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457 wiersze
11 KiB

//this source code was auto-generated by tolua#, do not modify it
using System;
using LuaInterface;
public class ScreenEffectWrap
{
public static void Register(LuaState L)
{
L.BeginClass(typeof(ScreenEffect), typeof(UnityEngine.MonoBehaviour));
L.RegFunction("GetSupported", GetSupported);
L.RegFunction("RenderBlurScreenShot", RenderBlurScreenShot);
L.RegFunction("ReleaseRenderTexCache", ReleaseRenderTexCache);
L.RegFunction("ReleaseTargetRenderTexture", ReleaseTargetRenderTexture);
L.RegFunction("__eq", op_Equality);
L.RegFunction("__tostring", ToLua.op_ToString);
L.RegVar("blurMaterial", get_blurMaterial, set_blurMaterial);
L.RegVar("render_blur_effect", get_render_blur_effect, set_render_blur_effect);
L.RegVar("get_screen_shot", get_get_screen_shot, set_get_screen_shot);
L.RegVar("blurSpread", get_blurSpread, set_blurSpread);
L.RegVar("blur_amount", get_blur_amount, set_blur_amount);
L.RegVar("recurveMaxNum", get_recurveMaxNum, set_recurveMaxNum);
L.RegVar("downSample", get_downSample, set_downSample);
L.RegVar("use_dual_blur", get_use_dual_blur, set_use_dual_blur);
L.RegVar("dual_blur_mat", get_dual_blur_mat, set_dual_blur_mat);
L.EndClass();
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int GetSupported(IntPtr L)
{
try
{
ToLua.CheckArgsCount(L, 1);
ScreenEffect obj = (ScreenEffect)ToLua.CheckObject(L, 1, typeof(ScreenEffect));
bool o = obj.GetSupported();
LuaDLL.lua_pushboolean(L, o);
return 1;
}
catch(Exception e)
{
return LuaDLL.toluaL_exception(L, e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int RenderBlurScreenShot(IntPtr L)
{
try
{
ToLua.CheckArgsCount(L, 4);
ScreenEffect obj = (ScreenEffect)ToLua.CheckObject(L, 1, typeof(ScreenEffect));
float arg0 = (float)LuaDLL.luaL_checknumber(L, 2);
int arg1 = (int)LuaDLL.luaL_checknumber(L, 3);
LuaFunction arg2 = ToLua.CheckLuaFunction(L, 4);
obj.RenderBlurScreenShot(arg0, arg1, arg2);
return 0;
}
catch(Exception e)
{
return LuaDLL.toluaL_exception(L, e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int ReleaseRenderTexCache(IntPtr L)
{
try
{
ToLua.CheckArgsCount(L, 1);
ScreenEffect obj = (ScreenEffect)ToLua.CheckObject(L, 1, typeof(ScreenEffect));
obj.ReleaseRenderTexCache();
return 0;
}
catch(Exception e)
{
return LuaDLL.toluaL_exception(L, e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int ReleaseTargetRenderTexture(IntPtr L)
{
try
{
ToLua.CheckArgsCount(L, 2);
ScreenEffect obj = (ScreenEffect)ToLua.CheckObject(L, 1, typeof(ScreenEffect));
UnityEngine.RenderTexture arg0 = (UnityEngine.RenderTexture)ToLua.CheckUnityObject(L, 2, typeof(UnityEngine.RenderTexture));
obj.ReleaseTargetRenderTexture(arg0);
return 0;
}
catch(Exception e)
{
return LuaDLL.toluaL_exception(L, e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int op_Equality(IntPtr L)
{
try
{
ToLua.CheckArgsCount(L, 2);
UnityEngine.Object arg0 = (UnityEngine.Object)ToLua.ToObject(L, 1);
UnityEngine.Object arg1 = (UnityEngine.Object)ToLua.ToObject(L, 2);
bool o = arg0 == arg1;
LuaDLL.lua_pushboolean(L, o);
return 1;
}
catch(Exception e)
{
return LuaDLL.toluaL_exception(L, e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int get_blurMaterial(IntPtr L)
{
object o = null;
try
{
o = ToLua.ToObject(L, 1);
ScreenEffect obj = (ScreenEffect)o;
UnityEngine.Material ret = obj.blurMaterial;
ToLua.Push(L, ret);
return 1;
}
catch(Exception e)
{
return LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index blurMaterial on a nil value" : e.Message);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int get_render_blur_effect(IntPtr L)
{
object o = null;
try
{
o = ToLua.ToObject(L, 1);
ScreenEffect obj = (ScreenEffect)o;
bool ret = obj.render_blur_effect;
LuaDLL.lua_pushboolean(L, ret);
return 1;
}
catch(Exception e)
{
return LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index render_blur_effect on a nil value" : e.Message);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int get_get_screen_shot(IntPtr L)
{
object o = null;
try
{
o = ToLua.ToObject(L, 1);
ScreenEffect obj = (ScreenEffect)o;
bool ret = obj.get_screen_shot;
LuaDLL.lua_pushboolean(L, ret);
return 1;
}
catch(Exception e)
{
return LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index get_screen_shot on a nil value" : e.Message);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int get_blurSpread(IntPtr L)
{
object o = null;
try
{
o = ToLua.ToObject(L, 1);
ScreenEffect obj = (ScreenEffect)o;
float ret = obj.blurSpread;
LuaDLL.lua_pushnumber(L, ret);
return 1;
}
catch(Exception e)
{
return LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index blurSpread on a nil value" : e.Message);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int get_blur_amount(IntPtr L)
{
object o = null;
try
{
o = ToLua.ToObject(L, 1);
ScreenEffect obj = (ScreenEffect)o;
float ret = obj.blur_amount;
LuaDLL.lua_pushnumber(L, ret);
return 1;
}
catch(Exception e)
{
return LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index blur_amount on a nil value" : e.Message);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int get_recurveMaxNum(IntPtr L)
{
object o = null;
try
{
o = ToLua.ToObject(L, 1);
ScreenEffect obj = (ScreenEffect)o;
int ret = obj.recurveMaxNum;
LuaDLL.lua_pushinteger(L, ret);
return 1;
}
catch(Exception e)
{
return LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index recurveMaxNum on a nil value" : e.Message);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int get_downSample(IntPtr L)
{
object o = null;
try
{
o = ToLua.ToObject(L, 1);
ScreenEffect obj = (ScreenEffect)o;
int ret = obj.downSample;
LuaDLL.lua_pushinteger(L, ret);
return 1;
}
catch(Exception e)
{
return LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index downSample on a nil value" : e.Message);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int get_use_dual_blur(IntPtr L)
{
object o = null;
try
{
o = ToLua.ToObject(L, 1);
ScreenEffect obj = (ScreenEffect)o;
bool ret = obj.use_dual_blur;
LuaDLL.lua_pushboolean(L, ret);
return 1;
}
catch(Exception e)
{
return LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index use_dual_blur on a nil value" : e.Message);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int get_dual_blur_mat(IntPtr L)
{
object o = null;
try
{
o = ToLua.ToObject(L, 1);
ScreenEffect obj = (ScreenEffect)o;
UnityEngine.Material ret = obj.dual_blur_mat;
ToLua.Push(L, ret);
return 1;
}
catch(Exception e)
{
return LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index dual_blur_mat on a nil value" : e.Message);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int set_blurMaterial(IntPtr L)
{
object o = null;
try
{
o = ToLua.ToObject(L, 1);
ScreenEffect obj = (ScreenEffect)o;
UnityEngine.Material arg0 = (UnityEngine.Material)ToLua.CheckUnityObject(L, 2, typeof(UnityEngine.Material));
obj.blurMaterial = arg0;
return 0;
}
catch(Exception e)
{
return LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index blurMaterial on a nil value" : e.Message);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int set_render_blur_effect(IntPtr L)
{
object o = null;
try
{
o = ToLua.ToObject(L, 1);
ScreenEffect obj = (ScreenEffect)o;
bool arg0 = LuaDLL.luaL_checkboolean(L, 2);
obj.render_blur_effect = arg0;
return 0;
}
catch(Exception e)
{
return LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index render_blur_effect on a nil value" : e.Message);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int set_get_screen_shot(IntPtr L)
{
object o = null;
try
{
o = ToLua.ToObject(L, 1);
ScreenEffect obj = (ScreenEffect)o;
bool arg0 = LuaDLL.luaL_checkboolean(L, 2);
obj.get_screen_shot = arg0;
return 0;
}
catch(Exception e)
{
return LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index get_screen_shot on a nil value" : e.Message);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int set_blurSpread(IntPtr L)
{
object o = null;
try
{
o = ToLua.ToObject(L, 1);
ScreenEffect obj = (ScreenEffect)o;
float arg0 = (float)LuaDLL.luaL_checknumber(L, 2);
obj.blurSpread = arg0;
return 0;
}
catch(Exception e)
{
return LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index blurSpread on a nil value" : e.Message);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int set_blur_amount(IntPtr L)
{
object o = null;
try
{
o = ToLua.ToObject(L, 1);
ScreenEffect obj = (ScreenEffect)o;
float arg0 = (float)LuaDLL.luaL_checknumber(L, 2);
obj.blur_amount = arg0;
return 0;
}
catch(Exception e)
{
return LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index blur_amount on a nil value" : e.Message);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int set_recurveMaxNum(IntPtr L)
{
object o = null;
try
{
o = ToLua.ToObject(L, 1);
ScreenEffect obj = (ScreenEffect)o;
int arg0 = (int)LuaDLL.luaL_checknumber(L, 2);
obj.recurveMaxNum = arg0;
return 0;
}
catch(Exception e)
{
return LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index recurveMaxNum on a nil value" : e.Message);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int set_downSample(IntPtr L)
{
object o = null;
try
{
o = ToLua.ToObject(L, 1);
ScreenEffect obj = (ScreenEffect)o;
int arg0 = (int)LuaDLL.luaL_checknumber(L, 2);
obj.downSample = arg0;
return 0;
}
catch(Exception e)
{
return LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index downSample on a nil value" : e.Message);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int set_use_dual_blur(IntPtr L)
{
object o = null;
try
{
o = ToLua.ToObject(L, 1);
ScreenEffect obj = (ScreenEffect)o;
bool arg0 = LuaDLL.luaL_checkboolean(L, 2);
obj.use_dual_blur = arg0;
return 0;
}
catch(Exception e)
{
return LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index use_dual_blur on a nil value" : e.Message);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int set_dual_blur_mat(IntPtr L)
{
object o = null;
try
{
o = ToLua.ToObject(L, 1);
ScreenEffect obj = (ScreenEffect)o;
UnityEngine.Material arg0 = (UnityEngine.Material)ToLua.CheckUnityObject(L, 2, typeof(UnityEngine.Material));
obj.dual_blur_mat = arg0;
return 0;
}
catch(Exception e)
{
return LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index dual_blur_mat on a nil value" : e.Message);
}
}
}