//this source code was auto-generated by tolua#, do not modify it
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using System;
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using LuaInterface;
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public class ScreenEffectWrap
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{
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public static void Register(LuaState L)
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{
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L.BeginClass(typeof(ScreenEffect), typeof(UnityEngine.MonoBehaviour));
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L.RegFunction("GetSupported", GetSupported);
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L.RegFunction("RenderBlurScreenShot", RenderBlurScreenShot);
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L.RegFunction("ReleaseRenderTexCache", ReleaseRenderTexCache);
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L.RegFunction("ReleaseTargetRenderTexture", ReleaseTargetRenderTexture);
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L.RegFunction("__eq", op_Equality);
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L.RegFunction("__tostring", ToLua.op_ToString);
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L.RegVar("blurMaterial", get_blurMaterial, set_blurMaterial);
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L.RegVar("render_blur_effect", get_render_blur_effect, set_render_blur_effect);
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L.RegVar("get_screen_shot", get_get_screen_shot, set_get_screen_shot);
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L.RegVar("blurSpread", get_blurSpread, set_blurSpread);
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L.RegVar("blur_amount", get_blur_amount, set_blur_amount);
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L.RegVar("recurveMaxNum", get_recurveMaxNum, set_recurveMaxNum);
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L.RegVar("downSample", get_downSample, set_downSample);
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L.RegVar("use_dual_blur", get_use_dual_blur, set_use_dual_blur);
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L.RegVar("dual_blur_mat", get_dual_blur_mat, set_dual_blur_mat);
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L.EndClass();
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int GetSupported(IntPtr L)
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{
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try
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{
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ToLua.CheckArgsCount(L, 1);
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ScreenEffect obj = (ScreenEffect)ToLua.CheckObject(L, 1, typeof(ScreenEffect));
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bool o = obj.GetSupported();
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LuaDLL.lua_pushboolean(L, o);
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return 1;
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}
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catch(Exception e)
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{
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return LuaDLL.toluaL_exception(L, e);
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int RenderBlurScreenShot(IntPtr L)
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{
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try
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{
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ToLua.CheckArgsCount(L, 4);
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ScreenEffect obj = (ScreenEffect)ToLua.CheckObject(L, 1, typeof(ScreenEffect));
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float arg0 = (float)LuaDLL.luaL_checknumber(L, 2);
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int arg1 = (int)LuaDLL.luaL_checknumber(L, 3);
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LuaFunction arg2 = ToLua.CheckLuaFunction(L, 4);
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obj.RenderBlurScreenShot(arg0, arg1, arg2);
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return 0;
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}
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catch(Exception e)
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{
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return LuaDLL.toluaL_exception(L, e);
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int ReleaseRenderTexCache(IntPtr L)
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{
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try
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{
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ToLua.CheckArgsCount(L, 1);
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ScreenEffect obj = (ScreenEffect)ToLua.CheckObject(L, 1, typeof(ScreenEffect));
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obj.ReleaseRenderTexCache();
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return 0;
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}
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catch(Exception e)
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{
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return LuaDLL.toluaL_exception(L, e);
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int ReleaseTargetRenderTexture(IntPtr L)
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{
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try
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{
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ToLua.CheckArgsCount(L, 2);
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ScreenEffect obj = (ScreenEffect)ToLua.CheckObject(L, 1, typeof(ScreenEffect));
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UnityEngine.RenderTexture arg0 = (UnityEngine.RenderTexture)ToLua.CheckUnityObject(L, 2, typeof(UnityEngine.RenderTexture));
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obj.ReleaseTargetRenderTexture(arg0);
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return 0;
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}
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catch(Exception e)
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{
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return LuaDLL.toluaL_exception(L, e);
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int op_Equality(IntPtr L)
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{
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try
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{
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ToLua.CheckArgsCount(L, 2);
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UnityEngine.Object arg0 = (UnityEngine.Object)ToLua.ToObject(L, 1);
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UnityEngine.Object arg1 = (UnityEngine.Object)ToLua.ToObject(L, 2);
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bool o = arg0 == arg1;
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LuaDLL.lua_pushboolean(L, o);
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return 1;
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}
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catch(Exception e)
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{
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return LuaDLL.toluaL_exception(L, e);
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int get_blurMaterial(IntPtr L)
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{
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object o = null;
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try
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{
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o = ToLua.ToObject(L, 1);
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ScreenEffect obj = (ScreenEffect)o;
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UnityEngine.Material ret = obj.blurMaterial;
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ToLua.Push(L, ret);
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return 1;
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}
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catch(Exception e)
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{
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return LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index blurMaterial on a nil value" : e.Message);
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int get_render_blur_effect(IntPtr L)
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{
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object o = null;
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try
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{
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o = ToLua.ToObject(L, 1);
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ScreenEffect obj = (ScreenEffect)o;
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bool ret = obj.render_blur_effect;
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LuaDLL.lua_pushboolean(L, ret);
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return 1;
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}
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catch(Exception e)
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{
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return LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index render_blur_effect on a nil value" : e.Message);
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int get_get_screen_shot(IntPtr L)
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{
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object o = null;
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try
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{
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o = ToLua.ToObject(L, 1);
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ScreenEffect obj = (ScreenEffect)o;
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bool ret = obj.get_screen_shot;
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LuaDLL.lua_pushboolean(L, ret);
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return 1;
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}
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catch(Exception e)
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{
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return LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index get_screen_shot on a nil value" : e.Message);
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int get_blurSpread(IntPtr L)
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{
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object o = null;
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try
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{
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o = ToLua.ToObject(L, 1);
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ScreenEffect obj = (ScreenEffect)o;
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float ret = obj.blurSpread;
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LuaDLL.lua_pushnumber(L, ret);
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return 1;
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}
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catch(Exception e)
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{
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return LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index blurSpread on a nil value" : e.Message);
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int get_blur_amount(IntPtr L)
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{
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object o = null;
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try
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{
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o = ToLua.ToObject(L, 1);
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ScreenEffect obj = (ScreenEffect)o;
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float ret = obj.blur_amount;
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LuaDLL.lua_pushnumber(L, ret);
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return 1;
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}
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catch(Exception e)
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{
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return LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index blur_amount on a nil value" : e.Message);
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int get_recurveMaxNum(IntPtr L)
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{
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object o = null;
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try
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{
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o = ToLua.ToObject(L, 1);
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ScreenEffect obj = (ScreenEffect)o;
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int ret = obj.recurveMaxNum;
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LuaDLL.lua_pushinteger(L, ret);
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return 1;
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}
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catch(Exception e)
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{
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return LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index recurveMaxNum on a nil value" : e.Message);
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int get_downSample(IntPtr L)
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{
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object o = null;
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try
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{
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o = ToLua.ToObject(L, 1);
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ScreenEffect obj = (ScreenEffect)o;
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int ret = obj.downSample;
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LuaDLL.lua_pushinteger(L, ret);
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return 1;
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}
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catch(Exception e)
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{
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return LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index downSample on a nil value" : e.Message);
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int get_use_dual_blur(IntPtr L)
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{
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object o = null;
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try
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{
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o = ToLua.ToObject(L, 1);
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ScreenEffect obj = (ScreenEffect)o;
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bool ret = obj.use_dual_blur;
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LuaDLL.lua_pushboolean(L, ret);
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return 1;
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}
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catch(Exception e)
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{
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return LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index use_dual_blur on a nil value" : e.Message);
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int get_dual_blur_mat(IntPtr L)
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{
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object o = null;
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try
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{
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o = ToLua.ToObject(L, 1);
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ScreenEffect obj = (ScreenEffect)o;
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UnityEngine.Material ret = obj.dual_blur_mat;
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ToLua.Push(L, ret);
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return 1;
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}
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catch(Exception e)
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{
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return LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index dual_blur_mat on a nil value" : e.Message);
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int set_blurMaterial(IntPtr L)
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{
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object o = null;
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try
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{
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o = ToLua.ToObject(L, 1);
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ScreenEffect obj = (ScreenEffect)o;
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UnityEngine.Material arg0 = (UnityEngine.Material)ToLua.CheckUnityObject(L, 2, typeof(UnityEngine.Material));
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obj.blurMaterial = arg0;
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return 0;
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}
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catch(Exception e)
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{
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return LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index blurMaterial on a nil value" : e.Message);
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int set_render_blur_effect(IntPtr L)
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{
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object o = null;
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try
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{
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o = ToLua.ToObject(L, 1);
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ScreenEffect obj = (ScreenEffect)o;
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bool arg0 = LuaDLL.luaL_checkboolean(L, 2);
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obj.render_blur_effect = arg0;
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return 0;
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}
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catch(Exception e)
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{
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return LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index render_blur_effect on a nil value" : e.Message);
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int set_get_screen_shot(IntPtr L)
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{
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object o = null;
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try
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{
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o = ToLua.ToObject(L, 1);
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ScreenEffect obj = (ScreenEffect)o;
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bool arg0 = LuaDLL.luaL_checkboolean(L, 2);
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obj.get_screen_shot = arg0;
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return 0;
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}
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catch(Exception e)
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{
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return LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index get_screen_shot on a nil value" : e.Message);
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int set_blurSpread(IntPtr L)
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{
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object o = null;
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try
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{
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o = ToLua.ToObject(L, 1);
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ScreenEffect obj = (ScreenEffect)o;
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float arg0 = (float)LuaDLL.luaL_checknumber(L, 2);
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obj.blurSpread = arg0;
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return 0;
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}
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catch(Exception e)
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{
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return LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index blurSpread on a nil value" : e.Message);
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int set_blur_amount(IntPtr L)
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{
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object o = null;
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try
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{
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o = ToLua.ToObject(L, 1);
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ScreenEffect obj = (ScreenEffect)o;
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float arg0 = (float)LuaDLL.luaL_checknumber(L, 2);
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obj.blur_amount = arg0;
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return 0;
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}
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catch(Exception e)
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{
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return LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index blur_amount on a nil value" : e.Message);
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int set_recurveMaxNum(IntPtr L)
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{
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object o = null;
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try
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{
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o = ToLua.ToObject(L, 1);
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ScreenEffect obj = (ScreenEffect)o;
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int arg0 = (int)LuaDLL.luaL_checknumber(L, 2);
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obj.recurveMaxNum = arg0;
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return 0;
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}
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catch(Exception e)
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{
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return LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index recurveMaxNum on a nil value" : e.Message);
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int set_downSample(IntPtr L)
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{
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object o = null;
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try
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{
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o = ToLua.ToObject(L, 1);
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ScreenEffect obj = (ScreenEffect)o;
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int arg0 = (int)LuaDLL.luaL_checknumber(L, 2);
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obj.downSample = arg0;
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return 0;
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}
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catch(Exception e)
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{
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return LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index downSample on a nil value" : e.Message);
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int set_use_dual_blur(IntPtr L)
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{
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object o = null;
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try
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{
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o = ToLua.ToObject(L, 1);
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ScreenEffect obj = (ScreenEffect)o;
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bool arg0 = LuaDLL.luaL_checkboolean(L, 2);
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obj.use_dual_blur = arg0;
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return 0;
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}
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catch(Exception e)
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{
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return LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index use_dual_blur on a nil value" : e.Message);
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int set_dual_blur_mat(IntPtr L)
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{
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object o = null;
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try
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{
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o = ToLua.ToObject(L, 1);
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ScreenEffect obj = (ScreenEffect)o;
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UnityEngine.Material arg0 = (UnityEngine.Material)ToLua.CheckUnityObject(L, 2, typeof(UnityEngine.Material));
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obj.dual_blur_mat = arg0;
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return 0;
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}
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catch(Exception e)
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{
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return LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index dual_blur_mat on a nil value" : e.Message);
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}
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}
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}
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