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91 rindas
2.3 KiB

CSMainAppointRoleItem = CSMainAppointRoleItem or BaseClass(BaseItem)
local CSMainAppointRoleItem = CSMainAppointRoleItem
function CSMainAppointRoleItem:__init()
self.base_file = "csMain"
self.layout_file = "CSMainAppointRoleItem"
self.model = CSMainModel:getInstance()
self:Load()
end
function CSMainAppointRoleItem:Load_callback()
self.nodes = {
"headCon:obj", "name:tmp", "posTitle:img:obj", "noneImg:obj", "posTitleLb:tmp",
}
self:GetChildren(self.nodes)
self.roleItem = HeadRoleItem.New(self.headCon)
self.roleItem:SetItemSize(68,68)
self.noneImg_obj:SetActive(false)
self.headCon_obj:SetActive(true)
self:AddEvents()
if self.need_refreshData then
self:UpdateView()
end
end
function CSMainAppointRoleItem:AddEvents( )
end
function CSMainAppointRoleItem:UpdateView( )
if self.pos then--传了pos表示是全部记录
self.posTitle_obj:SetActive(true)
if self.pos>=1 and self.pos<=3 then
lua_resM:setImageSprite(self, self.posTitle_img, "csMain_asset","cs_main_role_head_1")
self.posTitleLb_tmp.text = "执政官员"
else
lua_resM:setImageSprite(self, self.posTitle_img, "csMain_asset","cs_main_role_head_2")
self.posTitleLb_tmp.text = "指挥官员"
end
if not self.data then
self.noneImg_obj:SetActive(true)
self.headCon_obj:SetActive(false)
else
self.noneImg_obj:SetActive(false)
self.headCon_obj:SetActive(true)
end
end
if self.data then
local head_data = {
vo = {
id=self.data.rid,
career=self.data.career,
level=self.data.level,
sex=self.data.sex,
turn=self.data.turn,
dress_board_id = self.data.dress_board or self.data.dress_id,
picture_ver = self.data.picture_ver,
picture = self.data.picture,
profile_photo_id = self.data.profile_photo_id,
},
}
self.roleItem:SetData(head_data)
local my_ser_num = RoleManager.Instance.mainRoleInfo.server_num
self.name_tmp.text = GetCSLongName(self.data.name,my_ser_num)
else
self.name_tmp.text = "暂无"
end
end
function CSMainAppointRoleItem:SetData( data,pos )
self.data = data
self.pos = pos
if self.is_loaded then
self.need_refreshData = false
self:UpdateView()
else
self.need_refreshData = true
end
end
function CSMainAppointRoleItem:__delete( )
if self.roleItem then
self.roleItem:DeleteMe()
self.roleItem = nil
end
end