-- zmh -- 进阶系统 CREATE TABLE `player_foster` ( `rid` bigint(20) UNSIGNED NOT NULL COMMENT '玩家id', `type` int(11) UNSIGNED NOT NULL DEFAULT '0' COMMENT '系统类型', `grade` int(11) UNSIGNED NOT NULL DEFAULT '1' COMMENT '阶', `star` int(11) UNSIGNED NOT NULL DEFAULT '1' COMMENT '星', `exp` int(11) UNSIGNED NOT NULL DEFAULT '0' COMMENT '进度', `clear` int(11) UNSIGNED NOT NULL DEFAULT '0' COMMENT '是否清零', `display` int(11) UNSIGNED NOT NULL DEFAULT '0' COMMENT '当前幻化', `lowcore` int(11) UNSIGNED NOT NULL DEFAULT '0' COMMENT '初级核心', `highcore` int(11) UNSIGNED NOT NULL DEFAULT '0' COMMENT '高级核心', `etime` int(11) UNSIGNED NOT NULL DEFAULT '0' COMMENT '有效时间', `skills` varchar(500) NOT NULL DEFAULT '[]' COMMENT '技能列表', PRIMARY KEY (`rid`,`type`), KEY `type` (`type`) USING BTREE ) ENGINE=InnoDB DEFAULT CHARSET=utf8 COMMENT='玩家进阶系统表'; -- 进阶装备 CREATE TABLE `player_foster_equip` ( `rid` bigint(20) unsigned NOT NULL DEFAULT '0' COMMENT '玩家id', `type` int(11) UNSIGNED NOT NULL DEFAULT '0' COMMENT '系统类型', `grade` int(11) unsigned NOT NULL DEFAULT '0' COMMENT '阶数', `equips` varchar(2000) NOT NULL DEFAULT '[]' COMMENT '穿戴', PRIMARY KEY (`rid`,`type`,`grade`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8 COMMENT='进阶装备'; -- liushl -- 装备系统 CREATE TABLE `equipment` ( `role_id` bigint(20) unsigned NOT NULL DEFAULT '0' COMMENT '玩家ID', `stars` mediumint(8) unsigned NOT NULL DEFAULT '0' COMMENT '当前激活的星级数', PRIMARY KEY (`role_id`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8 COMMENT='装备-通用信息';