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- %%%------------------------------------
- %%% @Module : rush_rank.hrl
- %%% @Author : hejiahua
- %%% @Created : 2015-12-18
- %%% @Description: 开服冲榜
- %%%------------------------------------
-
- -define(OFFSET_TYPE,20). %%战力和对应进阶的类型偏差
-
- %%(冲榜)
- %% --------------------#common_rank_role.rank_type 类型---------------------
- -define(RANK_TYPE_RUSH_HORSE, 1). %% 坐骑
- -define(RANK_TYPE_RUSH_WING, 2). %% 炫翼
- -define(RANK_TYPE_RUSH_PEARL, 3). %% 宝具
- -define(RANK_TYPE_RUSH_WEAPON, 4). %% 武器
-
- -define(RANK_TYPE_RUSH_JARVIS, 5). %% AI娘
- -define(RANK_TYPE_RUSH_GUN, 6). %% 磁炮
- -define(RANK_TYPE_RUSH_CLOUD, 7). %% 星翼
- -define(RANK_TYPE_RUSH_ARMOUR, 8). %% 幻甲
-
- -define(RANK_TYPE_RUSH_COMBAT, 9). %% 战力
-
- -define(RANK_TYPE_RUSH_GRADE_HORSE, 21). %% 坐骑进阶
- -define(RANK_TYPE_RUSH_GRADE_WING, 22). %% 炫翼进阶
- -define(RANK_TYPE_RUSH_GRADE_PEARL, 23). %% 宝具进阶
- -define(RANK_TYPE_RUSH_GRADE_WEAPON, 24). %% 武器进阶
-
- -define(RANK_TYPE_RUSH_GRADE_JARVIS, 25). %% AI娘进阶
- -define(RANK_TYPE_RUSH_GRADE_GUN, 26). %% 磁炮进阶
- -define(RANK_TYPE_RUSH_GRADE_CLOUD, 27). %% 星翼进阶
- -define(RANK_TYPE_RUSH_GRADE_ARMOUR, 28). %% 幻甲进阶
-
- -define(RANK_TYPE_RUSH_WARSOUL, 31). %% 战魂战力
- -define(RANK_TYPE_RUSH_RED_EQUIP, 32). %% 红装战力
-
- -define(RANK_TYPE_LIST, [
- ?RANK_TYPE_RUSH_HORSE
- ,?RANK_TYPE_RUSH_WING
- ,?RANK_TYPE_RUSH_WEAPON
- ,?RANK_TYPE_RUSH_JARVIS
- ,?RANK_TYPE_RUSH_PEARL
- ,?RANK_TYPE_RUSH_GUN
- ,?RANK_TYPE_RUSH_CLOUD
- ,?RANK_TYPE_RUSH_ARMOUR
- ,?RANK_TYPE_RUSH_COMBAT
- ,?RANK_TYPE_RUSH_GRADE_HORSE
- ,?RANK_TYPE_RUSH_GRADE_WING
- ,?RANK_TYPE_RUSH_GRADE_WEAPON
- ,?RANK_TYPE_RUSH_GRADE_JARVIS
- ,?RANK_TYPE_RUSH_GRADE_PEARL
- ,?RANK_TYPE_RUSH_GRADE_GUN
- ,?RANK_TYPE_RUSH_GRADE_CLOUD
- ,?RANK_TYPE_RUSH_GRADE_ARMOUR
- ,?RANK_TYPE_RUSH_WARSOUL
- ,?RANK_TYPE_RUSH_RED_EQUIP
- ]).
-
- %%进阶榜单列表
- -define(RANK_TYPE_FOSTER_GRADE_LIST, [
- ?RANK_TYPE_RUSH_GRADE_HORSE
- ,?RANK_TYPE_RUSH_GRADE_WING
- ,?RANK_TYPE_RUSH_GRADE_WEAPON
- ,?RANK_TYPE_RUSH_GRADE_JARVIS
- ,?RANK_TYPE_RUSH_GRADE_PEARL
- ,?RANK_TYPE_RUSH_GRADE_GUN
- ,?RANK_TYPE_RUSH_GRADE_CLOUD
- ,?RANK_TYPE_RUSH_GRADE_ARMOUR
- ]).
-
- %%战力榜单列表
- -define(RANK_TYPE_COMBAT_GRADE_LIST, [
- ?RANK_TYPE_RUSH_WARSOUL
- ,?RANK_TYPE_RUSH_RED_EQUIP
- ,?RANK_TYPE_RUSH_COMBAT
- ]).
-
-
- -define(NOT_REWARD, 0). %% 不可领状态
- -define(HAVE_REWARD, 1). %% 可领奖励状态
- -define(FINISH, 2). %% 完成状态
-
-
- -define(REFRESH_LV_EXP_RANK_TIME, 10 * 60). %% 等级榜刷新时间
-
-
- %% 冲榜活动配置
- -record(base_rush_rank, {
- id = 0, % 活动id
- name = "", % 活动名称
- start_day = 0, % 开服第几天开始
- clear_day = 0, % 开服第几天结算
- max_len = 0, % 榜单长度
- limit = [], % 上榜阈值
- figure_id = [] % 形象列表
- }).
-
- %% 冲榜排行奖励配置
- -record(base_rush_rank_reward, {
- id = 0, % 活动id
- reward_id = 0, % 奖励Id
- rank_min = 0, % 排名上限
- rank_max = 0, % 排名下限
- rank_limit = [], % 排名限制
- reward = [], % 奖励
- about = "" % 描述
- }).
-
- %% 冲榜目标奖励配置
- -record(base_rush_goal_reward, {
- id = 0, % 活动id
- reward_id = 0, % 奖励Id
- goal_value = [], % 目标值
- reward = [], % 奖励
- about = "" % 描述
- }).
-
- %% 冲榜榜单的角色信息
- -record(rush_rank_role, {
- role_key = undefined, % 玩家的唯一键 {RankType,id}
- rank_type = 0, % 榜单类型
- sub_type = 0,
- role_id = 0, % 角色Id
- value = 0, % 值
- value2 = 0, %
- value3 = 0, %
- value4 = 0,
- value5 = 0,
- time = 0, % 时间
- rank = 0 % 名次
- }).
-
- %% 通用榜单的进程状态
- -record(rush_rank_state, {
- rank_maps = maps:new(), % Key:{RankType,SubType} Value:[#rush_rank_role{}|...]
- rank_limit = maps:new(), % {RankType, SubType} => Limit
- goal_maps = maps:new() %% 目标奖励信息 {RankType, SubType, RoleId} => [{GoalId, RewardState}]
- }).
-
- -record(status_rush_rank, {
- lv_rank_ref = undefined, %% 等级榜刷新定时器
- lv_rank_cl_ref = undefined %% 等级榜结算刷新定时器
- }).
-
-
- -define(sql_rush_rank_role_select, <<"
- SELECT
- rank_type, sub_type, player_id, value, value2, value3,value4,value5, time
- FROM rush_rank_role">>).
-
- -define(sql_rush_rank_goal_select, <<"
- SELECT
- rank_type, sub_type, player_id, goal_id, state
- FROM rush_rank_goal">>).
-
- -define(sql_rush_rank_role_save, <<"
- replace into rush_rank_role(
- rank_type, sub_type, player_id, value, value2, value3,value4,value5, time
- ) values(~p, ~p, ~p, ~p, ~p, ~p, ~p,~p,~p)">>).
-
- -define(sql_rush_rank_goal_save, <<"
- replace into rush_rank_goal(
- rank_type, sub_type, player_id, goal_id, state
- ) values(~p, ~p, ~p, ~p, ~p)">>).
-
- -define(sql_rush_rank_role_delete_by_role_id, <<"delete from rush_rank_role
- where rank_type = ~p and sub_type = ~p and player_id = ~p">>).
-
- -define(sql_rush_rank_role_delete_by_value, <<"delete from rush_rank_role
- where rank_type = ~p and sub_type = ~p and value < ~p ">>).
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