--[[@------------------------------------------------------------------
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@description:登录公告
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@author:wyb
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----------------------------------------------------------------------]]
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FuliNoticeTab = FuliNoticeTab or BaseClass(BaseItem)
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function FuliNoticeTab:__init()
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self.base_file = "Fuli"
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self.layout_file = "FuliNoticeTab"
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self.is_delay_callback = true
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self:Load()
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end
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function FuliNoticeTab:Load_callback()
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self.imSelect = self:GetChild("imSelect").gameObject
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self.txtName = self:GetChild("txtName"):GetComponent("TextMeshProUGUI")
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self.type_image_img = self:GetChild("type_image"):GetComponent("Image")
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self.click_con_obj = self:GetChild("click_con").gameObject
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self.redDot = self:GetChild("redDot").gameObject
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if self.need_refreshData then
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self:SetData(self.data, self.index)
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end
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self:InitEvent()
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end
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function FuliNoticeTab:InitEvent()
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local function onBtnClickHandler(target)
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if target == self.click_con_obj then
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if self.callback and self.data then
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self.callback(self.index)
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end
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end
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end
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AddClickEvent(self.click_con_obj, onBtnClickHandler)
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end
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function FuliNoticeTab:SetData(data, index)
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self.data = data
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self.index = index
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if not self.is_loaded then
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self.need_refreshData = true
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return
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end
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self.need_refreshData = false
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-- self.type_text_txt.text = "活动"
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-- self.type_text_txt.color = ColorUtil:ConvertHexToRGBColor("ffdff5")
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-- if tonumber(data.tag) == 1 then
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-- lua_resM:setImageSprite(self,self.type_image_img, "account_asset", "account_notice_type1")
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-- self.type_text_txt.text = "系统"
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-- self.type_text_txt.color = ColorUtil:ConvertHexToRGBColor("79fffd")
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-- end
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self.txtName.text = data.tiltle
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if self.isSelect ~= nil then
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self:SetSelectState(self.isSelect)
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end
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if self.isShowRed ~= nil then
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self:ShowRedDot(self.isShowRed)
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end
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end
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function FuliNoticeTab:SetCallBack(callback)
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self.callback = callback
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end
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function FuliNoticeTab:SetSelectState(isShow)
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if self.is_loaded then
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self.imSelect:SetActive(isShow)
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-- local color = isShow and Color(64/255, 70/255, 90/255, 1) or Color(140/255, 149/255, 172/255, 1)
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local color = isShow and ColorUtil:ConvertHexToRGBColor("FFFFFF") or ColorUtil:ConvertHexToRGBColor("7D91AC")
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self.txtName.color = color
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if isShow then
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SetTMPSharedMaterial(self.txtName, ShaderTools.TMPSharedMaterialType.FZZZOutlineBlueTab)
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else
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SetTMPSharedMaterial(self.txtName, ShaderTools.TMPSharedMaterialType.FZZZDefault)
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end
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self.isSelect = nil
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else
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self.isSelect = isShow
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end
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end
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function FuliNoticeTab:ShowRedDot(bool)
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if self.is_loaded then
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self.redDot:SetActive(bool)
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self,isShowRed = nil
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else
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self.isShowRed = bool
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end
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end
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