源战役客户端
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--宠物信息
PetVo = PetVo or BaseClass(BaseVo)
function PetVo:__init()
end
function PetVo:__defineVar()
return {
_class_type = self,
--_cid = self._id,
_iid = _in_obj_ins_id,
_use_delete_method = false,
vo_type = SceneBaseType.Pet,
pos_x = 0, --X像素坐标(int16)
pos_y = 0, --Y像素坐标(int16)
hp = 100, --当前hp(int32)
maxHp = 100, --最大hp(int32)
name = "", --名字(string)
move_speed = 160, --速度(int16)
ghost_mode = 0,
hide_flag = 0 , --是否不可见(int8)
warGroup = 0, --战斗分组(int8)
pet_id = 0, --宠物ID(int32)
model_id = 0, --模型id
texture_res = 0, --贴图
poseState = PoseState.STAND,
birth_angle = 270, --出生角度 水平向右为0 逆时针一圈为360度
owner_id = 0, --所属玩家id
}
end
function PetVo:SetVo(owner_id, pet_id)
self.owner_id = owner_id
self.pet_id = pet_id
self.texture_res = 0
end
--取模型id
function PetVo:GetPetClotheId()
return self.pet_id
end
function PetVo:GetTextureId()
if tonumber(self.texture_res) ~= 0 then
return self:GetpetClotheId() .. "_" .. self.texture_res
end
end
function PetVo:__delete()
end