源战役
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  1. DROP TABLE `log_fashion_pos`;
  2. DROP TABLE `log_fashion_decompose`;
  3. CREATE TABLE `role_marble`(
  4. `role_id` bigint(20) UNSIGNED NOT NULL COMMENT '人物id',
  5. `marble_count` int(11) UNSIGNED NOT NULL DEFAULT 0 COMMENT '弹珠次数',
  6. `marble_reset` int(11) UNSIGNED NOT NULL DEFAULT 0 COMMENT '弹珠重置次数',
  7. `energy_pro` int(11) UNSIGNED NOT NULL DEFAULT 0 COMMENT '充能节点进度',
  8. `marble_time` int(11) UNSIGNED NOT NULL DEFAULT 0 COMMENT '弹珠最近操作时间',
  9. `energy_rewards` varchar(511) NOT NULL DEFAULT '[]' COMMENT '充能节点奖励信息',
  10. `shop_count` int(11) UNSIGNED NOT NULL DEFAULT 0 COMMENT '商店手动刷新次数',
  11. `shop_time` int(11) UNSIGNED NOT NULL DEFAULT 0 COMMENT '商店最近操作时间',
  12. `shop_info` varchar(255) NOT NULL DEFAULT '[]' COMMENT '商店信息',
  13. PRIMARY KEY(`role_id`)
  14. )ENGINE=InnoDb CHARSET=utf8 COMMENT="玩家弹珠&商店数据";