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//this source code was auto-generated by tolua#, do not modify it
using System;
using LuaInterface;
public class UnityEngine_CanvasGroupWrap
{
public static void Register(LuaState L)
{
L.BeginClass(typeof(UnityEngine.CanvasGroup), typeof(UnityEngine.Behaviour));
L.RegFunction("IsRaycastLocationValid", IsRaycastLocationValid);
L.RegFunction("New", _CreateUnityEngine_CanvasGroup);
L.RegFunction("__eq", op_Equality);
L.RegFunction("__tostring", ToLua.op_ToString);
L.RegVar("alpha", get_alpha, set_alpha);
L.RegVar("interactable", get_interactable, set_interactable);
L.RegVar("blocksRaycasts", get_blocksRaycasts, set_blocksRaycasts);
L.RegVar("ignoreParentGroups", get_ignoreParentGroups, set_ignoreParentGroups);
L.EndClass();
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _CreateUnityEngine_CanvasGroup(IntPtr L)
{
try
{
int count = LuaDLL.lua_gettop(L);
if (count == 0)
{
UnityEngine.CanvasGroup obj = new UnityEngine.CanvasGroup();
ToLua.Push(L, obj);
return 1;
}
else
{
return LuaDLL.luaL_throw(L, "invalid arguments to ctor method: UnityEngine.CanvasGroup.New");
}
}
catch(Exception e)
{
return LuaDLL.toluaL_exception(L, e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int IsRaycastLocationValid(IntPtr L)
{
try
{
ToLua.CheckArgsCount(L, 3);
UnityEngine.CanvasGroup obj = (UnityEngine.CanvasGroup)ToLua.CheckObject(L, 1, typeof(UnityEngine.CanvasGroup));
UnityEngine.Vector2 arg0 = ToLua.ToVector2(L, 2);
UnityEngine.Camera arg1 = (UnityEngine.Camera)ToLua.CheckUnityObject(L, 3, typeof(UnityEngine.Camera));
bool o = obj.IsRaycastLocationValid(arg0, arg1);
LuaDLL.lua_pushboolean(L, o);
return 1;
}
catch(Exception e)
{
return LuaDLL.toluaL_exception(L, e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int op_Equality(IntPtr L)
{
try
{
ToLua.CheckArgsCount(L, 2);
UnityEngine.Object arg0 = (UnityEngine.Object)ToLua.ToObject(L, 1);
UnityEngine.Object arg1 = (UnityEngine.Object)ToLua.ToObject(L, 2);
bool o = arg0 == arg1;
LuaDLL.lua_pushboolean(L, o);
return 1;
}
catch(Exception e)
{
return LuaDLL.toluaL_exception(L, e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int get_alpha(IntPtr L)
{
object o = null;
try
{
o = ToLua.ToObject(L, 1);
UnityEngine.CanvasGroup obj = (UnityEngine.CanvasGroup)o;
float ret = obj.alpha;
LuaDLL.lua_pushnumber(L, ret);
return 1;
}
catch(Exception e)
{
return LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index alpha on a nil value" : e.Message);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int get_interactable(IntPtr L)
{
object o = null;
try
{
o = ToLua.ToObject(L, 1);
UnityEngine.CanvasGroup obj = (UnityEngine.CanvasGroup)o;
bool ret = obj.interactable;
LuaDLL.lua_pushboolean(L, ret);
return 1;
}
catch(Exception e)
{
return LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index interactable on a nil value" : e.Message);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int get_blocksRaycasts(IntPtr L)
{
object o = null;
try
{
o = ToLua.ToObject(L, 1);
UnityEngine.CanvasGroup obj = (UnityEngine.CanvasGroup)o;
bool ret = obj.blocksRaycasts;
LuaDLL.lua_pushboolean(L, ret);
return 1;
}
catch(Exception e)
{
return LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index blocksRaycasts on a nil value" : e.Message);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int get_ignoreParentGroups(IntPtr L)
{
object o = null;
try
{
o = ToLua.ToObject(L, 1);
UnityEngine.CanvasGroup obj = (UnityEngine.CanvasGroup)o;
bool ret = obj.ignoreParentGroups;
LuaDLL.lua_pushboolean(L, ret);
return 1;
}
catch(Exception e)
{
return LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index ignoreParentGroups on a nil value" : e.Message);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int set_alpha(IntPtr L)
{
object o = null;
try
{
o = ToLua.ToObject(L, 1);
UnityEngine.CanvasGroup obj = (UnityEngine.CanvasGroup)o;
float arg0 = (float)LuaDLL.luaL_checknumber(L, 2);
obj.alpha = arg0;
return 0;
}
catch(Exception e)
{
return LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index alpha on a nil value" : e.Message);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int set_interactable(IntPtr L)
{
object o = null;
try
{
o = ToLua.ToObject(L, 1);
UnityEngine.CanvasGroup obj = (UnityEngine.CanvasGroup)o;
bool arg0 = LuaDLL.luaL_checkboolean(L, 2);
obj.interactable = arg0;
return 0;
}
catch(Exception e)
{
return LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index interactable on a nil value" : e.Message);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int set_blocksRaycasts(IntPtr L)
{
object o = null;
try
{
o = ToLua.ToObject(L, 1);
UnityEngine.CanvasGroup obj = (UnityEngine.CanvasGroup)o;
bool arg0 = LuaDLL.luaL_checkboolean(L, 2);
obj.blocksRaycasts = arg0;
return 0;
}
catch(Exception e)
{
return LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index blocksRaycasts on a nil value" : e.Message);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int set_ignoreParentGroups(IntPtr L)
{
object o = null;
try
{
o = ToLua.ToObject(L, 1);
UnityEngine.CanvasGroup obj = (UnityEngine.CanvasGroup)o;
bool arg0 = LuaDLL.luaL_checkboolean(L, 2);
obj.ignoreParentGroups = arg0;
return 0;
}
catch(Exception e)
{
return LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index ignoreParentGroups on a nil value" : e.Message);
}
}
}