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-- <*
-- @Author: Saber
-- @Description: 藏宝图系统限时商店界面(收纳商品)
-- *>
TreasureMapStorageShopView = TreasureMapStorageShopView or BaseClass(BaseView)
local TreasureMapStorageShopView = TreasureMapStorageShopView
function TreasureMapStorageShopView:__init()
self.base_file = "treasureMap"
self.layout_file = "TreasureMapShopView"
self.layer_name = "UI"
self.destroy_imm = true
self.use_background = true --全屏界面默认使用这个参数,非全屏界面自行设置
self.hide_maincancas = false --全屏界面需要隐藏主UI
self.change_scene_close = true --是否切换场景时关闭(弹出界面使用)
self.model = TreasureMapModel:getInstance()
self.load_callback = function ()
self:LoadSuccess()
self:AddEvent()
end
self.open_callback = function ( )
self:UpdateView()
end
self.destroy_callback = function ( )
self:DestroySuccess()
end
end
function TreasureMapStorageShopView:Open( )
--self.data = data
BaseView.Open(self)
end
function TreasureMapStorageShopView:LoadSuccess()
local nodes = {
"win_bg:raw", "close_btn:obj",
"item_scroll", "item_scroll/Viewport/item_con",
}
self:GetChildren(nodes)
lua_resM:setOutsideRawImage(self, self.win_bg_raw, GameResPath.GetViewBigBg("tm_shop_bg"))
-- 使用的是原先的商城界面,改成类名方便搜索 --
self.transform.name = "TreasureMapStorageShopView"
end
function TreasureMapStorageShopView:AddEvent()
local function click_event(target)
if target == self.close_btn_obj then
self:Close()
end
end
AddClickEvent(self.close_btn_obj, click_event)
end
function TreasureMapStorageShopView:UpdateView()
-- 获取数据之前,剔除掉过期的商品
self.data = self.model:GetTreasureMapStorageShopData(true)
self.shop_item_creator = self.shop_item_creator or self:AddUIComponent(UI.ItemListCreator)
local info = {
data_list = self.data,
item_con = self.item_con,
scroll_view = self.item_scroll,
item_class = TreasureMapStorageShopItem,
item_width = 171,
item_height = 240,
start_x = 6.5,
start_y = -4,
space_x = 29,
space_y = 2,
create_frequency = 0.01,
alignment = UnityEngine.TextAnchor.UpperLeft,
on_update_item = function(item, i, v)
item:SetData(v)
end,
}
self.shop_item_creator:UpdateItems(info)
end
function TreasureMapStorageShopView:DestroySuccess( )
end