源战役客户端
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--宝宝信息
BabyVo = BabyVo or BaseClass(BaseVo)
function BabyVo:__init()
self.model = ChildModel:GetInstance()
end
function BabyVo:__defineVar()
return {
_class_type = self,
--_cid = self._id,
_iid = _in_obj_ins_id,
_use_delete_method = false,
vo_type = SceneBaseType.Baby,
pos_x = 0, --X像素坐标(int16)
pos_y = 0, --Y像素坐标(int16)
hp = 100, --当前hp(int32)
maxHp = 100, --最大hp(int32)
name = "", --名字(string)
move_speed = 160, --速度(int16)
ghost_mode = 0,
hide_flag = 0 , --是否不可见(int8)
warGroup = 0, --战斗分组(int8)
baby_id = 0, --宝宝ID(int32)
model_id = 0, --模型id
texture_res = 0, --贴图
poseState = PoseState.STAND,
birth_angle = 200, --出生角度 水平向右为0 逆时针一圈为360度
owner_id = 0, --所属玩家id
horse_id = 0, --坐骑ID(int32)
}
end
function BabyVo:SetVo(owner_id, owner_vo,baby_id)
self.owner_id = owner_id
self.owner_vo = owner_vo
--self.baby_id = tonumber(Config.Babyconstant[3].constant) --baby_id
self.baby_id = 1790101
self.texture_res = 0
end
--取模型id
function BabyVo:GetBabyClotheId()
return self.model:GetChildClothByParam( self.owner_vo.child_ageMonth,
self.owner_vo.child_sex, self.model:GetChildFashionID( self.owner_vo.child_fashion ) )
--return self.model:GetChildCloth(self.owner_vo.child_heartLinkLevel,self.owner_vo.child_ageMonth) or 0
end
-----这等待资源再修改
function BabyVo:GetTextureId()
if tonumber(self.texture_res) ~= 0 then
return self:GetBabyClotheId() .. "_" .. self.texture_res
end
end
---获取孩子坐骑
function BabyVo:GetBabyHorseModelId( )
if self.owner_vo then
if self.owner_vo.child_vehicle_id then
local vehicle_id = self.owner_vo.child_vehicle_id
return (vehicle_id == 0) and 0 or self.model:GetVehicleModelID(vehicle_id)
end
end
end
-- 获取当前坐骑所需要的宝宝形象
function BabyVo:GetBabyHorseOnStageClotheId( )
if self.owner_vo then
if self.owner_vo.child_vehicle_id then
local can_on_age = Config.Childvehicle[self.owner_vo.child_vehicle_id .. "@" .. 1].can_on_age
local cur_state = self.model:GetChildStateByAge(self.owner_vo.child_ageMonth)
if cur_state > can_on_age then -- 小于状态 就走默认
return self.model:GetBaseChildModelID( can_on_age, self.owner_vo.child_sex )
end
end
end
return self:GetBabyFashionModelId()
end
--获取孩子装扮
function BabyVo:GetBabyFashionModelId( )
if self.owner_vo then
if self.owner_vo.child_fashion then
local fashion_list = self.owner_vo.child_fashion
return (fashion_list[1] and fashion_list[1].fashion_id) and fashion_list[1].fashion_id or 0
end
end
end
--获取孩子性别
function BabyVo:GetBabySex( )
if self.owner_vo then
if self.owner_vo.child_sex then
return self.owner_vo.child_sex
end
end
end
--[[ 现版本无特效跟随时装变化设定
function BabyVo:GetBabySkillId( )
if self.owner_vo then
local skil_id = nil
local model_id = self:GetBabyFashionModelId()
if model_id ~= 0 then
skil_id = BabyModel:getInstance():GetBabySkillInfo(model_id)
else
skil_id = BabyModel:getInstance():GetBabySkillInfo(self.baby_id)
end
return skil_id
end
end]]
function BabyVo:__delete()
end