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- -- zmh
- -- 进阶系统
- CREATE TABLE `player_foster` (
- `rid` bigint(20) UNSIGNED NOT NULL COMMENT '玩家id',
- `type` int(11) UNSIGNED NOT NULL DEFAULT '0' COMMENT '系统类型',
- `grade` int(11) UNSIGNED NOT NULL DEFAULT '1' COMMENT '阶',
- `star` int(11) UNSIGNED NOT NULL DEFAULT '1' COMMENT '星',
- `exp` int(11) UNSIGNED NOT NULL DEFAULT '0' COMMENT '进度',
- `clear` int(11) UNSIGNED NOT NULL DEFAULT '0' COMMENT '是否清零',
- `display` int(11) UNSIGNED NOT NULL DEFAULT '0' COMMENT '当前幻化',
- `lowcore` int(11) UNSIGNED NOT NULL DEFAULT '0' COMMENT '初级核心',
- `highcore` int(11) UNSIGNED NOT NULL DEFAULT '0' COMMENT '高级核心',
- `etime` int(11) UNSIGNED NOT NULL DEFAULT '0' COMMENT '有效时间',
- `skills` varchar(500) NOT NULL DEFAULT '[]' COMMENT '技能列表',
- PRIMARY KEY (`rid`,`type`),
- KEY `type` (`type`) USING BTREE
- ) ENGINE=InnoDB DEFAULT CHARSET=utf8 COMMENT='玩家进阶系统表';
-
- -- 进阶装备
- CREATE TABLE `player_foster_equip` (
- `rid` bigint(20) unsigned NOT NULL DEFAULT '0' COMMENT '玩家id',
- `type` int(11) UNSIGNED NOT NULL DEFAULT '0' COMMENT '系统类型',
- `grade` int(11) unsigned NOT NULL DEFAULT '0' COMMENT '阶数',
- `equips` varchar(2000) NOT NULL DEFAULT '[]' COMMENT '穿戴',
- PRIMARY KEY (`rid`,`type`,`grade`)
- ) ENGINE=InnoDB DEFAULT CHARSET=utf8 COMMENT='进阶装备';
-
- -- liushl
- -- 装备系统
- CREATE TABLE `equipment` (
- `role_id` bigint(20) unsigned NOT NULL DEFAULT '0' COMMENT '玩家ID',
- `stars` mediumint(8) unsigned NOT NULL DEFAULT '0' COMMENT '当前激活的星级数',
- PRIMARY KEY (`role_id`)
- ) ENGINE=InnoDB DEFAULT CHARSET=utf8 COMMENT='装备-通用信息';
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