GuildSupportInfoMainThankNameItem = GuildSupportInfoMainThankNameItem or BaseClass(BaseItem)
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local GuildSupportInfoMainThankNameItem = GuildSupportInfoMainThankNameItem
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GuildSupportInfoMainThankNameItem.Width = 162
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GuildSupportInfoMainThankNameItem.Height = 22
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function GuildSupportInfoMainThankNameItem:__init()
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self.base_file = "guild"
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self.layout_file = "GuildSupportInfoMainThankNameItem"
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self.is_delay_callback = true
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self.model = GuildModel:getInstance()
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self:Load()
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end
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function GuildSupportInfoMainThankNameItem:Load_callback()
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self.nodes = {
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"name/vip", "name:tmp", "name/sex:img",
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}
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self:GetChildren(self.nodes)
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if self.need_refreshData then
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self:SetData(self.data,self.index,self.type)
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end
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self:InitEvent()
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end
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function GuildSupportInfoMainThankNameItem:InitEvent()
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end
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function GuildSupportInfoMainThankNameItem:__delete()
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if self.vipItem then
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self.vipItem:DeleteMe()
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self.vipItem = nil
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end
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end
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function GuildSupportInfoMainThankNameItem:SetData(data,index,type)
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self.data = data
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self.index = index
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self.type = type
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if self.is_loaded then
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self.need_refreshData = false
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else
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self.need_refreshData = true
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return
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end
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if not self.data or (not self.data.name and self.type ~= GuildModel.SupportThankType.SpellList) then return end
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if not self.vipItem then
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self.vipItem = RoleVipItem.New(self.vip)
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end
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--以下就是玩家的个人数据
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if self.type == GuildModel.SupportThankType.SpellList and self.data.role_id < 10 then -- 社团拼单假人
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self.name_tmp.text = "社团助手"
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self.vipItem:SetData(0, 0)
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self.sex_img.enabled = false
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else
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self.name_tmp.text = self.data.name
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self.vipItem:SetData(self.data.vip_flag,self.data.sup_vip_type)
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self.sex_img.enabled = true
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if self.data.sex then
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lua_resM:setImageSprite(self, self.sex_img, "common_asset", self.data.sex == 1 and "com_boy" or "com_girl", true)
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end
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end
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end
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