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-- <*
-- @Author: Saber
-- @Description: 圣物兑换界面
-- *>
PsionicExchangeView = PsionicExchangeView or BaseClass(BaseItem)
local PsionicExchangeView = PsionicExchangeView
function PsionicExchangeView:__init(parent_wnd,prefab_asset,layer_name)
self.base_file = "psionic"
self.layout_file = "PsionicExchangeView"
self.parent_wnd = parent_wnd
self.layer_name = layer_name
-- self.full_screen = true
-- self.ani_left = -200
-- self.ani_right = 200
self.model = PsionicModel:getInstance()
self:Load()
end
function PsionicExchangeView:Load_callback()
local nodes = {
"left/girl_st:raw",
"right/item_scroll:scroll", "right/item_scroll/Viewport/item_con",
}
self:GetChildren(nodes)
lua_resM:setOutsideRawImage(self, self.girl_st_raw, GameResPath.GetRoleBg("shop_girl_574_701"), false)
self:DoOpenAni(PsionicConst.TabId.PExchange)
self:UpdateView()
end
function PsionicExchangeView:UpdateView( )
local shop_cfg = self.model:GetExchangeShopCfg()
self.item_creator = self.item_creator or self:AddUIComponent(UI.ItemListCreator)
local info = {
data_list = shop_cfg,
item_con = self.item_con,
scroll_view = self.item_scroll,
item_class = PsionicExchangeItem,
item_width = 181,
item_height = 224,
start_x = 27.5,
start_y = -5.5,
space_x = 16,
space_y = 2,
create_frequency = 0.01,
is_scroll_back_on_update = true,
alignment = UnityEngine.TextAnchor.UpperLeft,
on_update_item = function(item, i, v)
item:SetData(v)
end,
}
self.item_creator:UpdateItems(info)
end
function PsionicExchangeView:__delete( )
end