%%%---------------------------------------
%%% module      : data_capsule_toys
%%% description : 扭蛋配置
%%%
%%%---------------------------------------
-module(data_capsule_toys).
-compile(export_all).
-include("capsule_toys.hrl").



get_capsule_toys_reward_cfg(1) ->
    #base_capsule_toys_reward{id = 1,lower_wlv = 1,upper_wlv = 1000,reward_type = 5,goods_num = 1,weight = 10,special_effects = 1,broadcast = 1,rare = 1};

get_capsule_toys_reward_cfg(2) ->
    #base_capsule_toys_reward{id = 2,lower_wlv = 1,upper_wlv = 1000,reward_type = 1,goods_num = 1,weight = 10,special_effects = 1,broadcast = 1,rare = 1};

get_capsule_toys_reward_cfg(3) ->
    #base_capsule_toys_reward{id = 3,lower_wlv = 1,upper_wlv = 1000,reward_type = 1,goods_num = 1,weight = 5,special_effects = 1,broadcast = 1,rare = 1};

get_capsule_toys_reward_cfg(4) ->
    #base_capsule_toys_reward{id = 4,lower_wlv = 1,upper_wlv = 1000,reward_type = 1,goods_num = 1,weight = 10,special_effects = 1,broadcast = 1,rare = 1};

get_capsule_toys_reward_cfg(5) ->
    #base_capsule_toys_reward{id = 5,lower_wlv = 1,upper_wlv = 1000,reward_type = 1,goods_num = 1,weight = 10,special_effects = 1,broadcast = 1,rare = 1};

get_capsule_toys_reward_cfg(6) ->
    #base_capsule_toys_reward{id = 6,lower_wlv = 1,upper_wlv = 1000,reward_type = 5,goods_num = 2,weight = 150,special_effects = 1,broadcast = 1,rare = 1};

get_capsule_toys_reward_cfg(7) ->
    #base_capsule_toys_reward{id = 7,lower_wlv = 1,upper_wlv = 1000,reward_type = 1,goods_num = 1,weight = 200,special_effects = 1,broadcast = 1,rare = 1};

get_capsule_toys_reward_cfg(8) ->
    #base_capsule_toys_reward{id = 8,lower_wlv = 1,upper_wlv = 1000,reward_type = 1,goods_num = 1,weight = 200,special_effects = 1,broadcast = 1,rare = 1};

get_capsule_toys_reward_cfg(9) ->
    #base_capsule_toys_reward{id = 9,lower_wlv = 1,upper_wlv = 1000,reward_type = 1,goods_num = 1,weight = 20,special_effects = 1,broadcast = 1,rare = 1};

get_capsule_toys_reward_cfg(10) ->
    #base_capsule_toys_reward{id = 10,lower_wlv = 1,upper_wlv = 1000,reward_type = 1,goods_num = 1,weight = 20,special_effects = 1,broadcast = 1,rare = 1};

get_capsule_toys_reward_cfg(11) ->
    #base_capsule_toys_reward{id = 11,lower_wlv = 1,upper_wlv = 1000,reward_type = 1,goods_num = 1,weight = 20,special_effects = 1,broadcast = 1,rare = 1};

get_capsule_toys_reward_cfg(12) ->
    #base_capsule_toys_reward{id = 12,lower_wlv = 1,upper_wlv = 1000,reward_type = 1,goods_num = 1,weight = 20,special_effects = 1,broadcast = 1,rare = 1};

get_capsule_toys_reward_cfg(13) ->
    #base_capsule_toys_reward{id = 13,lower_wlv = 1,upper_wlv = 1000,reward_type = 1,goods_num = 3,weight = 40,special_effects = 1,broadcast = 1,rare = 1};

get_capsule_toys_reward_cfg(14) ->
    #base_capsule_toys_reward{id = 14,lower_wlv = 1,upper_wlv = 1000,reward_type = 1,goods_num = 2,weight = 90,special_effects = 1,broadcast = 1,rare = 1};

get_capsule_toys_reward_cfg(15) ->
    #base_capsule_toys_reward{id = 15,lower_wlv = 1,upper_wlv = 1000,reward_type = 1,goods_num = 1,weight = 130,special_effects = 1,broadcast = 1,rare = 1};

get_capsule_toys_reward_cfg(16) ->
    #base_capsule_toys_reward{id = 16,lower_wlv = 1,upper_wlv = 1000,reward_type = 1,goods_num = 20,weight = 300,special_effects = 1,broadcast = 1,rare = 1};

get_capsule_toys_reward_cfg(17) ->
    #base_capsule_toys_reward{id = 17,lower_wlv = 1,upper_wlv = 1000,reward_type = 1,goods_num = 10,weight = 1300,special_effects = 1,broadcast = 1,rare = 1};

get_capsule_toys_reward_cfg(18) ->
    #base_capsule_toys_reward{id = 18,lower_wlv = 1,upper_wlv = 1000,reward_type = 1,goods_num = 5,weight = 3179,special_effects = 1,broadcast = 1,rare = 1};

get_capsule_toys_reward_cfg(19) ->
    #base_capsule_toys_reward{id = 19,lower_wlv = 1,upper_wlv = 1000,reward_type = 1,goods_num = 1,weight = 20,special_effects = 1,broadcast = 1,rare = 1};

get_capsule_toys_reward_cfg(20) ->
    #base_capsule_toys_reward{id = 20,lower_wlv = 1,upper_wlv = 1000,reward_type = 1,goods_num = 1,weight = 50,special_effects = 1,broadcast = 1,rare = 1};

get_capsule_toys_reward_cfg(21) ->
    #base_capsule_toys_reward{id = 21,lower_wlv = 1,upper_wlv = 1000,reward_type = 1,goods_num = 1,weight = 50,special_effects = 1,broadcast = 1,rare = 1};

get_capsule_toys_reward_cfg(22) ->
    #base_capsule_toys_reward{id = 22,lower_wlv = 1,upper_wlv = 1000,reward_type = 1,goods_num = 2,weight = 70,special_effects = 0,broadcast = 0,rare = 0};

get_capsule_toys_reward_cfg(23) ->
    #base_capsule_toys_reward{id = 23,lower_wlv = 1,upper_wlv = 1000,reward_type = 1,goods_num = 2,weight = 70,special_effects = 0,broadcast = 0,rare = 0};

get_capsule_toys_reward_cfg(24) ->
    #base_capsule_toys_reward{id = 24,lower_wlv = 1,upper_wlv = 1000,reward_type = 1,goods_num = 1,weight = 40,special_effects = 1,broadcast = 1,rare = 1};

get_capsule_toys_reward_cfg(25) ->
    #base_capsule_toys_reward{id = 25,lower_wlv = 1,upper_wlv = 1000,reward_type = 1,goods_num = 2,weight = 70,special_effects = 0,broadcast = 0,rare = 0};

get_capsule_toys_reward_cfg(26) ->
    #base_capsule_toys_reward{id = 26,lower_wlv = 1,upper_wlv = 1000,reward_type = 1,goods_num = 2,weight = 70,special_effects = 0,broadcast = 0,rare = 0};

get_capsule_toys_reward_cfg(27) ->
    #base_capsule_toys_reward{id = 27,lower_wlv = 1,upper_wlv = 1000,reward_type = 1,goods_num = 1,weight = 40,special_effects = 1,broadcast = 1,rare = 1};

get_capsule_toys_reward_cfg(28) ->
    #base_capsule_toys_reward{id = 28,lower_wlv = 1,upper_wlv = 1000,reward_type = 1,goods_num = 2,weight = 70,special_effects = 0,broadcast = 0,rare = 0};

get_capsule_toys_reward_cfg(29) ->
    #base_capsule_toys_reward{id = 29,lower_wlv = 1,upper_wlv = 1000,reward_type = 1,goods_num = 2,weight = 70,special_effects = 0,broadcast = 0,rare = 0};

get_capsule_toys_reward_cfg(30) ->
    #base_capsule_toys_reward{id = 30,lower_wlv = 1,upper_wlv = 1000,reward_type = 1,goods_num = 1,weight = 40,special_effects = 1,broadcast = 1,rare = 1};

get_capsule_toys_reward_cfg(31) ->
    #base_capsule_toys_reward{id = 31,lower_wlv = 1,upper_wlv = 1000,reward_type = 1,goods_num = 2,weight = 70,special_effects = 0,broadcast = 0,rare = 0};

get_capsule_toys_reward_cfg(32) ->
    #base_capsule_toys_reward{id = 32,lower_wlv = 1,upper_wlv = 1000,reward_type = 1,goods_num = 2,weight = 70,special_effects = 0,broadcast = 0,rare = 0};

get_capsule_toys_reward_cfg(33) ->
    #base_capsule_toys_reward{id = 33,lower_wlv = 1,upper_wlv = 1000,reward_type = 1,goods_num = 10,weight = 560,special_effects = 0,broadcast = 0,rare = 0};

get_capsule_toys_reward_cfg(34) ->
    #base_capsule_toys_reward{id = 34,lower_wlv = 1,upper_wlv = 1000,reward_type = 1,goods_num = 10,weight = 560,special_effects = 0,broadcast = 0,rare = 0};

get_capsule_toys_reward_cfg(35) ->
    #base_capsule_toys_reward{id = 35,lower_wlv = 1,upper_wlv = 1000,reward_type = 1,goods_num = 10,weight = 560,special_effects = 0,broadcast = 0,rare = 0};

get_capsule_toys_reward_cfg(36) ->
    #base_capsule_toys_reward{id = 36,lower_wlv = 1,upper_wlv = 1000,reward_type = 1,goods_num = 5,weight = 560,special_effects = 0,broadcast = 0,rare = 0};

get_capsule_toys_reward_cfg(37) ->
    #base_capsule_toys_reward{id = 37,lower_wlv = 1,upper_wlv = 1000,reward_type = 1,goods_num = 1,weight = 20,special_effects = 1,broadcast = 1,rare = 1};

get_capsule_toys_reward_cfg(38) ->
    #base_capsule_toys_reward{id = 38,lower_wlv = 1,upper_wlv = 1000,reward_type = 1,goods_num = 1,weight = 20,special_effects = 1,broadcast = 1,rare = 1};

get_capsule_toys_reward_cfg(39) ->
    #base_capsule_toys_reward{id = 39,lower_wlv = 1,upper_wlv = 1000,reward_type = 1,goods_num = 1,weight = 70,special_effects = 0,broadcast = 0,rare = 0};

get_capsule_toys_reward_cfg(40) ->
    #base_capsule_toys_reward{id = 40,lower_wlv = 1,upper_wlv = 1000,reward_type = 1,goods_num = 1,weight = 70,special_effects = 0,broadcast = 0,rare = 0};

get_capsule_toys_reward_cfg(41) ->
    #base_capsule_toys_reward{id = 41,lower_wlv = 1,upper_wlv = 1000,reward_type = 1,goods_num = 1,weight = 250,special_effects = 0,broadcast = 0,rare = 0};

get_capsule_toys_reward_cfg(42) ->
    #base_capsule_toys_reward{id = 42,lower_wlv = 1,upper_wlv = 1000,reward_type = 1,goods_num = 1,weight = 250,special_effects = 0,broadcast = 0,rare = 0};

get_capsule_toys_reward_cfg(43) ->
    #base_capsule_toys_reward{id = 43,lower_wlv = 1,upper_wlv = 1000,reward_type = 1,goods_num = 1,weight = 100,special_effects = 1,broadcast = 1,rare = 1};

get_capsule_toys_reward_cfg(44) ->
    #base_capsule_toys_reward{id = 44,lower_wlv = 1,upper_wlv = 1000,reward_type = 1,goods_num = 1,weight = 100,special_effects = 1,broadcast = 1,rare = 1};

get_capsule_toys_reward_cfg(45) ->
    #base_capsule_toys_reward{id = 45,lower_wlv = 1,upper_wlv = 1000,reward_type = 1,goods_num = 1,weight = 100,special_effects = 1,broadcast = 1,rare = 1};

get_capsule_toys_reward_cfg(46) ->
    #base_capsule_toys_reward{id = 46,lower_wlv = 1,upper_wlv = 1000,reward_type = 1,goods_num = 1,weight = 100,special_effects = 1,broadcast = 1,rare = 1};

get_capsule_toys_reward_cfg(47) ->
    #base_capsule_toys_reward{id = 47,lower_wlv = 1,upper_wlv = 1000,reward_type = 1,goods_num = 1,weight = 100,special_effects = 1,broadcast = 1,rare = 1};

get_capsule_toys_reward_cfg(48) ->
    #base_capsule_toys_reward{id = 48,lower_wlv = 1,upper_wlv = 1000,reward_type = 1,goods_num = 10,weight = 20,special_effects = 0,broadcast = 0,rare = 0};

get_capsule_toys_reward_cfg(49) ->
    #base_capsule_toys_reward{id = 49,lower_wlv = 1,upper_wlv = 1000,reward_type = 1,goods_num = 20,weight = 10,special_effects = 0,broadcast = 0,rare = 0};

get_capsule_toys_reward_cfg(50) ->
    #base_capsule_toys_reward{id = 50,lower_wlv = 1,upper_wlv = 1000,reward_type = 1,goods_num = 5,weight = 10,special_effects = 0,broadcast = 0,rare = 0};

get_capsule_toys_reward_cfg(51) ->
    #base_capsule_toys_reward{id = 51,lower_wlv = 1,upper_wlv = 1000,reward_type = 1,goods_num = 3,weight = 20,special_effects = 0,broadcast = 0,rare = 0};

get_capsule_toys_reward_cfg(52) ->
    #base_capsule_toys_reward{id = 52,lower_wlv = 1,upper_wlv = 1000,reward_type = 1,goods_num = 1,weight = 3,special_effects = 0,broadcast = 0,rare = 0};

get_capsule_toys_reward_cfg(53) ->
    #base_capsule_toys_reward{id = 53,lower_wlv = 1,upper_wlv = 1000,reward_type = 1,goods_num = 2,weight = 2,special_effects = 0,broadcast = 0,rare = 0};

get_capsule_toys_reward_cfg(54) ->
    #base_capsule_toys_reward{id = 54,lower_wlv = 1,upper_wlv = 1000,reward_type = 1,goods_num = 3,weight = 1,special_effects = 1,broadcast = 1,rare = 1};

get_capsule_toys_reward_cfg(_Id) ->
    [].

get_ids_with_wlv() ->
    [{1,1000,1},{1,1000,2},{1,1000,3},{1,1000,4},{1,1000,5},{1,1000,6},{1,1000,7},{1,1000,8},{1,1000,9},{1,1000,10},{1,1000,11},{1,1000,12},{1,1000,13},{1,1000,14},{1,1000,15},{1,1000,16},{1,1000,17},{1,1000,18},{1,1000,19},{1,1000,20},{1,1000,21},{1,1000,22},{1,1000,23},{1,1000,24},{1,1000,25},{1,1000,26},{1,1000,27},{1,1000,28},{1,1000,29},{1,1000,30},{1,1000,31},{1,1000,32},{1,1000,33},{1,1000,34},{1,1000,35},{1,1000,36},{1,1000,37},{1,1000,38},{1,1000,39},{1,1000,40},{1,1000,41},{1,1000,42},{1,1000,43},{1,1000,44},{1,1000,45},{1,1000,46},{1,1000,47},{1,1000,48},{1,1000,49},{1,1000,50},{1,1000,51},{1,1000,52},{1,1000,53},{1,1000,54}].


get_capsule_toys_rewards(1) ->
    [{1,[{0,53010101,1}]},{2,[{0,53010201,1}]},{4,[{0,53010401,1}]}];


get_capsule_toys_rewards(2) ->
    [{0,16030013,1}];


get_capsule_toys_rewards(3) ->
    [{0,24030005,1}];


get_capsule_toys_rewards(4) ->
    [{0,24030004,1}];


get_capsule_toys_rewards(5) ->
    [{0,24030002,1}];


get_capsule_toys_rewards(6) ->
    [{1,[{0,53040101,2}]},{2,[{0,53040201,2}]},{4,[{0,53040401,2}]}];


get_capsule_toys_rewards(7) ->
    [{0,18041002,1}];


get_capsule_toys_rewards(8) ->
    [{0,18041005,1}];


get_capsule_toys_rewards(9) ->
    [{0,53030030,1}];


get_capsule_toys_rewards(10) ->
    [{0,20020004,1}];


get_capsule_toys_rewards(11) ->
    [{0,24020004,1}];


get_capsule_toys_rewards(12) ->
    [{0,16010004,1}];


get_capsule_toys_rewards(13) ->
    [{0,38180012,3}];


get_capsule_toys_rewards(14) ->
    [{0,38180012,2}];


get_capsule_toys_rewards(15) ->
    [{0,38180012,1}];


get_capsule_toys_rewards(16) ->
    [{0,38220009,20}];


get_capsule_toys_rewards(17) ->
    [{0,38220009,10}];


get_capsule_toys_rewards(18) ->
    [{0,38220009,5}];


get_capsule_toys_rewards(19) ->
    [{0,38240003,1}];


get_capsule_toys_rewards(20) ->
    [{0,38240001,1}];


get_capsule_toys_rewards(21) ->
    [{0,38240007,1}];


get_capsule_toys_rewards(22) ->
    [{0,53030010,2}];


get_capsule_toys_rewards(23) ->
    [{0,53030020,2}];


get_capsule_toys_rewards(24) ->
    [{0,20020003,1}];


get_capsule_toys_rewards(25) ->
    [{0,20020001,2}];


get_capsule_toys_rewards(26) ->
    [{0,20020002,2}];


get_capsule_toys_rewards(27) ->
    [{0,24020003,1}];


get_capsule_toys_rewards(28) ->
    [{0,24020001,2}];


get_capsule_toys_rewards(29) ->
    [{0,24020002,2}];


get_capsule_toys_rewards(30) ->
    [{0,16010003,1}];


get_capsule_toys_rewards(31) ->
    [{0,16010001,2}];


get_capsule_toys_rewards(32) ->
    [{0,16010002,2}];


get_capsule_toys_rewards(33) ->
    [{0,54010001,10}];


get_capsule_toys_rewards(34) ->
    [{0,18020001,10}];


get_capsule_toys_rewards(35) ->
    [{0,53020010,10}];


get_capsule_toys_rewards(36) ->
    [{0,15020301,5}];


get_capsule_toys_rewards(37) ->
    [{0,14010106,1}];


get_capsule_toys_rewards(38) ->
    [{0,14020206,1}];


get_capsule_toys_rewards(39) ->
    [{0,14010105,1}];


get_capsule_toys_rewards(40) ->
    [{0,14020205,1}];


get_capsule_toys_rewards(41) ->
    [{0,14010104,1}];


get_capsule_toys_rewards(42) ->
    [{0,14020204,1}];


get_capsule_toys_rewards(43) ->
    [{0,38240002,1}];


get_capsule_toys_rewards(44) ->
    [{0,38240004,1}];


get_capsule_toys_rewards(45) ->
    [{0,38240006,1}];


get_capsule_toys_rewards(46) ->
    [{0,38240008,1}];


get_capsule_toys_rewards(47) ->
    [{0,38240010,1}];


get_capsule_toys_rewards(48) ->
    [{0,32020112,10}];


get_capsule_toys_rewards(49) ->
    [{0,32020112,20}];


get_capsule_toys_rewards(50) ->
    [{0,32020113,5}];


get_capsule_toys_rewards(51) ->
    [{0,32020113,3}];


get_capsule_toys_rewards(52) ->
    [{0,32020114,1}];


get_capsule_toys_rewards(53) ->
    [{0,32020114,2}];


get_capsule_toys_rewards(54) ->
    [{0,32020114,3}];

get_capsule_toys_rewards(_Id) ->
    [].

get_capsule_toys_constant_cfg(one) ->
    #base_capsule_toys_constant{id = 1,key = "one",value = [{0,38180012,1}],describe = "扭蛋1次消耗的道具"};

get_capsule_toys_constant_cfg(ten) ->
    #base_capsule_toys_constant{id = 2,key = "ten",value = [{0,38180012,10}],describe = "扭蛋10次消耗的道具"};

get_capsule_toys_constant_cfg(_Key) ->
    [].

get_kv_ids() ->
    [1,2].


get_kv(1) ->
    {one,[{0,38180012,1}]};


get_kv(2) ->
    {ten,[{0,38180012,10}]};

get_kv(_Id) ->
    [].

