RankProgressItem = RankProgressItem or BaseClass(BaseItem)
|
|
local RankProgressItem = RankProgressItem
|
|
|
|
function RankProgressItem:__init()
|
|
self.base_file = "rank"
|
|
self.layout_file = "RankProgressItem"
|
|
self.model = RankModel:getInstance()
|
|
|
|
self:Load()
|
|
end
|
|
|
|
function RankProgressItem:Load_callback()
|
|
self.nodes = {
|
|
"rankIcon:img:obj",
|
|
"headCon:obj",
|
|
"vipCon:obj",
|
|
"nameCon:obj", "nameCon/sex:img", "nameCon/name:tmp",
|
|
"rankNum:tmp",
|
|
"score:tmp",
|
|
"none:obj", "noneTip:tmp",
|
|
}
|
|
self:GetChildren(self.nodes)
|
|
|
|
self.roleItem = HeadRoleItem.New(self.headCon)
|
|
self.roleItem:SetItemSize(50,50)
|
|
|
|
self.vipItem = RoleVipItem.New(self.vipCon)
|
|
|
|
|
|
self:AddEvents()
|
|
if self.need_refreshData then
|
|
self:UpdateView()
|
|
end
|
|
end
|
|
|
|
function RankProgressItem:AddEvents( )
|
|
|
|
end
|
|
|
|
function RankProgressItem:UpdateView( )
|
|
--排名
|
|
if self.data.rank <= 3 then
|
|
lua_resM:setImageSprite(self, self.rankIcon_img, "rank_asset","rank_rank_"..self.data.rank, true)
|
|
self.rankIcon_obj:SetActive(true)
|
|
self.rankNum_tmp.text = ""
|
|
else
|
|
-- lua_resM:setImageSprite(self, self.rankIcon_img, "uiComponent_asset","com_empty")
|
|
self.rankIcon_obj:SetActive(false)
|
|
self.rankNum_tmp.text = self.data.rank
|
|
end
|
|
|
|
if self.data.empty_data then
|
|
self.headCon_obj:SetActive(false)
|
|
self.vipCon_obj:SetActive(false)
|
|
self.nameCon_obj:SetActive(false)
|
|
self.score_tmp.text = ""
|
|
self.none_obj:SetActive(true)
|
|
self.noneTip_tmp.text = ""
|
|
return
|
|
end
|
|
|
|
self.headCon_obj:SetActive(true)
|
|
self.vipCon_obj:SetActive(true)
|
|
self.nameCon_obj:SetActive(true)
|
|
self.none_obj:SetActive(false)
|
|
self.noneTip_tmp.text = ""
|
|
|
|
local head_data = {
|
|
vo = {
|
|
id = self.data.role_id,
|
|
-- server_id = self.data.ser_id,
|
|
level = self.data.level,
|
|
career = self.data.career,
|
|
sex = self.data.sex,
|
|
turn = self.data.turn,
|
|
picture_ver = self.data.picture_ver,
|
|
picture = self.data.picture,
|
|
profile_photo_id = self.data.profile_photo_id,
|
|
dress_board_id = self.data.dress_id,
|
|
}
|
|
}
|
|
self.roleItem:SetData(head_data)
|
|
|
|
self.vipItem:SetData(self.data.vip_flag,self.data.sup_vip_type)
|
|
if self.data.vip_flag > 0 then
|
|
SetAnchoredPositionX(self.nameCon,102)
|
|
else
|
|
SetAnchoredPositionX(self.nameCon,61)
|
|
end
|
|
self.name_tmp.text = self.data.name
|
|
local sex_res = self.data.sex == 1 and "com_boy" or "com_girl"
|
|
lua_resM:setImageSprite(self, self.sex_img, "common_asset", sex_res, true)
|
|
SetAnchoredPositionX(self.sex, self.name_tmp.preferredWidth+4)
|
|
|
|
local target_des_data = Config.ConfigRank.TargetDes[self.rank_type]
|
|
self.score_tmp.text = string.format("%s<#fdffc2>%s%s</color>", target_des_data.score_des, self.data.score, target_des_data.title_back_des)
|
|
end
|
|
|
|
function RankProgressItem:SetData( data, item_id, rank_type)
|
|
self.data = data
|
|
self.item_id = item_id
|
|
self.rank_type = rank_type
|
|
if self.is_loaded then
|
|
self.need_refreshData = false
|
|
self:UpdateView()
|
|
else
|
|
self.need_refreshData = true
|
|
end
|
|
end
|
|
|
|
function RankProgressItem:__delete( )
|
|
if self.roleItem then
|
|
self.roleItem:DeleteMe()
|
|
self.roleItem = nil
|
|
end
|
|
if self.vipItem then
|
|
self.vipItem:DeleteMe()
|
|
self.vipItem = nil
|
|
end
|
|
end
|