PKStatusModel = PKStatusModel or BaseClass(BaseModel)
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PKStatusModel.CHANGE_PK_STATUS = "CHANGE_PK_STATUS"
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PKStatusModel.Status = {
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Peace = 0,--和平
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|
Force = 1,--强制
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All = 2,--杀戮
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|
Guild = 3,--社团
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|
CS = 4,--跨服
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|
-------------------------
|
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ForcePeace = 9,--强制和平
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}
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function PKStatusModel:__init()
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PKStatusModel.Instance = self
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self.pk_view_visible = true --pk状态界面是否显示
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self.pk_cd = 0 --pk和平CD结束时间
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end
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function PKStatusModel:getInstance()
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if PKStatusModel.Instance == nil then
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PKStatusModel.New()
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end
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return PKStatusModel.Instance
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|
end
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