalEventSystem", openEvent = EventName.OPEN_STAR_MAP_VIEW, parm = {}, icon_res = "icon_leftBottom_14", openLv = 400, open_task = 0,},
-- ["470@0"] = {name = "世界服", winId = 470, subId= 0, openModel = "GlobalEventSystem", openEvent = EventName.OPEN_WORLD_VIEW, parm = {1}, icon_res = "icon_rightTop_13", openLv = 350, open_task = 0, show = true},
-- ["430@1"] = {name = "星灵", winId = 430, subId= 1, openModel = "GlobalEventSystem", openEvent = EventName.OPEN_STARSPIRIT_BASE_VIEW, parm = {1}, icon_res = "icon_163_0", openLv = Config.ConfigOpenLv.FunctionIconOpenLv.StarSoul, open_task = 10500},
-- ["430@2"] = {name = "星灵小宇宙", winId = 430, subId= 2, openModel = "GlobalEventSystem", openEvent = EventName.OPEN_STARSPIRIT_BASE_VIEW, parm = {2}, icon_res = "icon_163_0", openLv = Config.ConfigOpenLv.FunctionIconOpenLv.StarSoul, open_task = 10500},
-- ["430@3"] = {name = "星灵", winId = 430, subId= 3, openModel = "GlobalEventSystem", openEvent = EventName.OPEN_STARSPIRIT_BASE_VIEW, parm = {3}, icon_res = "icon_163_0", openLv = Config.ConfigOpenLv.FunctionIconOpenLv.StarSoul, open_task = 0},
-- ["430@5"] = {name = "星灵召唤", winId = 430, subId= 5, openModel = "GlobalEventSystem", openEvent = EventName.OPEN_STARSPIRIT_BASE_VIEW, parm = {5}, icon_res = "icon_163_0", openLv = Config.ViewTabbarOpenLevel.StarSpirit[5].open_level, open_task = 0},
-- ["430@6"] = {name = "星灵装备", winId = 430, subId= 6, openModel = "GlobalEventSystem", openEvent = EventName.OPEN_STARSPIRIT_BASE_VIEW, parm = {6}, icon_res = "icon_204_lz", openLv = Config.ViewTabbarOpenLevel.StarSpirit[6].open_level, open_task = 0},
-- ["430@7"] = {name = "星灵", winId = 430, subId= 7, openModel = "GlobalEventSystem", openEvent = EventName.OPEN_STARSPIRIT_BASE_VIEW, parm = {1,2}, icon_res = "icon_163_0", openLv = Config.ConfigOpenLv.FunctionIconOpenLv.StarSoul, open_task = 0},
-- ["430@8"] = {name = "星灵装备", winId = 430, subId= 8, openModel = "GlobalEventSystem", openEvent = EventName.OPEN_STARSPIRIT_BASE_VIEW, parm = {6,false,true}, icon_res = "icon_204_lz", openLv = Config.ViewTabbarOpenLevel.StarSpirit[6].open_level, open_task = 0},
-- ["19@1"] = {name = "坐骑", winId = 19, subId= 1, openModel = "GlobalEventSystem", openEvent = EventName.OPEN_HORSE_VIEW, parm = {1}, icon_res = "icon_27_zq", openLv = 24, open_task = 0},
-- ["440@1"] = {name = "降神", winId = 440, subId= 1, openModel = "GlobalEventSystem", openEvent = EventName.OPEN_GOD_BASE_VIEW, parm = {1}, icon_res = "icon_38_sj", openLv = Config.ConfigOpenLv.FunctionIconOpenLv.God, open_task = 10240},
-- ["440@2"] = {name = "降神圣器", winId = 440, subId= 2, openModel = "GlobalEventSystem", openEvent = EventName.OPEN_GOD_BASE_VIEW, parm = {2}, icon_res = "icon_38_sj", openLv = Config.ConfigOpenLv.FunctionIconOpenLv.God, open_task = 10240},
-- ["440@3"] = {name = "降神印记", winId = 440, subId= 3, openModel = "GlobalEventSystem", openEvent = EventName.OPEN_GOD_BASE_VIEW, parm = {3,false,false,true}, icon_res = "icon_440_cqfw", openLv = Config.ConfigOpenLv.FunctionIconOpenLv.GodRune, open_task = 0},
-- ["440@1002"] = {name = "跳降神的冰雪女王", winId = 440, subId= 1002, openModel = "GlobalEventSystem", openEvent = EventName.OPEN_GOD_BASE_VIEW, parm = {1,1002,1}, icon_res = "icon_38_sj", openLv = Config.ConfigOpenLv.FunctionIconOpenLv.God, open_task = 0},
-- ["440@11030002"] = {name = "跳降神圣器的霜之哀伤", winId = 440, subId= 11030002, openModel = "GlobalEventSystem", openEvent = EventName.OPEN_GOD_BASE_VIEW, parm = {2,11030002,2}, icon_res = "icon_38_sj", openLv = Config.ConfigOpenLv.FunctionIconOpenLv.God, open_task = 0},
-- ["440@998"] = {name = "降神塔副本", winId = 440, subId= 998, openModel = "BaseDungeonModel", openEvent = BaseDungeonModel.OPEN_ENTER_VIEW, parm = {false,6,true}, icon_res = "icon_93_bsfb", openLv = Config.ConfigOpenLv.FunctionIconOpenLv.God, open_task = 0,icon_is_outside = true},
-- ["4@1"] = {name = "打造", winId = 4, subId= 1, openModel = "GlobalEventSystem", openEvent = EventName.OPEN_EQUIP_VIEW, parm = {}, icon_res = "icon_152_1", openLv = 55, open_task = 0},
-- ["4@2"] = {name = "套装打造", winId = 4, subId= 2, openModel = "GlobalEventSystem", openEvent = EventName.OPEN_EQUIP_VIEW, parm = {1,2}, icon_res = "icon_99_zbdz", openLv = Config.ConfigOpenLv.Equip.suit, open_task = 0},
-- ["4@3"] = {name = "套装打造", winId = 4, subId= 3, openModel = "GlobalEventSystem", openEvent = EventName.OPEN_EQUIP_VIEW, parm = {3}, icon_res = "icon_99_zbdz", openLv = Config.ConfigOpenLv.Equip.suit, open_task = 0},
-- -- ["605@0"] = {name = "荣耀战神", winId = 605, subId= 0, openModel = "GlobalEventSystem", openEvent = EventName.OPEN_HONOUR_VIEW, parm = {}, icon_res = "icon_60_ryzs", openLv = 150, open_task = 0,act_des = Config.ConfigInstruction[12].info_list[2].content},
-- ["606@0"] = {name = "丛林突围", winId = 606, subId= 0, openModel = "GlobalEventSystem", openEvent = EventName.OPEN_ARENA_VIEW, parm = {5}, icon_res = "icon_64_cltw", openLv = 140, open_task = 0,act_des = "1、丛林突围为群体大乱斗玩法\n2、丛林突围分为不同的积分阶段\n3、个人积分越高,获得奖励越好\n4、排名前10的玩家还有额外奖励哦"},
-- ["650@1"] = {name = "跨服3v3", winId = 650, subId= 1, openModel = "GlobalEventSystem", openEvent = EventName.OPEN_ARENA_VIEW, parm = {6}, icon_res = "icon_65_kf3v3", openLv = 270, open_task = 0,act_des = "1、跨服3V3为跨服竞技性玩法\n2、参与者以3人组队的形式进行竞技\n3、每场战斗都可以获得积分,提升段位\n4、赛季段位越高,获得奖励越好"},
-- ["607@0"] = {name = "跨服海战", winId = 607, subId= 0, openModel = "GlobalEventSystem", openEvent = EventName.OPEN_WORLD_VIEW, parm = {2}, icon_res = "icon_71_wjhy", openLv = 350, open_task = 0},
-- ["168@4"] = {name = "宝具", winId = 168, subId= 4, openModel = "GlobalEventSystem", openEvent = EventName.OPEN_TALISMAN_VIEW, parm = {1}, icon_res = "icon_34_bj", openLv = Config.ConfigOpenLv.FunctionIconOpenLv.Talisman, open_task = 0},
-- ["428@1"] = {name = "圣灵", winId = 428, subId= 1, openModel = "GlobalEventSystem", openEvent = EventName.OPEN_PYX_VIEW, parm = {1}, icon_res = "icon_31_sl", openLv = Config.ConfigOpenLv.FunctionIconOpenLv.Pyx, open_task = 0},
-- -- ["150@2"] = {name = "道具合成", winId = 150, subId= 2, openModel = "GlobalEventSystem", openEvent = EventName.OPEN_COMPOSE_VIEW, parm = {1,nil}, icon_res = "icon_compose", openLv = 280, open_task = 0,},
-- -- ["150@3"] = {name = "宝石合成", winId = 150, subId= 3, openModel = "GlobalEventSystem", openEvent = EventName.OPEN_COMPOSE_VIEW, parm = {1,nil}, icon_res = "icon_compose", openLv = 280, open_task = 0,},
-- -- ["150@5"] = {name = "进阶材料", winId = 150, subId= 5, openModel = "GlobalEventSystem", openEvent = EventName.OPEN_COMPOSE_VIEW, parm = {nil,nil}, icon_res = "icon_19_hc", openLv = 320, open_task = 0,},
-- -- ["137@0"] = {name = "彩钻大战", winId = 137, subId= 0, openModel = "DiamondFightModel", openEvent = DiamondFightModel.OPEN_SIGN_UP_VIEW, parm = {}, icon_res = "icon_66_zsdz", openLv = 340, open_task = 0},
-- -- ["138@0"] = {name = "彩钻大战竞猜", winId = 138, subId= 0, openModel = "DiamondFightModel", openEvent = DiamondFightModel.OPEN_GAMBLE_VIEW, parm = {}, icon_res = "icon_66_zsdz", openLv = 200, open_task = 0,},
-- ["609@0"] = {name = "跨服入侵", winId = 609, subId= 0, openModel = "GlobalEventSystem", openEvent = EventName.OPEN_WORLD_VIEW, parm = {3}, icon_res = "icon_70_kfrq", openLv = 390, open_task = 0,},
-- -- ["609@1"] = {name = "跨服入侵限时BOSS", winId = 609, subId = 1, openModel = "IntrusionModel", openEvent = IntrusionModel.OPEN_ENTER_TIP_VIEW, parm = {3}, icon_res = "icon_70_kfrq", openLv = 390, open_task = 0,},
-- ["461@0"] = {name = "跨服BOSS", winId = 461, subId = 1, openModel = "GlobalEventSystem", openEvent = EventName.OPEN_WORLD_VIEW, parm = {1}, icon_res = "icon_82_kfsl", openLv = 1, open_task = 0,},
-- ["461@9"] = {name = "跨服BOSS", winId = 461, subId = 1, openModel = "GlobalEventSystem", openEvent = EventName.OPEN_WORLD_VIEW, parm = {3}, icon_res = "icon_82_kfsl", openLv = 1, open_task = 0,},
-- ["159@2"] = {name = "特权", winId = 159, subId= 1, openModel = "GlobalEventSystem", openEvent = EventName.OPEN_VIP_VIEW, parm = {2}, icon_res = "icon_157_cz", openLv = 1, open_task = 0,},
-- ["159@3"] = {name = "特权礼包", winId = 159, subId= 3, openModel = "GlobalEventSystem", openEvent = EventName.OPEN_VIP_VIEW, parm = {3}, icon_res = "icon_157_cz", openLv = 1, open_task = 0,},
-- ["159@5"] = {name = "月卡", winId = 159, subId = 4, openModel = "GlobalEventSystem", openEvent = EventName.OPEN_VIP_VIEW, parm = {5}, icon_res = "icon_156_czyk", openLv = 1, open_task = 0,},
-- ["159@6"] = {name = "投资", winId = 159, subId= 1, openModel = "GlobalEventSystem", openEvent = EventName.OPEN_VIP_VIEW, parm = {6}, icon_res = "icon_154_tzjh", openLv = 40, open_task = 0,},
-- ["441@1"] = {name = "图鉴", winId = 441, subId= 1, openModel = "GlobalEventSystem", openEvent = EventName.OPEN_HANDBOOK_VIEW, parm = {1}, icon_res = "icon_30_tj", openLv = Config.ConfigOpenLv.FunctionIconOpenLv.Handbook, open_task = 0,},
-- ["434@1"] = {name = "家园", winId = 8, subId= 1, openModel = "GlobalEventSystem", openEvent = "", parm = {1}, icon_res = "icon_44_jy", openLv = Config.ConfigOpenLv.FunctionIconOpenLv.Home, open_task = 0,},
-- -- ["434@2"] = {name = "家园", winId = 434, subId= 2, openModel = "HomeModel", openEvent = HomeModel.OPEN_HOME_BUILD_VIEW, parm = {1,true}, icon_res = "icon_44_jy", openLv = Config.ConfigOpenLv.FunctionIconOpenLv.Home, open_task = 0,},
-- ["621@0"] = {name = "跨服1vN", winId = 621, subId= 0, openModel = "GlobalEventSystem", openEvent = EventName.OPEN_ARENA_VIEW, parm = {8}, icon_res = "icon_67_kf1vn", openLv = 360, open_task = 0,},
-- ["436@0"] = {name = "星灵争霸", winId = 436, subId= 0, openModel = "GlobalEventSystem", openEvent = EventName.OPEN_ARENA_VIEW, parm = {9}, icon_res = "icon_97_xlzb", openLv = Config.ConfigOpenLv.FunctionIconOpenLv.SpirtWar, open_task = 0,},
-- -- ["437@0"] = {name = "星灵争霸竞猜", winId = 437, subId= 0, openModel = "SpiritWarModel", openEvent = SpiritWarModel.OPEN_GAMBLE_VIEW, parm = {}, icon_res = "icon_97_xlzb", openLv = Config.ConfigOpenLv.FunctionIconOpenLv.SpirtWar, open_task = 0,},
-- ["425@0"] = {name = "星之轨迹", winId = 425, subId= 0, openModel = "GlobalEventSystem", openEvent = EventName.OPEN_ADVENTURE_BOOK_VIEW, parm = {true,1}, icon_res = "icon_163_0", openLv = 50, open_task = 0,},
-- ["223@1"] = {name = "礼物赠送", winId = 223, subId= 1, openModel = "GlobalEventSystem", openEvent = EventName.OPEN_SOCIAL_FLOWER_VIEW, parm = {}, icon_res = "icon_163_0", openLv = 0, open_task = 0,},
-- ["435@1"] = {name = "食物烹饪", winId = 435, subId= 1, openModel = "GlobalEventSystem", openEvent = EventName.OPEN_LIVE_SKILL_BASE_VIEW, parm = {1}, icon_res = "icon_18_jn", openLv = 0, open_task = 0,},
-- ["435@2"] = {name = "家具打造", winId = 435, subId= 1, openModel = "GlobalEventSystem", openEvent = EventName.OPEN_LIVE_SKILL_BASE_VIEW, parm = {2}, icon_res = "icon_18_jn", openLv = 0, open_task = 0,},
-- ["175@1"] = {name = "七天登录", winId = 175, subId= 1, openModel = "GlobalEventSystem", openEvent = EventName.OPEN_SEVEN_DAYS_LOGIN_VIEW, parm = {}, icon_res = "icon_13_qtdl", openLv = 0, open_task = 0,},
-- ["175@2"] = {name = "七天登录", winId = 175, subId= 1, openModel = "GlobalEventSystem", openEvent = EventName.OPEN_SEVEN_DAYS_LOGIN_VIEW, parm = {true}, icon_res = "icon_13_qtdl", openLv = 0, open_task = 0,},
-- ["423@1"] = {name = "七天累充", winId = 423, subId= 1, openModel = "GlobalEventSystem", openEvent = EventName.OPEN_KF_REVEL_VIEW, parm = {7}, icon_res = "icon_15_kfhd", openLv = 0, open_task = 0,},
-- -- ["501@0"] = {name = "限时目标", winId = 501, subId= 0, openModel = "LimitTargetModel", openEvent = LimitTargetModel.OPEN_LIMITTARGET_VIEW, parm = {}, icon_res = "icon_141_xsmb", openLv = Config.ConfigOpenLv.FunctionIconOpenLv.LimitTarget, open_task = 0,},
-- -- ["501@1"] = {name = "限时目标", winId = 501, subId= 1, openModel = "LimitTargetModel", openEvent = LimitTargetModel.OPEN_LIMITTARGET_VIEW, parm = {true}, icon_res = "icon_141_xsmb", openLv = Config.ConfigOpenLv.FunctionIconOpenLv.LimitTarget, open_task = 0,},
-- -- ["431@1"] = {name = "星痕装备", winId = 431, subId= 1, openModel = "StarShadowModel", openEvent = StarShadowModel.OPEN_BASE_VIEW, parm = {1}, icon_res = "icon_103_xh", openLv = 335, open_task = 0,},
-- -- ["431@2"] = {name = "星痕合成", winId = 431, subId= 2, openModel = "StarShadowModel", openEvent = StarShadowModel.OPEN_BASE_VIEW, parm = {2}, icon_res = "icon_103_xh", openLv = 335, open_task = 0,},
-- -- ["431@3"] = {name = "星痕强化", winId = 431, subId= 3, openModel = "StarShadowModel", openEvent = StarShadowModel.OPEN_BASE_VIEW, parm = {3}, icon_res = "icon_103_xh", openLv = 335, open_task = 0,},
-- -- ["431@4"] = {name = "星痕铸造", winId = 431, subId= 4, openModel = "StarShadowModel", openEvent = StarShadowModel.OPEN_BASE_VIEW, parm = {4}, icon_res = "icon_103_xh", openLv = 335, open_task = 0,},
-- -- ["431@5"] = {name = "星痕装备", winId = 431, subId= 5, openModel = "StarShadowModel", openEvent = StarShadowModel.OPEN_BASE_VIEW, parm = {1,true}, icon_res = "icon_103_xh", openLv = 335, open_task = 0,},
-- ["181@1"] = {name = "魂珠合成", winId = 181, subId= 1, openModel = "GlobalEventSystem", openEvent = EventName.OPEN_SOUL_BEAD_VIEW, parm = {4}, icon_res = "icon_172_hz", openLv = 270, open_task = 0,},
-- ["181@2"] = {name = "魂珠装备", winId = 181, subId= 2, openModel = "GlobalEventSystem", openEvent = EventName.OPEN_SOUL_BEAD_VIEW, parm = {1}, icon_res = "icon_172_hz", openLv = 70, open_task = 0,},
-- ["181@3"] = {name = "魂珠分解", winId = 181, subId= 3, openModel = "GlobalEventSystem", openEvent = EventName.OPEN_SOUL_BEAD_VIEW, parm = {2}, icon_res = "icon_172_hz", openLv = 70, open_task = 0,},
-- ["181@4"] = {name = "魂珠兑换", winId = 181, subId= 4, openModel = "GlobalEventSystem", openEvent = EventName.OPEN_SOUL_BEAD_VIEW, parm = {3}, icon_res = "icon_172_hz", openLv = 70, open_task = 0,},
-- -- ["181@5"] = {name = "魂珠秘宝", winId = 181, subId= 5, openModel = "SoulBeadModel", openEvent = SoulBeadModel.EventName.OPEN_SOUL_BEAD_GAMBLE_VIEW, parm = {}, icon_asset = "activityIcon_asset",icon_res = "icon_138_hzmb", openLv = 70, open_task = 0,},
-- -- ["502@1"] = {name = "光武", winId = 502, subId= 1, openModel = "LightWeaponModel", openEvent = LightWeaponModel.OPEN_LIGHT_WEAPON_VIEW, parm = {1}, icon_res = "icon_162_gw", openLv = 130, open_task = 0,},
-- -- ["502@2"] = {name = "光武幻化", winId = 502, subId= 2, openModel = "LightWeaponModel", openEvent = LightWeaponModel.OPEN_LIGHT_WEAPON_VIEW, parm = {2}, icon_res = "icon_162_gw", openLv = 130, open_task = 0,},
-- --["179@11"] = {name = "宝宝升阶", winId = 179, subId= 11, openModel = "GlobalEventSystem", openEvent = EventName.OPEN_BABY_BASE_VIEW, parm = {1,1}, icon_res = "icon_104_bb", openLv = Config.ConfigOpenLv.FunctionIconOpenLv.Baby, open_task = 0,},
-- --["179@12"] = {name = "宝宝养育", winId = 179, subId= 12, openModel = "GlobalEventSystem", openEvent = EventName.OPEN_BABY_BASE_VIEW, parm = {1,2}, icon_res = "icon_104_bb", openLv = Config.ConfigOpenLv.FunctionIconOpenLv.Baby, open_task = 0,},
-- --["179@2"] = {name = "宝宝坐骑", winId = 179, subId= 4, openModel = "GlobalEventSystem", openEvent = EventName.OPEN_BABY_BASE_VIEW, parm = {2}, icon_res = "icon_104_bb", openLv = Config.ConfigOpenLv.FunctionIconOpenLv.Baby, open_task = 0,},
-- --["179@13"] = {name = "宝宝升阶", winId = 179, subId= 13, openModel = "GlobalEventSystem", openEvent = EventName.OPEN_BABY_BASE_VIEW, parm = {1,1,true}, icon_res = "icon_104_bb", openLv = Config.ConfigOpenLv.FunctionIconOpenLv.Baby, open_task = 0,},
-- --["179@3"] = {name = "宝宝时装", winId = 179, subId= 3, openModel = "GlobalEventSystem", openEvent = EventName.OPEN_BABY_BASE_VIEW, parm = {3}, icon_res = "icon_104_bb", openLv = Config.ConfigOpenLv.FunctionIconOpenLv.Baby, open_task = 0,},
-- --引导界面
-- ["100001@1"] = {name = "引导", winId = 100001, subId= 1, openModel = "GlobalEventSystem", openEvent = EventName.OPEN_GUIDE_SPIRIT_VIEW, parm = {}, icon_res = "icon_163_0", openLv = Config.ConfigOpenLv.FunctionIconOpenLv.StarSoul, open_task = 0},
-- ["100001@2"] = {name = "右下角武器", winId = 100001, subId= 2, openModel = "GlobalEventSystem", openEvent = "", parm = {}, icon_res = "icon_163_0", openLv = 2, open_task = 0},
-- ["100001@3"] = {name = "星灵引导模型", winId = 100001, subId= 3, openModel = "GlobalEventSystem", openEvent = EventName.OPEN_GUIDE_SPIRIT_VIEW, parm = {}, icon_res = "icon_163_0", openLv = 8, open_task = 10080},
-- --下面的配置主要是兼容了 嗨点活动 的配置 所以只是给嗨点活动用而已 winID对应的是嗨点活动的后台配置的模块id
-- -- ["423@2"] = {name = "经验书馆", winId = 423, subId= 2, openModel = "TreasureModel", openEvent = TreasureModel.OPEN_EXP_VIEW, parm = {2}, icon_res = "icon_134_bz", openLv = 45, open_task = 0,},
-- -- 特殊 开服冲榜的特惠商城 只在开服七天用到 两个超值礼包都是有的 就是子类不同的界面(开服7天会开两个)
-- ["331@13"] = {name = "特惠商城", winId = 331, subId= 13, openModel = "GlobalEventSystem", openEvent = EventName.OPEN_KF_ACTIVITY_VIEW, parm = {17}, icon_res = "icon_170_xsqg", openLv = 0, open_task = 0},
-- -- ["331@61"] = {name = "欢乐许愿", winId = 331, subId= 61, openModel = "JoyWishModel", openEvent = JoyWishModel.OPEN_JOY_WISH_VIEW, parm = {}, icon_res = "icon_163_zqxy", openLv = 0, open_task = 0},
}
--过渡列表,通过字符串连接到LinkWin
OpenFun.KeyToLinkWin = OpenFun.KeyToLinkWin or {
["AAA"] = {id = 1},
}
--打开某个面板
function OpenFun.Open(winId, subId, ...)
print("huangcong:OpenFun [start:334] :", winId, subId)
if winId == 0 and subId == 0 then
--加一个特殊的跳转,关闭部分界面用
GlobalEventSystem:Fire(EventName.CLOSE_SOME_VIEW)
return
end
local cfg = OpenFun.LinkWin[winId.."@"..subId]
if not cfg then
logWarn("[OpenFun.Open] cfg is a nil value, parm: ",winId,subId, ...)
Message.show("没有相关配置 :"..winId.."@"..subId)
return
end
local lev = RoleManager.Instance.mainRoleInfo.level
if cfg then
local open_lv, open_data = GetModuleOpenLevel(cfg.winId,cfg.subId,true)--open_data(包含open_lv,open_day,task_id)
if not GetModuleIsOpen(cfg.winId,cfg.subId,true) then
local str = "该功能未开启"
if open_lv and lev < open_lv then
str = "该功能"..open_lv.."级开启"
end
Message.show(str)
return
end
if _G[cfg.openModel] then
GlobalEventSystem:Fire(EventName.JUMP_CLOSE_EVENT)--先执行jump_close再处理界面打开,否则会导致有jump_close的界面刚打开就关闭
local parm = {...}
if TableSize(parm) > 0 then
if winId == 153 or winId == 146 or winId == 163 or winId == 147 then
_G[cfg.openModel]:Fire(cfg.openEvent,subId,...)
else
--兼容用Model发事件的同学
if string.find(cfg.openModel,"Model",-5,true) then
local instance = _G[cfg.openModel].Instance
instance._class_type.Fire(instance,cfg.openEvent,...)
else
_G[cfg.openModel]:Fire(cfg.openEvent,...)
end
end
else
if string.find(cfg.openModel,"Model",-5,true) then
local instance = _G[cfg.openModel].Instance
instance._class_type.Fire(instance,cfg.openEvent,unpack(cfg.parm))
else
if cfg.show then
_G[cfg.openModel]:Fire(cfg.openEvent, cfg.show, unpack(cfg.parm))
else
_G[cfg.openModel]:Fire(cfg.openEvent, unpack(cfg.parm))
end
end
end
else
logWarn("[OpenFun.Open] cfg.openModel class is a nil value, use GlobalEventSystem")
GlobalEventSystem:Fire(cfg.openEvent, ...)
end
else
-- Message.show("没有相关配置 :", key)
end
end
function OpenFun.GetFunCfg( winId, subId )
if winId and subId then
return OpenFun.LinkWin[winId.."@"..subId]
else
print("OpenFun跳转配置不全:winId", winId)
print("OpenFun跳转配置不全:subId", subId)
end
end