-- <*
|
|
-- @Author: Saber
|
|
-- @Description: 社团红包界面
|
|
-- *>
|
|
GuildRedPacketView = GuildRedPacketView or BaseClass(BaseView)
|
|
local GuildRedPacketView = GuildRedPacketView
|
|
|
|
function GuildRedPacketView:__init()
|
|
self.base_file = "redPacket"
|
|
self.layout_file = "GuildRedPacketView"
|
|
self.layer_name = "Activity"
|
|
self.destroy_imm = true
|
|
self.use_background = true
|
|
|
|
self.blur_activity_bg = true
|
|
self.use_show_anim = true
|
|
self.use_hide_anim = true
|
|
|
|
self.model = RedPacketModel:GetInstance()
|
|
|
|
self.load_callback = function ()
|
|
self:LoadSuccess()
|
|
self:AddEvent()
|
|
self.model:Fire(RedPacketModel.REQUEST_CCMD_EVENT,33901) -- 请求一次社团红包信息
|
|
end
|
|
self.open_callback = function ( )
|
|
self:OpenSuccess()
|
|
end
|
|
self.destroy_callback = function ( )
|
|
self:DestroySuccess()
|
|
end
|
|
end
|
|
|
|
function GuildRedPacketView:Open( )
|
|
--self.data = data
|
|
BaseView.Open(self)
|
|
end
|
|
|
|
function GuildRedPacketView:LoadSuccess()
|
|
local nodes = {
|
|
"content",
|
|
"content/red_scroll", "content/red_scroll/Viewport/red_con", "content/empty_bg:obj:raw",
|
|
}
|
|
self:GetChildren(nodes)
|
|
lua_resM:setOutsideRawImage(self, self.empty_bg_raw, GameResPath.GetRoleBg("team_empty_bg_small"), false)
|
|
local function close_callback()
|
|
self:Close()
|
|
end
|
|
self.tabWindowComponent = UITabWindow.New(self.transform, {}, nil, close_callback, self.background_wnd, self.content, UITabWindow.SizeSmallNoTab, nil, nil, false)
|
|
self.tabWindowComponent:SetTitleText("社团红包")
|
|
self.tabWindowComponent:SetBackgroundRes("WindowNew2_bg")
|
|
end
|
|
|
|
function GuildRedPacketView:AddEvent()
|
|
local function update_redpacket()
|
|
self:UpdateView()
|
|
end
|
|
self:BindEvent(self.model, RedPacketModel.UPDATE_GUILD_RP_LIST, update_redpacket)
|
|
end
|
|
|
|
function GuildRedPacketView:OpenSuccess()
|
|
self:UpdateView()
|
|
end
|
|
|
|
function GuildRedPacketView:UpdateView()
|
|
local red_list = self.model:GetGuildRedpacketList()
|
|
self.red_item_creator = self.red_item_creator or self:AddUIComponent(UI.ItemListCreator)
|
|
local info = {
|
|
data_list = red_list,
|
|
item_con = self.red_con,
|
|
scroll_view = self.red_scroll,
|
|
item_class = GuildRedPacketItem,
|
|
item_height = 307,
|
|
item_width = 224,
|
|
start_x = -6.5,
|
|
start_y = 21,
|
|
space_x = 4,
|
|
space_y = -12,
|
|
create_frequency = 0.01,
|
|
alignment = UnityEngine.TextAnchor.UpperLeft,
|
|
on_update_item = function(item, i, v)
|
|
item:SetData(v)
|
|
end,
|
|
}
|
|
self.red_item_creator:UpdateItems(info)
|
|
|
|
self.empty_bg_obj:SetActive(#red_list <= 0)
|
|
end
|
|
|
|
function GuildRedPacketView:DestroySuccess( )
|
|
if self.tabWindowComponent then
|
|
self.tabWindowComponent:DeleteMe()
|
|
self.tabWindowComponent = nil
|
|
end
|
|
end
|