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548 行
14 KiB

//this source code was auto-generated by tolua#, do not modify it
using System;
using LuaInterface;
public class TMPro_TextMeshProUGUIWrap
{
public static void Register(LuaState L)
{
L.BeginClass(typeof(TMPro.TextMeshProUGUI), typeof(TMPro.TMP_Text));
L.RegFunction("CalculateLayoutInputHorizontal", CalculateLayoutInputHorizontal);
L.RegFunction("CalculateLayoutInputVertical", CalculateLayoutInputVertical);
L.RegFunction("SetVerticesDirty", SetVerticesDirty);
L.RegFunction("SetLayoutDirty", SetLayoutDirty);
L.RegFunction("SetMaterialDirty", SetMaterialDirty);
L.RegFunction("SetAllDirty", SetAllDirty);
L.RegFunction("Rebuild", Rebuild);
L.RegFunction("GetModifiedMaterial", GetModifiedMaterial);
L.RegFunction("RecalculateClipping", RecalculateClipping);
L.RegFunction("RecalculateMasking", RecalculateMasking);
L.RegFunction("Cull", Cull);
L.RegFunction("UpdateMeshPadding", UpdateMeshPadding);
L.RegFunction("ForceMeshUpdate", ForceMeshUpdate);
L.RegFunction("GetTextInfo", GetTextInfo);
L.RegFunction("ClearMesh", ClearMesh);
L.RegFunction("UpdateGeometry", UpdateGeometry);
L.RegFunction("UpdateVertexData", UpdateVertexData);
L.RegFunction("UpdateFontAsset", UpdateFontAsset);
L.RegFunction("ComputeMarginSize", ComputeMarginSize);
L.RegFunction("__eq", op_Equality);
L.RegFunction("__tostring", ToLua.op_ToString);
L.RegVar("materialForRendering", get_materialForRendering, null);
L.RegVar("autoSizeTextContainer", get_autoSizeTextContainer, set_autoSizeTextContainer);
L.RegVar("mesh", get_mesh, null);
L.RegVar("canvasRenderer", get_canvasRenderer, null);
L.RegVar("maskOffset", get_maskOffset, set_maskOffset);
L.EndClass();
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int CalculateLayoutInputHorizontal(IntPtr L)
{
try
{
ToLua.CheckArgsCount(L, 1);
TMPro.TextMeshProUGUI obj = (TMPro.TextMeshProUGUI)ToLua.CheckObject(L, 1, typeof(TMPro.TextMeshProUGUI));
obj.CalculateLayoutInputHorizontal();
return 0;
}
catch(Exception e)
{
return LuaDLL.toluaL_exception(L, e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int CalculateLayoutInputVertical(IntPtr L)
{
try
{
ToLua.CheckArgsCount(L, 1);
TMPro.TextMeshProUGUI obj = (TMPro.TextMeshProUGUI)ToLua.CheckObject(L, 1, typeof(TMPro.TextMeshProUGUI));
obj.CalculateLayoutInputVertical();
return 0;
}
catch(Exception e)
{
return LuaDLL.toluaL_exception(L, e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int SetVerticesDirty(IntPtr L)
{
try
{
ToLua.CheckArgsCount(L, 1);
TMPro.TextMeshProUGUI obj = (TMPro.TextMeshProUGUI)ToLua.CheckObject(L, 1, typeof(TMPro.TextMeshProUGUI));
obj.SetVerticesDirty();
return 0;
}
catch(Exception e)
{
return LuaDLL.toluaL_exception(L, e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int SetLayoutDirty(IntPtr L)
{
try
{
ToLua.CheckArgsCount(L, 1);
TMPro.TextMeshProUGUI obj = (TMPro.TextMeshProUGUI)ToLua.CheckObject(L, 1, typeof(TMPro.TextMeshProUGUI));
obj.SetLayoutDirty();
return 0;
}
catch(Exception e)
{
return LuaDLL.toluaL_exception(L, e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int SetMaterialDirty(IntPtr L)
{
try
{
ToLua.CheckArgsCount(L, 1);
TMPro.TextMeshProUGUI obj = (TMPro.TextMeshProUGUI)ToLua.CheckObject(L, 1, typeof(TMPro.TextMeshProUGUI));
obj.SetMaterialDirty();
return 0;
}
catch(Exception e)
{
return LuaDLL.toluaL_exception(L, e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int SetAllDirty(IntPtr L)
{
try
{
ToLua.CheckArgsCount(L, 1);
TMPro.TextMeshProUGUI obj = (TMPro.TextMeshProUGUI)ToLua.CheckObject(L, 1, typeof(TMPro.TextMeshProUGUI));
obj.SetAllDirty();
return 0;
}
catch(Exception e)
{
return LuaDLL.toluaL_exception(L, e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int Rebuild(IntPtr L)
{
try
{
ToLua.CheckArgsCount(L, 2);
TMPro.TextMeshProUGUI obj = (TMPro.TextMeshProUGUI)ToLua.CheckObject(L, 1, typeof(TMPro.TextMeshProUGUI));
UnityEngine.UI.CanvasUpdate arg0 = (UnityEngine.UI.CanvasUpdate)ToLua.CheckObject(L, 2, typeof(UnityEngine.UI.CanvasUpdate));
obj.Rebuild(arg0);
return 0;
}
catch(Exception e)
{
return LuaDLL.toluaL_exception(L, e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int GetModifiedMaterial(IntPtr L)
{
try
{
ToLua.CheckArgsCount(L, 2);
TMPro.TextMeshProUGUI obj = (TMPro.TextMeshProUGUI)ToLua.CheckObject(L, 1, typeof(TMPro.TextMeshProUGUI));
UnityEngine.Material arg0 = (UnityEngine.Material)ToLua.CheckUnityObject(L, 2, typeof(UnityEngine.Material));
UnityEngine.Material o = obj.GetModifiedMaterial(arg0);
ToLua.Push(L, o);
return 1;
}
catch(Exception e)
{
return LuaDLL.toluaL_exception(L, e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int RecalculateClipping(IntPtr L)
{
try
{
ToLua.CheckArgsCount(L, 1);
TMPro.TextMeshProUGUI obj = (TMPro.TextMeshProUGUI)ToLua.CheckObject(L, 1, typeof(TMPro.TextMeshProUGUI));
obj.RecalculateClipping();
return 0;
}
catch(Exception e)
{
return LuaDLL.toluaL_exception(L, e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int RecalculateMasking(IntPtr L)
{
try
{
ToLua.CheckArgsCount(L, 1);
TMPro.TextMeshProUGUI obj = (TMPro.TextMeshProUGUI)ToLua.CheckObject(L, 1, typeof(TMPro.TextMeshProUGUI));
obj.RecalculateMasking();
return 0;
}
catch(Exception e)
{
return LuaDLL.toluaL_exception(L, e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int Cull(IntPtr L)
{
try
{
ToLua.CheckArgsCount(L, 3);
TMPro.TextMeshProUGUI obj = (TMPro.TextMeshProUGUI)ToLua.CheckObject(L, 1, typeof(TMPro.TextMeshProUGUI));
UnityEngine.Rect arg0 = (UnityEngine.Rect)ToLua.CheckObject(L, 2, typeof(UnityEngine.Rect));
bool arg1 = LuaDLL.luaL_checkboolean(L, 3);
obj.Cull(arg0, arg1);
return 0;
}
catch(Exception e)
{
return LuaDLL.toluaL_exception(L, e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int UpdateMeshPadding(IntPtr L)
{
try
{
ToLua.CheckArgsCount(L, 1);
TMPro.TextMeshProUGUI obj = (TMPro.TextMeshProUGUI)ToLua.CheckObject(L, 1, typeof(TMPro.TextMeshProUGUI));
obj.UpdateMeshPadding();
return 0;
}
catch(Exception e)
{
return LuaDLL.toluaL_exception(L, e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int ForceMeshUpdate(IntPtr L)
{
try
{
int count = LuaDLL.lua_gettop(L);
if (count == 1 && TypeChecker.CheckTypes(L, 1, typeof(TMPro.TextMeshProUGUI)))
{
TMPro.TextMeshProUGUI obj = (TMPro.TextMeshProUGUI)ToLua.ToObject(L, 1);
obj.ForceMeshUpdate();
return 0;
}
else if (count == 2 && TypeChecker.CheckTypes(L, 1, typeof(TMPro.TextMeshProUGUI), typeof(bool)))
{
TMPro.TextMeshProUGUI obj = (TMPro.TextMeshProUGUI)ToLua.ToObject(L, 1);
bool arg0 = LuaDLL.lua_toboolean(L, 2);
obj.ForceMeshUpdate(arg0);
return 0;
}
else
{
return LuaDLL.luaL_throw(L, "invalid arguments to method: TMPro.TextMeshProUGUI.ForceMeshUpdate");
}
}
catch(Exception e)
{
return LuaDLL.toluaL_exception(L, e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int GetTextInfo(IntPtr L)
{
try
{
ToLua.CheckArgsCount(L, 2);
TMPro.TextMeshProUGUI obj = (TMPro.TextMeshProUGUI)ToLua.CheckObject(L, 1, typeof(TMPro.TextMeshProUGUI));
string arg0 = ToLua.CheckString(L, 2);
TMPro.TMP_TextInfo o = obj.GetTextInfo(arg0);
ToLua.PushObject(L, o);
return 1;
}
catch(Exception e)
{
return LuaDLL.toluaL_exception(L, e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int ClearMesh(IntPtr L)
{
try
{
int count = LuaDLL.lua_gettop(L);
if (count == 1 && TypeChecker.CheckTypes(L, 1, typeof(TMPro.TextMeshProUGUI)))
{
TMPro.TextMeshProUGUI obj = (TMPro.TextMeshProUGUI)ToLua.ToObject(L, 1);
obj.ClearMesh();
return 0;
}
else if (count == 2 && TypeChecker.CheckTypes(L, 1, typeof(TMPro.TextMeshProUGUI), typeof(bool)))
{
TMPro.TextMeshProUGUI obj = (TMPro.TextMeshProUGUI)ToLua.ToObject(L, 1);
bool arg0 = LuaDLL.lua_toboolean(L, 2);
obj.ClearMesh(arg0);
return 0;
}
else
{
return LuaDLL.luaL_throw(L, "invalid arguments to method: TMPro.TextMeshProUGUI.ClearMesh");
}
}
catch(Exception e)
{
return LuaDLL.toluaL_exception(L, e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int UpdateGeometry(IntPtr L)
{
try
{
ToLua.CheckArgsCount(L, 3);
TMPro.TextMeshProUGUI obj = (TMPro.TextMeshProUGUI)ToLua.CheckObject(L, 1, typeof(TMPro.TextMeshProUGUI));
UnityEngine.Mesh arg0 = (UnityEngine.Mesh)ToLua.CheckUnityObject(L, 2, typeof(UnityEngine.Mesh));
int arg1 = (int)LuaDLL.luaL_checknumber(L, 3);
obj.UpdateGeometry(arg0, arg1);
return 0;
}
catch(Exception e)
{
return LuaDLL.toluaL_exception(L, e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int UpdateVertexData(IntPtr L)
{
try
{
int count = LuaDLL.lua_gettop(L);
if (count == 1 && TypeChecker.CheckTypes(L, 1, typeof(TMPro.TextMeshProUGUI)))
{
TMPro.TextMeshProUGUI obj = (TMPro.TextMeshProUGUI)ToLua.ToObject(L, 1);
obj.UpdateVertexData();
return 0;
}
else if (count == 2 && TypeChecker.CheckTypes(L, 1, typeof(TMPro.TextMeshProUGUI), typeof(TMPro.TMP_VertexDataUpdateFlags)))
{
TMPro.TextMeshProUGUI obj = (TMPro.TextMeshProUGUI)ToLua.ToObject(L, 1);
TMPro.TMP_VertexDataUpdateFlags arg0 = (TMPro.TMP_VertexDataUpdateFlags)ToLua.ToObject(L, 2);
obj.UpdateVertexData(arg0);
return 0;
}
else
{
return LuaDLL.luaL_throw(L, "invalid arguments to method: TMPro.TextMeshProUGUI.UpdateVertexData");
}
}
catch(Exception e)
{
return LuaDLL.toluaL_exception(L, e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int UpdateFontAsset(IntPtr L)
{
try
{
ToLua.CheckArgsCount(L, 1);
TMPro.TextMeshProUGUI obj = (TMPro.TextMeshProUGUI)ToLua.CheckObject(L, 1, typeof(TMPro.TextMeshProUGUI));
obj.UpdateFontAsset();
return 0;
}
catch(Exception e)
{
return LuaDLL.toluaL_exception(L, e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int ComputeMarginSize(IntPtr L)
{
try
{
ToLua.CheckArgsCount(L, 1);
TMPro.TextMeshProUGUI obj = (TMPro.TextMeshProUGUI)ToLua.CheckObject(L, 1, typeof(TMPro.TextMeshProUGUI));
obj.ComputeMarginSize();
return 0;
}
catch(Exception e)
{
return LuaDLL.toluaL_exception(L, e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int op_Equality(IntPtr L)
{
try
{
ToLua.CheckArgsCount(L, 2);
UnityEngine.Object arg0 = (UnityEngine.Object)ToLua.ToObject(L, 1);
UnityEngine.Object arg1 = (UnityEngine.Object)ToLua.ToObject(L, 2);
bool o = arg0 == arg1;
LuaDLL.lua_pushboolean(L, o);
return 1;
}
catch(Exception e)
{
return LuaDLL.toluaL_exception(L, e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int get_materialForRendering(IntPtr L)
{
object o = null;
try
{
o = ToLua.ToObject(L, 1);
TMPro.TextMeshProUGUI obj = (TMPro.TextMeshProUGUI)o;
UnityEngine.Material ret = obj.materialForRendering;
ToLua.Push(L, ret);
return 1;
}
catch(Exception e)
{
return LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index materialForRendering on a nil value" : e.Message);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int get_autoSizeTextContainer(IntPtr L)
{
object o = null;
try
{
o = ToLua.ToObject(L, 1);
TMPro.TextMeshProUGUI obj = (TMPro.TextMeshProUGUI)o;
bool ret = obj.autoSizeTextContainer;
LuaDLL.lua_pushboolean(L, ret);
return 1;
}
catch(Exception e)
{
return LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index autoSizeTextContainer on a nil value" : e.Message);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int get_mesh(IntPtr L)
{
object o = null;
try
{
o = ToLua.ToObject(L, 1);
TMPro.TextMeshProUGUI obj = (TMPro.TextMeshProUGUI)o;
UnityEngine.Mesh ret = obj.mesh;
ToLua.Push(L, ret);
return 1;
}
catch(Exception e)
{
return LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index mesh on a nil value" : e.Message);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int get_canvasRenderer(IntPtr L)
{
object o = null;
try
{
o = ToLua.ToObject(L, 1);
TMPro.TextMeshProUGUI obj = (TMPro.TextMeshProUGUI)o;
UnityEngine.CanvasRenderer ret = obj.canvasRenderer;
ToLua.Push(L, ret);
return 1;
}
catch(Exception e)
{
return LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index canvasRenderer on a nil value" : e.Message);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int get_maskOffset(IntPtr L)
{
object o = null;
try
{
o = ToLua.ToObject(L, 1);
TMPro.TextMeshProUGUI obj = (TMPro.TextMeshProUGUI)o;
UnityEngine.Vector4 ret = obj.maskOffset;
ToLua.Push(L, ret);
return 1;
}
catch(Exception e)
{
return LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index maskOffset on a nil value" : e.Message);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int set_autoSizeTextContainer(IntPtr L)
{
object o = null;
try
{
o = ToLua.ToObject(L, 1);
TMPro.TextMeshProUGUI obj = (TMPro.TextMeshProUGUI)o;
bool arg0 = LuaDLL.luaL_checkboolean(L, 2);
obj.autoSizeTextContainer = arg0;
return 0;
}
catch(Exception e)
{
return LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index autoSizeTextContainer on a nil value" : e.Message);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int set_maskOffset(IntPtr L)
{
object o = null;
try
{
o = ToLua.ToObject(L, 1);
TMPro.TextMeshProUGUI obj = (TMPro.TextMeshProUGUI)o;
UnityEngine.Vector4 arg0 = ToLua.ToVector4(L, 2);
obj.maskOffset = arg0;
return 0;
}
catch(Exception e)
{
return LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index maskOffset on a nil value" : e.Message);
}
}
}