-- liushl CREATE TABLE `log_equipment_task` ( `id` int(11) unsigned NOT NULL AUTO_INCREMENT COMMENT '序号', `role_id` bigint(20) unsigned NOT NULL DEFAULT '0' COMMENT '玩家ID', `name` varchar(50) NOT NULL DEFAULT '[]' COMMENT '玩家名称', `lv` smallint(8) unsigned NOT NULL DEFAULT '0' COMMENT '等级', `rfmt` varchar(500) NOT NULL DEFAULT '[]' COMMENT 'rfmt', `task_id` smallint(11) unsigned NOT NULL DEFAULT '0' COMMENT '任务ID', `progress` smallint(11) unsigned NOT NULL DEFAULT '0' COMMENT '进度', `desc` varchar(50) NOT NULL DEFAULT '[]' COMMENT '任务内容', `time` int(11) unsigned NOT NULL DEFAULT '0' COMMENT '时间', PRIMARY KEY (`id`), KEY role_id(`role_id`), KEY name(`name`), KEY time(`time`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8 COMMENT='日志-装备考核任务'; CREATE TABLE `log_equipment_star` ( `id` int(11) unsigned NOT NULL AUTO_INCREMENT COMMENT '序号', `role_id` bigint(20) unsigned NOT NULL DEFAULT '0' COMMENT '玩家ID', `name` varchar(50) NOT NULL DEFAULT '[]' COMMENT '玩家名称', `lv` smallint(8) unsigned NOT NULL DEFAULT '0' COMMENT '等级', `stars` smallint(11) unsigned NOT NULL DEFAULT '0' COMMENT '玩家星级', `stars_need` smallint(11) unsigned NOT NULL DEFAULT '0' COMMENT '所需星级', `branch` tinyint(8) unsigned NOT NULL DEFAULT '0' COMMENT '选择分支', `time` int(11) unsigned NOT NULL DEFAULT '0' COMMENT '时间', PRIMARY KEY (`id`), KEY role_id(`role_id`), KEY name(`name`), KEY time(`time`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8 COMMENT='日志-装备考核星级'; CREATE TABLE `log_equipment_task_reward` ( `id` int(11) unsigned NOT NULL AUTO_INCREMENT COMMENT '序号', `role_id` bigint(20) unsigned NOT NULL DEFAULT '0' COMMENT '玩家ID', `name` varchar(50) NOT NULL DEFAULT '[]' COMMENT '玩家名称', `lv` smallint(8) unsigned NOT NULL DEFAULT '0' COMMENT '等级', `rfmt` varchar(500) NOT NULL DEFAULT '[]' COMMENT 'rfmt', `opday` smallint(11) unsigned NOT NULL DEFAULT '0' COMMENT '开服天数', `task_id` smallint(11) unsigned NOT NULL DEFAULT '0' COMMENT '任务id', `reward` varchar(500) NOT NULL DEFAULT '[]' COMMENT '奖励列表', `time` int(11) unsigned NOT NULL DEFAULT '0' COMMENT '时间', PRIMARY KEY (`id`), KEY role_id(`role_id`), KEY name(`name`), KEY time(`time`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8 COMMENT='日志-装备考核任务领奖'; CREATE TABLE `log_equipment_collect_reward` ( `id` int(11) unsigned NOT NULL AUTO_INCREMENT COMMENT '序号', `role_id` bigint(20) unsigned NOT NULL DEFAULT '0' COMMENT '玩家ID', `name` varchar(50) NOT NULL DEFAULT '[]' COMMENT '玩家名称', `lv` smallint(8) unsigned NOT NULL DEFAULT '0' COMMENT '等级', `series` smallint(11) unsigned NOT NULL DEFAULT '0' COMMENT '代数', `color` smallint(11) unsigned NOT NULL DEFAULT '0' COMMENT '品质', `reward` varchar(500) NOT NULL DEFAULT '[]' COMMENT '奖励列表', `time` int(11) unsigned NOT NULL DEFAULT '0' COMMENT '时间', PRIMARY KEY (`id`), KEY role_id(`role_id`), KEY name(`name`), KEY time(`time`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8 COMMENT='日志-装备收集领奖'; ALTER TABLE log_market_operation ADD COLUMN `name` varchar(50) NOT NULL DEFAULT '[]' COMMENT '卖方名称' AFTER `role_id`, ADD COLUMN `vip` tinyint(8) unsigned NOT NULL DEFAULT '0' COMMENT '卖方VIP' AFTER `name`, ADD COLUMN `get_name` varchar(50) NOT NULL DEFAULT '[]' COMMENT '买方名称' AFTER `get_role_id`, ADD COLUMN `get_vip` tinyint(8) unsigned NOT NULL DEFAULT '0' COMMENT '买方VIP' AFTER `get_name`, ADD COLUMN `tax` int(11) unsigned NOT NULL DEFAULT '0' COMMENT '交易税' AFTER `price`; CREATE TABLE `log_market_race` ( `id` int(11) unsigned NOT NULL AUTO_INCREMENT COMMENT '序号', `market_id` bigint(20) unsigned NOT NULL DEFAULT '0' COMMENT '交易ID', `role_id` bigint(20) unsigned NOT NULL DEFAULT '0' COMMENT '竞拍玩家ID', `name` varchar(50) NOT NULL DEFAULT '[]' COMMENT '竞拍玩家名称', `vip` tinyint(8) unsigned NOT NULL DEFAULT '0' COMMENT '竞拍玩家VIP', `price` int(11) unsigned NOT NULL DEFAULT '0' COMMENT '竞拍玩家出价', `last_role_id` bigint(20) unsigned NOT NULL DEFAULT '0' COMMENT '上个竞拍者ID', `last_name` varchar(50) NOT NULL DEFAULT '[]' COMMENT '上个竞拍者名称', `last_vip` tinyint(8) unsigned NOT NULL DEFAULT '0' COMMENT '上个竞拍者VIP', `last_price` int(11) unsigned NOT NULL DEFAULT '0' COMMENT '上个竞拍者出价', `origin_price` int(11) unsigned NOT NULL DEFAULT '0' COMMENT '上架价格', `goods_id` int(11) unsigned NOT NULL DEFAULT '0' COMMENT '物品类型id', `left_time` int(11) NOT NULL DEFAULT '0' COMMENT '剩余时间(秒)', `time` int(11) unsigned NOT NULL DEFAULT '0' COMMENT '时间', PRIMARY KEY (`id`), KEY market_id(`market_id`), KEY role_id(`role_id`), KEY time(`time`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8 COMMENT='日志-拍卖竞价'; -- hh -- 幻魔日志 CREATE TABLE `log_boss_change`( `id` int(11) UNSIGNED NOT NULL AUTO_INCREMENT COMMENT 'id', `role_id` bigint(20) UNSIGNED NOT NULL DEFAULT 0 COMMENT '角色ID', `role_name` varchar(255) NOT NULL DEFAULT "" COMMENT '角色名称', `boss_type` smallint(5) UNSIGNED NOT NULL DEFAULT 0 COMMENT '幻魔类型(3次元幻魔|6个人幻魔|9混乱星域幻魔10混乱星域精英怪)', `num_aft` smallint(5) UNSIGNED NOT NULL DEFAULT 0 COMMENT '变化后次数', `num_bef` smallint(5) UNSIGNED NOT NULL DEFAULT 0 COMMENT '变化前次数', `change_type` smallint(5) UNSIGNED NOT NULL DEFAULT 0 COMMENT '变化原因(1击杀消耗|2自然回复|3购买回复|4首杀|5联合Buff次数消耗)', `boss_id` int(11) UNSIGNED NOT NULL DEFAULT 0 COMMENT '幻魔ID(只有击杀消耗时候才记录)', `time` int(11) UNSIGNED NOT NULL DEFAULT 0 COMMENT '时间', PRIMARY KEY(`id`), KEY role_id(`role_id`), KEY role_name(`role_name`), KEY boss_type(`boss_type`) ) ENGINE=InnoDB CHARSET=utf8 COMMENT="幻魔次数变化日志"; CREATE TABLE `log_boss_belong`( `id` int(11) UNSIGNED NOT NULL AUTO_INCREMENT COMMENT 'id', `role_id` bigint(20) UNSIGNED NOT NULL DEFAULT 0 COMMENT '击杀角色ID', `role_name` varchar(255) NOT NULL DEFAULT "" COMMENT '角色名称', `is_cluster` tinyint(2) UNSIGNED NOT NULL DEFAULT 0 COMMENT '跨服模式0本服|1跨服', `svr_num` int(11) UNSIGNED NOT NULL DEFAULT 0 COMMENT '服务器编号', `role_lv` smallint(5) UNSIGNED NOT NULL DEFAULT 0 COMMENT '击杀角色LV', `boss_type` smallint(5) UNSIGNED NOT NULL DEFAULT 0 COMMENT '幻魔类型(3次元幻魔|6个人幻魔|9混乱星域幻魔|10混乱星域精英怪)', `boss_lv` smallint(5) UNSIGNED NOT NULL DEFAULT 0 COMMENT '幻魔LV', `boss_id` int(11) UNSIGNED NOT NULL DEFAULT 0 COMMENT '幻魔ID', `belong_role_ids` varchar(500) NOT NULL DEFAULT '[]' COMMENT '归属者IDS', `first_kill` tinyint(2) UNSIGNED NOT NULL DEFAULT 0 COMMENT '是否首次击杀(1首次击杀|0非首次击杀)', `time` int(11) UNSIGNED NOT NULL DEFAULT 0 COMMENT '时间', PRIMARY KEY(`id`), KEY role_id(`role_id`), KEY role_name(`role_name`), KEY boss_type(`boss_type`) ) ENGINE=InnoDB CHARSET=utf8 COMMENT="幻魔击杀归属日志"; CREATE TABLE `log_boss_drop`( `id` int(11) UNSIGNED NOT NULL AUTO_INCREMENT COMMENT 'id', `boss_type` smallint(5) UNSIGNED NOT NULL DEFAULT 0 COMMENT '幻魔类型(3次元幻魔|9混乱星域幻魔|10混乱星域精英怪)', `boss_id` int(11) UNSIGNED NOT NULL DEFAULT 0 COMMENT '幻魔ID', `belong_role_id` bigint(20) UNSIGNED NOT NULL DEFAULT 0 COMMENT '归属者ID', `belong_team_id` bigint(20) UNSIGNED NOT NULL DEFAULT 0 COMMENT '归属队伍ID', `goods_id` int(11) UNSIGNED NOT NULL DEFAULT 0 COMMENT '物品类型ID', `goods_num` int(11) UNSIGNED NOT NULL DEFAULT 0 COMMENT '物品数量', `is_bind` int(11) UNSIGNED NOT NULL DEFAULT 0 COMMENT '是否绑定(1绑定|0非绑)', `expired_time` int(11) UNSIGNED NOT NULL DEFAULT 0 COMMENT '过期时间(道具消失时间戳)', `damage_list` varchar(500) NOT NULL DEFAULT 0 COMMENT '伤害列表[{role_id,damage,team_id},{role_id,damage,team_id}]', `time` int(11) UNSIGNED NOT NULL DEFAULT 0 COMMENT '时间', PRIMARY KEY(`id`), KEY boss_type(`boss_type`) ) ENGINE=InnoDB CHARSET=utf8 COMMENT="幻魔击杀掉落日志";