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  1. -- liushl
  2. CREATE TABLE `log_equipment_task` (
  3. `id` int(11) unsigned NOT NULL AUTO_INCREMENT COMMENT '序号',
  4. `role_id` bigint(20) unsigned NOT NULL DEFAULT '0' COMMENT '玩家ID',
  5. `name` varchar(50) NOT NULL DEFAULT '[]' COMMENT '玩家名称',
  6. `lv` smallint(8) unsigned NOT NULL DEFAULT '0' COMMENT '等级',
  7. `rfmt` varchar(500) NOT NULL DEFAULT '[]' COMMENT 'rfmt',
  8. `task_id` smallint(11) unsigned NOT NULL DEFAULT '0' COMMENT '任务ID',
  9. `progress` smallint(11) unsigned NOT NULL DEFAULT '0' COMMENT '进度',
  10. `desc` varchar(50) NOT NULL DEFAULT '[]' COMMENT '任务内容',
  11. `time` int(11) unsigned NOT NULL DEFAULT '0' COMMENT '时间',
  12. PRIMARY KEY (`id`),
  13. KEY role_id(`role_id`),
  14. KEY name(`name`),
  15. KEY time(`time`)
  16. ) ENGINE=InnoDB DEFAULT CHARSET=utf8 COMMENT='日志-装备考核任务';
  17. CREATE TABLE `log_equipment_star` (
  18. `id` int(11) unsigned NOT NULL AUTO_INCREMENT COMMENT '序号',
  19. `role_id` bigint(20) unsigned NOT NULL DEFAULT '0' COMMENT '玩家ID',
  20. `name` varchar(50) NOT NULL DEFAULT '[]' COMMENT '玩家名称',
  21. `lv` smallint(8) unsigned NOT NULL DEFAULT '0' COMMENT '等级',
  22. `stars` smallint(11) unsigned NOT NULL DEFAULT '0' COMMENT '玩家星级',
  23. `stars_need` smallint(11) unsigned NOT NULL DEFAULT '0' COMMENT '所需星级',
  24. `branch` tinyint(8) unsigned NOT NULL DEFAULT '0' COMMENT '选择分支',
  25. `time` int(11) unsigned NOT NULL DEFAULT '0' COMMENT '时间',
  26. PRIMARY KEY (`id`),
  27. KEY role_id(`role_id`),
  28. KEY name(`name`),
  29. KEY time(`time`)
  30. ) ENGINE=InnoDB DEFAULT CHARSET=utf8 COMMENT='日志-装备考核星级';
  31. CREATE TABLE `log_equipment_task_reward` (
  32. `id` int(11) unsigned NOT NULL AUTO_INCREMENT COMMENT '序号',
  33. `role_id` bigint(20) unsigned NOT NULL DEFAULT '0' COMMENT '玩家ID',
  34. `name` varchar(50) NOT NULL DEFAULT '[]' COMMENT '玩家名称',
  35. `lv` smallint(8) unsigned NOT NULL DEFAULT '0' COMMENT '等级',
  36. `rfmt` varchar(500) NOT NULL DEFAULT '[]' COMMENT 'rfmt',
  37. `opday` smallint(11) unsigned NOT NULL DEFAULT '0' COMMENT '开服天数',
  38. `task_id` smallint(11) unsigned NOT NULL DEFAULT '0' COMMENT '任务id',
  39. `reward` varchar(500) NOT NULL DEFAULT '[]' COMMENT '奖励列表',
  40. `time` int(11) unsigned NOT NULL DEFAULT '0' COMMENT '时间',
  41. PRIMARY KEY (`id`),
  42. KEY role_id(`role_id`),
  43. KEY name(`name`),
  44. KEY time(`time`)
  45. ) ENGINE=InnoDB DEFAULT CHARSET=utf8 COMMENT='日志-装备考核任务领奖';
  46. CREATE TABLE `log_equipment_collect_reward` (
  47. `id` int(11) unsigned NOT NULL AUTO_INCREMENT COMMENT '序号',
  48. `role_id` bigint(20) unsigned NOT NULL DEFAULT '0' COMMENT '玩家ID',
  49. `name` varchar(50) NOT NULL DEFAULT '[]' COMMENT '玩家名称',
  50. `lv` smallint(8) unsigned NOT NULL DEFAULT '0' COMMENT '等级',
  51. `series` smallint(11) unsigned NOT NULL DEFAULT '0' COMMENT '代数',
  52. `color` smallint(11) unsigned NOT NULL DEFAULT '0' COMMENT '品质',
  53. `reward` varchar(500) NOT NULL DEFAULT '[]' COMMENT '奖励列表',
  54. `time` int(11) unsigned NOT NULL DEFAULT '0' COMMENT '时间',
  55. PRIMARY KEY (`id`),
  56. KEY role_id(`role_id`),
  57. KEY name(`name`),
  58. KEY time(`time`)
  59. ) ENGINE=InnoDB DEFAULT CHARSET=utf8 COMMENT='日志-装备收集领奖';
  60. ALTER TABLE log_market_operation
  61. ADD COLUMN `name` varchar(50) NOT NULL DEFAULT '[]' COMMENT '卖方名称' AFTER `role_id`,
  62. ADD COLUMN `vip` tinyint(8) unsigned NOT NULL DEFAULT '0' COMMENT '卖方VIP' AFTER `name`,
  63. ADD COLUMN `get_name` varchar(50) NOT NULL DEFAULT '[]' COMMENT '买方名称' AFTER `get_role_id`,
  64. ADD COLUMN `get_vip` tinyint(8) unsigned NOT NULL DEFAULT '0' COMMENT '买方VIP' AFTER `get_name`,
  65. ADD COLUMN `tax` int(11) unsigned NOT NULL DEFAULT '0' COMMENT '交易税' AFTER `price`;
  66. CREATE TABLE `log_market_race` (
  67. `id` int(11) unsigned NOT NULL AUTO_INCREMENT COMMENT '序号',
  68. `market_id` bigint(20) unsigned NOT NULL DEFAULT '0' COMMENT '交易ID',
  69. `role_id` bigint(20) unsigned NOT NULL DEFAULT '0' COMMENT '竞拍玩家ID',
  70. `name` varchar(50) NOT NULL DEFAULT '[]' COMMENT '竞拍玩家名称',
  71. `vip` tinyint(8) unsigned NOT NULL DEFAULT '0' COMMENT '竞拍玩家VIP',
  72. `price` int(11) unsigned NOT NULL DEFAULT '0' COMMENT '竞拍玩家出价',
  73. `last_role_id` bigint(20) unsigned NOT NULL DEFAULT '0' COMMENT '上个竞拍者ID',
  74. `last_name` varchar(50) NOT NULL DEFAULT '[]' COMMENT '上个竞拍者名称',
  75. `last_vip` tinyint(8) unsigned NOT NULL DEFAULT '0' COMMENT '上个竞拍者VIP',
  76. `last_price` int(11) unsigned NOT NULL DEFAULT '0' COMMENT '上个竞拍者出价',
  77. `origin_price` int(11) unsigned NOT NULL DEFAULT '0' COMMENT '上架价格',
  78. `goods_id` int(11) unsigned NOT NULL DEFAULT '0' COMMENT '物品类型id',
  79. `left_time` int(11) NOT NULL DEFAULT '0' COMMENT '剩余时间(秒)',
  80. `time` int(11) unsigned NOT NULL DEFAULT '0' COMMENT '时间',
  81. PRIMARY KEY (`id`),
  82. KEY market_id(`market_id`),
  83. KEY role_id(`role_id`),
  84. KEY time(`time`)
  85. ) ENGINE=InnoDB DEFAULT CHARSET=utf8 COMMENT='日志-拍卖竞价';
  86. -- hh
  87. -- 幻魔日志
  88. CREATE TABLE `log_boss_change`(
  89. `id` int(11) UNSIGNED NOT NULL AUTO_INCREMENT COMMENT 'id',
  90. `role_id` bigint(20) UNSIGNED NOT NULL DEFAULT 0 COMMENT '角色ID',
  91. `role_name` varchar(255) NOT NULL DEFAULT "" COMMENT '角色名称',
  92. `boss_type` smallint(5) UNSIGNED NOT NULL DEFAULT 0 COMMENT '幻魔类型(3次元幻魔|6个人幻魔|9混乱星域幻魔10混乱星域精英怪)',
  93. `num_aft` smallint(5) UNSIGNED NOT NULL DEFAULT 0 COMMENT '变化后次数',
  94. `num_bef` smallint(5) UNSIGNED NOT NULL DEFAULT 0 COMMENT '变化前次数',
  95. `change_type` smallint(5) UNSIGNED NOT NULL DEFAULT 0 COMMENT '变化原因(1击杀消耗|2自然回复|3购买回复|4首杀|5联合Buff次数消耗)',
  96. `boss_id` int(11) UNSIGNED NOT NULL DEFAULT 0 COMMENT '幻魔ID(只有击杀消耗时候才记录)',
  97. `time` int(11) UNSIGNED NOT NULL DEFAULT 0 COMMENT '时间',
  98. PRIMARY KEY(`id`),
  99. KEY role_id(`role_id`),
  100. KEY role_name(`role_name`),
  101. KEY boss_type(`boss_type`)
  102. ) ENGINE=InnoDB CHARSET=utf8 COMMENT="幻魔次数变化日志";
  103. CREATE TABLE `log_boss_belong`(
  104. `id` int(11) UNSIGNED NOT NULL AUTO_INCREMENT COMMENT 'id',
  105. `role_id` bigint(20) UNSIGNED NOT NULL DEFAULT 0 COMMENT '击杀角色ID',
  106. `role_name` varchar(255) NOT NULL DEFAULT "" COMMENT '角色名称',
  107. `is_cluster` tinyint(2) UNSIGNED NOT NULL DEFAULT 0 COMMENT '跨服模式0本服|1跨服',
  108. `svr_num` int(11) UNSIGNED NOT NULL DEFAULT 0 COMMENT '服务器编号',
  109. `role_lv` smallint(5) UNSIGNED NOT NULL DEFAULT 0 COMMENT '击杀角色LV',
  110. `boss_type` smallint(5) UNSIGNED NOT NULL DEFAULT 0 COMMENT '幻魔类型(3次元幻魔|6个人幻魔|9混乱星域幻魔|10混乱星域精英怪)',
  111. `boss_lv` smallint(5) UNSIGNED NOT NULL DEFAULT 0 COMMENT '幻魔LV',
  112. `boss_id` int(11) UNSIGNED NOT NULL DEFAULT 0 COMMENT '幻魔ID',
  113. `belong_role_ids` varchar(500) NOT NULL DEFAULT '[]' COMMENT '归属者IDS',
  114. `first_kill` tinyint(2) UNSIGNED NOT NULL DEFAULT 0 COMMENT '是否首次击杀(1首次击杀|0非首次击杀)',
  115. `time` int(11) UNSIGNED NOT NULL DEFAULT 0 COMMENT '时间',
  116. PRIMARY KEY(`id`),
  117. KEY role_id(`role_id`),
  118. KEY role_name(`role_name`),
  119. KEY boss_type(`boss_type`)
  120. ) ENGINE=InnoDB CHARSET=utf8 COMMENT="幻魔击杀归属日志";
  121. CREATE TABLE `log_boss_drop`(
  122. `id` int(11) UNSIGNED NOT NULL AUTO_INCREMENT COMMENT 'id',
  123. `boss_type` smallint(5) UNSIGNED NOT NULL DEFAULT 0 COMMENT '幻魔类型(3次元幻魔|9混乱星域幻魔|10混乱星域精英怪)',
  124. `boss_id` int(11) UNSIGNED NOT NULL DEFAULT 0 COMMENT '幻魔ID',
  125. `belong_role_id` bigint(20) UNSIGNED NOT NULL DEFAULT 0 COMMENT '归属者ID',
  126. `belong_team_id` bigint(20) UNSIGNED NOT NULL DEFAULT 0 COMMENT '归属队伍ID',
  127. `goods_id` int(11) UNSIGNED NOT NULL DEFAULT 0 COMMENT '物品类型ID',
  128. `goods_num` int(11) UNSIGNED NOT NULL DEFAULT 0 COMMENT '物品数量',
  129. `is_bind` int(11) UNSIGNED NOT NULL DEFAULT 0 COMMENT '是否绑定(1绑定|0非绑)',
  130. `expired_time` int(11) UNSIGNED NOT NULL DEFAULT 0 COMMENT '过期时间(道具消失时间戳)',
  131. `damage_list` varchar(500) NOT NULL DEFAULT 0 COMMENT '伤害列表[{role_id,damage,team_id},{role_id,damage,team_id}]',
  132. `time` int(11) UNSIGNED NOT NULL DEFAULT 0 COMMENT '时间',
  133. PRIMARY KEY(`id`),
  134. KEY boss_type(`boss_type`)
  135. ) ENGINE=InnoDB CHARSET=utf8 COMMENT="幻魔击杀掉落日志";